如何在C++中将二进制文件转换成wav文件

How to convert binary into a wav file in c++

我正在做一个项目,我需要用 c++ 从麦克风获取输入,并创建一个 wav 文件来存储录制的麦克风。现在,我做了一个简单的函数,它只从麦克风读取数据,并将其转储到一个 bin 文件中。我可以大胆地打开它并听到我说的话,但我希望通过我的程序将它转换为声音,让我们说一个函数。无论如何我可以创建一个将二进制文件转换为 wav 格式的函数吗?不一定非得是wav,可以是mp3等任何流行的声音格式。这是我获取声音的函数 --

#pragma comment(lib,"winmm.lib")

#include <Windows.h>
#include <mmsystem.h>
#include <fstream>
#include <iostream>

void AudioReader::AudioReader::AutioToBinary() {
    WAVEFORMATEX wfx = {};
    wfx.wFormatTag = WAVE_FORMAT_PCM;       // PCM is standard
    wfx.nChannels = 2;                      // 2 channels = stereo sound
    wfx.nSamplesPerSec = 44100;             // Samplerate.  44100 Hz
    wfx.wBitsPerSample = 32;                // 32 bit samples

    wfx.nBlockAlign = wfx.wBitsPerSample * wfx.nChannels / 8;
    wfx.nAvgBytesPerSec = wfx.nBlockAlign * wfx.nSamplesPerSec;

    HWAVEIN wi;
    waveInOpen(
        &wi,         
        WAVE_MAPPER,    
        &wfx,          
        NULL, NULL,     
        CALLBACK_NULL | WAVE_FORMAT_DIRECT  
    );

    char buffers[2][44100 * 2 * 2 / 2];   
    WAVEHDR headers[2] = { {},{} };         
    for (int i = 0; i < 2; ++i){
        headers[i].lpData = buffers[i];
        headers[i].dwBufferLength = 44100 * 2 * 2 / 2;      

        waveInPrepareHeader(wi, &headers[i], sizeof(headers[i]));
        waveInAddBuffer(wi, &headers[i], sizeof(headers[i]));
    }

    
    std::ofstream outfile("Audio.bin", std::ios_base::out | std::ios_base::binary);

    std::cout << "Started recording! Press escape when you're ready to stop!\n";
    waveInStart(wi);
  
    while (!(GetAsyncKeyState(VK_ESCAPE) & 0x8000))  {
        for (auto& h : headers) {
            if (h.dwFlags & WHDR_DONE) {
               
                outfile.write(h.lpData, h.dwBufferLength); //dump audio binary to bin file

                h.dwFlags = 0;        
                h.dwBytesRecorded = 0; 

                waveInPrepareHeader(wi, &h, sizeof(h));
                waveInAddBuffer(wi, &h, sizeof(h));
            }
        }
    }
    waveInStop(wi);
    for (auto& h : headers){
        waveInUnprepareHeader(wi, &h, sizeof(h));
    }
    waveInClose(wi);
}

更新:您好,我做了更多的研究,并且自己做了 headers。我还有一个问题,如何将 headers 实现到 wav 文件中?我尝试用传统的 ofstream 方法来做,但目前不起作用。这是我为它做的功能 --

void AudioReader::AudioReader::BinaryToWav(wavehdr_tag& bin) {
    std::ofstream WavFile("Audio.wav", std::ios_base::binary);

    //FMT Sub-Chunk
    std::string SubChunk1ID = "fmt";
    int SubChunk1Size = 16;
    int AudioFormat = 1;
    int NumChannels = 2;
    int SampleRate = 44100;
    int BitsPerSample = 16;

    int ByteRate = SampleRate * NumChannels * BitsPerSample / 8;
    int BlockAlign = NumChannels * BitsPerSample / 8;

    //Data
    std::string SubChunk2ID = "data";
    int SubChunk2Size = 1 * NumChannels * BitsPerSample / 8;

    //RIFF
    std::string ChunkID = "RIFF";
    int ChunkSize = 4 + (8 + SubChunk1Size) + (8 + SubChunk2Size);
    std::string Format = "WAVE";

    //dump params to file
    WavFile
        << ChunkID
        << ChunkSize 
        << Format 
        << SubChunk1ID 
        << SubChunk1Size 
        << AudioFormat 
        << NumChannels
        << SampleRate 
        << ByteRate 
        << BlockAlign 
        << BitsPerSample
        << SubChunk2ID
        << SubChunk2Size
        << bin.lpData << bin.dwBufferLength;
}

好的,所以我设法找到了一篇文章来指导您完成操作。您需要有一个 bin 值才能执行此操作,因此您可以根据需要使用我的代码从您的麦克风获取 bin。这是文章,祝你好运! -- http://blog.acipo.com/generating-wave-files-in-c/. Also here is another site that did help me quite a lot on the understanding of why we need these headers -- http://soundfile.sapp.org/doc/WaveFormat/.