在 Xamarin 中播放一分钟铃声 Android
Play Ringtone for One minute in Xamarin Android
我的闹钟项目几乎完成,我有代码每秒比较当前时间和目标时间,看看是否为真,并在闹钟成熟时播放铃声。我的问题是我似乎无法在指定的时间段内播放铃声然后停止
这是我的源文件...
class SecondActivity : AppCompatActivity{
//System Timer defintion with interval of one second in class
System.Timers.Timer _stopringtone = new System.Timers.Timer(1000);
protected override void OnCreate(Bundle savedInstanceState){
//Defining path for Ringtone's default uri
path = RingtoneManager.GetDefaultUri(RingtoneType.Ringtone);
//Ringtone instance
r = RingtoneManager.GetRingtone(Application.Context, path);
//Timer elpase event handler
_stopringtone.Elapsed += _stopringtone_Elapsed;
//Timer disabled by default will be enabled by alarm maturity event
_stopringtone.Enabled = false;
}
//This event checks every second if the two time variables are equal and plays a ringtone alongside a vibration pattern
private void OnTimedEvent(object sender, System.Timers.ElapsedEventArgs e)
{
RunOnUiThread(() =>
{
//Code to check current time and target time defined here
//Logic to compare the two variables
if (span == span1){
//Event Elapse method returns true so alarm time has matured, play some music and vibration
//Vibration definition
Vibrator vibrator = (Vibrator)GetSystemService(Context.VibratorService);
//Vibration pattern definition
long[] pattern = { 0, 2000, 2000 };
//Play vibration
vibrator.Vibrate(pattern,0);
//Play Ringtone Uri,This is where I need code to play the ringtone for interval 60 seconds
r.Play();
//Alarm matured so enable timer to count down 20 seconds and shut off music
_stopringtone.Enabled = true;
}
}
//CountDown Logic method
private void _stopringtone_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
RunOnUiThread(() =>
{
int a = 0;
int b = a++;
if (b == 10)
{
r.Stop();
}
});
}
}
铃声一直播放,我需要一些代码来登记和管理播放时间,谢谢。现在可以使用了...
您可以使用 TimerTask
和 Timer
来安排指定的时间段做某事。
例如,每秒创建一个 TimerTask 来计数并停止计时器任务,直到 60 秒。
class MyTask : TimerTask
{
Timer mTimer;
Ringtone ringtone;
MainActivity mainActivity;
public MyTask(Timer timer, Ringtone r, MainActivity mainActivity)
{
this.mTimer = timer;
this.ringtone = r;
this.mainActivity = mainActivity;
}
int i;
public override void Run()
{
if (i < 60)
{
i++;
}
else
{
mTimer.Cancel();
ringtone.Stop();
mainActivity.StartActivity(typeof(NextActivity));
}
}
}
那么在Activity.cs中,我们可以在方法中调用Ringtone.Play()
,比如按钮点击的方法:
private void Button_Click(object sender, EventArgs e)
{
Timer timer = new Timer();
timer.Schedule(new MyTask(timer,r,this), 0, 1000);
r.Play();
}
我的闹钟项目几乎完成,我有代码每秒比较当前时间和目标时间,看看是否为真,并在闹钟成熟时播放铃声。我的问题是我似乎无法在指定的时间段内播放铃声然后停止 这是我的源文件...
class SecondActivity : AppCompatActivity{
//System Timer defintion with interval of one second in class
System.Timers.Timer _stopringtone = new System.Timers.Timer(1000);
protected override void OnCreate(Bundle savedInstanceState){
//Defining path for Ringtone's default uri
path = RingtoneManager.GetDefaultUri(RingtoneType.Ringtone);
//Ringtone instance
r = RingtoneManager.GetRingtone(Application.Context, path);
//Timer elpase event handler
_stopringtone.Elapsed += _stopringtone_Elapsed;
//Timer disabled by default will be enabled by alarm maturity event
_stopringtone.Enabled = false;
}
//This event checks every second if the two time variables are equal and plays a ringtone alongside a vibration pattern
private void OnTimedEvent(object sender, System.Timers.ElapsedEventArgs e)
{
RunOnUiThread(() =>
{
//Code to check current time and target time defined here
//Logic to compare the two variables
if (span == span1){
//Event Elapse method returns true so alarm time has matured, play some music and vibration
//Vibration definition
Vibrator vibrator = (Vibrator)GetSystemService(Context.VibratorService);
//Vibration pattern definition
long[] pattern = { 0, 2000, 2000 };
//Play vibration
vibrator.Vibrate(pattern,0);
//Play Ringtone Uri,This is where I need code to play the ringtone for interval 60 seconds
r.Play();
//Alarm matured so enable timer to count down 20 seconds and shut off music
_stopringtone.Enabled = true;
}
}
//CountDown Logic method
private void _stopringtone_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
RunOnUiThread(() =>
{
int a = 0;
int b = a++;
if (b == 10)
{
r.Stop();
}
});
}
}
铃声一直播放,我需要一些代码来登记和管理播放时间,谢谢。现在可以使用了...
您可以使用 TimerTask
和 Timer
来安排指定的时间段做某事。
例如,每秒创建一个 TimerTask 来计数并停止计时器任务,直到 60 秒。
class MyTask : TimerTask
{
Timer mTimer;
Ringtone ringtone;
MainActivity mainActivity;
public MyTask(Timer timer, Ringtone r, MainActivity mainActivity)
{
this.mTimer = timer;
this.ringtone = r;
this.mainActivity = mainActivity;
}
int i;
public override void Run()
{
if (i < 60)
{
i++;
}
else
{
mTimer.Cancel();
ringtone.Stop();
mainActivity.StartActivity(typeof(NextActivity));
}
}
}
那么在Activity.cs中,我们可以在方法中调用Ringtone.Play()
,比如按钮点击的方法:
private void Button_Click(object sender, EventArgs e)
{
Timer timer = new Timer();
timer.Schedule(new MyTask(timer,r,this), 0, 1000);
r.Play();
}