pthread_join 处理多个客户端时分叉 TCP 服务器失败

pthread_join fails in forking TCP server when handling multiple clients

我必须创建一个多线程 TCP/IP 服务器,其中包含一个变量来计算连接的客户端数量(以及断开连接的客户端数量),并在客户端连接到服务器时打印连接的客户端数量。

这是我的client.c文件:

#define PORT 4444

int main ()
{
    int clientSocket;
    struct sockaddr_in serverAddress;
    char buffer[1024];
    ssize_t nread;

    clientSocket = socket(AF_INET, SOCK_STREAM, 0);
    if (clientSocket == -1) {
        perror("[-]Errore durante la creazione della socket\n");
        exit(-1);
    }
    printf("[+]Client socket has been created\n");


    memset(&serverAddress, '[=11=]', sizeof(serverAddress));

    serverAddress.sin_family = AF_INET;
    serverAddress.sin_port = htons(PORT);
    serverAddress.sin_addr.s_addr = INADDR_ANY;

    if (connect(clientSocket, (struct sockaddr*)&serverAddress, sizeof(serverAddress)) == -1) {
        perror("Errore con la connessione\n");
        exit(-1);
    }

    while (1) {

        printf("> ");
        fflush(stdin);
        scanf("%s", buffer);

        if (nread != -1)
            buffer[nread] = '[=11=]';*/

        if (send(clientSocket, buffer, strlen(buffer), 0) == -1) {
            perror("Errore con l'invio");
            exit(1);
        }

        if(strcmp(buffer, ":exit") == 0) {
            close(clientSocket);
            printf("[-]Disconnected from Server\n");
            exit(0);
        }

        if ( (nread=recv(clientSocket, buffer, sizeof buffer - 1, 0)) <= 0) {
            perror("[-]Error in receiving data from server\n");
        }
        else {
            buffer[nread] = '[=11=]';
            printf("Server received: %s\n", buffer);
        }

    }

    close(clientSocket);

    return 0;
}

这是我的 server.c 文件:

#define PORT 4444
#define MAX_CONNESSIONI 100

typedef struct myStruct {
    int clientCollegati;
    int clientCheSiSonoScollegati;
    pthread_mutex_t mutex; // Creazione del mutex per sincronizzare la struttura
} myStruct;

myStruct *test; 

myStruct *initStruct();
void *incrementa(void*);

int main ()
{
    int serverSocket, bindStatus;
    struct sockaddr_in serverAddress;
    int clientSocket;
    struct sockaddr_in newAddress;
    char buffer[1024];
    pid_t child;
    socklen_t addrSize;
    ssize_t nread;
    pthread_t tid;

    test = initStruct(); 

    if (pthread_create(&tid, NULL, incrementa, NULL) != 0) {
        perror("Errore nella creazione del thread t1\n");
        exit(1);
    }
    serverSocket = socket(AF_INET, SOCK_STREAM, 0);
    if (serverSocket == -1) {
        perror("[-]Errore durante la creazione della socket\n");
        exit(-1);
    }


    memset(&serverAddress, '[=12=]', sizeof(serverAddress));

    serverAddress.sin_family = AF_INET;
    serverAddress.sin_port = htons(PORT);
    serverAddress.sin_addr.s_addr = INADDR_ANY;
    bindStatus = bind(serverSocket, (struct sockaddr*)&serverAddress, sizeof(serverAddress));
    if (bindStatus == -1) {
        perror("[-]Errore durante il binding\n");
        exit(1);
    }
    printf("[+]Bind to port %d\n", PORT);


    if (listen(serverSocket, MAX_CONNESSIONI) != -1) {
        printf("Listening . . .\n\n");
    }
    else {
        perror("[-]Error during listening\n");
        exit(1);
    }


    while (1) {

        clientSocket = accept(serverSocket, (struct sockaddr*)&newAddress, &addrSize);
        if (clientSocket == -1) {
            exit(-1);
        }
        printf("%s:%d joined\n", inet_ntoa(newAddress.sin_addr), ntohs(newAddress.sin_port));

        if (pthread_join(tid, NULL)) { // returns 3
            perror("pthread_join error\n");
            exit(1);
        }

        printf("There is/are %d client(s) connected\n", test->clientCollegati);

        child = fork();
        if (child == 0) {

            close(serverSocket);

            while (1) {

                if ( (nread=recv(clientSocket, buffer, sizeof buffer - 1, 0)) <= 0) {
                    perror("[-]Error in receiving data from server\n");
                }
                else {
                    buffer[nread] = '[=12=]';
                }


                if (strcmp(buffer, ":exit") == 0) {
                    printf("%s:%d left\n", inet_ntoa(newAddress.sin_addr), ntohs(newAddress.sin_port));
                    break;
                }
                else {
                    printf("%s:%d wrote: %s\n", inet_ntoa(newAddress.sin_addr), ntohs(newAddress.sin_port), buffer);
                    send(clientSocket, buffer, strlen(buffer), 0);
                    bzero(buffer, sizeof(buffer));
                }

            }

        }

    }

    close(clientSocket);

    return 0;
}

myStruct *initStruct()
{
    struct myStruct *ptr = malloc(sizeof(myStruct));

    ptr->clientCollegati = 0;
    ptr->clientCheSiSonoScollegati = 0;

    pthread_mutex_init(&ptr->mutex, NULL); // inizializzazione dinamica del mutex

    return ptr;

}

void *incrementa(void *ptr)
{

    pthread_mutex_lock(&test->mutex); 


    test->clientCollegati++;


    pthread_mutex_unlock(&test->mutex);

    pthread_exit(0);

}

不幸的是,这似乎无法正常工作,你可以看到 server output and here client1 and here client2 output

你的代码逻辑错误。您正在执行单个 pthread_create(),然后执行多个 pthread_join()。如果你想为每个连接的客户端增加值,你必须在每个成功 accept() 之后执行一个 pthread_create(),然后是一个 pthread_join()。注意:所有这一切都必须发生在 调用 fork() 之前。

Where's the mistake? I suppose that the problem is when tid finish and a second call to that pthread_join is invoked to a non-existent thread (because there is a single thread)

事实就是如此。在您当前的程序中,第一个 pthread_join() 成功,并且任何后续调用都失败并返回错误号 3(没有这样的进程),因为该线程不再存在。所以你已经想通了。为什么你创建一个线程,但如果你知道这是错误的,却多次加入它?

你程序的编写方式(递增后分叉)也意味着根本没有理由使用线程来递增,你甚至不需要互斥体,因为只有一个线程将在任何给定时间访问该值。换句话说,您的服务器根本不是多线程的。如果你只是想把它作为一个实验来做,那没关系,但它没有多大意义。

您可能想要做的(拥有一个多线程服务器)是每个客户端一个线程而不是每次都分叉,客户端代码在线程函数中(在那种情况下,有一个互斥体是有意义的)。请注意,这对于大量客户端而言并不能很好地扩展(一般来说,经典的 fork() 方法更好,在这种情况下你真的不需要任何线程)。