我无法在 swing 中画圆
I can't draw a circle in swing
我想画一个红色边框的圆圈。
但是我的代码没有任何内容:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class DrawCircle extends JPanel{
public DrawCircle() {
setBackground(Color.green);
setOpaque(true);
}
@Override
public void paint(Graphics g) {
g.setColor(new Color(0, 255,0));
g.drawOval(100, 100, 50, 50);
super.paint(g);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(100, 100);
}
public static void main(String[] args) {
JFrame frame = new JFrame();
frame.setPreferredSize(new Dimension(400, 400));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new DrawCircle(), BorderLayout.CENTER);
frame.pack();
frame.setVisible(true);
}
}
你对super.paint(g)
的调用清除了你画的圆圈,改变顺序:
@Override
public void paint(Graphics g) {
super.paint(g);
g.setColor(new Color(0, 255,0));
g.drawOval(100, 100, 50, 50);
}
而不是这个:
public void paint(Graphics g) {
g.setColor(new Color(0, 255,0));
g.drawOval(100, 100, 50, 50);
super.paint(g);
}
这样做:
public void paintComponent(Graphics g) { // you should be overriding paint component, not paint
super.paintComponent(g); // your super.paint call was painting the background, clearing out the drawing you were doing
g.setColor(new Color(0, 255,0));
g.drawOval(100, 100, 50, 50);
}
我想画一个红色边框的圆圈。 但是我的代码没有任何内容:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class DrawCircle extends JPanel{
public DrawCircle() {
setBackground(Color.green);
setOpaque(true);
}
@Override
public void paint(Graphics g) {
g.setColor(new Color(0, 255,0));
g.drawOval(100, 100, 50, 50);
super.paint(g);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(100, 100);
}
public static void main(String[] args) {
JFrame frame = new JFrame();
frame.setPreferredSize(new Dimension(400, 400));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new DrawCircle(), BorderLayout.CENTER);
frame.pack();
frame.setVisible(true);
}
}
你对super.paint(g)
的调用清除了你画的圆圈,改变顺序:
@Override
public void paint(Graphics g) {
super.paint(g);
g.setColor(new Color(0, 255,0));
g.drawOval(100, 100, 50, 50);
}
而不是这个:
public void paint(Graphics g) {
g.setColor(new Color(0, 255,0));
g.drawOval(100, 100, 50, 50);
super.paint(g);
}
这样做:
public void paintComponent(Graphics g) { // you should be overriding paint component, not paint
super.paintComponent(g); // your super.paint call was painting the background, clearing out the drawing you were doing
g.setColor(new Color(0, 255,0));
g.drawOval(100, 100, 50, 50);
}