在 React.js 中创建范围滑块

Creat Range Slider in React.js

我正在尝试在 react.js

中创建范围滑块

rangeSlider.jsx

const RangeSlider = ({onChange}) => {

    const [slider, setSlider] = useState({
        max: 100, 
        min: 0, 
        value: 0, 
        label: ''
    });

    const onSlide = () => {
        onChange(slider.value);
    } 

    return (
        <div className="range-slider">
            <p>{slider.label}</p>
            <input type="range" min={slider.min} max={slider.max} value={slider.value} 
             onChange={() => onSlide()} className="slider" id="myRange"></input>
        </div>
    );
}
export default RangeSlider;

然后我在其他组件中使用它

 <RangeSlider onChange={(value) => sliderValueChanged(value)} />
  1. 您可以使用 label 解构道具并使用 useEffect 更改当前滑块
const RangeSlider = ({ onChange, label }) => {
  // other stuff
  useEffect(() => {
    setSlider(current => ({
      ...current,
      label
    }));
  }, [label]);
};

RangerSlider.js

 <RangeSlider label="Custom label" onChange={(value) => sliderValueChanged(value)} />
  1. 不一定,这取决于您如何处理依赖项数组以确保它只在必要时重新呈现。

编辑: 我还注意到您实际上并没有更改 RangeSlider 的本地状态以订阅更改。您可能还想在 RangerSlider

中添加另一个 useEffect
const RangeSlider = ({ value, onChange, label }) => {
  // other stuff
  useEffect(() => {
    setSlider(current => ({
      ...current,
      value
    }));
  }, [value]);
};

RangerSlider.js

 <RangeSlider label="Custom label" onChange={(value) => sliderValueChanged(value)} value={INSERT_THE_STATE_HERE} />

如果我要实现这个组件,我会避免在 RangerSlider 中创建本地状态并将所有值和滑块配置作为 props 传递以提高性能

当你想创建一个可重用的组件时,总是尝试从它使用的地方传递配置,并将所有通用配置保留在组件内部

例如: 了解 useMemouseReducer 的工作原理

useMemo

useReducer

const App = () => {
  //Keep slider value in parent
  const [parentVal, setParentVal] = useState(10);

  //need useCallback why? if this component rendered we don't want to recreate the onChange function
  const sliderValueChanged = useCallback(val => {
    console.log("NEW VALUE", val);
    setParentVal(val);
  });

  // need useMemo why? if this component rendered we don't want to recreate a new instance of the configuration object,
 // but recreate it when parentVal gets changed, so Slider will re-render,
 // and you can remove parentVal from dependency array and once the parent parentVal gets updated slider will not be re-renderd
  const sliderProps = useMemo(
    () => ({
      min: 0,
      max: 100,
      value: parentVal,
      step: 2,
      label: "This is a reusable slider",
      onChange: e => sliderValueChanged(e)
    }),
    // dependency array, this will call useMemo function only when parentVal gets changed,
    // if you 100% confident parentVal only updated from Slider, then you can keep empty dependency array
    // and it will not re-render for any configuration object change 
    [parentVal]
  );

  return (
    <div>
      <h1>PARENT VALUE: {parentVal}</h1>
      <RangeSlider {...sliderProps} classes="additional-css-classes" />
    </div>
  );
};

并在 Slider 组件中

//destructive props
const RangeSlider = ({ classes, label, onChange, value, ...sliderProps }) => {
     //set initial value to 0 this will change inside useEffect in first render also| or you can directly set useState(value)
    const [sliderVal, setSliderVal] = useState(0);

    // keep mouse state to determine whether i should call parent onChange or not.
    // so basically after dragging the slider and then release the mouse then we will call the parent onChange, otherwise parent function will get call each and every change
    const [mouseState, setMouseState] = useState(null);

    useEffect(() => {
      setSliderVal(value); // set new value when value gets changed, even when first render
    }, [value]);

    const changeCallback = (e) => {
      setSliderVal(e.target.value); // update local state of the value when changing
    }

    useEffect(() => {
      if (mouseState === "up") {
        onChange(sliderVal)// when mouse is up then call the parent onChange
      }
    }, [mouseState])

    return (
      <div className="range-slider">
        <p>{label}</p>
        <h3>value: { sliderVal }</h3>
        <input
          type="range"
          value={sliderVal}
          {...sliderProps}
          className={`slider ${classes}`}
          id="myRange"
          onChange={changeCallback}
          onMouseDown={() => setMouseState("down")} // When mouse down set the mouseState to 'down'
          onMouseUp={() => setMouseState("up")} // When mouse down set the mouseState to 'up' | now we can call the parent onChnage
        />
      </div>
    );
};

export default memo(RangeSlider);

查看我的demo

我想这个答案就是 3 个问题

  1. 使用parent中的配置传递不常见的配置如label

  2. 使用备忘录?是的,所以 Slider 组件只有在 props 发生变化时才会被渲染。但是你必须仔细设计它(例如:useMemo 和 useCallback)

  3. steps?在父级中使用配置对象来传递这些。


以防万一,如果您需要一种很好的方式来包装范围,我建议您使用自定义挂钩

const useSlider = ({ value, ...config }) => {
  const [sliderVal, setSliderVal] = useState(value); // keep a state for each slider

  const [configuration, setConfiguration] = useState(config); // keep the configuration for each slider

  const onChange = useCallback(val => {
      setSliderVal(val);
  // useCallback why? we dont need to recreate every time this hook gets called
  }, []);

  useEffect(() => {
    setConfiguration({
      ...config,
      onChange,
      value: sliderVal
    });
  // when sliderVal gets changed call this effect
  // and return a new configuration, so the slider can rerender with latest configuration
  }, [sliderVal]);

  return [sliderVal, configuration];
};

这是一个demo

这可能会进一步改进

您必须问自己的第一个问题是:我在哪里保存滑块的状态?答:将状态保持在父组件中,并将其传递给 RangeSlider,以保持状态受控和一致。在大多数情况下,像这样的实用程序组件永远不应该保持自己的状态。

const ParentComponent = () => {
   const [sliderProps, setSliderProps] = useState({
     min: 0,
     max: 100,
     value: 20,
     label: 'This is a reusable slider'
   });
   const [sliderValue, setSliderValue] = useState(0);

   const handleSliderChange = e => {
     setSliderValue(e.target.value);
   };

   const handleMouseUp = e => {
      // do something with sliderValue
   };

   return (
      <RangeSlider 
        {...sliderProps}
        classes=""
        onChange={handleSliderChange}
        onMouseUp={handleMouseUp}
        value={sliderValue} />
   );
}

而您的 Range Slider 组件:

const RangeSlider = ({ 
  classes, 
  label, 
  onChange, 
  onMouseUp, 
  value, 
  ...sliderProps 
}) => {
    useEffect(() => {
      // if you dont set your inital state in your parent component 
      // this effect will only run once when component did mount and 
      // passes the initial value back to the parent component.
      onChange(value); 
    }, []);
    
    return (
      <div className="range-slider">
        <p>{label}</p>
        <h3>value: { value }</h3>
        <input
          {...sliderProps}
          type="range"
          value={value}
          className={`slider ${classes}`}
          id="myRange"
          onChange={onChange}
          onMouseUp={onMouseUp} // only if such effect is desired
        />
      </div>
    );
};
export default memo(RangeSlider);

关于您对调用新实例的担忧。当你的通行证道具发生变化时,它不会为这个组件产生一个新的实例。它只会导致重新渲染。在像这样的 RangeSlider 这样的小组件中,重新渲染它只需要很少的计算能力,所以没有必要绕过传递的 props 并从你的父级一致地传递 props。

通常范围滑块会直接影响您的 UI 或保持表单的状态,因此仅在“mouseup”上触发 onChange 会限制您的组件以实现可重用性目的并且仅涵盖极少数情况. 如果您想解释 @Kalhan.Toress 之类的行为,我建议您在父组件中处理该逻辑。要启用它,您只需如前所示通过回调传递“mouseup”事件。

在这种情况下,您真的不需要担心性能问题。你的 RangeSlider 太小太简单了,以至于搞砸了你的应用程序。

希望对您有所帮助