为什么我不能将 Flutter TextField onChanged 事件值传递给文本?
why i can't pass Flutter TextField onChanged event value to a Text?
我正在按照这个使用有状态小部件的示例进行操作,但我不能运行适当地使用它,从 onChanged 事件中获取值与打印功能一起使用,但是当我尝试将值传递给 Text 时,它不会接受,是因为文本在事件本身之外吗?但它仍然在 statfulwidget 中
这是我的代码:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Hello You',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: new HelloYou(),
);
}
}
class HelloYou extends StatefulWidget {
@override
State<StatefulWidget> createState() => _HelloYouState();
}
class _HelloYouState extends State<HelloYou> {
@override
Widget build(BuildContext context) {
String name = "";
return Scaffold(
appBar: AppBar(
title: Text("HelloYou App !"),
backgroundColor: Colors.blueAccent,
),
body: Container(
padding: EdgeInsets.all(15.0),
child: Column(
children: <Widget>[
TextField(
onChanged: (string) {
setState(() {
name = string;
print('my text is :$name');
});
},
),
Text('my name $name')
],
)),
);
}
}
将字符串变量移出构建。当您将它放入构建中时,setState
重新运行构建方法并且您的字符串变量消失了。
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Hello You',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: new HelloYou(),
);
}
}
class HelloYou extends StatefulWidget {
@override
State<StatefulWidget> createState() => _HelloYouState();
}
class _HelloYouState extends State<HelloYou> {
String name = "";
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("HelloYou App !"),
backgroundColor: Colors.blueAccent,
),
body: Container(
padding: EdgeInsets.all(15.0),
child: Column(
children: <Widget>[
TextField(
onChanged: (string) {
setState(() {
name = string;
print('my text is :$name');
});
},
),
Text('my name $name')
],
)),
);
}
}
注意:以防万一您在使用 StatelessWidget 时遇到问题。
在 StatefulWidget 的情况下,您可以在 State 的构建方法之外声明变量,但是当您使用 StatelessWidget 时,您需要在全局范围内声明它,例如,
import 'package:flutter/material.dart';
String name = ""; //variable declared globally
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Hello You',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: new HelloYou(),
);
}
}
class HelloYou extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("HelloYou App !"),
backgroundColor: Colors.blueAccent,
),
body: Container(
padding: EdgeInsets.all(15.0),
child: Column(
children: <Widget>[
TextField(
onChanged: (string) {
setState(() {
name = string;
print('my text is :$name');
});
},
),
Text('my name $name')
],
)),
);
}
}
大多数时候我们使用 BLoC 或提供程序包来管理状态,它们会重新创建 StatelessWidgets 而不是更新 StatefulWidget 的状态,这会占用更多内存。
我正在按照这个使用有状态小部件的示例进行操作,但我不能运行适当地使用它,从 onChanged 事件中获取值与打印功能一起使用,但是当我尝试将值传递给 Text 时,它不会接受,是因为文本在事件本身之外吗?但它仍然在 statfulwidget 中
这是我的代码:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Hello You',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: new HelloYou(),
);
}
}
class HelloYou extends StatefulWidget {
@override
State<StatefulWidget> createState() => _HelloYouState();
}
class _HelloYouState extends State<HelloYou> {
@override
Widget build(BuildContext context) {
String name = "";
return Scaffold(
appBar: AppBar(
title: Text("HelloYou App !"),
backgroundColor: Colors.blueAccent,
),
body: Container(
padding: EdgeInsets.all(15.0),
child: Column(
children: <Widget>[
TextField(
onChanged: (string) {
setState(() {
name = string;
print('my text is :$name');
});
},
),
Text('my name $name')
],
)),
);
}
}
将字符串变量移出构建。当您将它放入构建中时,setState
重新运行构建方法并且您的字符串变量消失了。
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Hello You',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: new HelloYou(),
);
}
}
class HelloYou extends StatefulWidget {
@override
State<StatefulWidget> createState() => _HelloYouState();
}
class _HelloYouState extends State<HelloYou> {
String name = "";
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("HelloYou App !"),
backgroundColor: Colors.blueAccent,
),
body: Container(
padding: EdgeInsets.all(15.0),
child: Column(
children: <Widget>[
TextField(
onChanged: (string) {
setState(() {
name = string;
print('my text is :$name');
});
},
),
Text('my name $name')
],
)),
);
}
}
注意:以防万一您在使用 StatelessWidget 时遇到问题。 在 StatefulWidget 的情况下,您可以在 State 的构建方法之外声明变量,但是当您使用 StatelessWidget 时,您需要在全局范围内声明它,例如,
import 'package:flutter/material.dart';
String name = ""; //variable declared globally
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Hello You',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: new HelloYou(),
);
}
}
class HelloYou extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("HelloYou App !"),
backgroundColor: Colors.blueAccent,
),
body: Container(
padding: EdgeInsets.all(15.0),
child: Column(
children: <Widget>[
TextField(
onChanged: (string) {
setState(() {
name = string;
print('my text is :$name');
});
},
),
Text('my name $name')
],
)),
);
}
}
大多数时候我们使用 BLoC 或提供程序包来管理状态,它们会重新创建 StatelessWidgets 而不是更新 StatefulWidget 的状态,这会占用更多内存。