为什么 "LinkedBlockingQueue#put" 需要 "notFull.signal()"

Why does "LinkedBlockingQueue#put" need "notFull.signal()"

LinkedBlockingQueue in JDK 1.8的put方法源码:

public void put(E e) throws InterruptedException {
    if (e == null) throw new NullPointerException();
    // Note: convention in all put/take/etc is to preset local var
    // holding count negative to indicate failure unless set.
    int c = -1;
    Node<E> node = new Node<E>(e);
    final ReentrantLock putLock = this.putLock;
    final AtomicInteger count = this.count;
    putLock.lockInterruptibly();
    try {
        /*
         * Note that count is used in wait guard even though it is
         * not protected by lock. This works because count can
         * only decrease at this point (all other puts are shut
         * out by lock), and we (or some other waiting put) are
         * signalled if it ever changes from capacity. Similarly
         * for all other uses of count in other wait guards.
         */
        while (count.get() == capacity) {
            notFull.await();
        }
        enqueue(node);
        c = count.getAndIncrement();
        if (c + 1 < capacity)
            notFull.signal(); // Is this necessary?
    } finally {
        putLock.unlock();
    }
    if (c == 0)
        signalNotEmpty();
}

为什么当前生产者需要在 notFull.signal() 之前唤醒其他生产者,而消费者在从队列中取出元素后会这样做?有什么例子可以说明这是必要的吗?

我不确定这是否可行。

  1. 生产者 P1、P2(定时)和 P3 在 notFull.await(); 阻塞。

  2. 消费者C1消费一个元素并唤醒P1。

  3. P1 将把元素放入队列中。与此同时,C2 消耗另一个元素并唤醒 P2。由于 P1 持有 putLock,P2 必须等待。不幸的是,P2 在等待时超时。

  4. P1需要唤醒P3,否则P3会无谓地等待