从 Arduino 发送浮点数据类型到 ESP32 (NodeMCU)

Sending Float Data Type from Arduino to ESP32 (NodeMCU)

我正在尝试让 NodeMCU(ESP32) 从 Arduino Uno 接收浮动数据类型,但我不知道如何操作。有人可以指导我完成整个过程吗?现在,我有基本的串行通信代码从 Arduino 发送一个数字 Int 到 NodeMCU。


发件人(Arduino Uno):

int val = 1;

void setup() 
{
  Serial.begin(19200); 
}

void loop() 
{
  Serial.write(val);
  delay(3000);
}

接收器(NodeMCU):

#include <HardwareSerial.h>
HardwareSerial receiver(2);

void setup() 
{
  receiver.begin(19200, SERIAL_8N1, 16, 17); 
  Serial.begin(9600);
}

void loop() 
{
  if(receiver.available() > 0)
  {
    int received = receiver.read();
    Serial.println(received); //tried printing the result to the serial monitor
  }
  delay(3000);
}

Write/read 在您使用的形式中,仅适用于单个字节。 Arduino 中的浮点数由 4 个字节组成。 您可以使用 write 发送一系列字节,您必须读取这些字节,一个接一个地到达,具体取决于串行速度。 Synchronization/lost 字节可能是个问题,在这个简单的解决方案中,我假设最好。

发件人:

float val = 1.234;

void setup() {
  Serial.begin(19200); 
}

void loop() {
  Serial.write((byte*)&val,4);
  delay(3000);
}

接收者:

#include <HardwareSerial.h>
HardwareSerial receiver(2);

void setup() 
{
  receiver.begin(19200, SERIAL_8N1, 16, 17); 
  Serial.begin(9600);
}
void loop() 
{
  if(receiver.available() > 0)
  {
     delay(5);  // wait for all 4 bytes
     byte buf[4];
     byte* bp = buf;
     while (receiver.available()) {
        *bp = receiver.read();
        if (bp - buf < 3) bp++;
     }  
     float received = * (float*)buf;
     Serial.println(received, 3); // printing the result to the serial monitor
  }
  delay(100); // not really required, should be smaller than sender cycle
}