SFML: Vector2<double> 无法编译
SFML: Vector2<double> can't compile
我有无法编译的代码。如果我用 sf::Vector2f
替换 sf::Vector2<double>
,它工作正常。我试过 typedef
,但没有任何区别。
#include <SFML/Graphics.hpp>
int main() {
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!");
sf::Vertex line[] =
{
sf::Vertex(sf::Vector2<double>(10.0, 10.0)),
sf::Vertex(sf::Vector2<double>(150.0, 150.0))
};
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
{
window.close();
}
}
window.clear();
window.draw(line, 2, sf::Lines);
window.display();
}
return 0;
}
第一个错误:
test.cpp: In function ‘int main()’:
test.cpp:9:47: error: no matching function for call to ‘sf::Vertex::Vertex(sf::Vector2<double>)’
sf::Vertex
构造函数不接受双精度向量,只接受浮点向量。见 documentation.
我有无法编译的代码。如果我用 sf::Vector2f
替换 sf::Vector2<double>
,它工作正常。我试过 typedef
,但没有任何区别。
#include <SFML/Graphics.hpp>
int main() {
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!");
sf::Vertex line[] =
{
sf::Vertex(sf::Vector2<double>(10.0, 10.0)),
sf::Vertex(sf::Vector2<double>(150.0, 150.0))
};
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
{
window.close();
}
}
window.clear();
window.draw(line, 2, sf::Lines);
window.display();
}
return 0;
}
第一个错误:
test.cpp: In function ‘int main()’:
test.cpp:9:47: error: no matching function for call to ‘sf::Vertex::Vertex(sf::Vector2<double>)’
sf::Vertex
构造函数不接受双精度向量,只接受浮点向量。见 documentation.