警告 C26812:枚举类型未限定范围。比枚举更喜欢枚举 class

Warning C26812: Enum type is unscoped. Prefer enum class over enum

我很困惑为什么我会收到这个警告。我的整个代码中甚至没有枚举?

#include <SFML/Graphics.hpp>
#include <vector>

using sf::RenderWindow;
using sf::VideoMode;
using sf::Event;
using std::vector;
using sf::Vector2f;
using sf::RectangleShape;
using sf::CircleShape;
using sf::Color;
using sf::Keyboard;

int main()
{
    RenderWindow window(VideoMode(720, 640), "Shooter game w Projectiles.");
    window.setFramerateLimit(60);

    CircleShape player(50.f);
    player.setFillColor(Color::White);
    player.setPosition((window.getSize().x / 2.f) - (player.getRadius()), (window.getSize().y - player.getRadius() * 2) - 10.f);

    CircleShape bullet(5.f);
    bullet.setFillColor(Color::Red);

    vector<CircleShape> playerBullets;
    playerBullets.push_back(bullet);

    RectangleShape enemy(Vector2f(30.f, 30.f));
    enemy.setFillColor(Color::Magenta);
    enemy.setPosition(320, 200);

    vector<RectangleShape> enemies;
    enemies.push_back(enemy);

    enemy.setFillColor(Color::Blue);
    enemy.setPosition(160, 100);
    enemies.push_back(enemy);

    while (window.isOpen())
    {
        Event event;
        while (window.pollEvent(event))
        {
            if (event.type == Event::Closed)
            {
                window.close();
            }
        }

        if (Keyboard::isKeyPressed(Keyboard::Escape))
        {
            window.close();
        }

        // Update
        Vector2f playerCenter = Vector2f(player.getPosition().x + player.getRadius(), player.getPosition().y + player.getRadius());

        // Clear
        window.clear();

        // Draw
        window.draw(player);
        for (size_t i = 0; i < enemies.size(); ++i)
        {
            window.draw(enemies[i]);
        }

        for (size_t i = 0; i < playerBullets.size(); ++i)
        {
            window.draw(playerBullets[i]);
        }
        

        // Display
        window.display();
    }
}

这是我收到的警告:枚举类型 'sf::PrimitiveType' 未限定范围。更喜欢 'enum class' 而不是 'enum' (Enum.3)。
它在第 79 行警告我,这基本上是 main 函数右括号后的新行?

不幸的是,此警告来自头文件 SFML\Graphics.hpp,唯一的选择是联系 SFML 开发人员并要求他们按照评论部分中@spectras 的建议修复此警告。

我无法实施可以解决警告的解决方案。但是,最好通过将第三方头文件封装在两个 pragma 语句中来禁用来自该第三方头文件的所有警告:

#pragma warning(push, 0)
#include <SFML/Graphics.hpp>
#pragma warning(pop)

感谢@Thrasher 在评论部分为我提供 link。这里是 link:
https://blog.bytellect.com/software-development/c-cplusplus/disabling-warnings-from-legacy-and-third-party-header-files/