我向形状 Arraylist 添加了一个矩形,但该形状不会显示在面板上
I added a rectangle to a shape Arraylist but the shape will not show up on the panel
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.ArrayList;
@SuppressWarnings("serial")
public class GUI extends JFrame implements ActionListener, MouseListener {
private boolean drawLine = false;
private boolean drawRec = false;
private boolean drawOval = false;
private final JButton line;
private final JButton oval;
private final JButton rectangle;
private final JPanel buttonPanel;
public DrawStuff drawPanel = new DrawStuff();
public int x1;
public int x2;
public int y1;
public int y2;
public int click;
public GUI() {
super("Graphics IO");
this.click = 1;
setSize(600, 600);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
buttonPanel = new JPanel();
buttonPanel.setLayout(new GridLayout(1, 3));
line = new JButton("Line");
line.addActionListener(this);
buttonPanel.add(line);
oval = new JButton("Oval");
oval.addActionListener(this);
buttonPanel.add(oval);
rectangle = new JButton("Rectangle");
rectangle.addActionListener(this);
buttonPanel.add(rectangle);
Container contentPane = this.getContentPane();
contentPane.add(buttonPanel, BorderLayout.SOUTH);
//add(drawPanel);
addMouseListener((MouseListener) this);
setVisible(true);
}
@Override
public void actionPerformed(ActionEvent event) {
Object source = event.getSource();
if (source == line) {
drawLine = true;
repaint();
} else if (source == oval) {
drawOval = true;
repaint();
} else if (source == rectangle) {
drawRec = true;
repaint();
}
}
public static void main(String[] args) {
GUI guiIO = new GUI();
}
class DrawStuff extends JPanel {
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
this.setBackground(Color.BLUE);
ArrayList<Shape> shapes = new ArrayList<>();
if (drawLine) {
drawLine = false;
} else if (drawOval) {
//no clue how to add an oval
drawOval = false;
} else if (drawRec) {
Rectangle rec = new Rectangle(x1, y1,Math.abs(x2-x1) , Math.abs(y2-y1));
shapes.add(rec);
drawRec = false;
}
Graphics2D j = (Graphics2D)g;
shapes.stream().map((s) -> {
((Graphics2D) j).draw((Shape) s);
return s;
}).forEach((_item) -> {
repaint();
});
}
}
@Override
public void mousePressed(MouseEvent me) {
if (click == 1){
x1 = me.getX();
y1 = me.getY();
System.out.println(x1);
System.out.println(y1);
click = 2;
}else if (click == 2) {
x2 = me.getX();
y2 = me.getY();
System.out.println(x2);
System.out.println(y2);
click = 1;
}
}
@Override
public void mouseReleased(MouseEvent e) {
}
@Override
public void mouseEntered(MouseEvent e) {
}
@Override
public void mouseExited(MouseEvent e) {
}
@Override
public void mouseClicked(MouseEvent e) {
}
}
好的,所以我必须编写一个程序来使用两次鼠标单击来创建形状,然后才能 export/import 它们。我正在尝试为此使用 arraylist,但我很难让它工作。我创建的矩形不会显示在面板上。我究竟做错了什么?请帮助我。
让我们从 DrawStuff
实际上并没有被添加到任何能够绘制它的东西开始。
DrawStuff#paintComponent
应该决定更新 shapes
List
的状态,相反,您的 ActionListener
和 MouseListener
应该做出这些决定(要添加什么,在哪里修改什么),DrawStuff
面板应该只是绘制 Shape
列表
中的内容
您也不应该在 paintComponent
中修改组件的状态,调用 setBackground
之类的东西可能会设置重复的重绘请求,如果不是您的 PC,这可能会削弱您的应用程序
修改 DrawStuff
使其拥有自己的 MouseListener
和允许您的 GUI
要求它创建新形状的方法。将 shapes
List
设为实例字段,以便您可以更轻松地从 DrawStuff
内部进行管理
类似...
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Container;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridLayout;
import java.awt.Point;
import java.awt.Shape;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class GUI extends JFrame implements ActionListener {
private boolean drawLine = false;
private boolean drawRec = false;
private boolean drawOval = false;
private final JButton line;
private final JButton oval;
private final JButton rectangle;
private final JPanel buttonPanel;
public DrawStuff drawPanel = new DrawStuff();
public int x1;
public int x2;
public int y1;
public int y2;
public int click;
public GUI() {
super("Graphics IO");
this.click = 1;
setSize(600, 600);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
buttonPanel = new JPanel();
buttonPanel.setLayout(new GridLayout(1, 3));
line = new JButton("Line");
line.addActionListener(this);
buttonPanel.add(line);
oval = new JButton("Oval");
oval.addActionListener(this);
buttonPanel.add(oval);
rectangle = new JButton("Rectangle");
rectangle.addActionListener(this);
buttonPanel.add(rectangle);
Container contentPane = this.getContentPane();
contentPane.add(buttonPanel, BorderLayout.SOUTH);
add(drawPanel);
setVisible(true);
}
@Override
public void actionPerformed(ActionEvent event) {
Object source = event.getSource();
if (source == line) {
drawPanel.setDrawShape(DrawStuff.DrawShape.LINE);
} else if (source == oval) {
drawPanel.setDrawShape(DrawStuff.DrawShape.OVAL);
} else if (source == rectangle) {
drawPanel.setDrawShape(DrawStuff.DrawShape.RECTANGLE);
}
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
GUI guiIO = new GUI();
}
});
}
public static class DrawStuff extends JPanel {
public enum DrawShape {
LINE, OVAL, RECTANGLE;
}
private ArrayList<Shape> shapes = new ArrayList<>();
private DrawShape drawShape = DrawShape.LINE;
private Shape currentShape;
public DrawStuff() {
setBackground(Color.BLUE);
MouseAdapter ma = new MouseAdapter() {
private Point clickPoint;
@Override
public void mousePressed(MouseEvent e) {
clickPoint = e.getPoint();
currentShape = null;
}
@Override
public void mouseReleased(MouseEvent e) {
if (currentShape != null) {
shapes.add(currentShape);
currentShape = null;
repaint();
}
}
@Override
public void mouseDragged(MouseEvent e) {
Point p = e.getPoint();
switch (getDrawShape()) {
case LINE:
currentShape = new Line2D.Double(clickPoint, e.getPoint());
break;
case OVAL:
case RECTANGLE:
int x = clickPoint.x;
int y = clickPoint.y;
int width = p.x - clickPoint.x;
int height = p.y - clickPoint.y;
if (width < 0) {
x = p.x;
width *= -1;
}
if (height < 0) {
y = p.y;
height *= -1;
}
switch (getDrawShape()) {
case OVAL:
currentShape = new Ellipse2D.Double(x, y, width, height);
break;
case RECTANGLE:
currentShape = new Rectangle2D.Double(x, y, width, height);
break;
}
break;
}
repaint();
}
};
addMouseListener(ma);
addMouseMotionListener(ma);
}
public DrawShape getDrawShape() {
return drawShape;
}
public void setDrawShape(DrawShape drawShape) {
this.drawShape = drawShape;
currentShape = null;
repaint();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(Color.BLACK);
for (Shape shape : shapes) {
g2d.draw(shape);
}
if (currentShape != null) {
g2d.setColor(Color.RED);
g2d.draw(currentShape);
}
}
}
}
例如。你总是需要问自己 "who is responsible for doing what"。在这种情况下 DrawStuff
面板实际上负责确定 "where" 绘制了一些东西,但它需要更多关于 "what" 的信息,然后根据该信息它可以执行实际操作
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.ArrayList;
@SuppressWarnings("serial")
public class GUI extends JFrame implements ActionListener, MouseListener {
private boolean drawLine = false;
private boolean drawRec = false;
private boolean drawOval = false;
private final JButton line;
private final JButton oval;
private final JButton rectangle;
private final JPanel buttonPanel;
public DrawStuff drawPanel = new DrawStuff();
public int x1;
public int x2;
public int y1;
public int y2;
public int click;
public GUI() {
super("Graphics IO");
this.click = 1;
setSize(600, 600);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
buttonPanel = new JPanel();
buttonPanel.setLayout(new GridLayout(1, 3));
line = new JButton("Line");
line.addActionListener(this);
buttonPanel.add(line);
oval = new JButton("Oval");
oval.addActionListener(this);
buttonPanel.add(oval);
rectangle = new JButton("Rectangle");
rectangle.addActionListener(this);
buttonPanel.add(rectangle);
Container contentPane = this.getContentPane();
contentPane.add(buttonPanel, BorderLayout.SOUTH);
//add(drawPanel);
addMouseListener((MouseListener) this);
setVisible(true);
}
@Override
public void actionPerformed(ActionEvent event) {
Object source = event.getSource();
if (source == line) {
drawLine = true;
repaint();
} else if (source == oval) {
drawOval = true;
repaint();
} else if (source == rectangle) {
drawRec = true;
repaint();
}
}
public static void main(String[] args) {
GUI guiIO = new GUI();
}
class DrawStuff extends JPanel {
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
this.setBackground(Color.BLUE);
ArrayList<Shape> shapes = new ArrayList<>();
if (drawLine) {
drawLine = false;
} else if (drawOval) {
//no clue how to add an oval
drawOval = false;
} else if (drawRec) {
Rectangle rec = new Rectangle(x1, y1,Math.abs(x2-x1) , Math.abs(y2-y1));
shapes.add(rec);
drawRec = false;
}
Graphics2D j = (Graphics2D)g;
shapes.stream().map((s) -> {
((Graphics2D) j).draw((Shape) s);
return s;
}).forEach((_item) -> {
repaint();
});
}
}
@Override
public void mousePressed(MouseEvent me) {
if (click == 1){
x1 = me.getX();
y1 = me.getY();
System.out.println(x1);
System.out.println(y1);
click = 2;
}else if (click == 2) {
x2 = me.getX();
y2 = me.getY();
System.out.println(x2);
System.out.println(y2);
click = 1;
}
}
@Override
public void mouseReleased(MouseEvent e) {
}
@Override
public void mouseEntered(MouseEvent e) {
}
@Override
public void mouseExited(MouseEvent e) {
}
@Override
public void mouseClicked(MouseEvent e) {
}
}
好的,所以我必须编写一个程序来使用两次鼠标单击来创建形状,然后才能 export/import 它们。我正在尝试为此使用 arraylist,但我很难让它工作。我创建的矩形不会显示在面板上。我究竟做错了什么?请帮助我。
让我们从 DrawStuff
实际上并没有被添加到任何能够绘制它的东西开始。
DrawStuff#paintComponent
应该决定更新 shapes
List
的状态,相反,您的 ActionListener
和 MouseListener
应该做出这些决定(要添加什么,在哪里修改什么),DrawStuff
面板应该只是绘制 Shape
列表
您也不应该在 paintComponent
中修改组件的状态,调用 setBackground
之类的东西可能会设置重复的重绘请求,如果不是您的 PC,这可能会削弱您的应用程序
修改 DrawStuff
使其拥有自己的 MouseListener
和允许您的 GUI
要求它创建新形状的方法。将 shapes
List
设为实例字段,以便您可以更轻松地从 DrawStuff
内部进行管理
类似...
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Container;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridLayout;
import java.awt.Point;
import java.awt.Shape;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class GUI extends JFrame implements ActionListener {
private boolean drawLine = false;
private boolean drawRec = false;
private boolean drawOval = false;
private final JButton line;
private final JButton oval;
private final JButton rectangle;
private final JPanel buttonPanel;
public DrawStuff drawPanel = new DrawStuff();
public int x1;
public int x2;
public int y1;
public int y2;
public int click;
public GUI() {
super("Graphics IO");
this.click = 1;
setSize(600, 600);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
buttonPanel = new JPanel();
buttonPanel.setLayout(new GridLayout(1, 3));
line = new JButton("Line");
line.addActionListener(this);
buttonPanel.add(line);
oval = new JButton("Oval");
oval.addActionListener(this);
buttonPanel.add(oval);
rectangle = new JButton("Rectangle");
rectangle.addActionListener(this);
buttonPanel.add(rectangle);
Container contentPane = this.getContentPane();
contentPane.add(buttonPanel, BorderLayout.SOUTH);
add(drawPanel);
setVisible(true);
}
@Override
public void actionPerformed(ActionEvent event) {
Object source = event.getSource();
if (source == line) {
drawPanel.setDrawShape(DrawStuff.DrawShape.LINE);
} else if (source == oval) {
drawPanel.setDrawShape(DrawStuff.DrawShape.OVAL);
} else if (source == rectangle) {
drawPanel.setDrawShape(DrawStuff.DrawShape.RECTANGLE);
}
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
GUI guiIO = new GUI();
}
});
}
public static class DrawStuff extends JPanel {
public enum DrawShape {
LINE, OVAL, RECTANGLE;
}
private ArrayList<Shape> shapes = new ArrayList<>();
private DrawShape drawShape = DrawShape.LINE;
private Shape currentShape;
public DrawStuff() {
setBackground(Color.BLUE);
MouseAdapter ma = new MouseAdapter() {
private Point clickPoint;
@Override
public void mousePressed(MouseEvent e) {
clickPoint = e.getPoint();
currentShape = null;
}
@Override
public void mouseReleased(MouseEvent e) {
if (currentShape != null) {
shapes.add(currentShape);
currentShape = null;
repaint();
}
}
@Override
public void mouseDragged(MouseEvent e) {
Point p = e.getPoint();
switch (getDrawShape()) {
case LINE:
currentShape = new Line2D.Double(clickPoint, e.getPoint());
break;
case OVAL:
case RECTANGLE:
int x = clickPoint.x;
int y = clickPoint.y;
int width = p.x - clickPoint.x;
int height = p.y - clickPoint.y;
if (width < 0) {
x = p.x;
width *= -1;
}
if (height < 0) {
y = p.y;
height *= -1;
}
switch (getDrawShape()) {
case OVAL:
currentShape = new Ellipse2D.Double(x, y, width, height);
break;
case RECTANGLE:
currentShape = new Rectangle2D.Double(x, y, width, height);
break;
}
break;
}
repaint();
}
};
addMouseListener(ma);
addMouseMotionListener(ma);
}
public DrawShape getDrawShape() {
return drawShape;
}
public void setDrawShape(DrawShape drawShape) {
this.drawShape = drawShape;
currentShape = null;
repaint();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(Color.BLACK);
for (Shape shape : shapes) {
g2d.draw(shape);
}
if (currentShape != null) {
g2d.setColor(Color.RED);
g2d.draw(currentShape);
}
}
}
}
例如。你总是需要问自己 "who is responsible for doing what"。在这种情况下 DrawStuff
面板实际上负责确定 "where" 绘制了一些东西,但它需要更多关于 "what" 的信息,然后根据该信息它可以执行实际操作