How to solve NuGet.targets(124,5): error : Value cannot be > null. (Parameter 'folderName') error?
How to solve NuGet.targets(124,5): error : Value cannot be > null. (Parameter 'folderName') error?
在构建项目时出现此错误。
Error NETSDK1004 Assets file
'J:\Test\core\fx-core\obj\project.assets.json' not found. Run a NuGet
package restore to generate this file. FxCore C:\Program
Files\dotnet\sdk.1.201\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets 234
所以为了解决这个问题,我 运行 包管理器控制台中的命令 dotnet restore
。但是在 运行 我收到以下错误。
PM> dotnet restore J:\Test\core\fx-core\FxCore.csproj(3,3): warning
MSB4011: "C:\Program
Files\dotnet\sdk.1.201\Current\Microsoft.Common.props" cannot be
imported again. It was already imported at "C:\Program
Files\dotnet\sdk.1.201\Sdks\Microsoft.NET.Sdk\Sdk\Sdk.props (40,3)".
This is most likely a build authoring error. This subsequent import
will be ignored. C:\Program
Files\dotnet\sdk.1.201\Sdks\Microsoft.NET.Sdk\Sdk\Sdk.targets(37,3):
warning MSB4011: "C:\Program
Files\dotnet\sdk.1.201\Microsoft.CSharp.targets" cannot be imported
again. It was already imported at "J:\Test\core\fx-core\FxCore.csproj
(118,3)". This is most likely a build authoring error. This subsequent
import will be ignored. C:\Program
Files\dotnet\sdk.1.201\NuGet.targets(124,5): error : Value cannot be
null. (Parameter 'folderName') [J:\Test\core\fx-core\FxCore.sln] PM>
如何解决这个问题?
.Net 目标框架:4.6.1
Visual Studio: 2019 (16.5.2)
项目类型:Class图书馆
更新:
根据@Lennart 的请求添加 csproj 文件
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" Sdk="Microsoft.NET.Sdk">
<Import Project="$(MSBuildExtensionsPath)$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{459BF9F7-69C7-4BBD-B566-CEFB992F88D5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FX.Core</RootNamespace>
<AssemblyName>FxCore</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>1.0.2.9</Version>
<Company>INTL FCStone</Company>
<Authors>INTL FCStone</Authors>
<Description>FxCore Assembly</Description>
<Copyright>Copyright 2018</Copyright>
<PackageReleaseNotes>version 1.0.2</PackageReleaseNotes>
<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Remove="packages\**" />
<Compile Remove="_CreateNewNuGetPackage\**" />
<EmbeddedResource Remove="packages\**" />
<EmbeddedResource Remove="_CreateNewNuGetPackage\**" />
<None Remove="packages\**" />
<None Remove="_CreateNewNuGetPackage\**" />
</ItemGroup>
<ItemGroup>
<Reference Include="Dapper, Version=1.50.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\Dapper.1.50.2\lib\net45\Dapper.dll</HintPath>
</Reference>
<Reference Include="EasyNetQ, Version=0.63.6.463, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\EasyNetQ.0.63.6.463\lib\net45\EasyNetQ.dll</HintPath>
</Reference>
<Reference Include="FXEntity, Version=1.0.1.12, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\FXEntity.1.0.2.12\lib\net45\FXEntity.dll</HintPath>
</Reference>
<Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
<HintPath>packages\log4net.2.0.8\lib\net45-full\log4net.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.ServiceLocation, Version=1.3.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>packages\CommonServiceLocator.1.3\lib\portable-net4+sl5+netcore45+wpa81+wp8\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.Configuration.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity.RegistrationByConvention, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.RegistrationByConvention.dll</HintPath>
</Reference>
<Reference Include="Ninject, Version=3.2.0.0, Culture=neutral, PublicKeyToken=c7192dc5380945e7, processorArchitecture=MSIL">
<HintPath>packages\Ninject.3.2.2.0\lib\net45-full\Ninject.dll</HintPath>
</Reference>
<Reference Include="RabbitMQ.Client, Version=3.6.6.0, Culture=neutral, PublicKeyToken=89e7d7c5feba84ce, processorArchitecture=MSIL">
<HintPath>packages\RabbitMQ.Client.3.6.6\lib\net45\RabbitMQ.Client.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.configuration" />
<Reference Include="System.Core" />
<Reference Include="System.Web" />
<Reference Include="System.Xml.Linq" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
<Compile Remove="Configuration\UspHostLoginValidateResult.cs" />
<Compile Remove="Configuration\UspHostUserRoleMenuListResult.cs" />
<Compile Remove="Properties\AssemblyInfo.cs" />
<Folder Include="DataAccess\" />
<Folder Include="DataAccess\Components" />
<Folder Include="Diagnostics\" />
<Folder Include="Diagnostics\Components" />
<Folder Include="NetworkProtocols\" />
<Folder Include="Unity\" />
</ItemGroup>
<ItemGroup>
<None Include="app.config">
<SubType>Designer</SubType>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Connect.SSO" Version="3.5.6.1" />
<PackageReference Include="Microsoft.AspNet.Mvc" Version="5.2.6" />
<PackageReference Include="Dapper" Version="1.50.2.0" />
<PackageReference Include="EasyNetQ" Version="0.63.6.463" />
<PackageReference Include="log4net" Version="2.0.8.0" />
<PackageReference Include="Microsoft.Practices.ServiceLocation" Version="1.3.0.0" />
<PackageReference Include="Ninject" Version="3.2.0.0" />
<PackageReference Include="RabbitMQ.Client" Version="3.6.6.0" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!--<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Command="


" />
</Target>-->
</Project>
在 csproj 中,有几件事跳出来了:
- 有两个
<Import>
看起来没必要 - remove/comment 他们
- 没有目标框架 - 在第一个
<PropertyGroup>
中尝试 <TargetFramework>net461</TargetFramework>
或类似框架
- 根元素过于复杂;可以只是
<Project Sdk="Microsoft.NET.Sdk">
- 对于同样具有
<PackageReference>
的事物,您不需要 <Reference>
元素 - 对于“Dapper”和“Ninject 之类的事物,您或许可以删除 <Reference>
“
- 如果可能的话,最好只使用包引用
但是:通过这些更改,它应该可以工作。我的猜测是,这是一个 pre-SDK 项目文件,已被手动破解并调整为接近工作 SDK 项目文件的内容。
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net461</TargetFramework>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{459BF9F7-69C7-4BBD-B566-CEFB992F88D5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FX.Core</RootNamespace>
<AssemblyName>FxCore</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>1.0.2.9</Version>
<Company>INTL FCStone</Company>
<Authors>INTL FCStone</Authors>
<Description>FxCore Assembly</Description>
<Copyright>Copyright 2018</Copyright>
<PackageReleaseNotes>version 1.0.2</PackageReleaseNotes>
<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Remove="packages\**" />
<Compile Remove="_CreateNewNuGetPackage\**" />
<EmbeddedResource Remove="packages\**" />
<EmbeddedResource Remove="_CreateNewNuGetPackage\**" />
<None Remove="packages\**" />
<None Remove="_CreateNewNuGetPackage\**" />
</ItemGroup>
<ItemGroup>
<Reference Include="FXEntity, Version=1.0.1.12, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\FXEntity.1.0.2.12\lib\net45\FXEntity.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.Configuration.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity.RegistrationByConvention, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.RegistrationByConvention.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.configuration" />
<Reference Include="System.Core" />
<Reference Include="System.Web" />
<Reference Include="System.Xml.Linq" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
<Compile Remove="Configuration\UspHostLoginValidateResult.cs" />
<Compile Remove="Configuration\UspHostUserRoleMenuListResult.cs" />
<Compile Remove="Properties\AssemblyInfo.cs" />
<Folder Include="DataAccess\" />
<Folder Include="DataAccess\Components" />
<Folder Include="Diagnostics\" />
<Folder Include="Diagnostics\Components" />
<Folder Include="NetworkProtocols\" />
<Folder Include="Unity\" />
</ItemGroup>
<ItemGroup>
<None Include="app.config">
<SubType>Designer</SubType>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Connect.SSO" Version="3.5.6.1" />
<PackageReference Include="Microsoft.AspNet.Mvc" Version="5.2.6" />
<PackageReference Include="Dapper" Version="1.50.2.0" />
<PackageReference Include="EasyNetQ" Version="0.63.6.463" />
<PackageReference Include="log4net" Version="2.0.8.0" />
<PackageReference Include="Microsoft.Practices.ServiceLocation" Version="1.3.0.0" />
<PackageReference Include="Ninject" Version="3.2.0.0" />
<PackageReference Include="RabbitMQ.Client" Version="3.6.6.0" />
</ItemGroup>
</Project>
在构建项目时出现此错误。
Error NETSDK1004 Assets file 'J:\Test\core\fx-core\obj\project.assets.json' not found. Run a NuGet package restore to generate this file. FxCore C:\Program Files\dotnet\sdk.1.201\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets 234
所以为了解决这个问题,我 运行 包管理器控制台中的命令 dotnet restore
。但是在 运行 我收到以下错误。
PM> dotnet restore J:\Test\core\fx-core\FxCore.csproj(3,3): warning MSB4011: "C:\Program Files\dotnet\sdk.1.201\Current\Microsoft.Common.props" cannot be imported again. It was already imported at "C:\Program Files\dotnet\sdk.1.201\Sdks\Microsoft.NET.Sdk\Sdk\Sdk.props (40,3)". This is most likely a build authoring error. This subsequent import will be ignored. C:\Program Files\dotnet\sdk.1.201\Sdks\Microsoft.NET.Sdk\Sdk\Sdk.targets(37,3): warning MSB4011: "C:\Program Files\dotnet\sdk.1.201\Microsoft.CSharp.targets" cannot be imported again. It was already imported at "J:\Test\core\fx-core\FxCore.csproj (118,3)". This is most likely a build authoring error. This subsequent import will be ignored. C:\Program Files\dotnet\sdk.1.201\NuGet.targets(124,5): error : Value cannot be null. (Parameter 'folderName') [J:\Test\core\fx-core\FxCore.sln] PM>
如何解决这个问题?
.Net 目标框架:4.6.1
Visual Studio: 2019 (16.5.2)
项目类型:Class图书馆
更新:
根据@Lennart 的请求添加 csproj 文件
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" Sdk="Microsoft.NET.Sdk">
<Import Project="$(MSBuildExtensionsPath)$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{459BF9F7-69C7-4BBD-B566-CEFB992F88D5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FX.Core</RootNamespace>
<AssemblyName>FxCore</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>1.0.2.9</Version>
<Company>INTL FCStone</Company>
<Authors>INTL FCStone</Authors>
<Description>FxCore Assembly</Description>
<Copyright>Copyright 2018</Copyright>
<PackageReleaseNotes>version 1.0.2</PackageReleaseNotes>
<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Remove="packages\**" />
<Compile Remove="_CreateNewNuGetPackage\**" />
<EmbeddedResource Remove="packages\**" />
<EmbeddedResource Remove="_CreateNewNuGetPackage\**" />
<None Remove="packages\**" />
<None Remove="_CreateNewNuGetPackage\**" />
</ItemGroup>
<ItemGroup>
<Reference Include="Dapper, Version=1.50.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\Dapper.1.50.2\lib\net45\Dapper.dll</HintPath>
</Reference>
<Reference Include="EasyNetQ, Version=0.63.6.463, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\EasyNetQ.0.63.6.463\lib\net45\EasyNetQ.dll</HintPath>
</Reference>
<Reference Include="FXEntity, Version=1.0.1.12, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\FXEntity.1.0.2.12\lib\net45\FXEntity.dll</HintPath>
</Reference>
<Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
<HintPath>packages\log4net.2.0.8\lib\net45-full\log4net.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.ServiceLocation, Version=1.3.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>packages\CommonServiceLocator.1.3\lib\portable-net4+sl5+netcore45+wpa81+wp8\Microsoft.Practices.ServiceLocation.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.Configuration.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity.RegistrationByConvention, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.RegistrationByConvention.dll</HintPath>
</Reference>
<Reference Include="Ninject, Version=3.2.0.0, Culture=neutral, PublicKeyToken=c7192dc5380945e7, processorArchitecture=MSIL">
<HintPath>packages\Ninject.3.2.2.0\lib\net45-full\Ninject.dll</HintPath>
</Reference>
<Reference Include="RabbitMQ.Client, Version=3.6.6.0, Culture=neutral, PublicKeyToken=89e7d7c5feba84ce, processorArchitecture=MSIL">
<HintPath>packages\RabbitMQ.Client.3.6.6\lib\net45\RabbitMQ.Client.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.configuration" />
<Reference Include="System.Core" />
<Reference Include="System.Web" />
<Reference Include="System.Xml.Linq" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
<Compile Remove="Configuration\UspHostLoginValidateResult.cs" />
<Compile Remove="Configuration\UspHostUserRoleMenuListResult.cs" />
<Compile Remove="Properties\AssemblyInfo.cs" />
<Folder Include="DataAccess\" />
<Folder Include="DataAccess\Components" />
<Folder Include="Diagnostics\" />
<Folder Include="Diagnostics\Components" />
<Folder Include="NetworkProtocols\" />
<Folder Include="Unity\" />
</ItemGroup>
<ItemGroup>
<None Include="app.config">
<SubType>Designer</SubType>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Connect.SSO" Version="3.5.6.1" />
<PackageReference Include="Microsoft.AspNet.Mvc" Version="5.2.6" />
<PackageReference Include="Dapper" Version="1.50.2.0" />
<PackageReference Include="EasyNetQ" Version="0.63.6.463" />
<PackageReference Include="log4net" Version="2.0.8.0" />
<PackageReference Include="Microsoft.Practices.ServiceLocation" Version="1.3.0.0" />
<PackageReference Include="Ninject" Version="3.2.0.0" />
<PackageReference Include="RabbitMQ.Client" Version="3.6.6.0" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!--<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Command="


" />
</Target>-->
</Project>
在 csproj 中,有几件事跳出来了:
- 有两个
<Import>
看起来没必要 - remove/comment 他们 - 没有目标框架 - 在第一个
<PropertyGroup>
中尝试 - 根元素过于复杂;可以只是
<Project Sdk="Microsoft.NET.Sdk">
- 对于同样具有
<PackageReference>
的事物,您不需要<Reference>
元素 - 对于“Dapper”和“Ninject 之类的事物,您或许可以删除<Reference>
“- 如果可能的话,最好只使用包引用
<TargetFramework>net461</TargetFramework>
或类似框架
但是:通过这些更改,它应该可以工作。我的猜测是,这是一个 pre-SDK 项目文件,已被手动破解并调整为接近工作 SDK 项目文件的内容。
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net461</TargetFramework>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{459BF9F7-69C7-4BBD-B566-CEFB992F88D5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FX.Core</RootNamespace>
<AssemblyName>FxCore</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>1.0.2.9</Version>
<Company>INTL FCStone</Company>
<Authors>INTL FCStone</Authors>
<Description>FxCore Assembly</Description>
<Copyright>Copyright 2018</Copyright>
<PackageReleaseNotes>version 1.0.2</PackageReleaseNotes>
<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Remove="packages\**" />
<Compile Remove="_CreateNewNuGetPackage\**" />
<EmbeddedResource Remove="packages\**" />
<EmbeddedResource Remove="_CreateNewNuGetPackage\**" />
<None Remove="packages\**" />
<None Remove="_CreateNewNuGetPackage\**" />
</ItemGroup>
<ItemGroup>
<Reference Include="FXEntity, Version=1.0.1.12, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\FXEntity.1.0.2.12\lib\net45\FXEntity.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Practices.Unity.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=6d32ff45e0ccc69f, processorArchitecture=MSIL">
<HintPath>packages\Unity.4.0.1\lib\net45\Microsoft.Practices.Unity.Configuration.dll</HintPath>
</Reference>
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