如何在 asp.net 核心身份中相同 table 的两个个人用户帐户之间创建添加好友功能
How to create an Add Friend functionality between two individual user accounts in the same table in asp.net core identity
我正在开发一个迷你社交媒体网络应用程序,我使用 ASP.NET Identity 来创建和管理用户帐户。
我想将另一个用户帐户添加为我帐户的好友。我可以成功地做到这一点,但问题是当我检查我添加的朋友的帐户时,他的朋友列表中没有更新。它是空的。
这是我的用户 class 继承自 IdentityUser,
public class AppUser : IdentityUser
{
public AppUser()
{
this.Friends = new HashSet<AppUser>();
}
public int Age { get; set; }
public string Sex { get; set; }
public string City { get; set; }
public string Education { get; set; }
public string Description { get; set; }
public string? FriendOfUserId { get; set; }
public virtual AppUser FriendOf { get; set; }
public ICollection<AppUser> Friends { get; set; }
}
我的 DbContext class,
public class ApplicationDbContext : IdentityDbContext<AppUser>
{
public ApplicationDbContext(DbContextOptions<ApplicationDbContext> options) : base(options)
{
}
protected override void OnModelCreating(ModelBuilder builder)
{
base.OnModelCreating(builder);
builder.Entity<AppUser>(x =>
{
x
.HasMany(x => x.Friends)
.WithOne(x => x.FriendOf)
.HasForeignKey(x => x.FriendOfUserId);
});
}
public DbSet<AppUser> Users { get; set; }
}
我的控制器Class添加好友的方法,
public async Task<IActionResult> AddFriend(string id)
{
var addFriend = await context.Users.Include(u => u.Friends).FirstOrDefaultAsync(u => u.Id == id);
var user = await userManager.GetUserAsync(this.User);
var u = await context.Users.Include(u => u.Friends).FirstOrDefaultAsync(u => u.Id == user.Id);
user.FriendOf = addFriend;
user.Friends.Add(addFriend);
await context.SaveChangesAsync();
return Redirect("/");
}
您将需要使用包含功能。
// What you have is fine.
var friend = context.Users.Select ( u => u == id );
// this is what needs to occur in await userManager.GetUserAsync(this.User);
// Without the include the Navigation Property will not be tracked.
var user = context.Users
.Select ( u => u == id )
.Include ( u => u.Friends );
user.Friends.Add ( friend );
context.SaveChanges ();
检查加载相关数据。
https://docs.microsoft.com/en-us/ef/core/querying/related-data
编辑:
看看这个post它是这个的副本。
编辑 2:
所以您遇到的问题是您仍在尝试将其建模为一个 table。想想这将如何在 SQL 数据库中构建。单个 table 如何在单个列中包含一个集合(Friend)?为此,我们将创建一个新的 table 来模拟 AppUsers 之间的关系。
public class Friendship
{
// Foreign Key
Int32 MeId { get; set; }
// Foreign Key
Int32 FriendId { get; set; }
// Navigation Property
AppUser Me { get; set; }
// Navigation Property
AppUser Friend { get; set; }
}
public class AppUser : IdentityUser
{
public AppUser()
{
this.Friends = new HashSet<AppUser>();
}
// Primary Key. Is this defined in IdentityUser?
public int Id { get; }
public int Age { get; set; }
public string Sex { get; set; }
public string City { get; set; }
public string Education { get; set; }
public string Description { get; set; }
// This is considered a Navigation Property
public ICollection<Friendship> Friends { get; set; }
}
protected override void OnModelCreating(ModelBuilder builder)
{
base.OnModelCreating(builder);
builder.Entity<AppUser>(x =>
{
x.HasPrimaryKey ( x => x.Id );
});
builder.Entity<Friendship>( f =>
{
f.HasKey ( f => new { f.MeId, f.FriendId } );
f
.HasOne( f => f.Me )
.WithMany ( u => u.Friends )
.HasForeignKey( f => f.MeId );
f
.HasOne( f => f.Friend )
.WithMany ( u => u.Friends )
.HasForeignKey( f => f.FriendId );
});
}
此时您应该可以查询加入 table 的友谊。
public void AddFriend ( AppUser user, AppUser friend ) {
var trackedUser = context.AppUsers
.Select ( u => u.Id == user.Id )
.Include ( u => u.Friends );
.FirstOrDefault ();
trackedUser.Friends.Add ( new Friendship () {
MeId = user.Id,
FriendId = friend.Id
});
context.SaveChanges ();
}
我认为您没有正确建模您的实体。由于一个用户可以有一个朋友列表,也可以是其他用户的朋友,我想你需要在模型中捕获后面的部分。
由于这是一个 many-to-many 关系,并且 EF Core 仍然不支持 it without declaring an entity to represent the join table,您还需要定义该实体:
public class AppUser : IdentityUser
{
public int Age { get; set; }
public string Sex { get; set; }
public string City { get; set; }
public string Education { get; set; }
public string Description { get; set; }
public ICollection<AppUserFriendship> FriendsOf { get; set; }
public ICollection<AppUserFriendship> Friends { get; set; }
}
public class AppUserFriendship
{
public string UserId { get; set; }
public AppUser User { get; set; }
public string UserFriendId { get; set; }
public AppUser UserFriend { get; set; }
}
然后你需要配置他们的关系:
public class ApplicationDbContext : IdentityDbContext<AppUser>
{
...
protected override void OnModelCreating(ModelBuilder builder)
{
base.OnModelCreating(builder);
builder.Entity<AppUserFriendship>(b =>
{
b.HasKey(x => new { x.UserId, x.UserFriendId };
b.HasOne(x => x.User)
.WithMany(x => x.Friends)
.HasForeignKey(x => x.UserId)
.OnDelete(DeleteBehavior.Restrict);
b.HasOne(x => x.UserFriend)
.WithMany(x => x.FriendsOf)
.HasForeignKey(x => x.UserFriendId)
.OnDelete(DeleteBehavior.Restrict);
});
}
public DbSet<AppUser> Users { get; set; }
}
备注OnDelete(DeleteBehavior.Restrict)
。您必须将其设置为 DeleteBehavior.Cascade
以外的值,这是防止级联删除的默认值。
免责声明:我都是手写的。永远不要测试它。
我正在开发一个迷你社交媒体网络应用程序,我使用 ASP.NET Identity 来创建和管理用户帐户。 我想将另一个用户帐户添加为我帐户的好友。我可以成功地做到这一点,但问题是当我检查我添加的朋友的帐户时,他的朋友列表中没有更新。它是空的。
这是我的用户 class 继承自 IdentityUser,
public class AppUser : IdentityUser
{
public AppUser()
{
this.Friends = new HashSet<AppUser>();
}
public int Age { get; set; }
public string Sex { get; set; }
public string City { get; set; }
public string Education { get; set; }
public string Description { get; set; }
public string? FriendOfUserId { get; set; }
public virtual AppUser FriendOf { get; set; }
public ICollection<AppUser> Friends { get; set; }
}
我的 DbContext class,
public class ApplicationDbContext : IdentityDbContext<AppUser>
{
public ApplicationDbContext(DbContextOptions<ApplicationDbContext> options) : base(options)
{
}
protected override void OnModelCreating(ModelBuilder builder)
{
base.OnModelCreating(builder);
builder.Entity<AppUser>(x =>
{
x
.HasMany(x => x.Friends)
.WithOne(x => x.FriendOf)
.HasForeignKey(x => x.FriendOfUserId);
});
}
public DbSet<AppUser> Users { get; set; }
}
我的控制器Class添加好友的方法,
public async Task<IActionResult> AddFriend(string id)
{
var addFriend = await context.Users.Include(u => u.Friends).FirstOrDefaultAsync(u => u.Id == id);
var user = await userManager.GetUserAsync(this.User);
var u = await context.Users.Include(u => u.Friends).FirstOrDefaultAsync(u => u.Id == user.Id);
user.FriendOf = addFriend;
user.Friends.Add(addFriend);
await context.SaveChangesAsync();
return Redirect("/");
}
您将需要使用包含功能。
// What you have is fine.
var friend = context.Users.Select ( u => u == id );
// this is what needs to occur in await userManager.GetUserAsync(this.User);
// Without the include the Navigation Property will not be tracked.
var user = context.Users
.Select ( u => u == id )
.Include ( u => u.Friends );
user.Friends.Add ( friend );
context.SaveChanges ();
检查加载相关数据。 https://docs.microsoft.com/en-us/ef/core/querying/related-data
编辑:
看看这个post它是这个的副本。
编辑 2: 所以您遇到的问题是您仍在尝试将其建模为一个 table。想想这将如何在 SQL 数据库中构建。单个 table 如何在单个列中包含一个集合(Friend)?为此,我们将创建一个新的 table 来模拟 AppUsers 之间的关系。
public class Friendship
{
// Foreign Key
Int32 MeId { get; set; }
// Foreign Key
Int32 FriendId { get; set; }
// Navigation Property
AppUser Me { get; set; }
// Navigation Property
AppUser Friend { get; set; }
}
public class AppUser : IdentityUser
{
public AppUser()
{
this.Friends = new HashSet<AppUser>();
}
// Primary Key. Is this defined in IdentityUser?
public int Id { get; }
public int Age { get; set; }
public string Sex { get; set; }
public string City { get; set; }
public string Education { get; set; }
public string Description { get; set; }
// This is considered a Navigation Property
public ICollection<Friendship> Friends { get; set; }
}
protected override void OnModelCreating(ModelBuilder builder)
{
base.OnModelCreating(builder);
builder.Entity<AppUser>(x =>
{
x.HasPrimaryKey ( x => x.Id );
});
builder.Entity<Friendship>( f =>
{
f.HasKey ( f => new { f.MeId, f.FriendId } );
f
.HasOne( f => f.Me )
.WithMany ( u => u.Friends )
.HasForeignKey( f => f.MeId );
f
.HasOne( f => f.Friend )
.WithMany ( u => u.Friends )
.HasForeignKey( f => f.FriendId );
});
}
此时您应该可以查询加入 table 的友谊。
public void AddFriend ( AppUser user, AppUser friend ) {
var trackedUser = context.AppUsers
.Select ( u => u.Id == user.Id )
.Include ( u => u.Friends );
.FirstOrDefault ();
trackedUser.Friends.Add ( new Friendship () {
MeId = user.Id,
FriendId = friend.Id
});
context.SaveChanges ();
}
我认为您没有正确建模您的实体。由于一个用户可以有一个朋友列表,也可以是其他用户的朋友,我想你需要在模型中捕获后面的部分。
由于这是一个 many-to-many 关系,并且 EF Core 仍然不支持 it without declaring an entity to represent the join table,您还需要定义该实体:
public class AppUser : IdentityUser
{
public int Age { get; set; }
public string Sex { get; set; }
public string City { get; set; }
public string Education { get; set; }
public string Description { get; set; }
public ICollection<AppUserFriendship> FriendsOf { get; set; }
public ICollection<AppUserFriendship> Friends { get; set; }
}
public class AppUserFriendship
{
public string UserId { get; set; }
public AppUser User { get; set; }
public string UserFriendId { get; set; }
public AppUser UserFriend { get; set; }
}
然后你需要配置他们的关系:
public class ApplicationDbContext : IdentityDbContext<AppUser>
{
...
protected override void OnModelCreating(ModelBuilder builder)
{
base.OnModelCreating(builder);
builder.Entity<AppUserFriendship>(b =>
{
b.HasKey(x => new { x.UserId, x.UserFriendId };
b.HasOne(x => x.User)
.WithMany(x => x.Friends)
.HasForeignKey(x => x.UserId)
.OnDelete(DeleteBehavior.Restrict);
b.HasOne(x => x.UserFriend)
.WithMany(x => x.FriendsOf)
.HasForeignKey(x => x.UserFriendId)
.OnDelete(DeleteBehavior.Restrict);
});
}
public DbSet<AppUser> Users { get; set; }
}
备注OnDelete(DeleteBehavior.Restrict)
。您必须将其设置为 DeleteBehavior.Cascade
以外的值,这是防止级联删除的默认值。
免责声明:我都是手写的。永远不要测试它。