有没有办法从 wxPython 中的事件中获取按钮或菜单项对象?
Is there a way to get the button or menu item object from the event in wxPython?
我想做的是将单个功能绑定到多个按钮或菜单项,并让该功能根据选择的菜单项做出决定。例如:
import wx
class TinkerFrame( wx.Frame ):
def __init__(self):
super().__init__(parent=None, title='Sandbox')
self.panel = wx.Panel(self)
self.sizer = wx.BoxSizer(wx.HORIZONTAL)
self.buttons = {}
self.buttons['one'] = wx.Button(self.panel, label='Button 1')
self.buttons['one'].Bind( wx.EVT_BUTTON, self.buttonPressed)
self.buttons['two'] = wx.Button(self.panel, label='Button 2')
self.buttons['two'].Bind( wx.EVT_BUTTON, self.buttonPressed)
self.buttons['three'] = wx.Button(self.panel, label='Button 3' )
self.buttons['three'].Bind( wx.EVT_BUTTON, self.buttonPressed)
for thisbutton in self.buttons:
self.sizer.Add( self.buttons[thisbutton], 0, wx.ALL | wx.CENTER, 5 )
self.panel.SetSizer(self.sizer)
self.Show()
def buttonPressed(self, event):
thebuttonpressed = False # <---- THIS IS WHAT I'M LOOKING FOR
if thebuttonpressed == self.buttons['one']:
print( 'You pressed button 1' )
elif thebuttonpressed == self.buttons['two']:
print( 'You pressed button 2' )
elif thebuttonpressed == self.buttons['three']:
print( 'You pressed button 3' )
else:
print( 'I cannot figure out which button you pressed.' )
if __name__ == '__main__':
app = wx.App()
frame = TinkerFrame()
app.MainLoop()
有办法吗?我似乎无法从事件本身提取任何信息,但我显然不知道我在做什么,所以我希望它在某处。
更新:将行更改为:
thebuttonpressed = event.getEventObect()
结果:
AttributeError: 'CommandEvent' object has no attribute 'getEventObject'
解决方案
thebuttonpressed = event.GetEventObject()
它也 如果您包括 j...
会有帮助
可以使用wx.Event.GetEventObject()
,注意方法名中的大写G
。
我想做的是将单个功能绑定到多个按钮或菜单项,并让该功能根据选择的菜单项做出决定。例如:
import wx
class TinkerFrame( wx.Frame ):
def __init__(self):
super().__init__(parent=None, title='Sandbox')
self.panel = wx.Panel(self)
self.sizer = wx.BoxSizer(wx.HORIZONTAL)
self.buttons = {}
self.buttons['one'] = wx.Button(self.panel, label='Button 1')
self.buttons['one'].Bind( wx.EVT_BUTTON, self.buttonPressed)
self.buttons['two'] = wx.Button(self.panel, label='Button 2')
self.buttons['two'].Bind( wx.EVT_BUTTON, self.buttonPressed)
self.buttons['three'] = wx.Button(self.panel, label='Button 3' )
self.buttons['three'].Bind( wx.EVT_BUTTON, self.buttonPressed)
for thisbutton in self.buttons:
self.sizer.Add( self.buttons[thisbutton], 0, wx.ALL | wx.CENTER, 5 )
self.panel.SetSizer(self.sizer)
self.Show()
def buttonPressed(self, event):
thebuttonpressed = False # <---- THIS IS WHAT I'M LOOKING FOR
if thebuttonpressed == self.buttons['one']:
print( 'You pressed button 1' )
elif thebuttonpressed == self.buttons['two']:
print( 'You pressed button 2' )
elif thebuttonpressed == self.buttons['three']:
print( 'You pressed button 3' )
else:
print( 'I cannot figure out which button you pressed.' )
if __name__ == '__main__':
app = wx.App()
frame = TinkerFrame()
app.MainLoop()
有办法吗?我似乎无法从事件本身提取任何信息,但我显然不知道我在做什么,所以我希望它在某处。
更新:将行更改为:
thebuttonpressed = event.getEventObect()
结果:
AttributeError: 'CommandEvent' object has no attribute 'getEventObject'
解决方案
thebuttonpressed = event.GetEventObject()
它也 如果您包括 j...
会有帮助可以使用wx.Event.GetEventObject()
,注意方法名中的大写G
。