在构建期间调用 Flutter 提供程序抛出错误 setState() 或 markNeedsBuild()
Flutter provider throwing error setState() or markNeedsBuild() called during build
我正在尝试学习如何使用 flutter 团队提供的 provider package, version 4.0+. I have copy-pasted solution 和 运行 在我的模拟器上使用它。问题是,当我第一次 运行 它(冷启动)时,我收到以下错误消息:
当我刷新应用程序时(意思是,当我在重新构建应用程序的 VS Code 中单击刷新箭头时),它突然开始工作。这意味着,该问题仅在第一次(冷)启动期间出现。
我真的很想学习如何使用这个包;但由于未知原因,它抛出了这个错误。正如我阅读其他文章一样,人们试图在构建方法期间修改实现 ChangeNotifier 的 Class 的值;但是在这种情况下,情况不应如此。
如能提供有关此事的任何帮助,我们将不胜感激。
P.S。这是我正在使用的实际源代码:
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
void main() {
runApp(
// Provide the model to all widgets within the app. We're using
// ChangeNotifierProvider because that's a simple way to rebuild
// widgets when a model changes. We could also just use
// Provider, but then we would have to listen to Counter ourselves.
//
// Read Provider's docs to learn about all the available providers.
ChangeNotifierProvider(
// Initialize the model in the builder. That way, Provider
// can own Counter's lifecycle, making sure to call `dispose`
// when not needed anymore.
create: (context) => Counter(),
child: MyApp(),
),
);
}
/// Simplest possible model, with just one field.
///
/// [ChangeNotifier] is a class in `flutter:foundation`. [Counter] does
/// _not_ depend on Provider.
class Counter with ChangeNotifier {
int value = 0;
void increment() {
value += 1;
notifyListeners();
}
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Flutter Demo Home Page'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('You have pushed the button this many times:'),
// Consumer looks for an ancestor Provider widget
// and retrieves its model (Counter, in this case).
// Then it uses that model to build widgets, and will trigger
// rebuilds if the model is updated.
Consumer<Counter>(
builder: (context, counter, child) => Text(
'${counter.value}',
style: Theme.of(context).textTheme.display1,
),
),
],
),
),
floatingActionButton: FloatingActionButton(
// Provider.of is another way to access the model object held
// by an ancestor Provider. By default, even this listens to
// changes in the model, and rebuilds the whole encompassing widget
// when notified.
//
// By using `listen: false` below, we are disabling that
// behavior. We are only calling a function here, and so we don't care
// about the current value. Without `listen: false`, we'd be rebuilding
// the whole MyHomePage whenever Counter notifies listeners.
onPressed: () =>
Provider.of<Counter>(context, listen: false).increment(),
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
它在 stable v1.12.13+hotfix.7
上运行良好,所以可能是最新版本的错误。
我对您的建议是使用稳定版本,如果您尝试使用 dev 或 master 并发现错误,请在此处报告:https://github.com/flutter/flutter/issues
我正在尝试学习如何使用 flutter 团队提供的 provider package, version 4.0+. I have copy-pasted solution 和 运行 在我的模拟器上使用它。问题是,当我第一次 运行 它(冷启动)时,我收到以下错误消息:
当我刷新应用程序时(意思是,当我在重新构建应用程序的 VS Code 中单击刷新箭头时),它突然开始工作。这意味着,该问题仅在第一次(冷)启动期间出现。
我真的很想学习如何使用这个包;但由于未知原因,它抛出了这个错误。正如我阅读其他文章一样,人们试图在构建方法期间修改实现 ChangeNotifier 的 Class 的值;但是在这种情况下,情况不应如此。
如能提供有关此事的任何帮助,我们将不胜感激。
P.S。这是我正在使用的实际源代码:
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
void main() {
runApp(
// Provide the model to all widgets within the app. We're using
// ChangeNotifierProvider because that's a simple way to rebuild
// widgets when a model changes. We could also just use
// Provider, but then we would have to listen to Counter ourselves.
//
// Read Provider's docs to learn about all the available providers.
ChangeNotifierProvider(
// Initialize the model in the builder. That way, Provider
// can own Counter's lifecycle, making sure to call `dispose`
// when not needed anymore.
create: (context) => Counter(),
child: MyApp(),
),
);
}
/// Simplest possible model, with just one field.
///
/// [ChangeNotifier] is a class in `flutter:foundation`. [Counter] does
/// _not_ depend on Provider.
class Counter with ChangeNotifier {
int value = 0;
void increment() {
value += 1;
notifyListeners();
}
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Flutter Demo Home Page'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('You have pushed the button this many times:'),
// Consumer looks for an ancestor Provider widget
// and retrieves its model (Counter, in this case).
// Then it uses that model to build widgets, and will trigger
// rebuilds if the model is updated.
Consumer<Counter>(
builder: (context, counter, child) => Text(
'${counter.value}',
style: Theme.of(context).textTheme.display1,
),
),
],
),
),
floatingActionButton: FloatingActionButton(
// Provider.of is another way to access the model object held
// by an ancestor Provider. By default, even this listens to
// changes in the model, and rebuilds the whole encompassing widget
// when notified.
//
// By using `listen: false` below, we are disabling that
// behavior. We are only calling a function here, and so we don't care
// about the current value. Without `listen: false`, we'd be rebuilding
// the whole MyHomePage whenever Counter notifies listeners.
onPressed: () =>
Provider.of<Counter>(context, listen: false).increment(),
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
它在 stable v1.12.13+hotfix.7
上运行良好,所以可能是最新版本的错误。
我对您的建议是使用稳定版本,如果您尝试使用 dev 或 master 并发现错误,请在此处报告:https://github.com/flutter/flutter/issues