通过较小的第一张图片找到正确的第二张图片
Finding correct second image, by smaller representation of first
我们来看看这个棋盘(https://prnt.sc/r8vjth) 可以看到,有两个绿色的方块(g8和f6),表示敌方的走法。 Square g8 是空的,很容易通过 locateOnScreen
函数找到。当我试图找到 f6 时问题就开始了,因为它 returns 又是 g8 的位置。
比如在截图的位置,找到了g8。第一部分是正确的,它来自下面代码中的 h 参数。但是第二个g8来自这个函数,这是不正确的。
def pos_loop(h): # h is the first position (Second square's position) which is struct consisting of top, left, width, height # I assume that h is correct because it always gives the right position values
global previous_green
global previous_white
for p1 in pyautogui.locateAllOnScreen("C:\Users\Admin\Desktop\chesspic\small_on_white.png"):
if p1.height != h.height and p1.width != h.width and p1 != previous_white and p1 != previous_green:
previous_white = p1
print("\n Returned P1")
return p1
for p2 in pyautogui.locateAllOnScreen("C:\Users\Admin\Desktop\chesspic\small_on_green.png"):
if p2.height != h.height and p2.width != h.width and p2 != previous_green and p2 != previous_white:
previous_green = p2
print("\n Returned P2")
return p2
return None
previous_green
和previous_white
只是全局变量,在程序开始时设置为None。尽管我实施了一些检查,以确保第二个位置不等于第一个位置,但它是随机丢失的。最奇怪的是这个错误是随机的。有时它会找到正确的着法,有时则不会。
也许您知道如何解决找到正确的第二张图片 (f6) 的问题。
如果您不熟悉图像处理,我将向您展示一些可能会帮助您入门的简单内容。我会将您的图像作为 PIL/Pillow 图像加载,并将其转换为 Numpy 数组 - 您应该能够从 pyautogui
.
中获取这样的图像或数组
from PIL import Image
import numpy as np
# Load your image and make into Numpy array for processing
im = Image.open('chess.png').convert('RGB')
na = np.array(im)
接下来,我使用颜色滴管对 g8 和 f6 上的绿色进行采样以获得它们的 RGB 值
greenA = [246,246,130]
greenB = [186,202,68]
现在我可以制作一个 True
的蒙版,无论您的图像是那种颜色:
maskA = (na[:] == greenA).all(2)
maskB = (na[:] == greenB).all(2)
如果想把蒙版可视化,可以做成图片展示出来:
Image.fromarray((maskA*255).astype(np.uint8)).show()
或将它们保存为文件:
Image.fromarray((maskA*255).astype(np.uint8)).save('a.png')
如果现在像这样对各行的像素求和:
rowTotals = np.sum(maskA,axis=1)
array([ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 65, 4, 4, 4, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 52, 51, 53, 53, 53,
51, 52, 56, 4, 4, 4, 65, 65])
您可以看到所有全黑的行总和为零,只有最后几行大于零 - 因此您可以找到彩色方块的坐标。
同样,如果您像这样对列中的像素求和:
colTotals = np.sum(maskA,axis=0)
array([ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 65, 4, 4,
4, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 54, 52, 52,
55, 55, 51, 51, 51, 4, 4, 4, 65, 65, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0])
您可以看到前几列是空的(黑色或零),然后是彩色像素,然后是更多黑色像素。
基本上,我是这样做的:
我们来看看这个棋盘(https://prnt.sc/r8vjth) 可以看到,有两个绿色的方块(g8和f6),表示敌方的走法。 Square g8 是空的,很容易通过 locateOnScreen
函数找到。当我试图找到 f6 时问题就开始了,因为它 returns 又是 g8 的位置。
比如在截图的位置,找到了g8。第一部分是正确的,它来自下面代码中的 h 参数。但是第二个g8来自这个函数,这是不正确的。
def pos_loop(h): # h is the first position (Second square's position) which is struct consisting of top, left, width, height # I assume that h is correct because it always gives the right position values
global previous_green
global previous_white
for p1 in pyautogui.locateAllOnScreen("C:\Users\Admin\Desktop\chesspic\small_on_white.png"):
if p1.height != h.height and p1.width != h.width and p1 != previous_white and p1 != previous_green:
previous_white = p1
print("\n Returned P1")
return p1
for p2 in pyautogui.locateAllOnScreen("C:\Users\Admin\Desktop\chesspic\small_on_green.png"):
if p2.height != h.height and p2.width != h.width and p2 != previous_green and p2 != previous_white:
previous_green = p2
print("\n Returned P2")
return p2
return None
previous_green
和previous_white
只是全局变量,在程序开始时设置为None。尽管我实施了一些检查,以确保第二个位置不等于第一个位置,但它是随机丢失的。最奇怪的是这个错误是随机的。有时它会找到正确的着法,有时则不会。
也许您知道如何解决找到正确的第二张图片 (f6) 的问题。
如果您不熟悉图像处理,我将向您展示一些可能会帮助您入门的简单内容。我会将您的图像作为 PIL/Pillow 图像加载,并将其转换为 Numpy 数组 - 您应该能够从 pyautogui
.
from PIL import Image
import numpy as np
# Load your image and make into Numpy array for processing
im = Image.open('chess.png').convert('RGB')
na = np.array(im)
接下来,我使用颜色滴管对 g8 和 f6 上的绿色进行采样以获得它们的 RGB 值
greenA = [246,246,130]
greenB = [186,202,68]
现在我可以制作一个 True
的蒙版,无论您的图像是那种颜色:
maskA = (na[:] == greenA).all(2)
maskB = (na[:] == greenB).all(2)
如果想把蒙版可视化,可以做成图片展示出来:
Image.fromarray((maskA*255).astype(np.uint8)).show()
或将它们保存为文件:
Image.fromarray((maskA*255).astype(np.uint8)).save('a.png')
如果现在像这样对各行的像素求和:
rowTotals = np.sum(maskA,axis=1)
array([ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 65, 4, 4, 4, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 52, 51, 53, 53, 53,
51, 52, 56, 4, 4, 4, 65, 65])
您可以看到所有全黑的行总和为零,只有最后几行大于零 - 因此您可以找到彩色方块的坐标。
同样,如果您像这样对列中的像素求和:
colTotals = np.sum(maskA,axis=0)
array([ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 65, 4, 4,
4, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59,
59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 54, 52, 52,
55, 55, 51, 51, 51, 4, 4, 4, 65, 65, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0])
您可以看到前几列是空的(黑色或零),然后是彩色像素,然后是更多黑色像素。
基本上,我是这样做的: