JavaScript: 数组值被自动删除
JavaScript: array values are automatically getting deleted
我正在制作图像滑块/旋转木马。如果拖动它,图像将获得动力并会持续移动一段时间。问题很少,其中之一是经常出现以下错误:“glide.js:104 Uncaught TypeError: Cannot read 属性 '1' of undefined”。 JavaScript 此处应该访问数组内的值,但由于数组为空,所以出现此错误。但是,数组不应该为空,因为清空数组的代码稍后出现。 Project
var projectContainer = document.querySelector(".project-container")
var projects = document.querySelectorAll(".project")
// exProject is declared so that every project has same transalte to refer to instead of referring to their individual transalations
var exProject = projects[0]
var style = window.getComputedStyle(exProject)
exProject.currentTranslationX = (new WebKitCSSMatrix(style.webkitTransform)).m41
// after dragging, do not add force if mouse has not been moved for pauseTime milliseconds
pauseTime = 40
lastMousePositions = []
//this will set margin to 80, i thought this is better than hardcoding
elementAOffset = projects[0].offsetLeft;
elementBOffset = projects[1].offsetLeft;
elementAWidth = parseInt(getComputedStyle(projects[0]).width)
margin = (elementBOffset - (elementAOffset + elementAWidth))
//projects will teleport to other side if they hit either of the boundary
LeftSideBoundary = -(elementAWidth)
RightSideBoundary = (elementAWidth * (projects.length)) + (margin * (projects.length))
RightSidePosition = RightSideBoundary - elementAWidth;
//how often to update speed (in milliseconds)
intervalTime = 15
//how much speed is lost at every interTime milliseconds
frictionPerMilliseconds = (20 / 1000);
frictionPerMilliseconds *= intervalTime * 5;
mouseInitialPosition = 0;
mouseIsDown = false
startTime = 0;
speed = 0;
mousemoving = false
projectContainer.addEventListener("mousedown", e => {
mouseInitialPosition = e.clientX
mouseIsDown = true;
startDate = new Date();
startTime = startDate.getTime();
lastMousePositions.push(e.clientX)
speed = 0
})
projectContainer.addEventListener("mousemove", e => {
if (!mouseIsDown) return;
distanceTravelled = e.clientX - mouseInitialPosition
if (speed === 0) {
projects.forEach(project => {
project.style.transform = 'translateX(' + ((exProject.currentTranslationX) + ((distanceTravelled))) + 'px)';
shiftPosition(project, distanceTravelled)
})
}
if ((new Date()).getTime() - lastMousePositions[lastMousePositions.length - 1][1] > 50) {
lastMousePositions = []
}
pushToMousePositions(e.clientX)
})
projectContainer.addEventListener("mouseup", e => {
dragEnd(e);
})
projectContainer.addEventListener("mouseleave", e => {
dragEnd(e);
})
function dragEnd(e) {
finalPosition = e.clientX;
distanceTravelled = finalPosition - mouseInitialPosition
endDate = new Date();
endTime = endDate.getTime();
timeElapsed = (endTime - startTime) / 1000
mouseIsDown = false;
tempSpeed = distanceTravelled / timeElapsed
tempSpeed = (tempSpeed / 1000) * 15
if (tempSpeed < 0 && speed < 0) {
if (tempSpeed < speed) {
speed = tempSpeed
}
} else if (tempSpeed > 0 && speed > 0) {
if (tempSpeed > speed) {
speed = tempSpeed
}
} else {
speed = tempSpeed
}
if (lastMousePositions.length === 0) {
console.log("error gonna pop up")
}
if (endTime - (lastMousePositions[lastMousePositions.length - 1])[1] >= pauseTime) {
speed = 0
}
mouseExit(e)
intervalFunction = setInterval(move, intervalTime)
}
function mouseExit(e) {
mouseIsDown = false
lastMousePositions = []
var style = window.getComputedStyle(exProject)
exProject.currentTranslationX = (new WebKitCSSMatrix(style.webkitTransform)).m41
projects.forEach(project => {
project.style.transform = 'translateX(' + (exProject.currentTranslationX) + 'px)'
shiftPosition(project, 0)
})
}
function move() {
if (speed === 0) {
clearInterval(intervalFunction)
} else if (Math.abs(speed) <= frictionPerMilliseconds) {
style = window.getComputedStyle(exProject)
exProject.currentTranslationX = (new WebKitCSSMatrix(style.webkitTransform)).m41
projects.forEach(project => {
project.style.transform = 'translateX(' + ((exProject.currentTranslationX) + (speed)) + 'px)'
shiftPosition(project, 0)
})
speed = 0
} else {
style = window.getComputedStyle(exProject)
exProject.currentTranslationX = (new WebKitCSSMatrix(style.webkitTransform)).m41
projects.forEach(project => {
project.style.transform = 'translateX(' + ((exProject.currentTranslationX) + (speed)) + 'px)'
shiftPosition(project, 0)
})
speed < 0 ? speed += frictionPerMilliseconds : speed -= frictionPerMilliseconds;
}
}
function pushToMousePositions(positionToPush) {
if (lastMousePositions.length < 50) {
lastMousePositions.push([positionToPush, (new Date()).getTime()])
} else {
lastMousePositions.shift();
lastMousePositions.push([positionToPush, (new Date()).getTime()])
}
}
function shiftPosition(project, mouseMovement) {
//projectVisualPosition is relative to the left border of container div
projectVisualPosition = project.offsetLeft + (exProject.currentTranslationX + mouseMovement)
tempStyle = window.getComputedStyle(project)
if (projectVisualPosition < LeftSideBoundary) {
project.style.left = ((parseInt(tempStyle.left) + RightSidePosition + 350) + 'px')
}
if (projectVisualPosition > RightSidePosition) {
project.style.left = ((parseInt(tempStyle.left)) - (RightSidePosition + elementAWidth)) + 'px'
}
}
*,
*::before,
*::after {
margin: 0px;
padding: 0px;
box-sizing: border-box;
font-size: 0px;
user-select: none;
font-size: 0;
}
body {
position: relative;
}
.project-container {
font-size: 0px;
position: relative;
width: 1500px;
height: 400px;
background-color: rgb(15, 207, 224);
margin: auto;
margin-top: 60px;
white-space: nowrap;
overflow: hidden;
padding-left: 40px;
padding-right: 40px;
}
.project {
font-size: 100px;
margin: 40px;
display: inline-block;
height: 300px;
width: 350px;
background-color: red;
border: black 3px solid;
user-select: none;
position: relative;
}
<div class="project-container">
<div class="project">1</div>
<div class="project">2</div>
<div class="project">3</div>
<div class="project">4</div>
<div class="project">5</div>
<div class="project">6</div>
<div class="project">7</div>
<div class="project">8</div>
</div>
问题是这样的:
projectContainer.addEventListener("mouseleave", (e) => {
dragEnd(e);
});
您在光标离开 projectContainer 时调用 dragEnd(e)。这可能会在 lastMousePositions
数组仍为空时发生。
选项 1:不要在 mouseleave
事件中调用 dragEnd(e)
选项 2:在 dragEnd(e)
函数内,在尝试访问其元素之前检查数组是否为空:
if (lastMousePositions.length !== 0) {
if (
endTime - lastMousePositions[lastMousePositions.length - 1][1] >=
pauseTime
) {
speed = 0;
}
}
我正在制作图像滑块/旋转木马。如果拖动它,图像将获得动力并会持续移动一段时间。问题很少,其中之一是经常出现以下错误:“glide.js:104 Uncaught TypeError: Cannot read 属性 '1' of undefined”。 JavaScript 此处应该访问数组内的值,但由于数组为空,所以出现此错误。但是,数组不应该为空,因为清空数组的代码稍后出现。 Project
var projectContainer = document.querySelector(".project-container")
var projects = document.querySelectorAll(".project")
// exProject is declared so that every project has same transalte to refer to instead of referring to their individual transalations
var exProject = projects[0]
var style = window.getComputedStyle(exProject)
exProject.currentTranslationX = (new WebKitCSSMatrix(style.webkitTransform)).m41
// after dragging, do not add force if mouse has not been moved for pauseTime milliseconds
pauseTime = 40
lastMousePositions = []
//this will set margin to 80, i thought this is better than hardcoding
elementAOffset = projects[0].offsetLeft;
elementBOffset = projects[1].offsetLeft;
elementAWidth = parseInt(getComputedStyle(projects[0]).width)
margin = (elementBOffset - (elementAOffset + elementAWidth))
//projects will teleport to other side if they hit either of the boundary
LeftSideBoundary = -(elementAWidth)
RightSideBoundary = (elementAWidth * (projects.length)) + (margin * (projects.length))
RightSidePosition = RightSideBoundary - elementAWidth;
//how often to update speed (in milliseconds)
intervalTime = 15
//how much speed is lost at every interTime milliseconds
frictionPerMilliseconds = (20 / 1000);
frictionPerMilliseconds *= intervalTime * 5;
mouseInitialPosition = 0;
mouseIsDown = false
startTime = 0;
speed = 0;
mousemoving = false
projectContainer.addEventListener("mousedown", e => {
mouseInitialPosition = e.clientX
mouseIsDown = true;
startDate = new Date();
startTime = startDate.getTime();
lastMousePositions.push(e.clientX)
speed = 0
})
projectContainer.addEventListener("mousemove", e => {
if (!mouseIsDown) return;
distanceTravelled = e.clientX - mouseInitialPosition
if (speed === 0) {
projects.forEach(project => {
project.style.transform = 'translateX(' + ((exProject.currentTranslationX) + ((distanceTravelled))) + 'px)';
shiftPosition(project, distanceTravelled)
})
}
if ((new Date()).getTime() - lastMousePositions[lastMousePositions.length - 1][1] > 50) {
lastMousePositions = []
}
pushToMousePositions(e.clientX)
})
projectContainer.addEventListener("mouseup", e => {
dragEnd(e);
})
projectContainer.addEventListener("mouseleave", e => {
dragEnd(e);
})
function dragEnd(e) {
finalPosition = e.clientX;
distanceTravelled = finalPosition - mouseInitialPosition
endDate = new Date();
endTime = endDate.getTime();
timeElapsed = (endTime - startTime) / 1000
mouseIsDown = false;
tempSpeed = distanceTravelled / timeElapsed
tempSpeed = (tempSpeed / 1000) * 15
if (tempSpeed < 0 && speed < 0) {
if (tempSpeed < speed) {
speed = tempSpeed
}
} else if (tempSpeed > 0 && speed > 0) {
if (tempSpeed > speed) {
speed = tempSpeed
}
} else {
speed = tempSpeed
}
if (lastMousePositions.length === 0) {
console.log("error gonna pop up")
}
if (endTime - (lastMousePositions[lastMousePositions.length - 1])[1] >= pauseTime) {
speed = 0
}
mouseExit(e)
intervalFunction = setInterval(move, intervalTime)
}
function mouseExit(e) {
mouseIsDown = false
lastMousePositions = []
var style = window.getComputedStyle(exProject)
exProject.currentTranslationX = (new WebKitCSSMatrix(style.webkitTransform)).m41
projects.forEach(project => {
project.style.transform = 'translateX(' + (exProject.currentTranslationX) + 'px)'
shiftPosition(project, 0)
})
}
function move() {
if (speed === 0) {
clearInterval(intervalFunction)
} else if (Math.abs(speed) <= frictionPerMilliseconds) {
style = window.getComputedStyle(exProject)
exProject.currentTranslationX = (new WebKitCSSMatrix(style.webkitTransform)).m41
projects.forEach(project => {
project.style.transform = 'translateX(' + ((exProject.currentTranslationX) + (speed)) + 'px)'
shiftPosition(project, 0)
})
speed = 0
} else {
style = window.getComputedStyle(exProject)
exProject.currentTranslationX = (new WebKitCSSMatrix(style.webkitTransform)).m41
projects.forEach(project => {
project.style.transform = 'translateX(' + ((exProject.currentTranslationX) + (speed)) + 'px)'
shiftPosition(project, 0)
})
speed < 0 ? speed += frictionPerMilliseconds : speed -= frictionPerMilliseconds;
}
}
function pushToMousePositions(positionToPush) {
if (lastMousePositions.length < 50) {
lastMousePositions.push([positionToPush, (new Date()).getTime()])
} else {
lastMousePositions.shift();
lastMousePositions.push([positionToPush, (new Date()).getTime()])
}
}
function shiftPosition(project, mouseMovement) {
//projectVisualPosition is relative to the left border of container div
projectVisualPosition = project.offsetLeft + (exProject.currentTranslationX + mouseMovement)
tempStyle = window.getComputedStyle(project)
if (projectVisualPosition < LeftSideBoundary) {
project.style.left = ((parseInt(tempStyle.left) + RightSidePosition + 350) + 'px')
}
if (projectVisualPosition > RightSidePosition) {
project.style.left = ((parseInt(tempStyle.left)) - (RightSidePosition + elementAWidth)) + 'px'
}
}
*,
*::before,
*::after {
margin: 0px;
padding: 0px;
box-sizing: border-box;
font-size: 0px;
user-select: none;
font-size: 0;
}
body {
position: relative;
}
.project-container {
font-size: 0px;
position: relative;
width: 1500px;
height: 400px;
background-color: rgb(15, 207, 224);
margin: auto;
margin-top: 60px;
white-space: nowrap;
overflow: hidden;
padding-left: 40px;
padding-right: 40px;
}
.project {
font-size: 100px;
margin: 40px;
display: inline-block;
height: 300px;
width: 350px;
background-color: red;
border: black 3px solid;
user-select: none;
position: relative;
}
<div class="project-container">
<div class="project">1</div>
<div class="project">2</div>
<div class="project">3</div>
<div class="project">4</div>
<div class="project">5</div>
<div class="project">6</div>
<div class="project">7</div>
<div class="project">8</div>
</div>
问题是这样的:
projectContainer.addEventListener("mouseleave", (e) => {
dragEnd(e);
});
您在光标离开 projectContainer 时调用 dragEnd(e)。这可能会在 lastMousePositions
数组仍为空时发生。
选项 1:不要在 mouseleave
事件中调用 dragEnd(e)
选项 2:在 dragEnd(e)
函数内,在尝试访问其元素之前检查数组是否为空:
if (lastMousePositions.length !== 0) {
if (
endTime - lastMousePositions[lastMousePositions.length - 1][1] >=
pauseTime
) {
speed = 0;
}
}