我的 JSpinner 不更改也不接受我对其所做的任何更改
My JSpinner does not change or accept any changes that I made on it
我在一个项目中工作,我必须使用 javax.swing.JSpinner 来表示货币增量值。
我有以下问题:当我像下面的代码一样在 Class 构造函数中构建它时,JSpinner 不会更改,而是继续使用默认行为。即使我修改了启用 属性 也没有任何反应
我该怎么做才能让 JSpinner 的行为如我所愿?
这是在 Netbeans 中构建的代码:
public class TesingSpinner extends javax.swing.JFrame {
SpinnerNumberModel model;
JSpinner.NumberEditor editor;
/**
* Creates new form ProbandoSpinner
*/
public TesingSpinner() {
initComponents();
model = new SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
jSpinner1 = new JSpinner(model);
editor = new JSpinner.NumberEditor(jSpinner1);
jSpinner1.setEditor(editor);
}
private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {
jSpinner1.setEnabled(false);
}
private void jButton2ActionPerformed(java.awt.event.ActionEvent evt) {
jSpinner1.setEnabled(true);
}
private void initComponents() {
jSpinner1 = new javax.swing.JSpinner();
jLabel1 = new javax.swing.JLabel();
jButton1 = new javax.swing.JButton();
jButton2 = new javax.swing.JButton();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
jLabel1.setText("El Spinner");
jButton1.setText("Bloquear");
jButton1.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton1ActionPerformed(evt);
}
});
jButton2.setText("Desbloquear");
jButton2.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton2ActionPerformed(evt);
}
});
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
getContentPane().setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addContainerGap()
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addComponent(jLabel1)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(jSpinner1, javax.swing.GroupLayout.PREFERRED_SIZE, 170, javax.swing.GroupLayout.PREFERRED_SIZE))
.addGroup(layout.createSequentialGroup()
.addComponent(jButton1)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(jButton2)))
.addContainerGap(164, Short.MAX_VALUE))
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addGap(41, 41, 41)
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(jSpinner1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(jLabel1))
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(jButton1)
.addComponent(jButton2))
.addContainerGap(42, Short.MAX_VALUE))
);
pack();
}
public static void main(String args[]) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new TesingSpinner().setVisible(true);
}
});
}
// Variables declaration - do not modify
private javax.swing.JButton jButton1;
private javax.swing.JButton jButton2;
private javax.swing.JLabel jLabel1;
private javax.swing.JSpinner jSpinner1;
// End of variables declaration
}
删除initComponents()
中的JSpinner
定义
jSpinner1 = new javax.swing.JSpinner();
并在构造函数中更改它
public TesingSpinner() {
model = new SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
jSpinner1 = new JSpinner(model);
editor = new JSpinner.NumberEditor(jSpinner1);
jSpinner1.setEditor(editor);
initComponents();
}
实际上,您正在创建两个 JSpinner
;一个在构造函数中,另一个在 init
中。在 pack()
之后,您控制的是第二个,即 init
一个,它是默认的微调器。
如果您无法更改 initComponents
中的代码,您也可以这样做
initComponents();
model = new SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
jSpinner1.setModel(model);
editor = new JSpinner.NumberEditor(jSpinner1);
jSpinner1.setEditor(editor);
您可以使用 NetBeans 添加您自己的组件初始化以与 initComponents
方法一起工作。参见示例:How to modify/add code to the initComponents() method in Java using NetBeans?
这允许您"Enter code as part of one of the following code properties: Pre-Creation Code, Post-Creation Code, Pre-Init Code, Post-Init Code, Post-Listener Code, Pre-Population Code, Post-Population Code and After-All-Set Code."
@VGR,我遵循你的注释,我所做的是删除我的构造函数 class 中的定义,并在 initComponents() 方法中对其进行编码。我想要的行为现在正在发生,组件更改了它的属性。
public TesingSpinner() {
initComponents();
// javax.swing.SpinnerNumberModel model;
// javax.swing.JSpinner.NumberEditor editor;
// model = new javax.swing.SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
// jSpinner1 = new javax.swing.JSpinner(model);
// editor = new javax.swing.JSpinner.NumberEditor(jSpinner1);
// jSpinner1.setEditor(editor);
}
private void initComponents() {
javax.swing.SpinnerNumberModel model;
javax.swing.JSpinner.NumberEditor editor;
model = new javax.swing.SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
jSpinner1 = new javax.swing.JSpinner(model);
editor = new javax.swing.JSpinner.NumberEditor(jSpinner1);
jSpinner1.setEditor(editor);
...
我在一个项目中工作,我必须使用 javax.swing.JSpinner 来表示货币增量值。
我有以下问题:当我像下面的代码一样在 Class 构造函数中构建它时,JSpinner 不会更改,而是继续使用默认行为。即使我修改了启用 属性 也没有任何反应
我该怎么做才能让 JSpinner 的行为如我所愿?
这是在 Netbeans 中构建的代码:
public class TesingSpinner extends javax.swing.JFrame {
SpinnerNumberModel model;
JSpinner.NumberEditor editor;
/**
* Creates new form ProbandoSpinner
*/
public TesingSpinner() {
initComponents();
model = new SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
jSpinner1 = new JSpinner(model);
editor = new JSpinner.NumberEditor(jSpinner1);
jSpinner1.setEditor(editor);
}
private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {
jSpinner1.setEnabled(false);
}
private void jButton2ActionPerformed(java.awt.event.ActionEvent evt) {
jSpinner1.setEnabled(true);
}
private void initComponents() {
jSpinner1 = new javax.swing.JSpinner();
jLabel1 = new javax.swing.JLabel();
jButton1 = new javax.swing.JButton();
jButton2 = new javax.swing.JButton();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
jLabel1.setText("El Spinner");
jButton1.setText("Bloquear");
jButton1.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton1ActionPerformed(evt);
}
});
jButton2.setText("Desbloquear");
jButton2.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton2ActionPerformed(evt);
}
});
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
getContentPane().setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addContainerGap()
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addComponent(jLabel1)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(jSpinner1, javax.swing.GroupLayout.PREFERRED_SIZE, 170, javax.swing.GroupLayout.PREFERRED_SIZE))
.addGroup(layout.createSequentialGroup()
.addComponent(jButton1)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addComponent(jButton2)))
.addContainerGap(164, Short.MAX_VALUE))
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addGap(41, 41, 41)
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(jSpinner1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(jLabel1))
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(jButton1)
.addComponent(jButton2))
.addContainerGap(42, Short.MAX_VALUE))
);
pack();
}
public static void main(String args[]) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new TesingSpinner().setVisible(true);
}
});
}
// Variables declaration - do not modify
private javax.swing.JButton jButton1;
private javax.swing.JButton jButton2;
private javax.swing.JLabel jLabel1;
private javax.swing.JSpinner jSpinner1;
// End of variables declaration
}
删除initComponents()
JSpinner
定义
jSpinner1 = new javax.swing.JSpinner();
并在构造函数中更改它
public TesingSpinner() {
model = new SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
jSpinner1 = new JSpinner(model);
editor = new JSpinner.NumberEditor(jSpinner1);
jSpinner1.setEditor(editor);
initComponents();
}
实际上,您正在创建两个 JSpinner
;一个在构造函数中,另一个在 init
中。在 pack()
之后,您控制的是第二个,即 init
一个,它是默认的微调器。
如果您无法更改 initComponents
中的代码,您也可以这样做
initComponents();
model = new SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
jSpinner1.setModel(model);
editor = new JSpinner.NumberEditor(jSpinner1);
jSpinner1.setEditor(editor);
您可以使用 NetBeans 添加您自己的组件初始化以与 initComponents
方法一起工作。参见示例:How to modify/add code to the initComponents() method in Java using NetBeans?
这允许您"Enter code as part of one of the following code properties: Pre-Creation Code, Post-Creation Code, Pre-Init Code, Post-Init Code, Post-Listener Code, Pre-Population Code, Post-Population Code and After-All-Set Code."
@VGR,我遵循你的注释,我所做的是删除我的构造函数 class 中的定义,并在 initComponents() 方法中对其进行编码。我想要的行为现在正在发生,组件更改了它的属性。
public TesingSpinner() {
initComponents();
// javax.swing.SpinnerNumberModel model;
// javax.swing.JSpinner.NumberEditor editor;
// model = new javax.swing.SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
// jSpinner1 = new javax.swing.JSpinner(model);
// editor = new javax.swing.JSpinner.NumberEditor(jSpinner1);
// jSpinner1.setEditor(editor);
}
private void initComponents() {
javax.swing.SpinnerNumberModel model;
javax.swing.JSpinner.NumberEditor editor;
model = new javax.swing.SpinnerNumberModel(0.00, -1000.0, 1000.0, 0.01);
jSpinner1 = new javax.swing.JSpinner(model);
editor = new javax.swing.JSpinner.NumberEditor(jSpinner1);
jSpinner1.setEditor(editor);
...