在 Python 3.8 中尝试 blit 图像时遇到语法错误

Encountering a Syntax Error while attempting to blit an image in Python 3.8

我在显示器上 blit 图像后遇到语法错误 window。我制作了一个单独的模块,在其中创建了一个 class 来管理图像的所有方面(位置、行为)。我加载图像并获取其矩形,最后我将图像绘制在所需位置。该文件没有错误,所以我转到管理游戏资产和行为的主文件。在主文件中,我导入了管理图像的 class。然后,我打电话(在填充背景后)绘制图像,使其出现在背景之上。它给了我错误

第 46 行 self.ship.blitme() ^ 语法错误:语法无效

这是图片的代码片段 class

import pygame

class Ship:
    """A class to manage the ship."""

    def __init__(self, ai_game):
        """Initialize the ship and set its starting position."""

        self.screen = ai_game.screen
        self.screen_rect = ai_game.screen.get_rect()

        # Load the ship image and get its rect.
        self.image = pygame.image.load('images/ship.bmp')
        self.rect = self.image.get_rect()

        # Start each new ship at the bottom center of the screen.
        self.rect.midbottom = self.screen_rect.midbottom

    def blitme(self):
        """Draw the ship at its current location."""

        self.screen.blit(self.image, self.rect)

这是管理游戏资产和行为的主要class

import sys

import pygame

from settings import Settings
from ship import Ship


class AlienInvasion:
    """Overall class to manage game assets and behavior."""

    def __init__(self):
        """Initialize the game, and create game resources."""
        pygame.init()
        self.settings = Settings()


        self.screen = pygame.display.set_mode((self.settings.screen_width, self.settings.screen_height))
        pygame.display.set_caption("Alien Invasion")

        # Set the background color.
        self.bg_color = (230, 230, 230)

        self.ship = Ship(self)

    def run_game(self):
        """Start the main loop for the game."""

        while True:
            self._check_events()
            self._update_events()


            # Redraw the screen during each pass through the loop.

    def _check_events(self):
        # Respond for keyboard and mouse events
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                sys.exit()


    def _update_events(self):
        """Update images on the screen, and flip to the new screen."""
        self.screen.fill((self.settings.bg_color)
        self.ship.blitme()


        # Make the most recently drawn screen visible.
        pygame.display.flip()


if __name__ == '__main__':
    # Make a game instance, and run the game.
    ai = AlienInvasion()
    ai.run_game()

您在第 45 行忘记了右括号,main.py:

self.screen.fill((self.settings.bg_color) ) # <-- this one

不幸的是,Python 经常在错误的下方标记一行。