具有透明背景的 C# 位图模糊
C# Bitmap blur with transparent background
我想为我的文字添加模糊效果。为此,我使用了以下方法:
public static Bitmap ConvolutionFilter(Bitmap sourceBitmap, double[,] filterMatrix, double factor = 1, int bias = 0)
{
BitmapData sourceData = sourceBitmap.LockBits(new Rectangle(0, 0,
sourceBitmap.Width, sourceBitmap.Height),
ImageLockMode.ReadOnly,
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
byte[] pixelBuffer = new byte[sourceData.Stride * sourceData.Height];
byte[] resultBuffer = new byte[sourceData.Stride * sourceData.Height];
Marshal.Copy(sourceData.Scan0, pixelBuffer, 0, pixelBuffer.Length);
sourceBitmap.UnlockBits(sourceData);
double blue = 0.0;
double green = 0.0;
double red = 0.0;
int filterWidth = filterMatrix.GetLength(1);
int filterHeight = filterMatrix.GetLength(0);
int filterOffset = (filterWidth - 1) / 2;
int calcOffset = 0;
int byteOffset = 0;
for (int offsetY = filterOffset; offsetY < sourceBitmap.Height - filterOffset; offsetY++)
{
for (int offsetX = filterOffset; offsetX < sourceBitmap.Width - filterOffset; offsetX++)
{
blue = 0;
green = 0;
red = 0;
byteOffset = offsetY * sourceData.Stride + offsetX * 4;
for (int filterY = -filterOffset; filterY <= filterOffset; filterY++)
{
for (int filterX = -filterOffset; filterX <= filterOffset; filterX++)
{
calcOffset = byteOffset +
(filterX * 4) +
(filterY * sourceData.Stride);
blue += (double)(pixelBuffer[calcOffset]) *
filterMatrix[filterY + filterOffset,
filterX + filterOffset];
green += (double)(pixelBuffer[calcOffset + 1]) *
filterMatrix[filterY + filterOffset,
filterX + filterOffset];
red += (double)(pixelBuffer[calcOffset + 2]) *
filterMatrix[filterY + filterOffset,
filterX + filterOffset];
}
}
blue = factor * blue + bias;
green = factor * green + bias;
red = factor * red + bias;
blue = (blue > 255 ? 255 : (blue < 0 ? 0 : blue));
green = (green > 255 ? 255 : (green < 0 ? 0 : green));
red = (red > 255 ? 255 : (red < 0 ? 0 : red));
resultBuffer[byteOffset] = (byte)(blue);
resultBuffer[byteOffset + 1] = (byte)(green);
resultBuffer[byteOffset + 2] = (byte)(red);
resultBuffer[byteOffset + 3] = 255;
}
}
Bitmap resultBitmap = new Bitmap(sourceBitmap.Width, sourceBitmap.Height);
BitmapData resultData = resultBitmap.LockBits(new Rectangle(0, 0, resultBitmap.Width, resultBitmap.Height), ImageLockMode.WriteOnly,
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
Marshal.Copy(resultBuffer, 0, resultData.Scan0, resultBuffer.Length);
resultBitmap.UnlockBits(resultData);
return resultBitmap;
}
代码来自:https://softwarebydefault.com/2013/06/09/image-blur-filters/
这个方法模糊了我的文字,但它把透明背景变成了黑色背景。
之前:
之后:
文本是由 Graphics.DrawText(...) 方法渲染的位图。
我想得到模糊的文本,但背景是透明的。我怎样才能实现它?
您正在将过滤器中的 alpha 值设置为 255(不透明)。
resultBuffer[byteOffset + 3] = 255; // Fully opaque - not transparent at all
如果像对待颜色分量一样对待 alpha 分量 (red/gree/blue),我想你会得到你想要的。
我想为我的文字添加模糊效果。为此,我使用了以下方法:
public static Bitmap ConvolutionFilter(Bitmap sourceBitmap, double[,] filterMatrix, double factor = 1, int bias = 0)
{
BitmapData sourceData = sourceBitmap.LockBits(new Rectangle(0, 0,
sourceBitmap.Width, sourceBitmap.Height),
ImageLockMode.ReadOnly,
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
byte[] pixelBuffer = new byte[sourceData.Stride * sourceData.Height];
byte[] resultBuffer = new byte[sourceData.Stride * sourceData.Height];
Marshal.Copy(sourceData.Scan0, pixelBuffer, 0, pixelBuffer.Length);
sourceBitmap.UnlockBits(sourceData);
double blue = 0.0;
double green = 0.0;
double red = 0.0;
int filterWidth = filterMatrix.GetLength(1);
int filterHeight = filterMatrix.GetLength(0);
int filterOffset = (filterWidth - 1) / 2;
int calcOffset = 0;
int byteOffset = 0;
for (int offsetY = filterOffset; offsetY < sourceBitmap.Height - filterOffset; offsetY++)
{
for (int offsetX = filterOffset; offsetX < sourceBitmap.Width - filterOffset; offsetX++)
{
blue = 0;
green = 0;
red = 0;
byteOffset = offsetY * sourceData.Stride + offsetX * 4;
for (int filterY = -filterOffset; filterY <= filterOffset; filterY++)
{
for (int filterX = -filterOffset; filterX <= filterOffset; filterX++)
{
calcOffset = byteOffset +
(filterX * 4) +
(filterY * sourceData.Stride);
blue += (double)(pixelBuffer[calcOffset]) *
filterMatrix[filterY + filterOffset,
filterX + filterOffset];
green += (double)(pixelBuffer[calcOffset + 1]) *
filterMatrix[filterY + filterOffset,
filterX + filterOffset];
red += (double)(pixelBuffer[calcOffset + 2]) *
filterMatrix[filterY + filterOffset,
filterX + filterOffset];
}
}
blue = factor * blue + bias;
green = factor * green + bias;
red = factor * red + bias;
blue = (blue > 255 ? 255 : (blue < 0 ? 0 : blue));
green = (green > 255 ? 255 : (green < 0 ? 0 : green));
red = (red > 255 ? 255 : (red < 0 ? 0 : red));
resultBuffer[byteOffset] = (byte)(blue);
resultBuffer[byteOffset + 1] = (byte)(green);
resultBuffer[byteOffset + 2] = (byte)(red);
resultBuffer[byteOffset + 3] = 255;
}
}
Bitmap resultBitmap = new Bitmap(sourceBitmap.Width, sourceBitmap.Height);
BitmapData resultData = resultBitmap.LockBits(new Rectangle(0, 0, resultBitmap.Width, resultBitmap.Height), ImageLockMode.WriteOnly,
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
Marshal.Copy(resultBuffer, 0, resultData.Scan0, resultBuffer.Length);
resultBitmap.UnlockBits(resultData);
return resultBitmap;
}
代码来自:https://softwarebydefault.com/2013/06/09/image-blur-filters/
这个方法模糊了我的文字,但它把透明背景变成了黑色背景。
之前:
之后:
文本是由 Graphics.DrawText(...) 方法渲染的位图。 我想得到模糊的文本,但背景是透明的。我怎样才能实现它?
您正在将过滤器中的 alpha 值设置为 255(不透明)。
resultBuffer[byteOffset + 3] = 255; // Fully opaque - not transparent at all
如果像对待颜色分量一样对待 alpha 分量 (red/gree/blue),我想你会得到你想要的。