什么是反转嵌套 java 地图顺序的正确方法

What is a proper way to reverse the order of nested java Maps

我正在尝试反转嵌套地图的顺序。

由于Map中没有内置函数来颠倒顺序,我没时间了。我尝试了几种可用的方法来反转开发人员发布的顺序,但没有任何效果,而且我也没有看到任何错误。我不知道代码有什么问题可能是因为我没有那么多地使用 Map 并且我对 java.

比较陌生

这是地图的结构 Map<String, HashMap<String, Object>> playersDataMap = new HashMap<> ();

这些是我从网站上复制的几种方法,但其中 none 有效。它总是 returns 我以相同的顺序。

    public static <K extends Comparable, V> Map<K,V> sortByKeys(Map<K,V> map)
    {
        Map<K, V> treeMap = new TreeMap<>(new Comparator<K>() {
            @Override
            public int compare(K a, K b) {
                return b.compareTo(a);
            }
        });

        treeMap.putAll(map);

        return treeMap;
    }

    public static <K, V> Map<K,V> sortByTreeMap(Map<K,V> unsortedMap)
    {
        // construct a TreeMap from given Map and return a reverse order
        // view of the mappings contained in this map
        return new TreeMap<>(unsortedMap).descendingMap();
    }

我也尝试过将 HashMap 更改为 LinkedHashMap 但没有成功,结果相同。

请让我知道代码有什么问题。我真的没时间了,否则我会在发布甚至实施之前阅读 Maps 的文档。对你的帮助表示感谢。谢谢

这是我要实现的示例

Map<String, HashMap<String, Object>> playersDataMap = new LinkedHashMap<> ();
for (int i = 1; i < 40; i++)
{
    HashMap<String, Object> playerMap = new HashMap<> ();
    playerMap.put ("name", "abc"+i);
    playerMap.put ("pointsScored", i * 10);
    playersDataMap.put ("x"+i, playerMap);
}


Map<String, HashMap<String, Object>> inversedPlayerDataMap = new LinkedHashMap<>();
inversedPlayerDataMap = new TreeMap<>(Comparator.reverseOrder());
inversedPlayerDataMap.putAll(playersDataMap);

for (Map.Entry<String, HashMap<String, Object>> player : inversedPlayerDataMap.entrySet ())
{
    System.out.printf ("Debug: player key: %s playerValueScore: %s \n", player.getKey (), player.getValue ().get("pointsScored"));
}

结果:"Debug: player key: x9 pointsScored: 90" "Debug: player key: x390 pointsScored: 390" "Debug: player key: x30 pointsScored: 30" ...

预期输出:"Debug: player key: x390 pointsScored: 390" "Debug: player key: x380 pointsScored: 380" ...

[原回答]

您使用 Map 的方法可能会有问题。您应该创建一个新类型并使用新类型的 List

import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.regex.Matcher;
import java.util.regex.Pattern;

class MyType {
    String playerKey;
    Map<String, Object> map = new HashMap<String, Object>();

    public MyType(String id, Map<String, Object> map) {
        this.playerKey = id;
        this.map = map;
    }

    public String getPlayerKey() {
        return playerKey;
    }

    @Override
    public String toString() {
        return "playerKey=" + playerKey + ", pointsScored=" + map.get("pointsScored");
    }
}

public class Main {
    public static void main(String[] args) {
        List<MyType> playersData = new ArrayList<MyType>();
        playersData.add(new MyType("x1", Map.of("name", "john", "pointsScored", 50)));
        playersData.add(new MyType("x11", Map.of("name", "harry", "pointsScored", 55)));
        playersData.add(new MyType("x2", Map.of("name", "tina", "pointsScored", 60)));
        playersData.add(new MyType("y1", Map.of("name", "richard", "pointsScored", 60)));
        playersData.add(new MyType("y12", Map.of("name", "kim", "pointsScored", 45)));
        playersData.add(new MyType("y3", Map.of("name", "karen", "pointsScored", 65)));
        System.out.println("Orinally:");
        playersData.stream().forEach(System.out::println);
        playersData.sort(new Comparator<MyType>() {
            @Override
            public int compare(MyType t1, MyType t2) {
                String s1 = t1.getPlayerKey();
                String s2 = t2.getPlayerKey();

                int compVal;
                int n1 = 0, n2 = 0;
                String sn1 = "", sn2 = "";

                // Pattern to find a sequence of digits
                Pattern pattern = Pattern.compile("\d+");
                Matcher matcher;

                matcher = pattern.matcher(s1);
                if (matcher.find()) {
                    // Number from first string
                    sn1 = matcher.group();
                    n1 = Integer.valueOf(sn1);
                }

                matcher = pattern.matcher(s2);
                if (matcher.find()) {
                    // Number from first string
                    sn2 = matcher.group();
                    n2 = Integer.valueOf(sn2);
                }

                // Compare the string part
                compVal = s2.substring(0, s2.indexOf(sn2)).compareTo(s1.substring(0, s1.indexOf(sn1)));

                // If string parts are same, compare the number parts
                if (compVal == 0 && n1 != 0 && n2 != 0) {
                    compVal = Integer.compare(n2, n1);
                }
                return compVal;
            }
        });

        System.out.println("\nSorted in reversed order of playerKey:");
        playersData.stream().forEach(System.out::println);
    }
}

[更新]

您可以通过以下方式使用Map

import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
import java.util.TreeMap;
import java.util.regex.Matcher;
import java.util.regex.Pattern;

/**
 * 
 * Comparator to compare alphanumeric words in the form of LETTERS+DIGITs e.g.
 * A1, ABC123 etc.
 *
 */
class MyComparator implements Comparator<String> {

    @Override
    public int compare(String s1, String s2) {

        int compVal;
        int n1 = 0, n2 = 0;
        String sn1 = "", sn2 = "";

        // Pattern to find a sequence of digits
        Pattern pattern = Pattern.compile("\d+");
        Matcher matcher;

        matcher = pattern.matcher(s1);
        if (matcher.find()) {
            // Number from first string
            sn1 = matcher.group();
            n1 = Integer.valueOf(sn1);
        }

        matcher = pattern.matcher(s2);
        if (matcher.find()) {
            // Number from first string
            sn2 = matcher.group();
            n2 = Integer.valueOf(sn2);
        }

        // Compare the string part
        compVal = s2.substring(0, s2.indexOf(sn2)).compareTo(s1.substring(0, s1.indexOf(sn1)));

        // If string parts are same, compare the number parts
        if (compVal == 0 && n1 != 0 && n2 != 0) {
            compVal = Integer.compare(n2, n1);
        }
        return compVal;
    }
}

public class Main {
    public static void main(String[] args) {
        Map<String, HashMap<String, Object>> playersDataMap = new HashMap<>();
        for (int i = 1; i <= 10; i++) {
            HashMap<String, Object> playerMap = new HashMap<>();
            playerMap.put("name", "abc" + i);
            playerMap.put("pointsScored", i * 10);
            playersDataMap.put("x" + i, playerMap);
        }

        Map<String, HashMap<String, Object>> inversedPlayerDataMap = new TreeMap<>(new MyComparator());
        inversedPlayerDataMap.putAll(playersDataMap);
        for (Map.Entry<String, HashMap<String, Object>> entry : inversedPlayerDataMap.entrySet()) {
            System.out
                    .println("playerKey=" + entry.getKey() + ", pointsScored=" + entry.getValue().get("pointsScored"));
        }
    }
}

输出:

playerKey=x10, pointsScored=100
playerKey=x9, pointsScored=90
playerKey=x8, pointsScored=80
playerKey=x7, pointsScored=70
playerKey=x6, pointsScored=60
playerKey=x5, pointsScored=50
playerKey=x4, pointsScored=40
playerKey=x3, pointsScored=30
playerKey=x2, pointsScored=20
playerKey=x1, pointsScored=10

如果您只想反转当前地图,那么这就可以了。

这是测试地图


for (int i = 10; i < 300; i += 10) {

    playerMap = new HashMap<String, Object>();
    playerMap.put("name", "person" + (i / 10));
    playerMap.put("pointsScored", i);

    playersDataMap.put("x" + i, playerMap);

}

这是比较器。请注意,这取决于 x 与封闭映射中的键相同。

Comparator<String> comp = Comparator
        .comparing(String::length)
        .thenComparing(String::compareTo)
        .reversed();

以及排序

inversedPlayerDataMap = new TreeMap<>(comp);
inversedPlayerDataMap.putAll(playersDataMap);


for (Map.Entry<String, HashMap<String, Object>> player : inversedPlayerDataMap
                .entrySet()) {
    System.out.printf(
                    "Debug: player key: %s playerValueScore: %s \n",
                    player.getKey(),
                    player.getValue().get("pointsScored"));
    }
}

版画

...
...
...
Debug: player key: x130 playerValueScore: 130 
Debug: player key: x120 playerValueScore: 120 
Debug: player key: x110 playerValueScore: 110 
Debug: player key: x100 playerValueScore: 100 
Debug: player key: x90 playerValueScore: 90 
Debug: player key: x80 playerValueScore: 80 
...
...
...

不过不确定您为什么要使用地图中的地图。 outerMap 的关键是否重要(也许像团队指示符?)

以上两个答案都有效,但在一定程度上有效。他们没有在混合字符串上工作。

所以我所做的是将 HashMap 替换为 linkedHashMap。然后我将该 Map 的 keySet 添加到新创建的字符串列表中,并使用 Collections.reverse 反转它,然后遍历该列表并将保留顺序添加到新 Map 中。

这是我的反转函数的代码。

重要,我作为 playersDataMap 传递的参数是 linkedHashMap。关于LinkedHashMap的进一步解释请看下面linkhttps://beginnersbook.com/2013/12/linkedhashmap-in-java/。谢谢!

public static Map<String, HashMap<String, Object>> invertMapUsingList (Map<String, HashMap<String, Object>> playersDataMap)
{
        Map<String, HashMap<String, Object>> inversedPlayerDataMap = new LinkedHashMap<> ();
        List<String> reverseOrderedKeys = new ArrayList<String>(playersDataMap.keySet());
        Collections.reverse(reverseOrderedKeys);
        for (String key : reverseOrderedKeys)
        {
            inversedPlayerDataMap.put (key, playersDataMap.get(key));
        }

        return inversedPlayerDataMap;
}