Java GridBagLayout 无法正确设置我的 GUI
Java GridBagLayout can't properly set my GUI
我正在尝试制作一款井字游戏。对于 3x3 tictactoe table 我使用了 9 个按钮。但是,按钮上方和下方的 jtext 似乎改变了每个 3x3 按钮的长度。有什么办法可以让3x3的按钮大小相等,不受其他组件的干扰。
import java.awt.Button;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.GridLayout;
import java.awt.Insets;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import java.awt.Dimension;
public class makeGUI {
JFrame frame;
public void initialise() {
frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel playPanel = new JPanel();
playPanel.setPreferredSize(new Dimension(300, 500));
playPanel.setBackground(Color.WHITE);
playPanel.setLayout(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
JTextField field = new JTextField(5);
field.setEditable(false);
c.gridwidth = 2;
c.gridx = 0;
c.gridy = 0;
playPanel.add(field, c);
JButton button = new JButton("");
//c.weightx = 0.5;
c.fill = GridBagConstraints.HORIZONTAL;
c.gridx = 0;
c.gridy = 1;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 1;
c.gridy = 1;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 2;
c.gridy = 1;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 0;
c.gridy = 2;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 1;
c.gridy = 2;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 2;
c.gridy = 2;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 0;
c.gridy = 3;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 1;
c.gridy = 3;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 2;
c.gridy = 3;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
field = new JTextField(5);
c.gridwidth = 1;
c.gridx = 0;
c.gridy = 4;
playPanel.add(field, c);
button = new JButton("Submit");
c.fill = GridBagConstraints.BOTH;
c.weightx = 0.5;
c.gridx = 2;
c.gridy = 4;
playPanel.add(button, c);
frame.add(playPanel);
frame.setTitle("A Simple Card Game");
frame.setSize(400, 700);
frame.pack();
frame.setVisible(true);
}
}
这是我现在拥有的:
我想要这样的东西:
这就是我将此 GUI 分成几个部分的方式:
- 中间的红色边框区域,
GridLayout
。网格布局将确保每个单元格的宽度是其包含的最高组件的最宽和高度。
- 底部的 绿色 边框区域将居中
FlowLayout
。
- blue 边框外面板将使用
BorderLayout
。这又将包含:
PAGE_START
中的一个标签
CENTER
中的网格布局
FlowLayout
PAGE_END
我正在尝试制作一款井字游戏。对于 3x3 tictactoe table 我使用了 9 个按钮。但是,按钮上方和下方的 jtext 似乎改变了每个 3x3 按钮的长度。有什么办法可以让3x3的按钮大小相等,不受其他组件的干扰。
import java.awt.Button;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.GridLayout;
import java.awt.Insets;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import java.awt.Dimension;
public class makeGUI {
JFrame frame;
public void initialise() {
frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel playPanel = new JPanel();
playPanel.setPreferredSize(new Dimension(300, 500));
playPanel.setBackground(Color.WHITE);
playPanel.setLayout(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
JTextField field = new JTextField(5);
field.setEditable(false);
c.gridwidth = 2;
c.gridx = 0;
c.gridy = 0;
playPanel.add(field, c);
JButton button = new JButton("");
//c.weightx = 0.5;
c.fill = GridBagConstraints.HORIZONTAL;
c.gridx = 0;
c.gridy = 1;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 1;
c.gridy = 1;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 2;
c.gridy = 1;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 0;
c.gridy = 2;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 1;
c.gridy = 2;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 2;
c.gridy = 2;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 0;
c.gridy = 3;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 1;
c.gridy = 3;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
button = new JButton("");
c.fill = GridBagConstraints.HORIZONTAL;
//c.weightx = 0.5;
c.gridx = 2;
c.gridy = 3;
c.gridwidth = 1;
button.setPreferredSize(new Dimension(40, 40));
playPanel.add(button, c);
field = new JTextField(5);
c.gridwidth = 1;
c.gridx = 0;
c.gridy = 4;
playPanel.add(field, c);
button = new JButton("Submit");
c.fill = GridBagConstraints.BOTH;
c.weightx = 0.5;
c.gridx = 2;
c.gridy = 4;
playPanel.add(button, c);
frame.add(playPanel);
frame.setTitle("A Simple Card Game");
frame.setSize(400, 700);
frame.pack();
frame.setVisible(true);
}
}
这是我现在拥有的:
我想要这样的东西:
这就是我将此 GUI 分成几个部分的方式:
- 中间的红色边框区域,
GridLayout
。网格布局将确保每个单元格的宽度是其包含的最高组件的最宽和高度。 - 底部的 绿色 边框区域将居中
FlowLayout
。 - blue 边框外面板将使用
BorderLayout
。这又将包含:PAGE_START
中的一个标签
CENTER
中的网格布局FlowLayout
PAGE_END