连续录制音频的内存问题

Memory problems with continuously recording audio

在这里,我正在尝试为连续录制的音频系统编写一些代码。然后,当某个幅度阈值被打破时,我会尝试在一定时间内录制音频。

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include <time.h>
#include <portaudio.h>
#include <sndfile.h>

#define FRAMES_PER_BUFFER (1024)
#define SAMPLE_SIZE (4)

typedef struct
{
    uint16_t formatType;
    uint16_t numberOfChannels;
    uint32_t sampleRate;
    float* recordedSamples;
} AudioData;

AudioData initAudioData(uint32_t sampleRate, uint16_t channels, int type)
{
    AudioData data;
    data.formatType = type;
    data.numberOfChannels = channels;
    data.sampleRate = sampleRate;
    return data;
}

float avg(float *data)
{
    int elems = sizeof(data) / sizeof(data[0]);
    float sum = 0;
    for (int i = 0; i < elems; i++)
    {
        sum += fabs(*(data + i));
    }
    return (float) sum / elems;
}

int main(void)
{
    AudioData data = initAudioData(44100, 2, paFloat32);
    PaStream *stream = NULL;
    PaError err = paNoError;
    int size = FRAMES_PER_BUFFER * data.numberOfChannels * SAMPLE_SIZE;
    float *sampleBlock = malloc(size);
    float *recordedSamples = NULL;
    time_t talking = 0;
    time_t silence = 0;

    if((err = Pa_Initialize())) goto done;
    PaStreamParameters inputParameters =
    {
        .device = Pa_GetDefaultInputDevice(),
        .channelCount = data.numberOfChannels,
        .sampleFormat = data.formatType,
        .suggestedLatency = Pa_GetDeviceInfo(Pa_GetDefaultInputDevice())->defaultHighInputLatency,
        .hostApiSpecificStreamInfo = NULL
    };
    if((err = Pa_OpenStream(&stream, &inputParameters, NULL, data.sampleRate, FRAMES_PER_BUFFER, paClipOff, NULL, NULL))) goto done;
    if((err = Pa_StartStream(stream))) goto done;
    for(int i = 0;;)
    {
        err = Pa_ReadStream(stream, sampleBlock, FRAMES_PER_BUFFER);
        if(avg(sampleBlock) > 0.000550) // talking
        {
            printf("You're talking! %d\n", i);
            i++;
            time(&talking);
            recordedSamples = realloc(recordedSamples, size * i);
            if (recordedSamples) memcpy(recordedSamples + ((i - 1) * size), sampleBlock, size); // problem here writing to memory at i = 16?
            else free(recordedSamples);
        }
        else //silence
        {
            double test = difftime(time(&silence), talking);
            printf("Time diff: %g\n", test);
            if (test >= 1.5)
            {
                // TODO: finish code processing audio snippet
                talking = 0;
                free(recordedSamples); // problem freeing memory?
            }
        }
    }

done:
    free(sampleBlock);
    Pa_Terminate();
    return err;
}

但是,代码有点挑剔。有时当我 运行 我的程序在 Xcode 时,我得到以下输出:

Time diff: 1.4218e+09
You're talking! 0
You're talking! 1
You're talking! 2
You're talking! 3
You're talking! 4
You're talking! 5
You're talking! 6
You're talking! 7
You're talking! 8
You're talking! 9
You're talking! 10
You're talking! 11
You're talking! 12
You're talking! 13
You're talking! 14
You're talking! 15
(lldb)

Xcode 指向这一行是问题所在:

if (recordedSamples) memcpy(recordedSamples + ((i - 1) * size), sampleBlock, size); // problem here writing to memory at i = 16?

其他时候我 运行 代码,我得到这个错误:

Time diff: 1.4218e+09
You're talking! 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 0
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 1
Time diff: 2
Time diff: 1.4218e+09
CTestEnvironment(55085,0x7fff7938e300) malloc: *** error for object 0x10081ea00: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug

这两个错误让我有些困惑...有什么建议吗?

// Note: I do not have the portaudio.h and sndfile.h so could not compile/test


#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include <time.h>

#include "portaudio.h"
#include "sndfile.h"

#define FRAMES_PER_BUFFER  (1024)
#define SAMPLE_SIZE        (4)
#define NUMBER_OF_CHANNELS (2)
#define SAMPLE_RATE        (44100)
#define SIZE               (FRAMES_PER_BUFFER * NUMBER_OF_CHANNELS * SAMPLE_SIZE)

static const int size = SIZE;

struct AudioData_t
{
    uint16_t formatType;
    uint16_t numberOfChannels;
    uint32_t sampleRate;
    float* recordedSamples;
};


void initAudioData(
    struct AudioData_t *pData,
    uint32_t sampleRate,
    uint16_t channels,
    int type)
{
    (*pData).formatType = type;
    (*pData).numberOfChannels = channels;
    (*pData).sampleRate = sampleRate;
} // end function: initAudioData


float averageAudioLevel(float *data)
{
    int elems = size / sizeof(float); // <--
    float sum = 0;

    for (int i = 0; i < elems; i++)
    {
        sum += fabs(*(data + i));
    }
    return  sum / elems; // sum is float so result is float
} // end function: averageAudioLevel


int main(void)
{
    struct AudioData_t data;
    initAudioData(&data, SAMPLE_RATE, NUMBER_OF_CHANNELS, paFloat32);

    PaStream *stream = NULL;
    PaError err = paNoError;


    float *sampleBlock = NULL;

    if(NULL == (sampleBlock = malloc(size) ) )
    { // then, malloc failed
        perror( "malloc failed" );
        exit( EXIT_FAILURE );
    }

    // implied else, malloc successful

    float *recordedSamples = NULL;

    time_t talking = 0;
    time_t silence = 0;

    if( 0 == (err = Pa_Initialize()))
    { // then init successful

        PaStreamParameters inputParameters =
        {
            .device = Pa_GetDefaultInputDevice(),
            .channelCount = data.numberOfChannels,
            .sampleFormat = data.formatType,
            .suggestedLatency = Pa_GetDeviceInfo(Pa_GetDefaultInputDevice())->defaultHighInputLatency,
            .hostApiSpecificStreamInfo = NULL
        };

        // if err >0, exit
        if( 0 == (err = Pa_OpenStream(&stream, &inputParameters, NULL, SAMPLE_RATE, FRAMES_PER_BUFFER, paClipOff, NULL, NULL)))
        { // then success
            if( 0 == (err = Pa_StartStream(stream)) )
            { // then success

                int i = 0;
                while(1) // this loop never exits
                {
                    talking = 0;
                    if( 0 == (err = Pa_ReadStream(stream, sampleBlock, FRAMES_PER_BUFFER) ) )
                    {
                        if(averageAudioLevel(sampleBlock) > 0.000550) // talking
                        {
                            printf("You're talking! %d\n", i);

                            i++; // counting usable audio samples

                            if( !talking ) {talking = time(NULL);} // only do once per audio sample

                            // increase allocation for another audio sample (starts at 0 allocated)
                            float *temp;
                            if( NULL == (temp = realloc(recordedSamples, size * i ) )
                            { // then realloc failed
                                perror( ""realloc failed" ");
                                free( sampleBlock );
                                free( recordedSamples );
                                exit( EXIT_FAILURE );
                            }

                            // implied else, realloc successful

                            // update the actual allocated memory pointer
                            recordedSamples = temp;

                            // save the new sample into array of samples
                            memcpy(recordedSamples + ((i - 1) * size), sampleBlock, size);}
                        } // end if
                    }

                    else //silence
                    {
                        if( 0 < i )
                        { // then some samples to evaluate

                            double elapsedTime = difftime(time(NULL), talking);
                            printf("Time diff: %g\n", elapsedTime);

                            if (elapsedTime >= 1.5)
                            {
                                // TODO: finish code processing audio snippet

                                // reset time indicators so do not process silence unless proceed by audio sound
                                talking = 0;

                                // reset audio sample counter
                                i = 0;

                                // dispose of recorded samples
                                free( recordedSamples );

                                // prep for next recording
                                recordedSamples = NULL;
                            } // end if
                        } // end if
                    } // end if
                } //  end forever loop
            } // end if
        } // end if
    } // end if


    free( sampleBlock );
    free( recordedSamples );
    Pa_Terminate();
    return err;
} // end function: main

由于平台差异,这些类型的错误很难重现,所以我很难准确知道这里发生了什么,但我会指出一些可能与此有关的代码问题.

我注意到您对 free() 的使用存在一些问题。

请注意 free(ptr) 不会更改 ptr 的值,因此您后面的错误可能是由以下调用顺序引起的:

free(recordSamples);
free(recordSamples);

发生这种情况可能是因为您可能两次进入测试 >= 1.5 条件,因此两次免费。解决这个问题应该很简单,就是添加:

recordSamples = NULL; 

只要你免费打电话。这样,当你第二次调用 free 时,指针为 NULL,你就不会报错。

与此完全相同的情况的另一个潜在问题是,已释放然后传递给 realloc 的指针将产生未定义的行为。它可以愉快地 return 一个无效的指针而不会抛出任何错误,这取决于实现。如果是这种情况,那么 memcpy 会失败是有道理的,尽管我不确定这是否真的发生在您的第一个案例中。在抛出错误之前,您的某些输出可能没有刷新,因此我们可能无法全面了解错误发生之前调用的内容。调试器对此很有用。

我的建议是确保 recordSamples 在释放后始终设置为 NULL(看起来您的代码中只有两个),看看是否能解决问题。如果仍然存在问题,我建议使用 valgrind 之类的工具来获取有关为什么会出现这些内存问题的更多详细信息。

Valgrind 的工作原理是将系统的 malloc 和 free 替换为具有广泛元数据跟踪功能的自身。它通常可以准确地报告为什么这样的事情可能会失败。

http://valgrind.org/

您正在超出已分配缓冲区的写入范围:

recordedSamples = realloc(recordedSamples, size * i);
memcpy(recordedSamples + ((i - 1) * size), sampleBlock, size);

realloc()分配一定数量的字节,这里是size * i。结果指针存储在 recordedSamples 中,其类型为 float*.

然后 memcpy() 尝试将数据写入 recordedSamples + ((i - 1) * size。指针算法用于确定应写入的位置。由于 recordedSamplesfloat* 类型,recordedSample + X 指向 X 浮点值(不是 X 字节)的偏移量。

也就是说,recordedSamples + ((i - 1) * size指向recordedSamples之后的内存位置((i - 1) * size * sizeof(float)字节。这通常不在分配的缓冲区内,因为浮点数大于单个字节。

要解决这个问题,最大的问题是 size 应该是字节数还是浮点数。这取决于你使用的 API 功能,我没有仔细研究它。

如果是floats的数字,那么你必须调整对mallocreallocmemcpy等基本内存管理函数的调用,因为所有对字节进行操作。要代替 malloc(size) 你会调用 malloc(size * sizeof(float)).

如果 size 确实是一个字节数,那么将 recordedSamples 设为 char* 更合乎逻辑,或者至少在使用字节偏移量进行指针运算之前对其进行转换, 比如 memcpy((char*)recordedSamples + ...).