无法在 IPCRenderer 中传递 Objects/Arrays,无法克隆对象 EventEmitter.i.send.i.send
Unable To Pass Objects/Arrays in IPCRenderer, An object could not be cloned EventEmitter.i.send.i.send
我无法将任何对象或数组传递给 IPCRenderer。
我在通过 ipcs 传递对象或数组时出错,我什至尝试使用 JSON.stringify 转换为字符串来发送,但它会将其转换为空对象字符串。
我试过传递一个文件列表,一个对象数组,甚至一个对象什么也没传递。只有字符串或手写对象有效。
我读到它使用结构化克隆算法并且此算法允许使用文件列表和数组
错误:
electron/js2c/renderer_init.js:74 Uncaught Error: An object could not be cloned.
at EventEmitter.i.send.i.send (electron/js2c/renderer_init.js:74)
at HTMLButtonElement.compressNow (ImageHandling.js:190)
我尝试了很多可能的解决方案,但没有任何效果
代码:
const compressNow = () => {
ipcRenderer.send("image:compress", filess). ///This is the error.
// filess is a variable containing an array of selected files from an HTML input.
}
现在我尝试将 filess 作为 JSON.stringify
发送,我尝试将其作为对象发送,但没有任何效果,除非我手动编写一个虚拟对象或字符串。
这是我的 Github Repo for this project
有错误的文件J:-
ImageHandling.js
const fs = window.require('fs');
const {ipcRenderer} = require("electron")
const SELECT = (target) => document.querySelector(`${target}`)
var filess = []
const imgUploadInput = SELECT("#imgUploadInput")
const warning = SELECT("#warning")
const setImgBase64 = (imgEl, file) => {
const ReadAbleFile = fs.readFileSync(file.path).toString('base64')
let src = "data:image/png;base64," + ReadAbleFile
imgEl.setAttribute("src", src)
// El.src=src
// console.log(`FIXED IMAGE # ${imgEl} `,ReadAbleFile)
}
const renderImages = () => {
const files = filess && Array.from(filess)
const defaultImg = SELECT("#defaultImg")
const addImgBtn = SELECT("#addImgBtn")
imgUploadInput.disabled = true;
let numOfFiles = files.length
if (numOfFiles < 1) {
SELECT("#compressContainer").style.visibility = "hidden"
} else {
SELECT("#compressContainer").style.visibility = "visible"
}
if (numOfFiles > 49) {
warning.innerHTML = `<b style="font-weight:bold; color:red;">WARNING:</b><br/>
<span style="padding:10px;text-align:left">
Your processor/computer may not be able to process ${numOfFiles} Images at once, We recommend selecting less than 50 Images at once for better performance.
</span>
`;
}
addImgBtn.innerHTML = `LOADING.....`
if (defaultImg && numOfFiles > 0)
defaultImg.remove();
setTimeout(() => {
if (files && numOfFiles > 0) {
let displayImages = SELECT("#displayImages")
displayImages.innerHTML = ""
files ?. forEach((file, i) => {
let divEl = document.createElement("div")
let imgEl = document.createElement("img")
imgEl.src = file.path
imgEl.id = `PNG_${i}_${
btoa(file.name)
}`
divEl.className = "displayedImg"
imgEl.setAttribute("onclick", `document.getElementById('ImageView').src=this.src`)
const a = document.createElement("a")
a.appendChild(imgEl)
a.setAttribute("href", `#ViewImage`)
a.className = "perfundo__link"
divEl.appendChild(a)
divEl.className = "displayedImg perfundo"
displayImages.appendChild(divEl)
if (i == files.length - 1) {
warning.innerHTML = "";
updateNumOfImages();
}
imgEl.onerror = () => setImgBase64(imgEl, file) // converting to base64 only on error, this make performance better and help us avoid freezes. (before this i was converting all images to base64 wither errored or not that was making computer freez)
})
addImgBtn.innerHTML = "+ Add MORE"
imgUploadInput.disabled = false
findDuplicate()
}
}, 0);
}
const hasDuplicate=()=>{
let FileNames = [... filess.map(f => f.name)]
let duplicateFiles = filess.filter((file, i) => FileNames.indexOf(file.name) !== i)
return {FileNames,duplicateFiles,FilesLength:duplicateFiles.length}
}
const findDuplicate = (forceAlert = false) => {
if (filess && filess.length) {
let {FileNames} = hasDuplicate()
let {duplicateFiles} = hasDuplicate()
if (duplicateFiles.length) { // alert(``)
let countFiles = duplicateFiles.length
let fileStr = countFiles > 1 ? "files" : "file"
console.log("result from removeDup=> ", filess, " \n dupfilename=> ", FileNames, " \n dupfiles=> ", duplicateFiles)
let shouldNotAsk = localStorage.getItem("NeverAsk")
let msg = `You've selected ${
countFiles > 1 ? countFiles : "a"
} duplicate ${fileStr}`
let duplInner = `<span style='color:red'>
<b>WARNING</b>
<p style="margin:0px;line-height:1"> ${msg} . <button onClick="findDuplicate(true)" type="button" class="btn btn-danger btn-rounded btn-sm">REMOVE DUPLICATE</button></p>
</span>`
if (! shouldNotAsk || forceAlert) {
swal("DUPLICATE FILES DETECTED", `${msg} , Would you like to un-select duplicate ${fileStr} having same name?`, {
icon: 'warning',
dangerMode: true,
buttons: {
cancel: true,
...forceAlert ? {} : {
never: "Never Ask"
},
confirm: "Yes !"
}
}).then((Yes) => {
if (Yes == "never") {
localStorage.setItem("NeverAsk", true)
warning.innerHTML=duplInner
} else if (Yes) {
removeDuplicates()
}
})
} else {
warning.innerHTML=duplInner
}
}
}
}
const removeDuplicates = (showAlert=true) => {
let {FileNames} = hasDuplicate()
let {duplicateFiles} = hasDuplicate()
let duplicateFileNames = duplicateFiles.map(f => f.name)
let uniqueFiles = filess.filter((file) => ! duplicateFileNames.includes(file.name))
filess = [
... uniqueFiles,
... duplicateFiles
]
console.log("result from removeDup=> ", filess, " \n filename=> ", FileNames, " \n dupfiles=> ", duplicateFiles, "\n unique fil=> ", uniqueFiles)
renderImages()
if(showAlert){
swal("DONE", "Removed Duplicate Files ", {icon: 'success'}).then(() =>{
renderImages()
setTimeout(() => {
let hasDuplicateFiles = hasDuplicate().FilesLength
if(hasDuplicate){//Re-check if any duplicate files left after the current removal process.
removeDuplicates(false) //Re-run the function to remove remaining. false will make sure that this alert does not show and the loop does not continue.
}
renderImages()
}, 10);
})
}
}
const updateNumOfImages = () => {
warning.innerHTML = `
<span style="text-align:left; color:green">
Selected ${
filess.length
} Image(s)
</span>
`;
}
const compressNow = () => {
ipcRenderer.send("image:compress", filess)
// alert("WOW")
}
CompressBtn.addEventListener("click", compressNow)
imgUploadInput.addEventListener("change", (e) => {
let SelectedFiles = e.target.files
if (SelectedFiles && SelectedFiles.length) {
filess = [
... filess,
... SelectedFiles
]
renderImages()
}
})
// SELECT("#imgUploadInput").addEventListener("drop",(e)=>console.log("DROP=> ",e))
更新:-
我替换了这个:
const compressNow = () => {
ipcRenderer.send("image:compress",filess)
}
进入这个:-
const compressNow = () => {
filess.forEach(file => {
ipcRenderer.send("image:compress",file.path )
});
}
现在我通过 forEach 一个一个地发送文件,实际上它发送字符串“文件路径”所以它是如何工作的我仍然很困惑为什么我必须这样做?为什么我不能发送整个 fileList 我认为这种循环方法是一种不好的做法,因为它会消耗更多 CPU 它的一个额外循环但是如果我能够发送整个数组就没有必要了。
而不是发送图像,将它们保存在 fs 中并发送路径
从中删除 :compress。 .send 方法并尝试
参见 Behavior Changed: Sending non-JS objects over IPC now throws an exception。 DOM 对象等不可序列化。 Electron 9.0(及更新版本)在发送不可序列化的对象时抛出“无法克隆对象”错误。
在您的代码中,File
and FileList
是 DOM 个对象。
如果您想避免使用 forEach
,请尝试此代码:
const compressNow = () => {
const paths = filess.map(f => f.path);
ipcRenderer.send("image:compress", paths);
}
我无法将任何对象或数组传递给 IPCRenderer。
我在通过 ipcs 传递对象或数组时出错,我什至尝试使用 JSON.stringify 转换为字符串来发送,但它会将其转换为空对象字符串。
我试过传递一个文件列表,一个对象数组,甚至一个对象什么也没传递。只有字符串或手写对象有效。
我读到它使用结构化克隆算法并且此算法允许使用文件列表和数组
错误:
electron/js2c/renderer_init.js:74 Uncaught Error: An object could not be cloned.
at EventEmitter.i.send.i.send (electron/js2c/renderer_init.js:74)
at HTMLButtonElement.compressNow (ImageHandling.js:190)
我尝试了很多可能的解决方案,但没有任何效果
代码:
const compressNow = () => {
ipcRenderer.send("image:compress", filess). ///This is the error.
// filess is a variable containing an array of selected files from an HTML input.
}
现在我尝试将 filess 作为 JSON.stringify
发送,我尝试将其作为对象发送,但没有任何效果,除非我手动编写一个虚拟对象或字符串。
这是我的 Github Repo for this project
有错误的文件J:-
ImageHandling.js
const fs = window.require('fs');
const {ipcRenderer} = require("electron")
const SELECT = (target) => document.querySelector(`${target}`)
var filess = []
const imgUploadInput = SELECT("#imgUploadInput")
const warning = SELECT("#warning")
const setImgBase64 = (imgEl, file) => {
const ReadAbleFile = fs.readFileSync(file.path).toString('base64')
let src = "data:image/png;base64," + ReadAbleFile
imgEl.setAttribute("src", src)
// El.src=src
// console.log(`FIXED IMAGE # ${imgEl} `,ReadAbleFile)
}
const renderImages = () => {
const files = filess && Array.from(filess)
const defaultImg = SELECT("#defaultImg")
const addImgBtn = SELECT("#addImgBtn")
imgUploadInput.disabled = true;
let numOfFiles = files.length
if (numOfFiles < 1) {
SELECT("#compressContainer").style.visibility = "hidden"
} else {
SELECT("#compressContainer").style.visibility = "visible"
}
if (numOfFiles > 49) {
warning.innerHTML = `<b style="font-weight:bold; color:red;">WARNING:</b><br/>
<span style="padding:10px;text-align:left">
Your processor/computer may not be able to process ${numOfFiles} Images at once, We recommend selecting less than 50 Images at once for better performance.
</span>
`;
}
addImgBtn.innerHTML = `LOADING.....`
if (defaultImg && numOfFiles > 0)
defaultImg.remove();
setTimeout(() => {
if (files && numOfFiles > 0) {
let displayImages = SELECT("#displayImages")
displayImages.innerHTML = ""
files ?. forEach((file, i) => {
let divEl = document.createElement("div")
let imgEl = document.createElement("img")
imgEl.src = file.path
imgEl.id = `PNG_${i}_${
btoa(file.name)
}`
divEl.className = "displayedImg"
imgEl.setAttribute("onclick", `document.getElementById('ImageView').src=this.src`)
const a = document.createElement("a")
a.appendChild(imgEl)
a.setAttribute("href", `#ViewImage`)
a.className = "perfundo__link"
divEl.appendChild(a)
divEl.className = "displayedImg perfundo"
displayImages.appendChild(divEl)
if (i == files.length - 1) {
warning.innerHTML = "";
updateNumOfImages();
}
imgEl.onerror = () => setImgBase64(imgEl, file) // converting to base64 only on error, this make performance better and help us avoid freezes. (before this i was converting all images to base64 wither errored or not that was making computer freez)
})
addImgBtn.innerHTML = "+ Add MORE"
imgUploadInput.disabled = false
findDuplicate()
}
}, 0);
}
const hasDuplicate=()=>{
let FileNames = [... filess.map(f => f.name)]
let duplicateFiles = filess.filter((file, i) => FileNames.indexOf(file.name) !== i)
return {FileNames,duplicateFiles,FilesLength:duplicateFiles.length}
}
const findDuplicate = (forceAlert = false) => {
if (filess && filess.length) {
let {FileNames} = hasDuplicate()
let {duplicateFiles} = hasDuplicate()
if (duplicateFiles.length) { // alert(``)
let countFiles = duplicateFiles.length
let fileStr = countFiles > 1 ? "files" : "file"
console.log("result from removeDup=> ", filess, " \n dupfilename=> ", FileNames, " \n dupfiles=> ", duplicateFiles)
let shouldNotAsk = localStorage.getItem("NeverAsk")
let msg = `You've selected ${
countFiles > 1 ? countFiles : "a"
} duplicate ${fileStr}`
let duplInner = `<span style='color:red'>
<b>WARNING</b>
<p style="margin:0px;line-height:1"> ${msg} . <button onClick="findDuplicate(true)" type="button" class="btn btn-danger btn-rounded btn-sm">REMOVE DUPLICATE</button></p>
</span>`
if (! shouldNotAsk || forceAlert) {
swal("DUPLICATE FILES DETECTED", `${msg} , Would you like to un-select duplicate ${fileStr} having same name?`, {
icon: 'warning',
dangerMode: true,
buttons: {
cancel: true,
...forceAlert ? {} : {
never: "Never Ask"
},
confirm: "Yes !"
}
}).then((Yes) => {
if (Yes == "never") {
localStorage.setItem("NeverAsk", true)
warning.innerHTML=duplInner
} else if (Yes) {
removeDuplicates()
}
})
} else {
warning.innerHTML=duplInner
}
}
}
}
const removeDuplicates = (showAlert=true) => {
let {FileNames} = hasDuplicate()
let {duplicateFiles} = hasDuplicate()
let duplicateFileNames = duplicateFiles.map(f => f.name)
let uniqueFiles = filess.filter((file) => ! duplicateFileNames.includes(file.name))
filess = [
... uniqueFiles,
... duplicateFiles
]
console.log("result from removeDup=> ", filess, " \n filename=> ", FileNames, " \n dupfiles=> ", duplicateFiles, "\n unique fil=> ", uniqueFiles)
renderImages()
if(showAlert){
swal("DONE", "Removed Duplicate Files ", {icon: 'success'}).then(() =>{
renderImages()
setTimeout(() => {
let hasDuplicateFiles = hasDuplicate().FilesLength
if(hasDuplicate){//Re-check if any duplicate files left after the current removal process.
removeDuplicates(false) //Re-run the function to remove remaining. false will make sure that this alert does not show and the loop does not continue.
}
renderImages()
}, 10);
})
}
}
const updateNumOfImages = () => {
warning.innerHTML = `
<span style="text-align:left; color:green">
Selected ${
filess.length
} Image(s)
</span>
`;
}
const compressNow = () => {
ipcRenderer.send("image:compress", filess)
// alert("WOW")
}
CompressBtn.addEventListener("click", compressNow)
imgUploadInput.addEventListener("change", (e) => {
let SelectedFiles = e.target.files
if (SelectedFiles && SelectedFiles.length) {
filess = [
... filess,
... SelectedFiles
]
renderImages()
}
})
// SELECT("#imgUploadInput").addEventListener("drop",(e)=>console.log("DROP=> ",e))
更新:-
我替换了这个:
const compressNow = () => {
ipcRenderer.send("image:compress",filess)
}
进入这个:-
const compressNow = () => {
filess.forEach(file => {
ipcRenderer.send("image:compress",file.path )
});
}
现在我通过 forEach 一个一个地发送文件,实际上它发送字符串“文件路径”所以它是如何工作的我仍然很困惑为什么我必须这样做?为什么我不能发送整个 fileList 我认为这种循环方法是一种不好的做法,因为它会消耗更多 CPU 它的一个额外循环但是如果我能够发送整个数组就没有必要了。
而不是发送图像,将它们保存在 fs 中并发送路径
从中删除 :compress。 .send 方法并尝试
参见 Behavior Changed: Sending non-JS objects over IPC now throws an exception。 DOM 对象等不可序列化。 Electron 9.0(及更新版本)在发送不可序列化的对象时抛出“无法克隆对象”错误。
在您的代码中,File
and FileList
是 DOM 个对象。
如果您想避免使用 forEach
,请尝试此代码:
const compressNow = () => {
const paths = filess.map(f => f.path);
ipcRenderer.send("image:compress", paths);
}