OnRestoreInstanceState 在 Xamarin 中遇到问题
OnRestoreInstanceState got a problem in Xamarin
我正在开发一个闹钟应用程序,我的布局恰好包含一个 TimePicker 视图,用于设置用户希望提醒某事的时间。当 Activity 被发送到后台时,我似乎对用于保存值的方法有疑问。编译器中的代码是干净的,没有错误,但是当我在智能手机上调试它时,我将应用程序发送到后台,然后当恢复它时,TimePicker 当前时间不会被这两种方法修改......你的时间和贡献是非常感谢
class SecondActivity : AppCompatActivity
{
TimePicker timePicker2;
int x=2;
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
//Timepicker definition
timepicker1=this.FindViewById<TimePicker>(Resource.Id.timepicker1);
//Setting the default selected time of the Timepicker via OnCreate
timepicker1.CurrentHour=Java.Lang.Integer.ValueOf(x);
}
//This method supposedly overrides another method called OnSavedInstanceState and allows programmer to save values to it
protected override void OnSaveInstanceState(Bundle savedInstanceState)
{
int y;
y = 2;
//Saving my value to Bundle savedInstanceState
savedInstanceState.PutInt("value",y);
//This super is being called but i dont know what it does
base.OnSaveInstanceState(savedInstanceState);
}
//This method is supposed to remember all the values user saved before the Activity went into OnPause()
//Changed this from public to protected because i figured onsavedInstanceState has its parameters protected so unless its an inheritance, access to its members is forbidden
protected override void OnRestoreInstanceState(Bundle savedInstanceState)
{
base.OnRestoreInstanceState(savedInstanceState);
//Restore the time value from the SavedInstance state
int c = savedInstanceState.GetInt("value");
//Assign the value to The Timepicker
timePicker2.CurrentHour=(Java.Lang.Integer.ValueOf(c));
}
}````
What am i doing wrong? An additional alert dialog code to detect when activity goes into Onpause and OnRestore will greatly be appreciated
I seem to have a problem with the methods applied in saving values when the Activity is being sent to the background.
你可以用这个Activity.OnRestoreInstanceState Method检查一下就知道:
This method is called after OnStart()
when the activity is being re-initialized from a previously saved state, given here in savedInstanceState
.
该方法在后台返回时不会被调用,只有在re-initialized后才会被调用。比如Recreate()
方法会调用它。
所以这里在进入后台的时候,OnSaveInstanceState
的方法是有效的。但是,OnRestoreInstanceState
不会被调用。
现在如果你想存储一些数据并恢复背景和前景之间的视图,你可以使用 SharedPreferences
in OnResume()
和 OnPause()
of Activity.
例如代码如下:
protected override void OnResume()
{
base.OnResume();
ISharedPreferences prefs = PreferenceManager.GetDefaultSharedPreferences(this);
int value = prefs.GetInt("value", 0);
timePicker1.CurrentHour = (Java.Lang.Integer.ValueOf(value));
}
protected override void OnPause()
{
base.OnPause();
ISharedPreferences prefs = PreferenceManager.GetDefaultSharedPreferences(this);
ISharedPreferencesEditor editor = prefs.Edit();
int y;
y = 2;
editor.PutInt("value", y);
editor.Apply();
}
那么效果会显示:
我正在开发一个闹钟应用程序,我的布局恰好包含一个 TimePicker 视图,用于设置用户希望提醒某事的时间。当 Activity 被发送到后台时,我似乎对用于保存值的方法有疑问。编译器中的代码是干净的,没有错误,但是当我在智能手机上调试它时,我将应用程序发送到后台,然后当恢复它时,TimePicker 当前时间不会被这两种方法修改......你的时间和贡献是非常感谢
class SecondActivity : AppCompatActivity
{
TimePicker timePicker2;
int x=2;
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
//Timepicker definition
timepicker1=this.FindViewById<TimePicker>(Resource.Id.timepicker1);
//Setting the default selected time of the Timepicker via OnCreate
timepicker1.CurrentHour=Java.Lang.Integer.ValueOf(x);
}
//This method supposedly overrides another method called OnSavedInstanceState and allows programmer to save values to it
protected override void OnSaveInstanceState(Bundle savedInstanceState)
{
int y;
y = 2;
//Saving my value to Bundle savedInstanceState
savedInstanceState.PutInt("value",y);
//This super is being called but i dont know what it does
base.OnSaveInstanceState(savedInstanceState);
}
//This method is supposed to remember all the values user saved before the Activity went into OnPause()
//Changed this from public to protected because i figured onsavedInstanceState has its parameters protected so unless its an inheritance, access to its members is forbidden
protected override void OnRestoreInstanceState(Bundle savedInstanceState)
{
base.OnRestoreInstanceState(savedInstanceState);
//Restore the time value from the SavedInstance state
int c = savedInstanceState.GetInt("value");
//Assign the value to The Timepicker
timePicker2.CurrentHour=(Java.Lang.Integer.ValueOf(c));
}
}````
What am i doing wrong? An additional alert dialog code to detect when activity goes into Onpause and OnRestore will greatly be appreciated
I seem to have a problem with the methods applied in saving values when the Activity is being sent to the background.
你可以用这个Activity.OnRestoreInstanceState Method检查一下就知道:
This method is called after
OnStart()
when the activity is being re-initialized from a previously saved state, given here insavedInstanceState
.
该方法在后台返回时不会被调用,只有在re-initialized后才会被调用。比如Recreate()
方法会调用它。
所以这里在进入后台的时候,OnSaveInstanceState
的方法是有效的。但是,OnRestoreInstanceState
不会被调用。
现在如果你想存储一些数据并恢复背景和前景之间的视图,你可以使用 SharedPreferences
in OnResume()
和 OnPause()
of Activity.
例如代码如下:
protected override void OnResume()
{
base.OnResume();
ISharedPreferences prefs = PreferenceManager.GetDefaultSharedPreferences(this);
int value = prefs.GetInt("value", 0);
timePicker1.CurrentHour = (Java.Lang.Integer.ValueOf(value));
}
protected override void OnPause()
{
base.OnPause();
ISharedPreferences prefs = PreferenceManager.GetDefaultSharedPreferences(this);
ISharedPreferencesEditor editor = prefs.Edit();
int y;
y = 2;
editor.PutInt("value", y);
editor.Apply();
}
那么效果会显示: