javascript 没有读取 html 中的值
javascript dosen't read the value in html
所以我想制作一个程序,从您选择的值开始倒计时,但问题是当我尝试将值设为 javascript 它不起作用,但是当我输入值时html 有效
这是我的 html 代码
<body>
<div id="count">
<input id="time" type="number" min="0">
<button id="button">Press here to begin the countdown</button>
</div>
<script src="lol.js"></script>
这是我的 javascript 代码
var count = document.getElementById("count"),
seconds = document.getElementById("time").value ,
btn = document.getElementById("button"),
secondPass;
countDown = setInterval(function() {
secondPass()
} , 1000);
btn.onclick =
function secondPass(){
var minutes = Math.floor(seconds / 60),
remseconds = seconds % 60;
count.innerHTML = minutes + ":" + remseconds;
if (remseconds < 10){
remseconds = "0" + remseconds;
}
if (seconds> 0 ){
seconds = seconds - 1;
}
else {
clearInterval(countDown)
count.innerHTML = "done !"
}
}
主要错误 - 声明 seconds
变量时的时间 - 时间输入为空。
我修复了你的例子,所以你可以找出问题所在
var count = document.getElementById("count"),
seconds,
btn = document.getElementById("button"),
countDown
btn.onclick = function() {
seconds = document.getElementById("time").value;
countDown = setInterval(function() {
secondPass()
}, 1000);
}
function secondPass(){
console.log('S', seconds)
var minutes = Math.floor(seconds / 60),
remseconds = seconds % 60;
count.innerHTML = minutes + ":" + remseconds;
if (remseconds < 10){
remseconds = "0" + remseconds;
}
if (seconds> 0 ){
seconds = seconds - 1;
}
else {
clearInterval(countDown)
count.innerHTML = "done !"
}
}
您的代码中的问题是您试图在 value
输入之前获取它。
如果我没理解错的话,你想要这个:
var count = document.getElementById("count"),
btn = document.getElementById("button"),
secondPass;
btn.addEventListener("click", secondPass);
function secondPass() {
var seconds = document.getElementById("time").value
var countDown = setInterval(function () {
var minutes = Math.floor(seconds / 60),
remseconds = seconds % 60;
count.innerHTML = minutes + ":" + remseconds;
if (remseconds < 10) {
remseconds = "0" + remseconds;
}
if (seconds > 0) {
seconds = seconds - 1;
}
else {
clearInterval(countDown)
count.innerHTML = "done !"
}
}, 1000);
}
<div id="count">
<input id="time" type="number" min="0">
<button id="button">Press here to begin the countdown</button>
</div>
所以我想制作一个程序,从您选择的值开始倒计时,但问题是当我尝试将值设为 javascript 它不起作用,但是当我输入值时html 有效
这是我的 html 代码
<body>
<div id="count">
<input id="time" type="number" min="0">
<button id="button">Press here to begin the countdown</button>
</div>
<script src="lol.js"></script>
这是我的 javascript 代码
var count = document.getElementById("count"),
seconds = document.getElementById("time").value ,
btn = document.getElementById("button"),
secondPass;
countDown = setInterval(function() {
secondPass()
} , 1000);
btn.onclick =
function secondPass(){
var minutes = Math.floor(seconds / 60),
remseconds = seconds % 60;
count.innerHTML = minutes + ":" + remseconds;
if (remseconds < 10){
remseconds = "0" + remseconds;
}
if (seconds> 0 ){
seconds = seconds - 1;
}
else {
clearInterval(countDown)
count.innerHTML = "done !"
}
}
主要错误 - 声明 seconds
变量时的时间 - 时间输入为空。
我修复了你的例子,所以你可以找出问题所在
var count = document.getElementById("count"),
seconds,
btn = document.getElementById("button"),
countDown
btn.onclick = function() {
seconds = document.getElementById("time").value;
countDown = setInterval(function() {
secondPass()
}, 1000);
}
function secondPass(){
console.log('S', seconds)
var minutes = Math.floor(seconds / 60),
remseconds = seconds % 60;
count.innerHTML = minutes + ":" + remseconds;
if (remseconds < 10){
remseconds = "0" + remseconds;
}
if (seconds> 0 ){
seconds = seconds - 1;
}
else {
clearInterval(countDown)
count.innerHTML = "done !"
}
}
您的代码中的问题是您试图在 value
输入之前获取它。
如果我没理解错的话,你想要这个:
var count = document.getElementById("count"),
btn = document.getElementById("button"),
secondPass;
btn.addEventListener("click", secondPass);
function secondPass() {
var seconds = document.getElementById("time").value
var countDown = setInterval(function () {
var minutes = Math.floor(seconds / 60),
remseconds = seconds % 60;
count.innerHTML = minutes + ":" + remseconds;
if (remseconds < 10) {
remseconds = "0" + remseconds;
}
if (seconds > 0) {
seconds = seconds - 1;
}
else {
clearInterval(countDown)
count.innerHTML = "done !"
}
}, 1000);
}
<div id="count">
<input id="time" type="number" min="0">
<button id="button">Press here to begin the countdown</button>
</div>