使用 PhotonView.isMine 方法时无法检测到错误

Unable to detect error while using PhotonView.isMine method

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;
using Photon.Realtime;
using System.IO;
using UnityEngine.UI;

public class PhotonPlayerSetup : MonoBehaviourPunCallbacks, IInRoomCallbacks
{
    private PhotonView PV;

    void Awake()
    {
        PV = GetComponent<PhotonView>();
    }

    void Start()
    {
        if(PV.isMine)
        {

        }
    }
}

使用上述代码时出现此错误:

"PhotonView does not contain a definition for isMine and no accessible extension method isMine accepting a first argument of type 'PhotonView' could be found (are you missing a using directive or an assembly reference?)"

感谢您选择光子!

PUN Classic 中的

PhotonView.isMine 在 PUN 2 中重命名为 PhotonView.IsMine。 请务必查看 Migration Notes.