在 Android 应用程序中使用 AsyncTask 在 for 循环期间更新 ProgressBar
Update ProgressBar during a for loop using AsyncTask in Android app
我正在尝试做一个应用程序,我想在其中使用 AsyncTask 更新 for 循环中的 ProgressBar。最好是向您展示我正在尝试做的伪代码
button.setOnClickListener{
for(int i=0; i<5000; i++)
{
doSomeHeavyStuff();
UpdateProgressBarAsyncTask(i).execute()
}
}
这是我目前所拥有的
主要活动:
class MainActivity : AppCompatActivity() {
var progress:ProgressBar? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
progress = findViewById(R.id.progress)
val buttonStart = findViewById<TextView>(R.id.button)
var maxNumber = 5000
buttonStart.setOnClickListener{
for(i in 0 until maxNumber)
{
HeavyStuff()
ProgressTask(i,progress!!,maxNumber,this).execute()
}
}
}
internal class ProgressTask (var actual:Int, var progress: ProgressBar, var max: Int, var context: Activity): AsyncTask <Void, Int, Int>()
{
override fun onPreExecute() {
super.onPreExecute()
progress.visibility = View.VISIBLE
progress.max = max
}
override fun onProgressUpdate(vararg values: Int?) {
super.onProgressUpdate(*values)
progress.setProgress(values[0]!!)
}
override fun doInBackground(vararg params: Void?): Int? {
publishProgress(actual)
return null
}
override fun onPostExecute(result: Int?) {
super.onPostExecute(result)
progress.visibility = View.INVISIBLE
Toast.makeText(context, "Finished!", Toast.LENGTH_SHORT).show()
}
}
XML:
<ProgressBar
android:id="@+id/progress"
style="@android:style/Widget.ProgressBar.Horizontal"
android:layout_width="300dp"
android:layout_height="wrap_content"
android:layout_marginStart="24dp"
android:layout_marginLeft="24dp"
android:layout_marginTop="24dp"
android:layout_marginEnd="24dp"
android:layout_marginRight="24dp"
android:layout_marginBottom="24dp"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
我在这里错过了什么吗?现在它在 HeavyStuff() 完成后显示 ProgressBar,因此它不会在 for 循环期间显示。我在这里错过了什么?
你们能帮我解决这个问题吗?
谢谢
其实我觉得doBackground函数里面需要有重物和For循环(主线程调用重物会卡住UI导致ANR) , 请看下面的代码:
const val max = 50000
class MainActivity : AppCompatActivity() {
var progress: ProgressBar? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
progress = findViewById(R.id.progress)
buttonStart.setOnClickListener {
ProgressTask(progress!!, max, this).execute()
}
}
internal class ProgressTask(
var progress: ProgressBar,
var max: Int,
var context: Activity
) : AsyncTask<Void, Int, Int>() {
override fun onPreExecute() {
super.onPreExecute()
progress.visibility = View.VISIBLE
progress.max = max
}
override fun onProgressUpdate(vararg values: Int?) {
super.onProgressUpdate(*values)
progress.setProgress(values[0]!!)
}
override fun doInBackground(vararg params: Void?): Int? {
for (i in 0 until max) {
doHeavyStuff()
publishProgress(i)
}
return null
}
override fun onPostExecute(result: Int?) {
super.onPostExecute(result)
progress.visibility = View.INVISIBLE
Toast.makeText(context, "Finished!", Toast.LENGTH_SHORT).show()
}
}
}
我会采用这种方法来避免内存泄漏:
private lateinit var mTextView: WeakReference<TextView>
private lateinit var mProgressBar: WeakReference<ProgressBar>
private const val MAX = 50000
class ProgressTask(
pb: ProgressBar,
var max: Int
) : AsyncTask<Void, Int, Int>() {
init {
mProgressBar = WeakReference(pb)
}
override fun onPreExecute() {
super.onPreExecute()
mProgressBar.get()?.visibility = View.VISIBLE
mProgressBar.get()?.max = MAX
}
override fun onProgressUpdate(vararg values: Int?) {
super.onProgressUpdate(*values)
mProgressBar.get()?.progress = values[0]!!
}
override fun doInBackground(vararg p0: Void?): Int {
for (i in 0 until MAX) {
doHeavyStuff()
publishProgress(i)
}
return 1
}
override fun onPostExecute(result: Int?) {
super.onPostExecute(result)
mProgressBar.get()?.visibility = View.GONE
}
}
我正在尝试做一个应用程序,我想在其中使用 AsyncTask 更新 for 循环中的 ProgressBar。最好是向您展示我正在尝试做的伪代码
button.setOnClickListener{
for(int i=0; i<5000; i++)
{
doSomeHeavyStuff();
UpdateProgressBarAsyncTask(i).execute()
}
}
这是我目前所拥有的
主要活动:
class MainActivity : AppCompatActivity() {
var progress:ProgressBar? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
progress = findViewById(R.id.progress)
val buttonStart = findViewById<TextView>(R.id.button)
var maxNumber = 5000
buttonStart.setOnClickListener{
for(i in 0 until maxNumber)
{
HeavyStuff()
ProgressTask(i,progress!!,maxNumber,this).execute()
}
}
}
internal class ProgressTask (var actual:Int, var progress: ProgressBar, var max: Int, var context: Activity): AsyncTask <Void, Int, Int>()
{
override fun onPreExecute() {
super.onPreExecute()
progress.visibility = View.VISIBLE
progress.max = max
}
override fun onProgressUpdate(vararg values: Int?) {
super.onProgressUpdate(*values)
progress.setProgress(values[0]!!)
}
override fun doInBackground(vararg params: Void?): Int? {
publishProgress(actual)
return null
}
override fun onPostExecute(result: Int?) {
super.onPostExecute(result)
progress.visibility = View.INVISIBLE
Toast.makeText(context, "Finished!", Toast.LENGTH_SHORT).show()
}
}
XML:
<ProgressBar
android:id="@+id/progress"
style="@android:style/Widget.ProgressBar.Horizontal"
android:layout_width="300dp"
android:layout_height="wrap_content"
android:layout_marginStart="24dp"
android:layout_marginLeft="24dp"
android:layout_marginTop="24dp"
android:layout_marginEnd="24dp"
android:layout_marginRight="24dp"
android:layout_marginBottom="24dp"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
我在这里错过了什么吗?现在它在 HeavyStuff() 完成后显示 ProgressBar,因此它不会在 for 循环期间显示。我在这里错过了什么?
你们能帮我解决这个问题吗?
谢谢
其实我觉得doBackground函数里面需要有重物和For循环(主线程调用重物会卡住UI导致ANR) , 请看下面的代码:
const val max = 50000
class MainActivity : AppCompatActivity() {
var progress: ProgressBar? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
progress = findViewById(R.id.progress)
buttonStart.setOnClickListener {
ProgressTask(progress!!, max, this).execute()
}
}
internal class ProgressTask(
var progress: ProgressBar,
var max: Int,
var context: Activity
) : AsyncTask<Void, Int, Int>() {
override fun onPreExecute() {
super.onPreExecute()
progress.visibility = View.VISIBLE
progress.max = max
}
override fun onProgressUpdate(vararg values: Int?) {
super.onProgressUpdate(*values)
progress.setProgress(values[0]!!)
}
override fun doInBackground(vararg params: Void?): Int? {
for (i in 0 until max) {
doHeavyStuff()
publishProgress(i)
}
return null
}
override fun onPostExecute(result: Int?) {
super.onPostExecute(result)
progress.visibility = View.INVISIBLE
Toast.makeText(context, "Finished!", Toast.LENGTH_SHORT).show()
}
}
}
我会采用这种方法来避免内存泄漏:
private lateinit var mTextView: WeakReference<TextView>
private lateinit var mProgressBar: WeakReference<ProgressBar>
private const val MAX = 50000
class ProgressTask(
pb: ProgressBar,
var max: Int
) : AsyncTask<Void, Int, Int>() {
init {
mProgressBar = WeakReference(pb)
}
override fun onPreExecute() {
super.onPreExecute()
mProgressBar.get()?.visibility = View.VISIBLE
mProgressBar.get()?.max = MAX
}
override fun onProgressUpdate(vararg values: Int?) {
super.onProgressUpdate(*values)
mProgressBar.get()?.progress = values[0]!!
}
override fun doInBackground(vararg p0: Void?): Int {
for (i in 0 until MAX) {
doHeavyStuff()
publishProgress(i)
}
return 1
}
override fun onPostExecute(result: Int?) {
super.onPostExecute(result)
mProgressBar.get()?.visibility = View.GONE
}
}