Google Plus登录演示一直连接失败

Google Plus login demo keeps failing connection

我从 https://github.com/googleplus/gplus-quickstart-android

下载并导入了 gplus-quickstart 演示项目

而且我无法使用我的 g+ 帐户登录,我一直收到错误 "Google Play services error could not be resolved: 17"

除了添加两个权限外,我没有对项目本身进行任何更改

<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.USE_CREDENTIALS" />

我认为可能需要这些权限,只是被遗忘了。我采取的其他步骤如下,

1) 我从控制台获得了 SHA 指纹

keytool -list -v -keystore "%USERPROFILE%\.android\debug.keystore" -alias androiddebugkey -storepass android -keypass android

2) 然后我从开发人员控制台和 API 部分启用了 google+ API 3) 然后,我从开发人员控制台的凭据部分创建了一个新的客户端 ID。我填写了信息,确保 select "Installed application" 作为应用程序类型并输入与演示包名称相同的包名称,以及我从控制台获得的 SHA。

完成这些步骤后,我 运行 应用程序并在尝试登录时在我的日志中收到以下内容:

Google Play services error could not be resolved: 17

我做错了什么? gradle 文件中有什么我应该修复的吗?我是否需要做一些进一步的更新和更改?我会在下面post我的class,也许我有旧版本什么的。

public class MainActivity extends FragmentActivity implements
        ConnectionCallbacks, OnConnectionFailedListener,
        ResultCallback<LoadPeopleResult>, View.OnClickListener,
        CheckBox.OnCheckedChangeListener, GoogleApiClient.ServerAuthCodeCallbacks {

    private static final String TAG = "android-plus-quickstart";

    private static final int STATE_DEFAULT = 0;
    private static final int STATE_SIGN_IN = 1;
    private static final int STATE_IN_PROGRESS = 2;

    private static final int RC_SIGN_IN = 0;

    private static final String SAVED_PROGRESS = "sign_in_progress";

    // Client ID for a web server that will receive the auth code and exchange it for a
    // refresh token if offline access is requested.
    private static final String WEB_CLIENT_ID = "WEB_CLIENT_ID";

    // Base URL for your token exchange server, no trailing slash.
    private static final String SERVER_BASE_URL = "SERVER_BASE_URL";

    // URL where the client should GET the scopes that the server would like granted
    // before asking for a serverAuthCode
    private static final String EXCHANGE_TOKEN_URL = SERVER_BASE_URL + "/exchangetoken";

    // URL where the client should POST the serverAuthCode so that the server can exchange
    // it for a refresh token,
    private static final String SELECT_SCOPES_URL = SERVER_BASE_URL + "/selectscopes";


    // GoogleApiClient wraps our service connection to Google Play services and
    // provides access to the users sign in state and Google's APIs.
    private GoogleApiClient mGoogleApiClient;

    // We use mSignInProgress to track whether user has clicked sign in.
    // mSignInProgress can be one of three values:
    //
    //       STATE_DEFAULT: The default state of the application before the user
    //                      has clicked 'sign in', or after they have clicked
    //                      'sign out'.  In this state we will not attempt to
    //                      resolve sign in errors and so will display our
    //                      Activity in a signed out state.
    //       STATE_SIGN_IN: This state indicates that the user has clicked 'sign
    //                      in', so resolve successive errors preventing sign in
    //                      until the user has successfully authorized an account
    //                      for our app.
    //   STATE_IN_PROGRESS: This state indicates that we have started an intent to
    //                      resolve an error, and so we should not start further
    //                      intents until the current intent completes.
    private int mSignInProgress;

    // Used to store the PendingIntent most recently returned by Google Play
    // services until the user clicks 'sign in'.
    private PendingIntent mSignInIntent;

    // Used to store the error code most recently returned by Google Play services
    // until the user clicks 'sign in'.
    private int mSignInError;

    // Used to determine if we should ask for a server auth code when connecting the
    // GoogleApiClient.  False by default so that this sample can be used without configuring
    // a WEB_CLIENT_ID and SERVER_BASE_URL.
    private boolean mRequestServerAuthCode = false;

    // Used to mock the state of a server that would receive an auth code to exchange
    // for a refresh token,  If true, the client will assume that the server has the
    // permissions it wants and will not send an auth code on sign in.  If false,
    // the client will request offline access on sign in and send and new auth code
    // to the server.  True by default because this sample does not implement a server
    // so there would be nowhere to send the code.
    private boolean mServerHasToken = true;

    private SignInButton mSignInButton;
    private Button mSignOutButton;
    private Button mRevokeButton;
    private TextView mStatus;
    private ListView mCirclesListView;
    private ArrayAdapter<String> mCirclesAdapter;
    private ArrayList<String> mCirclesList;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main_activity);

        mSignInButton = (SignInButton) findViewById(R.id.sign_in_button);
        mSignOutButton = (Button) findViewById(R.id.sign_out_button);
        mRevokeButton = (Button) findViewById(R.id.revoke_access_button);
        mStatus = (TextView) findViewById(R.id.sign_in_status);
        mCirclesListView = (ListView) findViewById(R.id.circles_list);

        // Button listeners
        mSignInButton.setOnClickListener(this);
        mSignOutButton.setOnClickListener(this);
        mRevokeButton.setOnClickListener(this);

        // CheckBox listeners
        ((CheckBox) findViewById(R.id.request_auth_code_checkbox)).setOnCheckedChangeListener(this);
        ((CheckBox) findViewById(R.id.has_token_checkbox)).setOnCheckedChangeListener(this);

        mCirclesList = new ArrayList<String>();
        mCirclesAdapter = new ArrayAdapter<String>(
                this, R.layout.circle_member, mCirclesList);
        mCirclesListView.setAdapter(mCirclesAdapter);

        if (savedInstanceState != null) {
            mSignInProgress = savedInstanceState
                    .getInt(SAVED_PROGRESS, STATE_DEFAULT);
        }

        mGoogleApiClient = buildGoogleApiClient();
    }

    private GoogleApiClient buildGoogleApiClient() {
        // When we build the GoogleApiClient we specify where connected and
        // connection failed callbacks should be returned, which Google APIs our
        // app uses and which OAuth 2.0 scopes our app requests.
        GoogleApiClient.Builder builder = new GoogleApiClient.Builder(this)
                .addConnectionCallbacks(this)
                .addOnConnectionFailedListener(this)
                .addApi(Plus.API, Plus.PlusOptions.builder().build())
                .addScope(Plus.SCOPE_PLUS_LOGIN);

        if (mRequestServerAuthCode) {
            checkServerAuthConfiguration();
            builder = builder.requestServerAuthCode(WEB_CLIENT_ID, this);
        }

        return builder.build();
    }

    @Override
    protected void onStart() {
        super.onStart();
        mGoogleApiClient.connect();
    }

    @Override
    protected void onStop() {
        super.onStop();

        if (mGoogleApiClient.isConnected()) {
            mGoogleApiClient.disconnect();
        }
    }

    @Override
    protected void onSaveInstanceState(Bundle outState) {
        super.onSaveInstanceState(outState);
        outState.putInt(SAVED_PROGRESS, mSignInProgress);
    }

    @Override
    public void onClick(View v) {
        if (!mGoogleApiClient.isConnecting()) {
            // We only process button clicks when GoogleApiClient is not transitioning
            // between connected and not connected.
            switch (v.getId()) {
                case R.id.sign_in_button:
                    mStatus.setText(R.string.status_signing_in);
                    mSignInProgress = STATE_SIGN_IN;
                    mGoogleApiClient.connect();
                    break;
                case R.id.sign_out_button:
                    // We clear the default account on sign out so that Google Play
                    // services will not return an onConnected callback without user
                    // interaction.
                    if (mGoogleApiClient.isConnected()) {
                        Plus.AccountApi.clearDefaultAccount(mGoogleApiClient);
                        mGoogleApiClient.disconnect();
                    }
                    onSignedOut();
                    break;
                case R.id.revoke_access_button:
                    // After we revoke permissions for the user with a GoogleApiClient
                    // instance, we must discard it and create a new one.
                    Plus.AccountApi.clearDefaultAccount(mGoogleApiClient);
                    // Our sample has caches no user data from Google+, however we
                    // would normally register a callback on revokeAccessAndDisconnect
                    // to delete user data so that we comply with Google developer
                    // policies.
                    Plus.AccountApi.revokeAccessAndDisconnect(mGoogleApiClient);
                    mGoogleApiClient = buildGoogleApiClient();
                    mGoogleApiClient.connect();
                    break;
            }
        }
    }

    @Override
    public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
        switch (buttonView.getId()) {
            case R.id.request_auth_code_checkbox:
                mRequestServerAuthCode = isChecked;
                buildGoogleApiClient();
                if (isChecked) {
                    findViewById(R.id.layout_has_token).setVisibility(View.VISIBLE);
                } else {
                    findViewById(R.id.layout_has_token).setVisibility(View.INVISIBLE);
                }
                break;
            case R.id.has_token_checkbox:
                mServerHasToken = isChecked;
                break;
        }
    }

    /* onConnected is called when our Activity successfully connects to Google
     * Play services.  onConnected indicates that an account was selected on the
     * device, that the selected account has granted any requested permissions to
     * our app and that we were able to establish a service connection to Google
     * Play services.
     */
    @Override
    public void onConnected(Bundle connectionHint) {
        // Reaching onConnected means we consider the user signed in.
        Log.i(TAG, "onConnected");

        // Update the user interface to reflect that the user is signed in.
        mSignInButton.setEnabled(false);
        mSignOutButton.setEnabled(true);
        mRevokeButton.setEnabled(true);

        // Hide the sign-in options, they no longer apply
        findViewById(R.id.layout_server_auth).setVisibility(View.GONE);

        // Retrieve some profile information to personalize our app for the user.
        Person currentUser = Plus.PeopleApi.getCurrentPerson(mGoogleApiClient);

        mStatus.setText(String.format(
                getResources().getString(R.string.signed_in_as),
                currentUser.getDisplayName()));

        Plus.PeopleApi.loadVisible(mGoogleApiClient, null)
                .setResultCallback(this);

        // Indicate that the sign in process is complete.
        mSignInProgress = STATE_DEFAULT;
    }

    /* onConnectionFailed is called when our Activity could not connect to Google
     * Play services.  onConnectionFailed indicates that the user needs to select
     * an account, grant permissions or resolve an error in order to sign in.
     */
    @Override
    public void onConnectionFailed(ConnectionResult result) {
        // Refer to the javadoc for ConnectionResult to see what error codes might
        // be returned in onConnectionFailed.
        Log.i(TAG, "onConnectionFailed: ConnectionResult.getErrorCode() = "
                + result.getErrorCode());
        Log.e(TAG, "result: " + result);
        if (result.getErrorCode() == ConnectionResult.API_UNAVAILABLE) {
            // An API requested for GoogleApiClient is not available. The device's current
            // configuration might not be supported with the requested API or a required component
            // may not be installed, such as the Android Wear application. You may need to use a
            // second GoogleApiClient to manage the application's optional APIs.
            Log.w(TAG, "API Unavailable.");
        } else if (mSignInProgress != STATE_IN_PROGRESS) {
            // We do not have an intent in progress so we should store the latest
            // error resolution intent for use when the sign in button is clicked.
            mSignInIntent = result.getResolution();
            mSignInError = result.getErrorCode();
            Log.d(TAG, "mSignInIntent(1): " + mSignInIntent);
            Log.v(TAG, "mSignInProgress == : " + mSignInProgress);
            if (mSignInProgress == STATE_SIGN_IN) {
                // STATE_SIGN_IN indicates the user already clicked the sign in button
                // so we should continue processing errors until the user is signed in
                // or they click cancel.
                resolveSignInError();
            }
        }

        // In this sample we consider the user signed out whenever they do not have
        // a connection to Google Play services.
        onSignedOut();
    }

    /* Starts an appropriate intent or dialog for user interaction to resolve
     * the current error preventing the user from being signed in.  This could
     * be a dialog allowing the user to select an account, an activity allowing
     * the user to consent to the permissions being requested by your app, a
     * setting to enable device networking, etc.
     */
    private void resolveSignInError() {
        Log.d(TAG, "mSignInIntent(2): " + mSignInIntent);
        if (mSignInIntent != null) {
            // We have an intent which will allow our user to sign in or
            // resolve an error.  For example if the user needs to
            // select an account to sign in with, or if they need to consent
            // to the permissions your app is requesting.

            try {
                // Send the pending intent that we stored on the most recent
                // OnConnectionFailed callback.  This will allow the user to
                // resolve the error currently preventing our connection to
                // Google Play services.
                mSignInProgress = STATE_IN_PROGRESS;
                startIntentSenderForResult(mSignInIntent.getIntentSender(),
                        RC_SIGN_IN, null, 0, 0, 0);
            } catch (SendIntentException e) {
                Log.i(TAG, "Sign in intent could not be sent: "
                        + e.getLocalizedMessage());
                // The intent was canceled before it was sent.  Attempt to connect to
                // get an updated ConnectionResult.
                mSignInProgress = STATE_SIGN_IN;
                mGoogleApiClient.connect();
            }
        } else {
            // Google Play services wasn't able to provide an intent for some
            // error types, so we show the default Google Play services error
            // dialog which may still start an intent on our behalf if the
            // user can resolve the issue.
            createErrorDialog().show();
        }
    }

    @Override
    protected void onActivityResult(int requestCode, int resultCode,
                                    Intent data) {
        switch (requestCode) {
            case RC_SIGN_IN:
                if (resultCode == RESULT_OK) {
                    // If the error resolution was successful we should continue
                    // processing errors.
                    mSignInProgress = STATE_SIGN_IN;
                } else {
                    // If the error resolution was not successful or the user canceled,
                    // we should stop processing errors.
                    mSignInProgress = STATE_DEFAULT;
                }

                if (!mGoogleApiClient.isConnecting()) {
                    // If Google Play services resolved the issue with a dialog then
                    // onStart is not called so we need to re-attempt connection here.
                    mGoogleApiClient.connect();
                }
                break;
        }
    }

    @Override
    public void onResult(LoadPeopleResult peopleData) {
        if (peopleData.getStatus().getStatusCode() == CommonStatusCodes.SUCCESS) {
            mCirclesList.clear();
            PersonBuffer personBuffer = peopleData.getPersonBuffer();
            try {
                int count = personBuffer.getCount();
                for (int i = 0; i < count; i++) {
                    mCirclesList.add(personBuffer.get(i).getDisplayName());
                }
            } finally {
                personBuffer.close();
            }

            mCirclesAdapter.notifyDataSetChanged();
        } else {
            Log.e(TAG, "Error requesting visible circles: " + peopleData.getStatus());
        }
    }

    private void onSignedOut() {
        // Update the UI to reflect that the user is signed out.
        mSignInButton.setEnabled(true);
        mSignOutButton.setEnabled(false);
        mRevokeButton.setEnabled(false);

        // Show the sign-in options
        findViewById(R.id.layout_server_auth).setVisibility(View.VISIBLE);

        mStatus.setText(R.string.status_signed_out);

        mCirclesList.clear();
        mCirclesAdapter.notifyDataSetChanged();
    }

    @Override
    public void onConnectionSuspended(int cause) {
        // The connection to Google Play services was lost for some reason.
        // We call connect() to attempt to re-establish the connection or get a
        // ConnectionResult that we can attempt to resolve.
        mGoogleApiClient.connect();
    }

    private Dialog createErrorDialog() {
        if (GooglePlayServicesUtil.isUserRecoverableError(mSignInError)) {
            return GooglePlayServicesUtil.getErrorDialog(
                    mSignInError,
                    this,
                    RC_SIGN_IN,
                    new DialogInterface.OnCancelListener() {
                        @Override
                        public void onCancel(DialogInterface dialog) {
                            Log.e(TAG, "Google Play services resolution cancelled");
                            mSignInProgress = STATE_DEFAULT;
                            mStatus.setText(R.string.status_signed_out);
                        }
                    });
        } else {
            return new AlertDialog.Builder(this)
                    .setMessage(R.string.play_services_error)
                    .setPositiveButton(R.string.close,
                            new DialogInterface.OnClickListener() {
                                @Override
                                public void onClick(DialogInterface dialog, int which) {
                                    Log.e(TAG, "Google Play services error could not be "
                                            + "resolved: " + mSignInError);
                                    mSignInProgress = STATE_DEFAULT;
                                    mStatus.setText(R.string.status_signed_out);
                                }
                            }).create();
        }
    }

    @Override
    public CheckResult onCheckServerAuthorization(String idToken, Set<Scope> scopeSet) {
        Log.i(TAG, "Checking if server is authorized.");
        Log.i(TAG, "Mocking server has refresh token: " + String.valueOf(mServerHasToken));

        if (!mServerHasToken) {
            // Server does not have a valid refresh token, so request a new
            // auth code which can be exchanged for one.  This will cause the user to see the
            // consent dialog and be prompted to grant offline access. This callback occurs on a
            // background thread so it is OK to do synchronous network access.

            // Ask the server which scopes it would like to have for offline access.  This
            // can be distinct from the scopes granted to the client.  By getting these values
            // from the server, you can change your server's permissions without needing to
            // recompile the client application.
            HttpClient httpClient = new DefaultHttpClient();
            HttpGet httpGet = new HttpGet(SELECT_SCOPES_URL);
            HashSet<Scope> serverScopeSet = new HashSet<Scope>();

            try {
                HttpResponse httpResponse = httpClient.execute(httpGet);
                int responseCode = httpResponse.getStatusLine().getStatusCode();
                String responseBody = EntityUtils.toString(httpResponse.getEntity());

                if (responseCode == 200) {
                    String[] scopeStrings = responseBody.split(" ");
                    for (String scope : scopeStrings) {
                        Log.i(TAG, "Server Scope: " + scope);
                        serverScopeSet.add(new Scope(scope));
                    }
                } else {
                    Log.e(TAG, "Error in getting server scopes: " + responseCode);
                }

            } catch (ClientProtocolException e) {
                Log.e(TAG, "Error in getting server scopes.", e);
            } catch (IOException e) {
                Log.e(TAG, "Error in getting server scopes.", e);
            }

            // This tells GoogleApiClient that the server needs a new serverAuthCode with
            // access to the scopes in serverScopeSet.  Note that we are not asking the server
            // if it already has such a token because this is a sample application.  In reality,
            // you should only do this on the first user sign-in or if the server loses or deletes
            // the refresh token.
            return CheckResult.newAuthRequiredResult(serverScopeSet);
        } else {
            // Server already has a valid refresh token with the correct scopes, no need to
            // ask the user for offline access again.
            return CheckResult.newAuthNotRequiredResult();
        }
    }

    @Override
    public boolean onUploadServerAuthCode(String idToken, String serverAuthCode) {
        // Upload the serverAuthCode to the server, which will attempt to exchange it for
        // a refresh token.  This callback occurs on a background thread, so it is OK
        // to perform synchronous network access.  Returning 'false' will fail the
        // GoogleApiClient.connect() call so if you would like the client to ignore
        // server failures, always return true.
        HttpClient httpClient = new DefaultHttpClient();
        HttpPost httpPost = new HttpPost(EXCHANGE_TOKEN_URL);

        try {
            List<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(1);
            nameValuePairs.add(new BasicNameValuePair("serverAuthCode", serverAuthCode));
            httpPost.setEntity(new UrlEncodedFormEntity(nameValuePairs));

            HttpResponse response = httpClient.execute(httpPost);
            int statusCode = response.getStatusLine().getStatusCode();
            final String responseBody = EntityUtils.toString(response.getEntity());
            Log.i(TAG, "Code: " + statusCode);
            Log.i(TAG, "Resp: " + responseBody);

            // Show Toast on UI Thread
            runOnUiThread(new Runnable() {
                @Override
                public void run() {
                    Toast.makeText(MainActivity.this, responseBody, Toast.LENGTH_LONG).show();
                }
            });
            return (statusCode == 200);
        } catch (ClientProtocolException e) {
            Log.e(TAG, "Error in auth code exchange.", e);
            return false;
        } catch (IOException e) {
            Log.e(TAG, "Error in auth code exchange.", e);
            return false;
        }
    }

    private void checkServerAuthConfiguration() {
        // Check that the server URL is configured before allowing this box to
        // be unchecked
        if ("WEB_CLIENT_ID".equals(WEB_CLIENT_ID) ||
                "SERVER_BASE_URL".equals(SERVER_BASE_URL)) {
            Log.w(TAG, "WEB_CLIENT_ID or SERVER_BASE_URL configured incorrectly.");
            Dialog dialog = new AlertDialog.Builder(this)
                    .setMessage(getString(R.string.configuration_error))
                    .setNeutralButton(android.R.string.ok, new DialogInterface.OnClickListener() {
                        @Override
                        public void onClick(DialogInterface dialog, int which) {
                            dialog.dismiss();
                        }
                    })
                    .create();

            dialog.show();
        }
    }
}

确保您已在应用中设置同意屏幕并在项目配置中选择了电子邮件。同意页面可在此处找到:

https://console.developers.google.com/project/<yourprojectid>/apiui/consent

如果未从列表框中选择电子邮件字段,则会导致返回错误代码 17。

我确定这个错误是由于没有在 Google API 控制台中输入您的(或输入错误的)包名引起的。

按照说明再次真诚地完成所有步骤 here :

如果您创建了一个新项目,那么您还必须在 Google 控制台 API 的 "Credentials" 部分注册一个新的应用程序(包名和 SHA1)。

希望对你有帮助:-)