从 Xcode 12 CarPlay 模拟器启动时,CarPlay 停车应用程序崩溃
CarPlay parking app crashed when launching from Xcode 12 CarPlay simulator
我们正在为 CarPlay 扩展我们的 Xamarin.iOS 应用程序(通过 Xamarin.Forms)。打开 CarPlay 模拟器时,应用程序显示在 CarPlay 屏幕上,但从 CarPlay 模拟器启动时崩溃。
下面是Info.plist场景配置:
<key>UIApplicationSceneManifest</key>
<dict>
<key>UISceneConfigurations</key>
<dict>
<key>CPTemplateApplicationSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>CPTemplateApplicationScene</string>
<key>UISceneConfigurationName</key>
<string>ParkingPlus-Car</string>
<key>UISceneDelegateClassName</key>
<string>ParkingPlus.AppSceneDelegateImp</string>
</dict>
</array>
</dict>
</dict>
“ParkingPlus”是应用程序包名称!
classAppSceneDelegateImp(在iOS项目的根文件夹下
public class AppSceneDelegateImp : UIResponder, ICPTemplateApplicationSceneDelegate
{
private CPInterfaceController _interfaceController;
public async void DidConnect(CPTemplateApplicationScene templateApplicationScene, CPInterfaceController interfaceController)
{
_interfaceController = interfaceController;
.....
}
public void DidDisconnect(CPTemplateApplicationScene templateApplicationScene, CPInterfaceController interfaceController)
{
_interfaceController.Dispose();
_interfaceController = null;
}
}
当我如下覆盖 AppDelegate.GetConfiguration 时
public override UISceneConfiguration GetConfiguration(UIApplication application, UISceneSession connectingSceneSession, UISceneConnectionOptions options)
{
...
}
当点击CarPlay上的应用程序图标时,将调用该方法。但是当我检查connectingSceneSession时,我发现变量成员内部有一些异常。
“CPTemplateApplicationSceneSessionRoleApplication 在此平台上没有关联的枚举值”。
Screenshot for connectingSceneSession inspection
如果继续,应用程序将抛出异常,提示 SceneDelegate 未正确加载:
Exception
我的环境:
Visual studio 对于 mac 版本 8.7.8
Xamarin.iOS 14.0.0
Xcode12.0
似乎 Xamarin.ios 14 在绑定 iOS 库时丢失了一些东西。任何人都有类似的问题。我做错了什么或者有没有其他方法可以通过 Xcode/swift 实现 CarPlay 部件功能,同时将移动应用程序保留在 Xamarin.Forms/Xamarin.iOS?
感谢任何意见或帮助。
在 Xamarin.ios 团队的帮助下,以下是此问题的完整解决方案:
https://github.com/xamarin/xamarin-macios/issues/9749
- AppDelegate创建场景配置两种情况(CarPlay和phone)
[DllImport("/usr/lib/libobjc.dylib", EntryPoint = "objc_msgSend")]
public extern static IntPtr IntPtr_objc_msgSend_IntPtr_IntPtr(IntPtr receiver, IntPtr selector, IntPtr arg1, IntPtr arg2);
public static UISceneConfiguration Create(string? name, NSString sessionRole)
{
global::UIKit.UIApplication.EnsureUIThread();
var nsname = NSString.CreateNative(name);
UISceneConfiguration sceneConfig;
sceneConfig = Runtime.GetNSObject<UISceneConfiguration>(IntPtr_objc_msgSend_IntPtr_IntPtr(Class.GetHandle("UISceneConfiguration"), Selector.GetHandle("configurationWithName:sessionRole:"), nsname, sessionRole.Handle));
NSString.ReleaseNative(nsname);
//Because only the CarPlay scene will be here to create a scene configuration
//We need manually assign the CarPlay scene delegate here!
sceneConfig.DelegateType = typeof(AppCarSceneDelegateImp);
return sceneConfig!;
}
[Export("application:configurationForConnectingSceneSession:options:")]
public UISceneConfiguration GetConfiguration(UIApplication application, UISceneSession connectingSceneSession, UISceneConnectionOptions options)
{
UIWindowSceneSessionRole sessionRole;
bool isCarPlaySceneSession = false;
try
{
//When the connecting scene is a CarPlay scene, an expected exception will be thrown
//Under this moment from Xamarin.iOS.
sessionRole = connectingSceneSession.Role;
}
catch (NotSupportedException ex)
{
if (!string.IsNullOrEmpty(ex.Message) &&
ex.Message.Contains("CPTemplateApplicationSceneSessionRoleApplication"))
{
isCarPlaySceneSession = true;
}
}
if (isCarPlaySceneSession && UIDevice.CurrentDevice.CheckSystemVersion(14,0))
{
return Create("Car", CarPlay.CPTemplateApplicationScene.SessionRoleApplication);
}
else
{
//If it is phone scene, we need the regular UIWindow scene
UISceneConfiguration phoneScene = new UISceneConfiguration("Phone", UIWindowSceneSessionRole.Application);
//And assign the scene delegate here.
phoneScene.DelegateType = typeof(AppWindowSceneDelegateImp);
return phoneScene;
}
}
- 创建一个 UIWindowScene 委托来处理常规移动场景window
public class AppWindowSceneDelegateImp : UISceneDelegate
{
public override void WillConnect(UIScene scene, UISceneSession session, UISceneConnectionOptions connectionOptions)
{
var windowScene = scene as UIWindowScene;
if (windowScene != null)
{
//Assign the Xamarin.iOS app window to this scene
UIApplication.SharedApplication.KeyWindow.WindowScene = windowScene;
UIApplication.SharedApplication.KeyWindow.MakeKeyAndVisible();
}
}
}
我们正在为 CarPlay 扩展我们的 Xamarin.iOS 应用程序(通过 Xamarin.Forms)。打开 CarPlay 模拟器时,应用程序显示在 CarPlay 屏幕上,但从 CarPlay 模拟器启动时崩溃。
下面是Info.plist场景配置:
<key>UIApplicationSceneManifest</key>
<dict>
<key>UISceneConfigurations</key>
<dict>
<key>CPTemplateApplicationSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>CPTemplateApplicationScene</string>
<key>UISceneConfigurationName</key>
<string>ParkingPlus-Car</string>
<key>UISceneDelegateClassName</key>
<string>ParkingPlus.AppSceneDelegateImp</string>
</dict>
</array>
</dict>
</dict>
“ParkingPlus”是应用程序包名称!
classAppSceneDelegateImp(在iOS项目的根文件夹下
public class AppSceneDelegateImp : UIResponder, ICPTemplateApplicationSceneDelegate
{
private CPInterfaceController _interfaceController;
public async void DidConnect(CPTemplateApplicationScene templateApplicationScene, CPInterfaceController interfaceController)
{
_interfaceController = interfaceController;
.....
}
public void DidDisconnect(CPTemplateApplicationScene templateApplicationScene, CPInterfaceController interfaceController)
{
_interfaceController.Dispose();
_interfaceController = null;
}
}
当我如下覆盖 AppDelegate.GetConfiguration 时
public override UISceneConfiguration GetConfiguration(UIApplication application, UISceneSession connectingSceneSession, UISceneConnectionOptions options)
{
...
}
当点击CarPlay上的应用程序图标时,将调用该方法。但是当我检查connectingSceneSession时,我发现变量成员内部有一些异常。 “CPTemplateApplicationSceneSessionRoleApplication 在此平台上没有关联的枚举值”。
Screenshot for connectingSceneSession inspection
如果继续,应用程序将抛出异常,提示 SceneDelegate 未正确加载: Exception
我的环境: Visual studio 对于 mac 版本 8.7.8 Xamarin.iOS 14.0.0 Xcode12.0
似乎 Xamarin.ios 14 在绑定 iOS 库时丢失了一些东西。任何人都有类似的问题。我做错了什么或者有没有其他方法可以通过 Xcode/swift 实现 CarPlay 部件功能,同时将移动应用程序保留在 Xamarin.Forms/Xamarin.iOS?
感谢任何意见或帮助。
在 Xamarin.ios 团队的帮助下,以下是此问题的完整解决方案: https://github.com/xamarin/xamarin-macios/issues/9749
- AppDelegate创建场景配置两种情况(CarPlay和phone)
[DllImport("/usr/lib/libobjc.dylib", EntryPoint = "objc_msgSend")]
public extern static IntPtr IntPtr_objc_msgSend_IntPtr_IntPtr(IntPtr receiver, IntPtr selector, IntPtr arg1, IntPtr arg2);
public static UISceneConfiguration Create(string? name, NSString sessionRole)
{
global::UIKit.UIApplication.EnsureUIThread();
var nsname = NSString.CreateNative(name);
UISceneConfiguration sceneConfig;
sceneConfig = Runtime.GetNSObject<UISceneConfiguration>(IntPtr_objc_msgSend_IntPtr_IntPtr(Class.GetHandle("UISceneConfiguration"), Selector.GetHandle("configurationWithName:sessionRole:"), nsname, sessionRole.Handle));
NSString.ReleaseNative(nsname);
//Because only the CarPlay scene will be here to create a scene configuration
//We need manually assign the CarPlay scene delegate here!
sceneConfig.DelegateType = typeof(AppCarSceneDelegateImp);
return sceneConfig!;
}
[Export("application:configurationForConnectingSceneSession:options:")]
public UISceneConfiguration GetConfiguration(UIApplication application, UISceneSession connectingSceneSession, UISceneConnectionOptions options)
{
UIWindowSceneSessionRole sessionRole;
bool isCarPlaySceneSession = false;
try
{
//When the connecting scene is a CarPlay scene, an expected exception will be thrown
//Under this moment from Xamarin.iOS.
sessionRole = connectingSceneSession.Role;
}
catch (NotSupportedException ex)
{
if (!string.IsNullOrEmpty(ex.Message) &&
ex.Message.Contains("CPTemplateApplicationSceneSessionRoleApplication"))
{
isCarPlaySceneSession = true;
}
}
if (isCarPlaySceneSession && UIDevice.CurrentDevice.CheckSystemVersion(14,0))
{
return Create("Car", CarPlay.CPTemplateApplicationScene.SessionRoleApplication);
}
else
{
//If it is phone scene, we need the regular UIWindow scene
UISceneConfiguration phoneScene = new UISceneConfiguration("Phone", UIWindowSceneSessionRole.Application);
//And assign the scene delegate here.
phoneScene.DelegateType = typeof(AppWindowSceneDelegateImp);
return phoneScene;
}
}
- 创建一个 UIWindowScene 委托来处理常规移动场景window
public class AppWindowSceneDelegateImp : UISceneDelegate
{
public override void WillConnect(UIScene scene, UISceneSession session, UISceneConnectionOptions connectionOptions)
{
var windowScene = scene as UIWindowScene;
if (windowScene != null)
{
//Assign the Xamarin.iOS app window to this scene
UIApplication.SharedApplication.KeyWindow.WindowScene = windowScene;
UIApplication.SharedApplication.KeyWindow.MakeKeyAndVisible();
}
}
}