更改类型后丢失对 std::variant 对象的引用

Lose reference to std::variant object after changing its type

请注意,问题可以通过 运行 下面的代码片段重现(我在 gcc 9.1 中使用 wandbox)

所以我指定了两个自定义类型(NormalSpecial)的 std::array(为简单起见大小为 2)std::variant Normal作为 class 构造时的第一种类型,数组默认构造为 Normal 个对象。我更改了数组第一个元素的一些内部数据成员并将其打印出来。看起来不错。

现在我想将数组的第二个元素设置为 Special 对象。我尝试根据本教程 (https://www.bfilipek.com/2018/06/variant.html#changing-the-values)

分配给一个新值并使用 emplace 来做到这一点

但是,当我尝试更改第二个对象(现在键入 Special)的内部数据成员时,似乎我没有对原始数组中的对象进行操作。打印结果显示构造的默认值(在本例中为 0)我是使用 std::variant 的新手,所以我不知道为什么会这样。我怎样才能获得对数组中最近类型更改的变体对象的实际引用?

#include <iostream>
#include <memory>
#include <cstring>
#include <array>
#include <variant>

struct Normal {
    struct Header {
        std::array<uint8_t, 2> reserved;
    };
    Normal() : frame{0}, payload{reinterpret_cast<uint8_t*>(frame + sizeof(Header))} {}
    constexpr static auto LENGTH = 10;
    uint8_t frame[LENGTH];
    uint8_t* payload;
};

struct Special {
    struct Header {
        std::array<uint8_t, 3> reserved;
    };
    Special() : frame{0}, payload{reinterpret_cast<uint8_t*>(frame + sizeof(Header))} {}
    constexpr static auto LENGTH = 11;
    uint8_t frame[LENGTH];
    uint8_t* payload;
};

std::array<std::variant<Normal, Special>, 2> handlers;
Normal* normal_handler;
Special* special_handler;

int main() {
    auto& nh = std::get<Normal>(handlers[0]);
    memset(nh.payload, 3, 3);
    normal_handler = &nh;

    handlers[1].emplace<1>(Special{});
    auto& sh = std::get<Special>(handlers[1]);
    memset(sh.payload, 4 ,4);
    // memset(std::get<Special>(handlers[1]).payload, 4, 4);
    special_handler = &sh;

    for (int i = 0; i < 10; i++) {
        // Expect 3 bytes from 3rd bytes = 3
        std::cout << (int) normal_handler->frame[i] << " ";
    }

    std::cout << std::endl;

    for (int i = 0; i < 11; i++) {
        // Expect 4 bytes from 4th bytes = 4
        std::cout << (int) special_handler->frame[i] << " ";
        // std::cout << (int) std::get<Special>(handlers[1]).frame[i] << " ";
    }

}

您的问题与 std::variant 无关,以下代码显示相同的行为:

#include <iostream>
#include <memory>
#include <cstring>

struct Special {
    struct Header {
        std::array<uint8_t, 3> reserved;
    };
    Special() : frame{0}, payload{reinterpret_cast<uint8_t*>(frame + sizeof(Header))} {}
    constexpr static auto LENGTH = 11;
    uint8_t frame[LENGTH];
    uint8_t* payload;
};

int main() {

    Special s1;
    s1 = Special{};
    memset(s1.payload, 4 ,4);

    for (int i = 0; i < 11; i++) {
        // Expect 4 bytes from 4th bytes = 4
        std::cout << (int) s1.frame[i] << " ";
    }
}

这一行:

    s1 = Special{};

创建一个临时 Special 对象,然后将其分配给 s1。默认的复制和移动构造函数会将 s1.payload 设置为临时文件中 payload 的值。因此 s1.payload 是临时对象中指向 frame 的悬垂指针,因此您的其余代码具有未定义的行为。

最简单的修复方法是将 payload 成员更改为函数:

#include <iostream>
#include <memory>
#include <cstring>

struct Special {
    struct Header {
        std::array<uint8_t, 3> reserved;
    };
    Special() : frame{0} {}
    constexpr static auto LENGTH = 11;
    uint8_t frame[LENGTH];
    uint8_t* payload() { return &frame[sizeof(Header)]; }
};

int main() {

    Special s1;
    s1 = Special{};
    memset(s1.payload(), 4 ,4);

    for (int i = 0; i < 11; i++) {
        // Expect 4 bytes from 4th bytes = 4
        std::cout << (int) s1.frame[i] << " ";
    }

}