从中删除小部件时如何更新 ListView?

How to update ListView when deleting a widget from it?

我是 Flutter 的初级开发人员,我正在尝试在 Favorite 小部件中创建自定义 Card 小部件列表 PositionWidget。非常卡的信息打通api。我在列表的每个 PositionWidget 上添加了一个删除按钮,以从列表中删除此小部件,但我不知道如何在按下删除按钮并从 List<String> favorites 中删除元素时刷新列表。任何人都知道如何做到这一点,或者可以 link 一些资源来学习这个?谢谢!

class Favourites extends StatefulWidget {
  @override
  _FavouritesState createState() => _FavouritesState();
}

class _FavouritesState extends State<Favourites> {

  List<String> favourites = List<String>();
  final dio = new Dio();

  Future<List<String>> getData() async {
    favourites=MySharedPreferences().favoritePositions;
    List<String> dates = List<String>();
    for (var i=0; i < favourites.length; i++) {
      Response response = await dio.get('http://...api');
      dates.add(response.data['data']);
    }
    return dates;
  }
  Widget getFavourites() {
    return FutureBuilder(
        future: getData(),
        builder: (context, snapshot) {
          if (snapshot.hasData) {
            if (snapshot.data.length > 0) {
              return ListView.builder(
                  itemCount: snapshot.data.length,
                  itemBuilder: (context, index) {
                    return Container(
                      padding: EdgeInsets.fromLTRB(10, 10, 10, 5),
                      height: 140,
                      width: double.maxFinite,
                        child: PositionWidget(key: new Key(index.toString()), streetName: favourites[index], date: snapshot.data[index])
                    );
                  }
              );
            } 
          }
        }
    );
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: getFavourites(),
    );
  }
}

class PositionWidget extends StatefulWidget {
   final String streetName;
   String date;
   PositionWidget({Key key, this.streetName, this.date}) : super(key: key); 

  @override
  _PositionWidgetState createState() => _PositionWidgetState();

  ....
}


所以你有一个 StatefulWidget - 让我们好好利用它。我无法检查我的一些代码,因为我没有工作样本,而且我不在办公桌前。但要点是:

  1. 创建一个局部变量来存储 api 调用的结果
  2. 使用 SetState 更新它,以便 UI 知道它已被更新
  3. 更改 ListView 以便它使用这个新变量 (_dates)
  4. 设置主体检查变量是否已设置,未设置时显示加载指示器
  5. 在 PositionWidget 上创建一个可以在父 widget 上使用的 voidcallback
  6. 让父窗口小部件调用一个 void 函数,该函数删除在设置状态时指定的索引处的项目,以便 ui 知道。

我真的希望这段代码是正确的,如果不正确,请告诉我,我可以尽力提供帮助 :) - 我已经有一段时间没有使用 setState 与 API 进行交互了,所以我可能在那里做错了什么——我通常使用 BLOC 来管理状态,所以如果您需要更多帮助,请告诉我。这是示例代码:

class Favourites extends StatefulWidget {
  @override
  _FavouritesState createState() => _FavouritesState();
}

class _FavouritesState extends State<Favourites> {
  List<String> _dates;

  List<String> favourites = List<String>();
  final dio = new Dio();

  Future<List<String>> getData() async {
    favourites=MySharedPreferences().favoritePositions;
    List<String> dates = List<String>();
    for (var i=0; i < favourites.length; i++) {
      Response response = await dio.get('http://...api');
      dates.add(response.data['data']);
    }
    return dates;
  }

  @override
  void initState() { 
    super.initState();

    getData().then((dates) {
      if(mounted) setState(() => _dates = dates);
    })//You should catch error here too....
  }

  void _deleteItem(int index) {
    if(mounted) setState(() {
      _dates.removeAt(index);
      //I assume you want to remove favorites as well otherwise the two indeces will go out of sync? Maybe?
      //favourites.removeAt(index)
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: _dates == null ?
      Center(child: CircularProgressIndicator()) :
      ListView.builder(
        itemCount: _dates.length,
        itemBuilder: (context, index) {
          return Container(
            padding: EdgeInsets.fromLTRB(10, 10, 10, 5),
            height: 140,
            width: double.maxFinite,
              child: PositionWidget(key: new Key(index.toString()), streetName: favourites[index], date: _dates.data[index], onDelete: () => _deleteItem(index))
          );
        },
      );
    );
  }
}

class PositionWidget extends StatefulWidget {
   final String streetName;
   String date;
   final VoidCallBack onDelete;
   PositionWidget({Key key, this.streetName, this.date, @required this.onDelete}) : super(key: key); 

  @override
  _PositionWidgetState createState() => _PositionWidgetState();

  ///Wherever you have a button or gesture detector or whatever you can click/tap you can call widget.onDelete():
  ///For eg, onTap: () => widget.onDelete()
  ....
}