Flutter 断言失败,但资产可以使用
Flutter assertion fails while assets can be utilized
我一直在尝试使用 Tesseract ocr 库执行 ocr。但是,使用 TesseractOcr.extractText()
方法,它执行断言以检查图像是否存在,但总是失败。为了确认我已经正确添加了图像,我添加了一个效果很好的图像小部件。我在这里错过了什么吗?
屏幕截图
main.dart
import 'package:flutter/services.dart';
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:tesseract_ocr/tesseract_ocr.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _extractText = 'Unknown';
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String extractText;
try {
extractText = await TesseractOcr.extractText('assests/images/test.jpeg', language: "eng");
} on PlatformException {
extractText = 'Failed to extract text';
}
if (!mounted) return;
setState(() {
_extractText = extractText;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Tesseract OCR'),
),
body: Column(
children: <Widget>[
Center(
child: Text('Detected Texts: $_extractText\n'),
),
Image.asset('assests/images/test.jpeg', width:300,height:100)
],
)),
);
}
}
pubspec.yaml
name: hello_world
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
tesseract_ocr: ^0.3.0
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.3
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
cupertino_icons: ^0.1.2
flutter_spinkit: ^4.1.2+1
file_picker: ^1.9.0+1
# The following section is specific to Flutter.
flutter:
assets:
- assests/images/
- assests/tessdata/
- assests/
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
TesseractOcr.extractText() 方法
static Future<String> extractText(String imagePath, {String language}) async {
assert(await File(imagePath).exists(), true);
final String tessData = await _loadTessData();
final String extractText = await _channel.invokeMethod('extractText', <String, dynamic>{
'imagePath': imagePath,
'tessData': tessData,
'language': language,
});
return extractText;
}
您的 'assets' 文件夹拼写错误。
不是:
- assests/images/
- assests/tessdata/
- 资产/
应该是:
- assets/images/
- assets/tessdata/
- 资产/
我一直在尝试使用 Tesseract ocr 库执行 ocr。但是,使用 TesseractOcr.extractText()
方法,它执行断言以检查图像是否存在,但总是失败。为了确认我已经正确添加了图像,我添加了一个效果很好的图像小部件。我在这里错过了什么吗?
屏幕截图
main.dart
import 'package:flutter/services.dart';
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:tesseract_ocr/tesseract_ocr.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _extractText = 'Unknown';
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String extractText;
try {
extractText = await TesseractOcr.extractText('assests/images/test.jpeg', language: "eng");
} on PlatformException {
extractText = 'Failed to extract text';
}
if (!mounted) return;
setState(() {
_extractText = extractText;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Tesseract OCR'),
),
body: Column(
children: <Widget>[
Center(
child: Text('Detected Texts: $_extractText\n'),
),
Image.asset('assests/images/test.jpeg', width:300,height:100)
],
)),
);
}
}
pubspec.yaml
name: hello_world
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
tesseract_ocr: ^0.3.0
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.3
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
cupertino_icons: ^0.1.2
flutter_spinkit: ^4.1.2+1
file_picker: ^1.9.0+1
# The following section is specific to Flutter.
flutter:
assets:
- assests/images/
- assests/tessdata/
- assests/
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
TesseractOcr.extractText() 方法
static Future<String> extractText(String imagePath, {String language}) async {
assert(await File(imagePath).exists(), true);
final String tessData = await _loadTessData();
final String extractText = await _channel.invokeMethod('extractText', <String, dynamic>{
'imagePath': imagePath,
'tessData': tessData,
'language': language,
});
return extractText;
}
您的 'assets' 文件夹拼写错误。
不是:
- assests/images/
- assests/tessdata/
- 资产/
应该是:
- assets/images/
- assets/tessdata/
- 资产/