无法解决我的 TCP 服务器代码中的这个错误

Cannot solve this error in my TCP server code

所以,我试图编写这个简单的 TCP 服务器,但我遇到了这个错误

error: 'inet_ntop' was not declared in this scope; did you mean 'inet_ntoa'

我知道我必须使用 ntop 而不是 ntoa。但我找不到如何摆脱这个错误。我到处搜索,找不到任何东西。我希望有一个人可以帮助我。我的代码如下。

#define _WIN32_WINNT 0x501


#include <iostream>
#include <WS2tcpip.h>

#pragma comment (lib, "ws2_32.lib")

using namespace std;

int main(void){

    //initialize winsock
    WSADATA WSData;
    WORD ver = MAKEWORD(2, 2);

    int WSOK = WSAStartup(ver, &WSData);
    if (WSOK != 0){
        cerr << "Can't initialize winsock! Quitting" << endl;
        return 0;
    }

    //create a socket
    SOCKET listening = socket(AF_INET, SOCK_STREAM, 0);
    if (listening == INVALID_SOCKET)
    {
        cerr << "Can't create a socket! Quitting" << endl;
        return 0;
    }
    
    // bind the socket to an ip adress an port to a socket
    sockaddr_in hint;
    hint.sin_family = AF_INET;
    hint.sin_port = htons(54000);
    hint.sin_addr.S_un.S_addr = INADDR_ANY; // could also use inet_pton...

    bind(listening, (sockaddr*)&hint, sizeof(hint));

    //tell winsock the socket is for listening
    listen(listening, SOMAXCONN);


    //wait for connection

    sockaddr_in client;
    int clientSize = sizeof(client);

    SOCKET clientSocket = accept(listening, (sockaddr*)&client, &clientSize);

    char host[NI_MAXHOST]; // client's remote name
    char service[NI_MAXSERV]; // Service (i.e port) the client is connected on

    ZeroMemory(host, NI_MAXHOST);
    ZeroMemory(service, NI_MAXSERV);

    if (getnameinfo((sockaddr*)&client, sizeof(client), host, NI_MAXHOST, service, NI_MAXSERV, 0) == 0)
    {
        cout << host << "connected on port" << service << endl;
    }
    else
    {
        inet_ntop(AF_INET, &client.sin_addr), host, NI_MAXHOST);
        cout << host << "connecte on port" <<
            ntohs(client.sin_port) << endl;
    }
    

    //close listening socket
    closesocket(listening);

    //while loop: accept and echo message bac to client
    char buf[4096];

    while (true)
    {
        ZeroMemory(buf, 4096);

        //wait for client send data
        int bytesReceived = recv(clientSocket, buf, 4096, 0);
        if (bytesReceived == SOCKET_ERROR)
        {
            cerr << "Error in recv(). Quitting" << endl;
            break;
        }
        if (bytesReceived == 0)
        {
            cout << "Client disconnected " << endl;
            break;
        }

        //echo message back to client
        send(clientSocket, buf, bytesReceived + 1, 0);

    }
    
    //close socket
    closesocket(clientSocket);

    // cleanup winsock
    WSACleanup();

}

inet_ntop() 在运行时需要 Windows Vista 及更高版本,但您将 _WIN32_WINNT 设置为 0x501,代表 Windows XP,因此声明<w32tcpip.h> 中的 inet_ntop() 在 compile-time 时被禁用,以防止程序在运行时无法启动。

您需要将 _WIN32_WINNT 至少设置为 0x600,而不是启用 inet_ntop()


但是,即使您解决了该问题,您的代码仍然无法编译,因为您在调用 inet_ntop() 时存在语法错误 - 第二个参数中的括号不平衡。您缺少 ( 或错误的 ),具体取决于您尝试使用以下哪种语法:

inet_ntop(AF_INET, &(client.sin_addr), host, NI_MAXHOST);

inet inet_ntop(AF_INET, &client.sin_addr, host, NI_MAXHOST);


您还有其他逻辑错误,这些错误在运行时才会出现。您没有对 bind()listen()send() 进行任何错误处理。 send() 上也有潜在的缓冲区溢出。