如何为单独的 url threejs 加载图像

How to load Images for a separate url threejs

这里是菜鸟。我正在学习 threejs,我正在尝试从 Web 上的单独目录将纹理加载到圆柱体。希望有人能指出代码有什么问题:

var geometry = new THREE.CylinderBufferGeometry( 17, 17, 30, 35 );
            var material = new THREE.MeshLambertMaterial( );
            var cylinder = new THREE.Mesh( geometry, material );

            const myUrl = 'https://user-images.githubusercontent.com/29174429/84787863-87516080-afff-11ea-9dca-3ed8d32d7b41.jpg'

            const textureLoader = new THREE.TextureLoader()
            textureLoader.crossOrigin = "Anonymous"
            const myTexture = textureLoader.load(myUrl)

            cylinder.material.map(myTexture)

谢谢。

cylinder.material.map(myTexture)

应该是:

cylinder.material.map = myTexture;

Material.map 是一个 属性,不是方法。此外,TextureLoader.crossOrigin的默认值已经是anonymous