Google Plus登录演示一直连接失败
Google Plus login demo keeps failing connection
我从 https://github.com/googleplus/gplus-quickstart-android
下载并导入了 gplus-quickstart 演示项目
而且我无法使用我的 g+ 帐户登录,我一直收到错误 "Google Play services error could not be resolved: 17"
除了添加两个权限外,我没有对项目本身进行任何更改
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.USE_CREDENTIALS" />
我认为可能需要这些权限,只是被遗忘了。我采取的其他步骤如下,
1) 我从控制台获得了 SHA 指纹
keytool -list -v -keystore "%USERPROFILE%\.android\debug.keystore" -alias androiddebugkey -storepass android -keypass android
2) 然后我从开发人员控制台和 API 部分启用了 google+ API
3) 然后,我从开发人员控制台的凭据部分创建了一个新的客户端 ID。我填写了信息,确保 select "Installed application" 作为应用程序类型并输入与演示包名称相同的包名称,以及我从控制台获得的 SHA。
完成这些步骤后,我 运行 应用程序并在尝试登录时在我的日志中收到以下内容:
Google Play services error could not be resolved: 17
我做错了什么? gradle 文件中有什么我应该修复的吗?我是否需要做一些进一步的更新和更改?我会在下面post我的class,也许我有旧版本什么的。
public class MainActivity extends FragmentActivity implements
ConnectionCallbacks, OnConnectionFailedListener,
ResultCallback<LoadPeopleResult>, View.OnClickListener,
CheckBox.OnCheckedChangeListener, GoogleApiClient.ServerAuthCodeCallbacks {
private static final String TAG = "android-plus-quickstart";
private static final int STATE_DEFAULT = 0;
private static final int STATE_SIGN_IN = 1;
private static final int STATE_IN_PROGRESS = 2;
private static final int RC_SIGN_IN = 0;
private static final String SAVED_PROGRESS = "sign_in_progress";
// Client ID for a web server that will receive the auth code and exchange it for a
// refresh token if offline access is requested.
private static final String WEB_CLIENT_ID = "WEB_CLIENT_ID";
// Base URL for your token exchange server, no trailing slash.
private static final String SERVER_BASE_URL = "SERVER_BASE_URL";
// URL where the client should GET the scopes that the server would like granted
// before asking for a serverAuthCode
private static final String EXCHANGE_TOKEN_URL = SERVER_BASE_URL + "/exchangetoken";
// URL where the client should POST the serverAuthCode so that the server can exchange
// it for a refresh token,
private static final String SELECT_SCOPES_URL = SERVER_BASE_URL + "/selectscopes";
// GoogleApiClient wraps our service connection to Google Play services and
// provides access to the users sign in state and Google's APIs.
private GoogleApiClient mGoogleApiClient;
// We use mSignInProgress to track whether user has clicked sign in.
// mSignInProgress can be one of three values:
//
// STATE_DEFAULT: The default state of the application before the user
// has clicked 'sign in', or after they have clicked
// 'sign out'. In this state we will not attempt to
// resolve sign in errors and so will display our
// Activity in a signed out state.
// STATE_SIGN_IN: This state indicates that the user has clicked 'sign
// in', so resolve successive errors preventing sign in
// until the user has successfully authorized an account
// for our app.
// STATE_IN_PROGRESS: This state indicates that we have started an intent to
// resolve an error, and so we should not start further
// intents until the current intent completes.
private int mSignInProgress;
// Used to store the PendingIntent most recently returned by Google Play
// services until the user clicks 'sign in'.
private PendingIntent mSignInIntent;
// Used to store the error code most recently returned by Google Play services
// until the user clicks 'sign in'.
private int mSignInError;
// Used to determine if we should ask for a server auth code when connecting the
// GoogleApiClient. False by default so that this sample can be used without configuring
// a WEB_CLIENT_ID and SERVER_BASE_URL.
private boolean mRequestServerAuthCode = false;
// Used to mock the state of a server that would receive an auth code to exchange
// for a refresh token, If true, the client will assume that the server has the
// permissions it wants and will not send an auth code on sign in. If false,
// the client will request offline access on sign in and send and new auth code
// to the server. True by default because this sample does not implement a server
// so there would be nowhere to send the code.
private boolean mServerHasToken = true;
private SignInButton mSignInButton;
private Button mSignOutButton;
private Button mRevokeButton;
private TextView mStatus;
private ListView mCirclesListView;
private ArrayAdapter<String> mCirclesAdapter;
private ArrayList<String> mCirclesList;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main_activity);
mSignInButton = (SignInButton) findViewById(R.id.sign_in_button);
mSignOutButton = (Button) findViewById(R.id.sign_out_button);
mRevokeButton = (Button) findViewById(R.id.revoke_access_button);
mStatus = (TextView) findViewById(R.id.sign_in_status);
mCirclesListView = (ListView) findViewById(R.id.circles_list);
// Button listeners
mSignInButton.setOnClickListener(this);
mSignOutButton.setOnClickListener(this);
mRevokeButton.setOnClickListener(this);
// CheckBox listeners
((CheckBox) findViewById(R.id.request_auth_code_checkbox)).setOnCheckedChangeListener(this);
((CheckBox) findViewById(R.id.has_token_checkbox)).setOnCheckedChangeListener(this);
mCirclesList = new ArrayList<String>();
mCirclesAdapter = new ArrayAdapter<String>(
this, R.layout.circle_member, mCirclesList);
mCirclesListView.setAdapter(mCirclesAdapter);
if (savedInstanceState != null) {
mSignInProgress = savedInstanceState
.getInt(SAVED_PROGRESS, STATE_DEFAULT);
}
mGoogleApiClient = buildGoogleApiClient();
}
private GoogleApiClient buildGoogleApiClient() {
// When we build the GoogleApiClient we specify where connected and
// connection failed callbacks should be returned, which Google APIs our
// app uses and which OAuth 2.0 scopes our app requests.
GoogleApiClient.Builder builder = new GoogleApiClient.Builder(this)
.addConnectionCallbacks(this)
.addOnConnectionFailedListener(this)
.addApi(Plus.API, Plus.PlusOptions.builder().build())
.addScope(Plus.SCOPE_PLUS_LOGIN);
if (mRequestServerAuthCode) {
checkServerAuthConfiguration();
builder = builder.requestServerAuthCode(WEB_CLIENT_ID, this);
}
return builder.build();
}
@Override
protected void onStart() {
super.onStart();
mGoogleApiClient.connect();
}
@Override
protected void onStop() {
super.onStop();
if (mGoogleApiClient.isConnected()) {
mGoogleApiClient.disconnect();
}
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putInt(SAVED_PROGRESS, mSignInProgress);
}
@Override
public void onClick(View v) {
if (!mGoogleApiClient.isConnecting()) {
// We only process button clicks when GoogleApiClient is not transitioning
// between connected and not connected.
switch (v.getId()) {
case R.id.sign_in_button:
mStatus.setText(R.string.status_signing_in);
mSignInProgress = STATE_SIGN_IN;
mGoogleApiClient.connect();
break;
case R.id.sign_out_button:
// We clear the default account on sign out so that Google Play
// services will not return an onConnected callback without user
// interaction.
if (mGoogleApiClient.isConnected()) {
Plus.AccountApi.clearDefaultAccount(mGoogleApiClient);
mGoogleApiClient.disconnect();
}
onSignedOut();
break;
case R.id.revoke_access_button:
// After we revoke permissions for the user with a GoogleApiClient
// instance, we must discard it and create a new one.
Plus.AccountApi.clearDefaultAccount(mGoogleApiClient);
// Our sample has caches no user data from Google+, however we
// would normally register a callback on revokeAccessAndDisconnect
// to delete user data so that we comply with Google developer
// policies.
Plus.AccountApi.revokeAccessAndDisconnect(mGoogleApiClient);
mGoogleApiClient = buildGoogleApiClient();
mGoogleApiClient.connect();
break;
}
}
}
@Override
public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
switch (buttonView.getId()) {
case R.id.request_auth_code_checkbox:
mRequestServerAuthCode = isChecked;
buildGoogleApiClient();
if (isChecked) {
findViewById(R.id.layout_has_token).setVisibility(View.VISIBLE);
} else {
findViewById(R.id.layout_has_token).setVisibility(View.INVISIBLE);
}
break;
case R.id.has_token_checkbox:
mServerHasToken = isChecked;
break;
}
}
/* onConnected is called when our Activity successfully connects to Google
* Play services. onConnected indicates that an account was selected on the
* device, that the selected account has granted any requested permissions to
* our app and that we were able to establish a service connection to Google
* Play services.
*/
@Override
public void onConnected(Bundle connectionHint) {
// Reaching onConnected means we consider the user signed in.
Log.i(TAG, "onConnected");
// Update the user interface to reflect that the user is signed in.
mSignInButton.setEnabled(false);
mSignOutButton.setEnabled(true);
mRevokeButton.setEnabled(true);
// Hide the sign-in options, they no longer apply
findViewById(R.id.layout_server_auth).setVisibility(View.GONE);
// Retrieve some profile information to personalize our app for the user.
Person currentUser = Plus.PeopleApi.getCurrentPerson(mGoogleApiClient);
mStatus.setText(String.format(
getResources().getString(R.string.signed_in_as),
currentUser.getDisplayName()));
Plus.PeopleApi.loadVisible(mGoogleApiClient, null)
.setResultCallback(this);
// Indicate that the sign in process is complete.
mSignInProgress = STATE_DEFAULT;
}
/* onConnectionFailed is called when our Activity could not connect to Google
* Play services. onConnectionFailed indicates that the user needs to select
* an account, grant permissions or resolve an error in order to sign in.
*/
@Override
public void onConnectionFailed(ConnectionResult result) {
// Refer to the javadoc for ConnectionResult to see what error codes might
// be returned in onConnectionFailed.
Log.i(TAG, "onConnectionFailed: ConnectionResult.getErrorCode() = "
+ result.getErrorCode());
Log.e(TAG, "result: " + result);
if (result.getErrorCode() == ConnectionResult.API_UNAVAILABLE) {
// An API requested for GoogleApiClient is not available. The device's current
// configuration might not be supported with the requested API or a required component
// may not be installed, such as the Android Wear application. You may need to use a
// second GoogleApiClient to manage the application's optional APIs.
Log.w(TAG, "API Unavailable.");
} else if (mSignInProgress != STATE_IN_PROGRESS) {
// We do not have an intent in progress so we should store the latest
// error resolution intent for use when the sign in button is clicked.
mSignInIntent = result.getResolution();
mSignInError = result.getErrorCode();
Log.d(TAG, "mSignInIntent(1): " + mSignInIntent);
Log.v(TAG, "mSignInProgress == : " + mSignInProgress);
if (mSignInProgress == STATE_SIGN_IN) {
// STATE_SIGN_IN indicates the user already clicked the sign in button
// so we should continue processing errors until the user is signed in
// or they click cancel.
resolveSignInError();
}
}
// In this sample we consider the user signed out whenever they do not have
// a connection to Google Play services.
onSignedOut();
}
/* Starts an appropriate intent or dialog for user interaction to resolve
* the current error preventing the user from being signed in. This could
* be a dialog allowing the user to select an account, an activity allowing
* the user to consent to the permissions being requested by your app, a
* setting to enable device networking, etc.
*/
private void resolveSignInError() {
Log.d(TAG, "mSignInIntent(2): " + mSignInIntent);
if (mSignInIntent != null) {
// We have an intent which will allow our user to sign in or
// resolve an error. For example if the user needs to
// select an account to sign in with, or if they need to consent
// to the permissions your app is requesting.
try {
// Send the pending intent that we stored on the most recent
// OnConnectionFailed callback. This will allow the user to
// resolve the error currently preventing our connection to
// Google Play services.
mSignInProgress = STATE_IN_PROGRESS;
startIntentSenderForResult(mSignInIntent.getIntentSender(),
RC_SIGN_IN, null, 0, 0, 0);
} catch (SendIntentException e) {
Log.i(TAG, "Sign in intent could not be sent: "
+ e.getLocalizedMessage());
// The intent was canceled before it was sent. Attempt to connect to
// get an updated ConnectionResult.
mSignInProgress = STATE_SIGN_IN;
mGoogleApiClient.connect();
}
} else {
// Google Play services wasn't able to provide an intent for some
// error types, so we show the default Google Play services error
// dialog which may still start an intent on our behalf if the
// user can resolve the issue.
createErrorDialog().show();
}
}
@Override
protected void onActivityResult(int requestCode, int resultCode,
Intent data) {
switch (requestCode) {
case RC_SIGN_IN:
if (resultCode == RESULT_OK) {
// If the error resolution was successful we should continue
// processing errors.
mSignInProgress = STATE_SIGN_IN;
} else {
// If the error resolution was not successful or the user canceled,
// we should stop processing errors.
mSignInProgress = STATE_DEFAULT;
}
if (!mGoogleApiClient.isConnecting()) {
// If Google Play services resolved the issue with a dialog then
// onStart is not called so we need to re-attempt connection here.
mGoogleApiClient.connect();
}
break;
}
}
@Override
public void onResult(LoadPeopleResult peopleData) {
if (peopleData.getStatus().getStatusCode() == CommonStatusCodes.SUCCESS) {
mCirclesList.clear();
PersonBuffer personBuffer = peopleData.getPersonBuffer();
try {
int count = personBuffer.getCount();
for (int i = 0; i < count; i++) {
mCirclesList.add(personBuffer.get(i).getDisplayName());
}
} finally {
personBuffer.close();
}
mCirclesAdapter.notifyDataSetChanged();
} else {
Log.e(TAG, "Error requesting visible circles: " + peopleData.getStatus());
}
}
private void onSignedOut() {
// Update the UI to reflect that the user is signed out.
mSignInButton.setEnabled(true);
mSignOutButton.setEnabled(false);
mRevokeButton.setEnabled(false);
// Show the sign-in options
findViewById(R.id.layout_server_auth).setVisibility(View.VISIBLE);
mStatus.setText(R.string.status_signed_out);
mCirclesList.clear();
mCirclesAdapter.notifyDataSetChanged();
}
@Override
public void onConnectionSuspended(int cause) {
// The connection to Google Play services was lost for some reason.
// We call connect() to attempt to re-establish the connection or get a
// ConnectionResult that we can attempt to resolve.
mGoogleApiClient.connect();
}
private Dialog createErrorDialog() {
if (GooglePlayServicesUtil.isUserRecoverableError(mSignInError)) {
return GooglePlayServicesUtil.getErrorDialog(
mSignInError,
this,
RC_SIGN_IN,
new DialogInterface.OnCancelListener() {
@Override
public void onCancel(DialogInterface dialog) {
Log.e(TAG, "Google Play services resolution cancelled");
mSignInProgress = STATE_DEFAULT;
mStatus.setText(R.string.status_signed_out);
}
});
} else {
return new AlertDialog.Builder(this)
.setMessage(R.string.play_services_error)
.setPositiveButton(R.string.close,
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
Log.e(TAG, "Google Play services error could not be "
+ "resolved: " + mSignInError);
mSignInProgress = STATE_DEFAULT;
mStatus.setText(R.string.status_signed_out);
}
}).create();
}
}
@Override
public CheckResult onCheckServerAuthorization(String idToken, Set<Scope> scopeSet) {
Log.i(TAG, "Checking if server is authorized.");
Log.i(TAG, "Mocking server has refresh token: " + String.valueOf(mServerHasToken));
if (!mServerHasToken) {
// Server does not have a valid refresh token, so request a new
// auth code which can be exchanged for one. This will cause the user to see the
// consent dialog and be prompted to grant offline access. This callback occurs on a
// background thread so it is OK to do synchronous network access.
// Ask the server which scopes it would like to have for offline access. This
// can be distinct from the scopes granted to the client. By getting these values
// from the server, you can change your server's permissions without needing to
// recompile the client application.
HttpClient httpClient = new DefaultHttpClient();
HttpGet httpGet = new HttpGet(SELECT_SCOPES_URL);
HashSet<Scope> serverScopeSet = new HashSet<Scope>();
try {
HttpResponse httpResponse = httpClient.execute(httpGet);
int responseCode = httpResponse.getStatusLine().getStatusCode();
String responseBody = EntityUtils.toString(httpResponse.getEntity());
if (responseCode == 200) {
String[] scopeStrings = responseBody.split(" ");
for (String scope : scopeStrings) {
Log.i(TAG, "Server Scope: " + scope);
serverScopeSet.add(new Scope(scope));
}
} else {
Log.e(TAG, "Error in getting server scopes: " + responseCode);
}
} catch (ClientProtocolException e) {
Log.e(TAG, "Error in getting server scopes.", e);
} catch (IOException e) {
Log.e(TAG, "Error in getting server scopes.", e);
}
// This tells GoogleApiClient that the server needs a new serverAuthCode with
// access to the scopes in serverScopeSet. Note that we are not asking the server
// if it already has such a token because this is a sample application. In reality,
// you should only do this on the first user sign-in or if the server loses or deletes
// the refresh token.
return CheckResult.newAuthRequiredResult(serverScopeSet);
} else {
// Server already has a valid refresh token with the correct scopes, no need to
// ask the user for offline access again.
return CheckResult.newAuthNotRequiredResult();
}
}
@Override
public boolean onUploadServerAuthCode(String idToken, String serverAuthCode) {
// Upload the serverAuthCode to the server, which will attempt to exchange it for
// a refresh token. This callback occurs on a background thread, so it is OK
// to perform synchronous network access. Returning 'false' will fail the
// GoogleApiClient.connect() call so if you would like the client to ignore
// server failures, always return true.
HttpClient httpClient = new DefaultHttpClient();
HttpPost httpPost = new HttpPost(EXCHANGE_TOKEN_URL);
try {
List<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(1);
nameValuePairs.add(new BasicNameValuePair("serverAuthCode", serverAuthCode));
httpPost.setEntity(new UrlEncodedFormEntity(nameValuePairs));
HttpResponse response = httpClient.execute(httpPost);
int statusCode = response.getStatusLine().getStatusCode();
final String responseBody = EntityUtils.toString(response.getEntity());
Log.i(TAG, "Code: " + statusCode);
Log.i(TAG, "Resp: " + responseBody);
// Show Toast on UI Thread
runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(MainActivity.this, responseBody, Toast.LENGTH_LONG).show();
}
});
return (statusCode == 200);
} catch (ClientProtocolException e) {
Log.e(TAG, "Error in auth code exchange.", e);
return false;
} catch (IOException e) {
Log.e(TAG, "Error in auth code exchange.", e);
return false;
}
}
private void checkServerAuthConfiguration() {
// Check that the server URL is configured before allowing this box to
// be unchecked
if ("WEB_CLIENT_ID".equals(WEB_CLIENT_ID) ||
"SERVER_BASE_URL".equals(SERVER_BASE_URL)) {
Log.w(TAG, "WEB_CLIENT_ID or SERVER_BASE_URL configured incorrectly.");
Dialog dialog = new AlertDialog.Builder(this)
.setMessage(getString(R.string.configuration_error))
.setNeutralButton(android.R.string.ok, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
}
})
.create();
dialog.show();
}
}
}
确保您已在应用中设置同意屏幕并在项目配置中选择了电子邮件。同意页面可在此处找到:
https://console.developers.google.com/project/<yourprojectid>/apiui/consent
如果未从列表框中选择电子邮件字段,则会导致返回错误代码 17。
我确定这个错误是由于没有在 Google API 控制台中输入您的(或输入错误的)包名引起的。
按照说明再次真诚地完成所有步骤 here :
如果您创建了一个新项目,那么您还必须在 Google 控制台 API 的 "Credentials" 部分注册一个新的应用程序(包名和 SHA1)。
希望对你有帮助:-)
我从 https://github.com/googleplus/gplus-quickstart-android
下载并导入了 gplus-quickstart 演示项目而且我无法使用我的 g+ 帐户登录,我一直收到错误 "Google Play services error could not be resolved: 17"
除了添加两个权限外,我没有对项目本身进行任何更改
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.USE_CREDENTIALS" />
我认为可能需要这些权限,只是被遗忘了。我采取的其他步骤如下,
1) 我从控制台获得了 SHA 指纹
keytool -list -v -keystore "%USERPROFILE%\.android\debug.keystore" -alias androiddebugkey -storepass android -keypass android
2) 然后我从开发人员控制台和 API 部分启用了 google+ API 3) 然后,我从开发人员控制台的凭据部分创建了一个新的客户端 ID。我填写了信息,确保 select "Installed application" 作为应用程序类型并输入与演示包名称相同的包名称,以及我从控制台获得的 SHA。
完成这些步骤后,我 运行 应用程序并在尝试登录时在我的日志中收到以下内容:
Google Play services error could not be resolved: 17
我做错了什么? gradle 文件中有什么我应该修复的吗?我是否需要做一些进一步的更新和更改?我会在下面post我的class,也许我有旧版本什么的。
public class MainActivity extends FragmentActivity implements
ConnectionCallbacks, OnConnectionFailedListener,
ResultCallback<LoadPeopleResult>, View.OnClickListener,
CheckBox.OnCheckedChangeListener, GoogleApiClient.ServerAuthCodeCallbacks {
private static final String TAG = "android-plus-quickstart";
private static final int STATE_DEFAULT = 0;
private static final int STATE_SIGN_IN = 1;
private static final int STATE_IN_PROGRESS = 2;
private static final int RC_SIGN_IN = 0;
private static final String SAVED_PROGRESS = "sign_in_progress";
// Client ID for a web server that will receive the auth code and exchange it for a
// refresh token if offline access is requested.
private static final String WEB_CLIENT_ID = "WEB_CLIENT_ID";
// Base URL for your token exchange server, no trailing slash.
private static final String SERVER_BASE_URL = "SERVER_BASE_URL";
// URL where the client should GET the scopes that the server would like granted
// before asking for a serverAuthCode
private static final String EXCHANGE_TOKEN_URL = SERVER_BASE_URL + "/exchangetoken";
// URL where the client should POST the serverAuthCode so that the server can exchange
// it for a refresh token,
private static final String SELECT_SCOPES_URL = SERVER_BASE_URL + "/selectscopes";
// GoogleApiClient wraps our service connection to Google Play services and
// provides access to the users sign in state and Google's APIs.
private GoogleApiClient mGoogleApiClient;
// We use mSignInProgress to track whether user has clicked sign in.
// mSignInProgress can be one of three values:
//
// STATE_DEFAULT: The default state of the application before the user
// has clicked 'sign in', or after they have clicked
// 'sign out'. In this state we will not attempt to
// resolve sign in errors and so will display our
// Activity in a signed out state.
// STATE_SIGN_IN: This state indicates that the user has clicked 'sign
// in', so resolve successive errors preventing sign in
// until the user has successfully authorized an account
// for our app.
// STATE_IN_PROGRESS: This state indicates that we have started an intent to
// resolve an error, and so we should not start further
// intents until the current intent completes.
private int mSignInProgress;
// Used to store the PendingIntent most recently returned by Google Play
// services until the user clicks 'sign in'.
private PendingIntent mSignInIntent;
// Used to store the error code most recently returned by Google Play services
// until the user clicks 'sign in'.
private int mSignInError;
// Used to determine if we should ask for a server auth code when connecting the
// GoogleApiClient. False by default so that this sample can be used without configuring
// a WEB_CLIENT_ID and SERVER_BASE_URL.
private boolean mRequestServerAuthCode = false;
// Used to mock the state of a server that would receive an auth code to exchange
// for a refresh token, If true, the client will assume that the server has the
// permissions it wants and will not send an auth code on sign in. If false,
// the client will request offline access on sign in and send and new auth code
// to the server. True by default because this sample does not implement a server
// so there would be nowhere to send the code.
private boolean mServerHasToken = true;
private SignInButton mSignInButton;
private Button mSignOutButton;
private Button mRevokeButton;
private TextView mStatus;
private ListView mCirclesListView;
private ArrayAdapter<String> mCirclesAdapter;
private ArrayList<String> mCirclesList;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main_activity);
mSignInButton = (SignInButton) findViewById(R.id.sign_in_button);
mSignOutButton = (Button) findViewById(R.id.sign_out_button);
mRevokeButton = (Button) findViewById(R.id.revoke_access_button);
mStatus = (TextView) findViewById(R.id.sign_in_status);
mCirclesListView = (ListView) findViewById(R.id.circles_list);
// Button listeners
mSignInButton.setOnClickListener(this);
mSignOutButton.setOnClickListener(this);
mRevokeButton.setOnClickListener(this);
// CheckBox listeners
((CheckBox) findViewById(R.id.request_auth_code_checkbox)).setOnCheckedChangeListener(this);
((CheckBox) findViewById(R.id.has_token_checkbox)).setOnCheckedChangeListener(this);
mCirclesList = new ArrayList<String>();
mCirclesAdapter = new ArrayAdapter<String>(
this, R.layout.circle_member, mCirclesList);
mCirclesListView.setAdapter(mCirclesAdapter);
if (savedInstanceState != null) {
mSignInProgress = savedInstanceState
.getInt(SAVED_PROGRESS, STATE_DEFAULT);
}
mGoogleApiClient = buildGoogleApiClient();
}
private GoogleApiClient buildGoogleApiClient() {
// When we build the GoogleApiClient we specify where connected and
// connection failed callbacks should be returned, which Google APIs our
// app uses and which OAuth 2.0 scopes our app requests.
GoogleApiClient.Builder builder = new GoogleApiClient.Builder(this)
.addConnectionCallbacks(this)
.addOnConnectionFailedListener(this)
.addApi(Plus.API, Plus.PlusOptions.builder().build())
.addScope(Plus.SCOPE_PLUS_LOGIN);
if (mRequestServerAuthCode) {
checkServerAuthConfiguration();
builder = builder.requestServerAuthCode(WEB_CLIENT_ID, this);
}
return builder.build();
}
@Override
protected void onStart() {
super.onStart();
mGoogleApiClient.connect();
}
@Override
protected void onStop() {
super.onStop();
if (mGoogleApiClient.isConnected()) {
mGoogleApiClient.disconnect();
}
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putInt(SAVED_PROGRESS, mSignInProgress);
}
@Override
public void onClick(View v) {
if (!mGoogleApiClient.isConnecting()) {
// We only process button clicks when GoogleApiClient is not transitioning
// between connected and not connected.
switch (v.getId()) {
case R.id.sign_in_button:
mStatus.setText(R.string.status_signing_in);
mSignInProgress = STATE_SIGN_IN;
mGoogleApiClient.connect();
break;
case R.id.sign_out_button:
// We clear the default account on sign out so that Google Play
// services will not return an onConnected callback without user
// interaction.
if (mGoogleApiClient.isConnected()) {
Plus.AccountApi.clearDefaultAccount(mGoogleApiClient);
mGoogleApiClient.disconnect();
}
onSignedOut();
break;
case R.id.revoke_access_button:
// After we revoke permissions for the user with a GoogleApiClient
// instance, we must discard it and create a new one.
Plus.AccountApi.clearDefaultAccount(mGoogleApiClient);
// Our sample has caches no user data from Google+, however we
// would normally register a callback on revokeAccessAndDisconnect
// to delete user data so that we comply with Google developer
// policies.
Plus.AccountApi.revokeAccessAndDisconnect(mGoogleApiClient);
mGoogleApiClient = buildGoogleApiClient();
mGoogleApiClient.connect();
break;
}
}
}
@Override
public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
switch (buttonView.getId()) {
case R.id.request_auth_code_checkbox:
mRequestServerAuthCode = isChecked;
buildGoogleApiClient();
if (isChecked) {
findViewById(R.id.layout_has_token).setVisibility(View.VISIBLE);
} else {
findViewById(R.id.layout_has_token).setVisibility(View.INVISIBLE);
}
break;
case R.id.has_token_checkbox:
mServerHasToken = isChecked;
break;
}
}
/* onConnected is called when our Activity successfully connects to Google
* Play services. onConnected indicates that an account was selected on the
* device, that the selected account has granted any requested permissions to
* our app and that we were able to establish a service connection to Google
* Play services.
*/
@Override
public void onConnected(Bundle connectionHint) {
// Reaching onConnected means we consider the user signed in.
Log.i(TAG, "onConnected");
// Update the user interface to reflect that the user is signed in.
mSignInButton.setEnabled(false);
mSignOutButton.setEnabled(true);
mRevokeButton.setEnabled(true);
// Hide the sign-in options, they no longer apply
findViewById(R.id.layout_server_auth).setVisibility(View.GONE);
// Retrieve some profile information to personalize our app for the user.
Person currentUser = Plus.PeopleApi.getCurrentPerson(mGoogleApiClient);
mStatus.setText(String.format(
getResources().getString(R.string.signed_in_as),
currentUser.getDisplayName()));
Plus.PeopleApi.loadVisible(mGoogleApiClient, null)
.setResultCallback(this);
// Indicate that the sign in process is complete.
mSignInProgress = STATE_DEFAULT;
}
/* onConnectionFailed is called when our Activity could not connect to Google
* Play services. onConnectionFailed indicates that the user needs to select
* an account, grant permissions or resolve an error in order to sign in.
*/
@Override
public void onConnectionFailed(ConnectionResult result) {
// Refer to the javadoc for ConnectionResult to see what error codes might
// be returned in onConnectionFailed.
Log.i(TAG, "onConnectionFailed: ConnectionResult.getErrorCode() = "
+ result.getErrorCode());
Log.e(TAG, "result: " + result);
if (result.getErrorCode() == ConnectionResult.API_UNAVAILABLE) {
// An API requested for GoogleApiClient is not available. The device's current
// configuration might not be supported with the requested API or a required component
// may not be installed, such as the Android Wear application. You may need to use a
// second GoogleApiClient to manage the application's optional APIs.
Log.w(TAG, "API Unavailable.");
} else if (mSignInProgress != STATE_IN_PROGRESS) {
// We do not have an intent in progress so we should store the latest
// error resolution intent for use when the sign in button is clicked.
mSignInIntent = result.getResolution();
mSignInError = result.getErrorCode();
Log.d(TAG, "mSignInIntent(1): " + mSignInIntent);
Log.v(TAG, "mSignInProgress == : " + mSignInProgress);
if (mSignInProgress == STATE_SIGN_IN) {
// STATE_SIGN_IN indicates the user already clicked the sign in button
// so we should continue processing errors until the user is signed in
// or they click cancel.
resolveSignInError();
}
}
// In this sample we consider the user signed out whenever they do not have
// a connection to Google Play services.
onSignedOut();
}
/* Starts an appropriate intent or dialog for user interaction to resolve
* the current error preventing the user from being signed in. This could
* be a dialog allowing the user to select an account, an activity allowing
* the user to consent to the permissions being requested by your app, a
* setting to enable device networking, etc.
*/
private void resolveSignInError() {
Log.d(TAG, "mSignInIntent(2): " + mSignInIntent);
if (mSignInIntent != null) {
// We have an intent which will allow our user to sign in or
// resolve an error. For example if the user needs to
// select an account to sign in with, or if they need to consent
// to the permissions your app is requesting.
try {
// Send the pending intent that we stored on the most recent
// OnConnectionFailed callback. This will allow the user to
// resolve the error currently preventing our connection to
// Google Play services.
mSignInProgress = STATE_IN_PROGRESS;
startIntentSenderForResult(mSignInIntent.getIntentSender(),
RC_SIGN_IN, null, 0, 0, 0);
} catch (SendIntentException e) {
Log.i(TAG, "Sign in intent could not be sent: "
+ e.getLocalizedMessage());
// The intent was canceled before it was sent. Attempt to connect to
// get an updated ConnectionResult.
mSignInProgress = STATE_SIGN_IN;
mGoogleApiClient.connect();
}
} else {
// Google Play services wasn't able to provide an intent for some
// error types, so we show the default Google Play services error
// dialog which may still start an intent on our behalf if the
// user can resolve the issue.
createErrorDialog().show();
}
}
@Override
protected void onActivityResult(int requestCode, int resultCode,
Intent data) {
switch (requestCode) {
case RC_SIGN_IN:
if (resultCode == RESULT_OK) {
// If the error resolution was successful we should continue
// processing errors.
mSignInProgress = STATE_SIGN_IN;
} else {
// If the error resolution was not successful or the user canceled,
// we should stop processing errors.
mSignInProgress = STATE_DEFAULT;
}
if (!mGoogleApiClient.isConnecting()) {
// If Google Play services resolved the issue with a dialog then
// onStart is not called so we need to re-attempt connection here.
mGoogleApiClient.connect();
}
break;
}
}
@Override
public void onResult(LoadPeopleResult peopleData) {
if (peopleData.getStatus().getStatusCode() == CommonStatusCodes.SUCCESS) {
mCirclesList.clear();
PersonBuffer personBuffer = peopleData.getPersonBuffer();
try {
int count = personBuffer.getCount();
for (int i = 0; i < count; i++) {
mCirclesList.add(personBuffer.get(i).getDisplayName());
}
} finally {
personBuffer.close();
}
mCirclesAdapter.notifyDataSetChanged();
} else {
Log.e(TAG, "Error requesting visible circles: " + peopleData.getStatus());
}
}
private void onSignedOut() {
// Update the UI to reflect that the user is signed out.
mSignInButton.setEnabled(true);
mSignOutButton.setEnabled(false);
mRevokeButton.setEnabled(false);
// Show the sign-in options
findViewById(R.id.layout_server_auth).setVisibility(View.VISIBLE);
mStatus.setText(R.string.status_signed_out);
mCirclesList.clear();
mCirclesAdapter.notifyDataSetChanged();
}
@Override
public void onConnectionSuspended(int cause) {
// The connection to Google Play services was lost for some reason.
// We call connect() to attempt to re-establish the connection or get a
// ConnectionResult that we can attempt to resolve.
mGoogleApiClient.connect();
}
private Dialog createErrorDialog() {
if (GooglePlayServicesUtil.isUserRecoverableError(mSignInError)) {
return GooglePlayServicesUtil.getErrorDialog(
mSignInError,
this,
RC_SIGN_IN,
new DialogInterface.OnCancelListener() {
@Override
public void onCancel(DialogInterface dialog) {
Log.e(TAG, "Google Play services resolution cancelled");
mSignInProgress = STATE_DEFAULT;
mStatus.setText(R.string.status_signed_out);
}
});
} else {
return new AlertDialog.Builder(this)
.setMessage(R.string.play_services_error)
.setPositiveButton(R.string.close,
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
Log.e(TAG, "Google Play services error could not be "
+ "resolved: " + mSignInError);
mSignInProgress = STATE_DEFAULT;
mStatus.setText(R.string.status_signed_out);
}
}).create();
}
}
@Override
public CheckResult onCheckServerAuthorization(String idToken, Set<Scope> scopeSet) {
Log.i(TAG, "Checking if server is authorized.");
Log.i(TAG, "Mocking server has refresh token: " + String.valueOf(mServerHasToken));
if (!mServerHasToken) {
// Server does not have a valid refresh token, so request a new
// auth code which can be exchanged for one. This will cause the user to see the
// consent dialog and be prompted to grant offline access. This callback occurs on a
// background thread so it is OK to do synchronous network access.
// Ask the server which scopes it would like to have for offline access. This
// can be distinct from the scopes granted to the client. By getting these values
// from the server, you can change your server's permissions without needing to
// recompile the client application.
HttpClient httpClient = new DefaultHttpClient();
HttpGet httpGet = new HttpGet(SELECT_SCOPES_URL);
HashSet<Scope> serverScopeSet = new HashSet<Scope>();
try {
HttpResponse httpResponse = httpClient.execute(httpGet);
int responseCode = httpResponse.getStatusLine().getStatusCode();
String responseBody = EntityUtils.toString(httpResponse.getEntity());
if (responseCode == 200) {
String[] scopeStrings = responseBody.split(" ");
for (String scope : scopeStrings) {
Log.i(TAG, "Server Scope: " + scope);
serverScopeSet.add(new Scope(scope));
}
} else {
Log.e(TAG, "Error in getting server scopes: " + responseCode);
}
} catch (ClientProtocolException e) {
Log.e(TAG, "Error in getting server scopes.", e);
} catch (IOException e) {
Log.e(TAG, "Error in getting server scopes.", e);
}
// This tells GoogleApiClient that the server needs a new serverAuthCode with
// access to the scopes in serverScopeSet. Note that we are not asking the server
// if it already has such a token because this is a sample application. In reality,
// you should only do this on the first user sign-in or if the server loses or deletes
// the refresh token.
return CheckResult.newAuthRequiredResult(serverScopeSet);
} else {
// Server already has a valid refresh token with the correct scopes, no need to
// ask the user for offline access again.
return CheckResult.newAuthNotRequiredResult();
}
}
@Override
public boolean onUploadServerAuthCode(String idToken, String serverAuthCode) {
// Upload the serverAuthCode to the server, which will attempt to exchange it for
// a refresh token. This callback occurs on a background thread, so it is OK
// to perform synchronous network access. Returning 'false' will fail the
// GoogleApiClient.connect() call so if you would like the client to ignore
// server failures, always return true.
HttpClient httpClient = new DefaultHttpClient();
HttpPost httpPost = new HttpPost(EXCHANGE_TOKEN_URL);
try {
List<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(1);
nameValuePairs.add(new BasicNameValuePair("serverAuthCode", serverAuthCode));
httpPost.setEntity(new UrlEncodedFormEntity(nameValuePairs));
HttpResponse response = httpClient.execute(httpPost);
int statusCode = response.getStatusLine().getStatusCode();
final String responseBody = EntityUtils.toString(response.getEntity());
Log.i(TAG, "Code: " + statusCode);
Log.i(TAG, "Resp: " + responseBody);
// Show Toast on UI Thread
runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(MainActivity.this, responseBody, Toast.LENGTH_LONG).show();
}
});
return (statusCode == 200);
} catch (ClientProtocolException e) {
Log.e(TAG, "Error in auth code exchange.", e);
return false;
} catch (IOException e) {
Log.e(TAG, "Error in auth code exchange.", e);
return false;
}
}
private void checkServerAuthConfiguration() {
// Check that the server URL is configured before allowing this box to
// be unchecked
if ("WEB_CLIENT_ID".equals(WEB_CLIENT_ID) ||
"SERVER_BASE_URL".equals(SERVER_BASE_URL)) {
Log.w(TAG, "WEB_CLIENT_ID or SERVER_BASE_URL configured incorrectly.");
Dialog dialog = new AlertDialog.Builder(this)
.setMessage(getString(R.string.configuration_error))
.setNeutralButton(android.R.string.ok, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.dismiss();
}
})
.create();
dialog.show();
}
}
}
确保您已在应用中设置同意屏幕并在项目配置中选择了电子邮件。同意页面可在此处找到:
https://console.developers.google.com/project/<yourprojectid>/apiui/consent
如果未从列表框中选择电子邮件字段,则会导致返回错误代码 17。
我确定这个错误是由于没有在 Google API 控制台中输入您的(或输入错误的)包名引起的。
按照说明再次真诚地完成所有步骤 here :
如果您创建了一个新项目,那么您还必须在 Google 控制台 API 的 "Credentials" 部分注册一个新的应用程序(包名和 SHA1)。
希望对你有帮助:-)