Python 的噪声库中的 Perlin 噪声

Perlin noise in Python's noise library

我在为我的项目生成 Perlin 噪声时遇到问题。因为我想了解如何正确使用库,所以我尝试按照此页面的步骤进行操作:https://medium.com/@yvanscher/playing-with-perlin-noise-generating-realistic-archipelagos-b59f004d8401 第一部分,有代码:

import noise
import numpy as np
from scipy.misc import toimage

shape = (1024,1024)
scale = 100.0
octaves = 6
persistence = 0.5
lacunarity = 2.0

world = np.zeros(shape)
for i in range(shape[0]):
    for j in range(shape[1]):
        world[i][j] = noise.pnoise2(i/scale, 
                                    j/scale, 
                                    octaves=octaves, 
                                    persistence=persistence, 
                                    lacunarity=lacunarity, 
                                    repeatx=1024, 
                                    repeaty=1024, 
                                    base=0)

toimage(world).show()

我复制粘贴它,最后做了一些小改动(toimage 已过时)所以我有:

import noise
import numpy as np
from PIL import Image

shape = (1024,1024)
scale = 100
octaves = 6
persistence = 0.5
lacunarity = 2.0
seed = np.random.randint(0,100)

world = np.zeros(shape)
for i in range(shape[0]):
    for j in range(shape[1]):
        world[i][j] = noise.pnoise2(i/scale,
                                    j/scale,
                                    octaves=octaves,
                                    persistence=persistence,
                                    lacunarity=lacunarity,
                                    repeatx=1024,
                                    repeaty=1024,
                                    base=seed)

Image.fromarray(world, mode='L').show()

我尝试了很多不同的模式,但这种噪声甚至不接近相干噪声。我的结果类似于 this (mode='L')。有人可以解释我,我做错了什么吗?

这是工作代码。我冒昧地清理了一下。详情见评论。最后的建议:测试代码时,使用 matplotlib 进行可视化。它的 imshow() 功能比 PIL.

更强大
import noise
import numpy as np
from PIL import Image

shape = (1024,1024)
scale = .5
octaves = 6
persistence = 0.5
lacunarity = 2.0
seed = np.random.randint(0,100)

world = np.zeros(shape)

# make coordinate grid on [0,1]^2
x_idx = np.linspace(0, 1, shape[0])
y_idx = np.linspace(0, 1, shape[1])
world_x, world_y = np.meshgrid(x_idx, y_idx)

# apply perlin noise, instead of np.vectorize, consider using itertools.starmap()
world = np.vectorize(noise.pnoise2)(world_x/scale,
                        world_y/scale,
                        octaves=octaves,
                        persistence=persistence,
                        lacunarity=lacunarity,
                        repeatx=1024,
                        repeaty=1024,
                        base=seed)

# here was the error: one needs to normalize the image first. Could be done without copying the array, though
img = np.floor((world + .5) * 255).astype(np.uint8) # <- Normalize world first
Image.fromarray(img, mode='L').show()

如果有人来找我,你应该使用噪声库进行规范化

img = np.floor((world + 1) * 127).astype(np.uint8)

这样就不会出现颜色反常的斑点了