如何使用 make 使用 sdl2 库构建项目?
How to build project with sdl2 library with make?
我正在阅读https://www.willusher.io/pages/sdl2/,我在第一章中得到了这个文件树:
Lessons
├── bin
├── include
│ ├── res_path.hpp
│ └── sdl_error.hpp
├── Lesson1
│ └── src
│ ├── hello_world.cpp
│ └── test.cpp
├── makefile
└── res
└── Lesson1
└── hello.bmp
现在,我想从 Lessons
目录构建 test.cpp
文件:
#include <iostream>
#include <SDL2/SDL.h>
#include <string>
#include "res_path.hpp"
#include "sdl_error.hpp"
int main()
{
if (SDL_Init(SDL_INIT_EVERYTHING) != 0)
print_err("sdl_init");
std::cout << "Resource path is: " << getResourcePath() << std::endl;
SDL_Quit();
return 0;
}
但我不知道如何包含 sdl2
依赖项。这里的 makefile 如下所示:
#project variables
CC = g++
CPPFLAGS = -I include
VPATH = include $(wildcard Lesson[0-9]/src)
#SDL2 vairables
CFLAGS = $(shell sdl2-config --cflags)
LDFLAGS = $(shell sdl2-config --libs)
test: test.o
test.o: res_path.hpp sdl_error.hpp -lSDL2
当运行用make
命令时,输出为:
g++ -I include -c -o test.o Lesson1/src/test.cpp
g++ -lSDL2 test.o -o test
/usr/bin/ld: test.o: in function `getResourcePath(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
test.cpp:(.text+0xa5): undefined reference to `SDL_GetBasePath'
/usr/bin/ld: test.cpp:(.text+0xdb): undefined reference to `SDL_free'
/usr/bin/ld: test.cpp:(.text+0xf8): undefined reference to `SDL_GetError'
/usr/bin/ld: test.o: in function `print_err(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
test.cpp:(.text+0x2f8): undefined reference to `SDL_GetError'
/usr/bin/ld: test.o: in function `main':
test.cpp:(.text+0x346): undefined reference to `SDL_Init'
/usr/bin/ld: test.cpp:(.text+0x42f): undefined reference to `SDL_Quit'
collect2: error: ld returned 1 exit status
make: *** [<builtin>: test] Error 1
现在我看到 makefile 正确获取了源文件 src/test.cpp
,但是 sdl2
库没有正确加载(因此有很多链接器错误)。但是我试图让它们进入 makefile
中的 $(CFLAGS)
和 $(LDFLAGS)
-lSDL2
需要在命令中的 test.o
之后。
根据 make manual,您使用的隐式规则如下所示:
$(CC) $(LDFLAGS) n.o $(LOADLIBES) $(LDLIBS)
意味着您的链接器标志必须转到 LDLIBS
而不是 LDFLAGS
。
这看起来也不对:test.o: res_path.hpp sdl_error.hpp -lSDL2
。删除 -lSDL2
部分。
我正在阅读https://www.willusher.io/pages/sdl2/,我在第一章中得到了这个文件树:
Lessons
├── bin
├── include
│ ├── res_path.hpp
│ └── sdl_error.hpp
├── Lesson1
│ └── src
│ ├── hello_world.cpp
│ └── test.cpp
├── makefile
└── res
└── Lesson1
└── hello.bmp
现在,我想从 Lessons
目录构建 test.cpp
文件:
#include <iostream>
#include <SDL2/SDL.h>
#include <string>
#include "res_path.hpp"
#include "sdl_error.hpp"
int main()
{
if (SDL_Init(SDL_INIT_EVERYTHING) != 0)
print_err("sdl_init");
std::cout << "Resource path is: " << getResourcePath() << std::endl;
SDL_Quit();
return 0;
}
但我不知道如何包含 sdl2
依赖项。这里的 makefile 如下所示:
#project variables
CC = g++
CPPFLAGS = -I include
VPATH = include $(wildcard Lesson[0-9]/src)
#SDL2 vairables
CFLAGS = $(shell sdl2-config --cflags)
LDFLAGS = $(shell sdl2-config --libs)
test: test.o
test.o: res_path.hpp sdl_error.hpp -lSDL2
当运行用make
命令时,输出为:
g++ -I include -c -o test.o Lesson1/src/test.cpp
g++ -lSDL2 test.o -o test
/usr/bin/ld: test.o: in function `getResourcePath(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
test.cpp:(.text+0xa5): undefined reference to `SDL_GetBasePath'
/usr/bin/ld: test.cpp:(.text+0xdb): undefined reference to `SDL_free'
/usr/bin/ld: test.cpp:(.text+0xf8): undefined reference to `SDL_GetError'
/usr/bin/ld: test.o: in function `print_err(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
test.cpp:(.text+0x2f8): undefined reference to `SDL_GetError'
/usr/bin/ld: test.o: in function `main':
test.cpp:(.text+0x346): undefined reference to `SDL_Init'
/usr/bin/ld: test.cpp:(.text+0x42f): undefined reference to `SDL_Quit'
collect2: error: ld returned 1 exit status
make: *** [<builtin>: test] Error 1
现在我看到 makefile 正确获取了源文件 src/test.cpp
,但是 sdl2
库没有正确加载(因此有很多链接器错误)。但是我试图让它们进入 makefile
$(CFLAGS)
和 $(LDFLAGS)
-lSDL2
需要在命令中的 test.o
之后。
根据 make manual,您使用的隐式规则如下所示:
$(CC) $(LDFLAGS) n.o $(LOADLIBES) $(LDLIBS)
意味着您的链接器标志必须转到 LDLIBS
而不是 LDFLAGS
。
这看起来也不对:test.o: res_path.hpp sdl_error.hpp -lSDL2
。删除 -lSDL2
部分。