显示限时消息wxPython

Show a limited time Message wxPython

我在 wxPython 中构建了一个应用程序,在该应用程序中我想在有限的时间内显示一条消息,然后它会自行消失(应用程序的用户不需要任何东西来让它消失) 我试过那样做,但它没有自己关闭。

dialog = wx.MessageDialog(None,'message', wx.OK | wx.ICON_INFORMATION | wx.STAY_ON_TOP)
threading.Timer(2.0, dialog.Destroy).start()
dialog.ShowModal()

我也试过这样做,但它什么也没做:

dialog = wx.MessageDialog(None,'message', wx.OK | wx.ICON_INFORMATION | wx.STAY_ON_TOP)
threading.Timer(2.0, dialog.EndModal,args=wx.ID_OK).start()
dialog.ShowModal()

我没有足够的上下文来了解你的计时器有什么问题。不过你可以试试这个。

import wx

# ================================================================================
class TimedDialog(wx.Dialog):

    def __init__(self, *args, **kwargs):
        super(TimedDialog, self).__init__(*args, **kwargs)

        self.SetSize((400, 300))
        self.SetTitle('Please wait!')
        self.Centre()

        self.timer = wx.Timer(self)
        self.Bind(wx.EVT_TIMER, self.OnTimer)

        self.timer.Start(2000)  # 2 second interval

    def OnTimer(self, event):
        self.Close()


# ================================================================================
class Example(wx.Frame):

    def __init__(self, *args, **kwargs):
        super(Example, self).__init__(*args, **kwargs)

        self.InitUI()

    def InitUI(self):

        self.SetSize((300, 200))
        self.SetTitle('app')
        self.Centre()
        self.btn = wx.Button(self, -1, "click Me")
        self.btn.Bind(wx.EVT_BUTTON, self.OnClicked)

    def OnClicked(self, event):
        dlg = TimedDialog(self)
        dlg.ShowModal()


def main():

    app = wx.App()
    ex = Example(None)
    ex.Show()
    app.MainLoop()


if __name__ == '__main__':
    main()

我使用 dialog.DestroyLater 让你的对话框关闭,但它并不一致,从准时到迟到 20 秒不等。几乎没有你想要的。
这是我 2 年前放在一起的东西,但现在不记得为什么了。
有点过头了,希望对你有帮助。

import wx

class MyFrame(wx.Frame):
    def __init__(self, parent):
        wx.Frame.__init__(self, parent, -1, "Busy Dialog",size=(500,200))
        self.panel = wx.Panel(self)
        sizer = wx.BoxSizer(wx.VERTICAL)
        self.log = wx.TextCtrl(self.panel, wx.ID_ANY, size=(400,100),style = wx.TE_MULTILINE|wx.TE_READONLY|wx.VSCROLL)
        self.button = wx.Button(self.panel, label="Click me")
        sizer.Add(self.log, 0, wx.EXPAND | wx.ALL, 10)
        sizer.Add(self.button, 0, wx.EXPAND | wx.ALL, 10)
        self.panel.SetSizer(sizer)
        self.Bind(wx.EVT_BUTTON, self.OnButton)

    def OnButton(self,event):
        dlg = Busy(parent = self.panel)
        dlg.ShowModal()
        if dlg.result_text:
            self.log.AppendText("Text Input: "+dlg.result_text+"\n")
        dlg.Destroy()

class Busy(wx.Dialog):
    def __init__(self, parent):
        wx.Dialog.__init__(self, parent, wx.ID_ANY, "Busy", size= (420,240))
        self.panel = wx.Panel(self,wx.ID_ANY)
        self.label = wx.StaticText(self.panel, label="Input", pos=(20,20))
        self.textinput = wx.TextCtrl(self.panel, value="", pos=(80,20), size=(300,-1))
        self.gauge = wx.Gauge(self.panel,size=(300,20),pos=(80,80), style=wx.GA_HORIZONTAL)
        self.livelabel = wx.StaticText(self.panel, label="Time to live:", pos=(80,110))
        self.lltime = wx.StaticText(self.panel, label="30", pos=(160,110))
        self.saveButton =wx.Button(self.panel, label="Save Input", pos=(80,160))
        self.closeButton =wx.Button(self.panel, label="Cancel", pos=(180,160))
        self.timeoutButton =wx.Button(self.panel, label="Timer Off", pos=(280,160))
        self.saveButton.Bind(wx.EVT_BUTTON, self.SaveBusyString)
        self.closeButton.Bind(wx.EVT_BUTTON, self.OnQuit)
        self.timeoutButton.Bind(wx.EVT_BUTTON, self.OnNoTimeout)
        self.Bind(wx.EVT_CLOSE, self.OnQuit)
        self.timer = wx.Timer(self)
        self.Bind(wx.EVT_TIMER,self.OnTimer, self.timer)
        self.lifetimer = wx.Timer(self)
        self.Bind(wx.EVT_TIMER,self.OnLifeTimer, self.lifetimer)
        self.timer.Start(100)
        self.lifetimer.Start(1000)
        self.timeoutbutton_pressed = False
        self.gauge.SetBackgroundColour(wx.Colour(0, 127, 255, 255)) #Slate Blue
        self.gauge.SetRange(100)
        self.gauge.SetValue(0)
        self.life = 30
        self.direction = 1
        self.result_text = None
        self.Show()

    def OnTimer(self, evt): #Update gauge
        x = int(self.gauge.GetValue())
        if x == 0:
            self.direction = 1
        elif x == 100:
            self.direction = -1
        x+=self.direction
        self.gauge.SetValue(x)

    def OnLifeTimer(self, evt): #Update time to live
        if self.timeoutbutton_pressed == True:
            return
        self.life -= 1
        self.lltime.SetLabelText(str(self.life))
        if self.life < 1:
            self.result_text = self.textinput.GetValue()
            self.OnQuit(None)

    def OnNoTimeout(self, evt): # toggle time to live
        if self.timeoutbutton_pressed == False:
            self.timeoutbutton_pressed = True
            self.timeoutButton.SetLabel("Timer On")
        else:
            self.timeoutbutton_pressed = False
            self.timeoutButton.SetLabel("Timer Off")

    def OnQuit(self, event):
        self.timer.Stop()
        self.lifetimer.Stop()
        self.Destroy()

    def SaveBusyString(self, event): # return input
        self.result_text = self.textinput.GetValue()
        self.timer.Stop()
        self.lifetimer.Stop()
        self.Destroy()

app = wx.App()
frame = MyFrame(None)
frame.Show()
app.MainLoop()