如何在同一行显示列表文本和其他控件?
How to display list text with other controls on same line?
作为我自己的练习,我正在尝试从(迷人的)todomvc.com web site 重新创建待办事项应用程序。 UI 看起来像这样:
用户在编辑框控件(在划掉的“购买牛奶”上方)中写入待办事项,然后按 Enter。待办事项显示在下方。
如您所见,每一行都包含一个程式化的单选控件、文本和一个带有图像的按钮(红色 x)。当用户将光标悬停在行内时,该按钮就会出现。
我不关心按钮、有图像或只出现在 OnEnter
上。我不知道如何使用单选控件和按钮制作类似样式(ListView?ComboBox?)的控件。
我正在使用 Delphi VCL,但可以切换到 FMX。
这里确实没有任何捷径:您只需要编写大量代码即可。 Windows OS 没有提供这样的东西。我会使用带有自定义 GDI 绘画和鼠标和键盘输入处理的空 window 从头开始实施。一点都不难,但确实需要相当多的代码。
那是很多话,没有代码。
作为补救措施,这里有一个非常快速的基于 Direct2D 的演示控件(因为我意识到我确实需要抗锯齿):
unit ItemListBox;
interface
uses
Windows, SysUtils, Types, UITypes, Classes, Controls, Graphics, Generics.Defaults,
Generics.Collections, Forms, Messages, Direct2D, D2D1;
type
TItem = class
strict private
FCaption: TCaption;
FChecked: Boolean;
FTag: NativeInt;
FOnChanged: TNotifyEvent;
procedure Changed;
procedure SetCaption(const Value: TCaption);
procedure SetChecked(const Value: Boolean);
public
property Caption: TCaption read FCaption write SetCaption;
property Checked: Boolean read FChecked write SetChecked;
property Tag: NativeInt read FTag write FTag;
property OnChanged: TNotifyEvent read FOnChanged write FOnChanged;
end;
TPart = (ilbpText, ilbpCheckBox, ilbpClearButton);
TItemListBox = class(TCustomControl)
strict private
FItems: TObjectList<TItem>;
FItemHeight: Integer;
FCanvas: TDirect2DCanvas;
FIndex: Integer;
FPart: TPart;
FMouseDownIndex: Integer;
FMouseDownPart: TPart;
FFocusIndex: Integer;
function GetItem(Index: Integer): TItem;
function GetItemCount: Integer;
procedure ItemChanged(Sender: TObject);
procedure DrawItem(Index: Integer; Item: TItem);
procedure DrawCheckBox(Index: Integer; Item: TItem; Hot: Boolean = False);
procedure DrawClearButton(Index: Integer; Visible: Boolean; Hot: Boolean = False);
function ItemRect(Index: Integer): TRect;
function TextRect(Index: Integer): TRect;
function CheckBoxRect(Index: Integer): TRect;
function ClearButtonRect(Index: Integer): TRect;
procedure CreateDeviceResources;
procedure HitTest(const P: TPoint; out Index: Integer; out Part: TPart);
procedure StateChange(ANewIndex: Integer; ANewPart: TPart);
function CanvasWidth: Integer;
function CanvasHeight: Integer;
protected
procedure Paint; override;
procedure WMPaint(var Message: TWMPaint); message WM_PAINT;
procedure WMSize(var Message: TWMSize); message WM_SIZE;
procedure WMEraseBkgnd(var Message: TWMEraseBkgnd); message WM_ERASEBKGND;
procedure CreateWnd; override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X: Integer;
Y: Integer); override;
procedure MouseMove(Shift: TShiftState; X: Integer; Y: Integer); override;
procedure CMMouseLeave(var Message: TMessage); message CM_MOUSELEAVE;
procedure MouseUp(Button: TMouseButton; Shift: TShiftState; X: Integer;
Y: Integer); override;
procedure KeyDown(var Key: Word; Shift: TShiftState); override;
procedure WMGetDlgCode(var Message: TWMGetDlgCode); message WM_GETDLGCODE;
procedure WMSetFocus(var Message: TWMSetFocus); message WM_SETFOCUS;
procedure WMKillFocus(var Message: TWMKillFocus); message WM_KILLFOCUS;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
property Canvas: TDirect2DCanvas read FCanvas;
function AddItem(const ACaption: string; AChecked: Boolean;
ATag: NativeInt = 0): Integer;
procedure RemoveItem(AIndex: Integer);
property Items[Index: Integer]: TItem read GetItem;
property ItemCount: Integer read GetItemCount;
published
property Align;
property AlignWithMargins;
property Anchors;
property Cursor;
property Font;
property Hint;
property PopupMenu;
property TabOrder;
property TabStop default True;
end;
procedure Register;
implementation
uses
Math;
procedure Register;
begin
RegisterComponents('Rejbrand 2020', [TItemListBox]);
end;
function Scale(X: Integer): Integer;
begin
Result := MulDiv(X, Screen.PixelsPerInch, 96);
end;
{ TItem }
procedure TItem.Changed;
begin
if Assigned(FOnChanged) then
FOnChanged(Self);
end;
procedure TItem.SetCaption(const Value: TCaption);
begin
if FCaption <> Value then
begin
FCaption := Value;
Changed;
end;
end;
procedure TItem.SetChecked(const Value: Boolean);
begin
if FChecked <> Value then
begin
FChecked := Value;
Changed;
end;
end;
{ TItemListBox }
function TItemListBox.AddItem(const ACaption: string; AChecked: Boolean;
ATag: NativeInt): Integer;
var
Item: TItem;
begin
Item := TItem.Create;
Item.Caption := ACaption;
Item.Checked := AChecked;
Item.OnChanged := ItemChanged;
Result := FItems.Add(Item);
InvalidateRect(Handle, ItemRect(Result), True);
end;
function TItemListBox.ClearButtonRect(Index: Integer): TRect;
begin
Result := Rect(CanvasWidth - 32, Index * FItemHeight, CanvasWidth,
(Index + 1) * FItemHeight);
end;
procedure TItemListBox.CMMouseLeave(var Message: TMessage);
begin
inherited;
StateChange(-1, ilbpText);
end;
constructor TItemListBox.Create(AOwner: TComponent);
begin
inherited;
FItems := TObjectList<TItem>.Create;
FItemHeight := 32;
FIndex := -1;
FMouseDownIndex := -1;
FFocusIndex := -1;
Color := clWindow;
TabStop := True;
end;
procedure TItemListBox.CreateDeviceResources;
begin
FreeAndNil(FCanvas);
FCanvas := TDirect2DCanvas.Create(Handle);
end;
procedure TItemListBox.CreateWnd;
begin
inherited;
CreateDeviceResources;
end;
destructor TItemListBox.Destroy;
begin
FreeAndNil(FItems);
FreeAndNil(FCanvas);
inherited;
end;
procedure TItemListBox.DrawClearButton(Index: Integer; Visible: Boolean; Hot: Boolean);
var
R: TRect;
begin
if not Visible then
Exit;
R := ClearButtonRect(Index);
InflateRect(R, -7, -7);
Canvas.Pen.Color := IfThen(Hot, clRed, clMaroon);
Canvas.Pen.Width := 2;
Canvas.MoveTo(R.Left, R.Top);
Canvas.LineTo(R.Right, R.Bottom);
Canvas.MoveTo(R.Right, R.Top);
Canvas.LineTo(R.Left, R.Bottom);
end;
procedure TItemListBox.DrawItem(Index: Integer; Item: TItem);
var
R: TRect;
S: string;
begin
// Background
Canvas.Brush.Color := clWindow;
Canvas.Brush.Style := bsSolid;
Canvas.Pen.Color := clWindowText;
Canvas.Pen.Width := 1;
Canvas.Pen.Style := psSolid;
R := ItemRect(Index);
Canvas.FillRect(R);
// Text
R := TextRect(Index);
S := Item.Caption;
Canvas.Font.Assign(Font);
Canvas.Font.Color := IfThen(Item.Checked, clGrayText, clWindowText);
if Item.Checked then
Canvas.Font.Style := [fsStrikeOut]
else
Canvas.Font.Style := [];
Canvas.TextRect(R, S, [tfSingleLine, tfEndEllipsis, tfVerticalCenter]);
// Check box
DrawCheckBox(Index, Item, (FIndex = Index) and (FPart = ilbpCheckBox));
// Clear button
DrawClearButton(Index, FIndex = Index, (FIndex = Index) and (FPart = ilbpClearButton));
// Focus indicator
if InRange(FFocusIndex, 0, FItems.Count - 1) and Focused then
begin
Canvas.Pen.Color := clSilver;
Canvas.Pen.Width := 1;
Canvas.Pen.Style := psSolid;
Canvas.Brush.Style := bsClear;
R := TextRect(FFocusIndex);
InflateRect(R, 0, -2);
Canvas.Rectangle(R);
end;
end;
procedure TItemListBox.DrawCheckBox(Index: Integer; Item: TItem;
Hot: Boolean);
var
R: TRect;
begin
R := CheckBoxRect(Index);
InflateRect(R, -5, -5);
Canvas.Pen.Color := clSilver;
Canvas.Pen.Width := 1;
Canvas.Brush.Color := IfThen(Hot, clSilver, clWhite);
Canvas.Ellipse(R);
if Assigned(Item) and Item.Checked then
begin
Canvas.Pen.Color := clGreen;
Canvas.Pen.Width := 2;
Canvas.MoveTo(R.Left + R.Width div 5, R.Bottom - R.Height div 2);
Canvas.LineTo(R.Left + Round(R.Width / 2.5), R.Bottom - Round(R.Height / 3.8));
Canvas.LineTo(R.Right - Round(R.Width / 4.5), R.Top + R.Height div 5);
end;
end;
function TItemListBox.GetItem(Index: Integer): TItem;
begin
Result := FItems[Index];
end;
function TItemListBox.GetItemCount: Integer;
begin
Result := FItems.Count;
end;
procedure TItemListBox.HitTest(const P: TPoint; out Index: Integer;
out Part: TPart);
var
i: Integer;
Q: TPoint;
begin
Q.X := MulDiv(P.X, 96, Screen.PixelsPerInch);
Q.Y := MulDiv(P.Y, 96, Screen.PixelsPerInch);
for i := 0 to FItems.Count - 1 do
if ItemRect(i).Contains(Q) then
begin
Index := i;
if CheckBoxRect(i).Contains(Q) then
Part := ilbpCheckBox
else if ClearButtonRect(i).Contains(Q) then
Part := ilbpClearButton
else
Part := ilbpText;
Exit;
end;
Index := -1;
Part := ilbpText;
end;
procedure TItemListBox.ItemChanged(Sender: TObject);
begin
Invalidate;
end;
function TItemListBox.ItemRect(Index: Integer): TRect;
begin
Result := Rect(0, Index * FItemHeight, CanvasWidth, (Index + 1) * FItemHeight);
end;
procedure TItemListBox.KeyDown(var Key: Word; Shift: TShiftState);
begin
inherited;
case Key of
VK_DOWN:
if Succ(FFocusIndex) <= FItems.Count - 1 then
begin
Inc(FFocusIndex);
Invalidate;
end;
VK_UP:
if Pred(FFocusIndex) >= 0 then
begin
Dec(FFocusIndex);
Invalidate;
end;
VK_HOME:
if FFocusIndex <> 0 then
begin
FFocusIndex := 0;
Invalidate;
end;
VK_END:
if FFocusIndex <> FItems.Count - 1 then
begin
FFocusIndex := FItems.Count - 1;
Invalidate;
end;
VK_SPACE:
if InRange(FFocusIndex, 0, FItems.Count - 1) then
FItems[FFocusIndex].Checked := not FItems[FFocusIndex].Checked;
VK_DELETE:
if InRange(FFocusIndex, 0, FItems.Count - 1) then
RemoveItem(FFocusIndex);
end;
end;
procedure TItemListBox.MouseDown(Button: TMouseButton; Shift: TShiftState; X,
Y: Integer);
begin
inherited;
if CanFocus then
SetFocus;
HitTest(Point(X, Y), FMouseDownIndex, FMouseDownPart);
if FFocusIndex <> FMouseDownIndex then
begin
FFocusIndex := FMouseDownIndex;
Invalidate;
end;
end;
procedure TItemListBox.MouseMove(Shift: TShiftState; X, Y: Integer);
var
NewIndex: Integer;
NewPart: TPart;
begin
inherited;
HitTest(Point(X, Y), NewIndex, NewPart);
StateChange(NewIndex, NewPart);
end;
procedure TItemListBox.MouseUp(Button: TMouseButton; Shift: TShiftState; X,
Y: Integer);
var
Index: Integer;
Part: TPart;
begin
HitTest(Point(X, Y), Index, Part);
if (Index <> -1) and (Index = FMouseDownIndex) and (Button = mbLeft) then
begin
if (Part = ilbpCheckBox) and (Part = FMouseDownPart) then
FItems[Index].Checked := not FItems[Index].Checked
else if (Part = ilbpClearButton) and (Part = FMouseDownPart) then
RemoveItem(Index);
end;
end;
procedure TItemListBox.Paint;
var
i: Integer;
begin
Canvas.RenderTarget.Clear(D2D1ColorF(clWhite));
for i := 0 to FItems.Count - 1 do
DrawItem(i, FItems[i]);
end;
procedure TItemListBox.RemoveItem(AIndex: Integer);
begin
FItems.Delete(AIndex);
FFocusIndex := EnsureRange(FFocusIndex, 0, FItems.Count - 1);
Invalidate;
end;
procedure TItemListBox.StateChange(ANewIndex: Integer; ANewPart: TPart);
var
OldIndex: Integer;
OldPart: TPart;
begin
OldIndex := FIndex;
OldPart := FPart;
FIndex := ANewIndex;
FPart := ANewPart;
if FIndex = OldIndex then
begin
if FPart <> OldPart then
begin
if ilbpCheckBox in [FPart, OldPart] then
InvalidateRect(Handle, CheckBoxRect(FIndex), True);
if ilbpClearButton in [FPart, OldPart] then
InvalidateRect(Handle, ClearButtonRect(FIndex), True);
end;
end
else
begin
InvalidateRect(Handle, ItemRect(OldIndex), True);
InvalidateRect(Handle, ItemRect(FIndex), True);
end;
end;
function TItemListBox.CanvasHeight: Integer;
begin
Result := MulDiv(ClientHeight, 96, Screen.PixelsPerInch);
end;
function TItemListBox.CanvasWidth: Integer;
begin
Result := MulDiv(ClientWidth, 96, Screen.PixelsPerInch);
end;
function TItemListBox.CheckBoxRect(Index: Integer): TRect;
begin
Result := Rect(0, Index * FItemHeight, 32, (Index + 1) * FItemHeight);
end;
function TItemListBox.TextRect(Index: Integer): TRect;
begin
Result := Rect(40, Index * FItemHeight, CanvasWidth - 40,
(Index + 1) * FItemHeight);
end;
procedure TItemListBox.WMEraseBkgnd(var Message: TWMEraseBkgnd);
begin
Message.Result := 1;
end;
procedure TItemListBox.WMGetDlgCode(var Message: TWMGetDlgCode);
begin
inherited;
Message.Result := Message.Result or DLGC_WANTARROWS;
end;
procedure TItemListBox.WMKillFocus(var Message: TWMKillFocus);
begin
inherited;
Invalidate;
end;
procedure TItemListBox.WMPaint(var Message: TWMPaint);
var
PaintStruct: TPaintStruct;
res: HRESULT;
begin
BeginPaint(Handle, PaintStruct);
try
if Assigned(FCanvas) then
begin
FCanvas.BeginDraw;
try
Paint;
finally
res := FCanvas.RenderTarget.EndDraw;
if res = D2DERR_RECREATE_TARGET then
CreateDeviceResources;
end;
end;
finally
EndPaint(Handle, PaintStruct);
end;
end;
procedure TItemListBox.WMSetFocus(var Message: TWMSetFocus);
begin
inherited;
Invalidate;
end;
procedure TItemListBox.WMSize(var Message: TWMSize);
var
S: TD2DSizeU;
begin
if Assigned(FCanvas) then
begin
S := D2D1SizeU(ClientWidth, ClientHeight);
ID2D1HwndRenderTarget(FCanvas.RenderTarget).Resize(S);
end;
Invalidate;
inherited;
end;
end.
示例(顶部有一个简单的 TEdit
):
但请注意,这是不是完成的控件;它只是一个非常原始的草图或原型。它没有经过全面测试。此外,真正的控件将具有滚动支持和键盘界面。由于现在在瑞典已经很晚了,我现在真的没有时间补充。
更新: 我添加了高 DPI 支持和键盘界面(向上、向下、主页、结束、space、删除):
作为我自己的练习,我正在尝试从(迷人的)todomvc.com web site 重新创建待办事项应用程序。 UI 看起来像这样:
用户在编辑框控件(在划掉的“购买牛奶”上方)中写入待办事项,然后按 Enter。待办事项显示在下方。
如您所见,每一行都包含一个程式化的单选控件、文本和一个带有图像的按钮(红色 x)。当用户将光标悬停在行内时,该按钮就会出现。
我不关心按钮、有图像或只出现在 OnEnter
上。我不知道如何使用单选控件和按钮制作类似样式(ListView?ComboBox?)的控件。
我正在使用 Delphi VCL,但可以切换到 FMX。
这里确实没有任何捷径:您只需要编写大量代码即可。 Windows OS 没有提供这样的东西。我会使用带有自定义 GDI 绘画和鼠标和键盘输入处理的空 window 从头开始实施。一点都不难,但确实需要相当多的代码。
那是很多话,没有代码。
作为补救措施,这里有一个非常快速的基于 Direct2D 的演示控件(因为我意识到我确实需要抗锯齿):
unit ItemListBox;
interface
uses
Windows, SysUtils, Types, UITypes, Classes, Controls, Graphics, Generics.Defaults,
Generics.Collections, Forms, Messages, Direct2D, D2D1;
type
TItem = class
strict private
FCaption: TCaption;
FChecked: Boolean;
FTag: NativeInt;
FOnChanged: TNotifyEvent;
procedure Changed;
procedure SetCaption(const Value: TCaption);
procedure SetChecked(const Value: Boolean);
public
property Caption: TCaption read FCaption write SetCaption;
property Checked: Boolean read FChecked write SetChecked;
property Tag: NativeInt read FTag write FTag;
property OnChanged: TNotifyEvent read FOnChanged write FOnChanged;
end;
TPart = (ilbpText, ilbpCheckBox, ilbpClearButton);
TItemListBox = class(TCustomControl)
strict private
FItems: TObjectList<TItem>;
FItemHeight: Integer;
FCanvas: TDirect2DCanvas;
FIndex: Integer;
FPart: TPart;
FMouseDownIndex: Integer;
FMouseDownPart: TPart;
FFocusIndex: Integer;
function GetItem(Index: Integer): TItem;
function GetItemCount: Integer;
procedure ItemChanged(Sender: TObject);
procedure DrawItem(Index: Integer; Item: TItem);
procedure DrawCheckBox(Index: Integer; Item: TItem; Hot: Boolean = False);
procedure DrawClearButton(Index: Integer; Visible: Boolean; Hot: Boolean = False);
function ItemRect(Index: Integer): TRect;
function TextRect(Index: Integer): TRect;
function CheckBoxRect(Index: Integer): TRect;
function ClearButtonRect(Index: Integer): TRect;
procedure CreateDeviceResources;
procedure HitTest(const P: TPoint; out Index: Integer; out Part: TPart);
procedure StateChange(ANewIndex: Integer; ANewPart: TPart);
function CanvasWidth: Integer;
function CanvasHeight: Integer;
protected
procedure Paint; override;
procedure WMPaint(var Message: TWMPaint); message WM_PAINT;
procedure WMSize(var Message: TWMSize); message WM_SIZE;
procedure WMEraseBkgnd(var Message: TWMEraseBkgnd); message WM_ERASEBKGND;
procedure CreateWnd; override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X: Integer;
Y: Integer); override;
procedure MouseMove(Shift: TShiftState; X: Integer; Y: Integer); override;
procedure CMMouseLeave(var Message: TMessage); message CM_MOUSELEAVE;
procedure MouseUp(Button: TMouseButton; Shift: TShiftState; X: Integer;
Y: Integer); override;
procedure KeyDown(var Key: Word; Shift: TShiftState); override;
procedure WMGetDlgCode(var Message: TWMGetDlgCode); message WM_GETDLGCODE;
procedure WMSetFocus(var Message: TWMSetFocus); message WM_SETFOCUS;
procedure WMKillFocus(var Message: TWMKillFocus); message WM_KILLFOCUS;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
property Canvas: TDirect2DCanvas read FCanvas;
function AddItem(const ACaption: string; AChecked: Boolean;
ATag: NativeInt = 0): Integer;
procedure RemoveItem(AIndex: Integer);
property Items[Index: Integer]: TItem read GetItem;
property ItemCount: Integer read GetItemCount;
published
property Align;
property AlignWithMargins;
property Anchors;
property Cursor;
property Font;
property Hint;
property PopupMenu;
property TabOrder;
property TabStop default True;
end;
procedure Register;
implementation
uses
Math;
procedure Register;
begin
RegisterComponents('Rejbrand 2020', [TItemListBox]);
end;
function Scale(X: Integer): Integer;
begin
Result := MulDiv(X, Screen.PixelsPerInch, 96);
end;
{ TItem }
procedure TItem.Changed;
begin
if Assigned(FOnChanged) then
FOnChanged(Self);
end;
procedure TItem.SetCaption(const Value: TCaption);
begin
if FCaption <> Value then
begin
FCaption := Value;
Changed;
end;
end;
procedure TItem.SetChecked(const Value: Boolean);
begin
if FChecked <> Value then
begin
FChecked := Value;
Changed;
end;
end;
{ TItemListBox }
function TItemListBox.AddItem(const ACaption: string; AChecked: Boolean;
ATag: NativeInt): Integer;
var
Item: TItem;
begin
Item := TItem.Create;
Item.Caption := ACaption;
Item.Checked := AChecked;
Item.OnChanged := ItemChanged;
Result := FItems.Add(Item);
InvalidateRect(Handle, ItemRect(Result), True);
end;
function TItemListBox.ClearButtonRect(Index: Integer): TRect;
begin
Result := Rect(CanvasWidth - 32, Index * FItemHeight, CanvasWidth,
(Index + 1) * FItemHeight);
end;
procedure TItemListBox.CMMouseLeave(var Message: TMessage);
begin
inherited;
StateChange(-1, ilbpText);
end;
constructor TItemListBox.Create(AOwner: TComponent);
begin
inherited;
FItems := TObjectList<TItem>.Create;
FItemHeight := 32;
FIndex := -1;
FMouseDownIndex := -1;
FFocusIndex := -1;
Color := clWindow;
TabStop := True;
end;
procedure TItemListBox.CreateDeviceResources;
begin
FreeAndNil(FCanvas);
FCanvas := TDirect2DCanvas.Create(Handle);
end;
procedure TItemListBox.CreateWnd;
begin
inherited;
CreateDeviceResources;
end;
destructor TItemListBox.Destroy;
begin
FreeAndNil(FItems);
FreeAndNil(FCanvas);
inherited;
end;
procedure TItemListBox.DrawClearButton(Index: Integer; Visible: Boolean; Hot: Boolean);
var
R: TRect;
begin
if not Visible then
Exit;
R := ClearButtonRect(Index);
InflateRect(R, -7, -7);
Canvas.Pen.Color := IfThen(Hot, clRed, clMaroon);
Canvas.Pen.Width := 2;
Canvas.MoveTo(R.Left, R.Top);
Canvas.LineTo(R.Right, R.Bottom);
Canvas.MoveTo(R.Right, R.Top);
Canvas.LineTo(R.Left, R.Bottom);
end;
procedure TItemListBox.DrawItem(Index: Integer; Item: TItem);
var
R: TRect;
S: string;
begin
// Background
Canvas.Brush.Color := clWindow;
Canvas.Brush.Style := bsSolid;
Canvas.Pen.Color := clWindowText;
Canvas.Pen.Width := 1;
Canvas.Pen.Style := psSolid;
R := ItemRect(Index);
Canvas.FillRect(R);
// Text
R := TextRect(Index);
S := Item.Caption;
Canvas.Font.Assign(Font);
Canvas.Font.Color := IfThen(Item.Checked, clGrayText, clWindowText);
if Item.Checked then
Canvas.Font.Style := [fsStrikeOut]
else
Canvas.Font.Style := [];
Canvas.TextRect(R, S, [tfSingleLine, tfEndEllipsis, tfVerticalCenter]);
// Check box
DrawCheckBox(Index, Item, (FIndex = Index) and (FPart = ilbpCheckBox));
// Clear button
DrawClearButton(Index, FIndex = Index, (FIndex = Index) and (FPart = ilbpClearButton));
// Focus indicator
if InRange(FFocusIndex, 0, FItems.Count - 1) and Focused then
begin
Canvas.Pen.Color := clSilver;
Canvas.Pen.Width := 1;
Canvas.Pen.Style := psSolid;
Canvas.Brush.Style := bsClear;
R := TextRect(FFocusIndex);
InflateRect(R, 0, -2);
Canvas.Rectangle(R);
end;
end;
procedure TItemListBox.DrawCheckBox(Index: Integer; Item: TItem;
Hot: Boolean);
var
R: TRect;
begin
R := CheckBoxRect(Index);
InflateRect(R, -5, -5);
Canvas.Pen.Color := clSilver;
Canvas.Pen.Width := 1;
Canvas.Brush.Color := IfThen(Hot, clSilver, clWhite);
Canvas.Ellipse(R);
if Assigned(Item) and Item.Checked then
begin
Canvas.Pen.Color := clGreen;
Canvas.Pen.Width := 2;
Canvas.MoveTo(R.Left + R.Width div 5, R.Bottom - R.Height div 2);
Canvas.LineTo(R.Left + Round(R.Width / 2.5), R.Bottom - Round(R.Height / 3.8));
Canvas.LineTo(R.Right - Round(R.Width / 4.5), R.Top + R.Height div 5);
end;
end;
function TItemListBox.GetItem(Index: Integer): TItem;
begin
Result := FItems[Index];
end;
function TItemListBox.GetItemCount: Integer;
begin
Result := FItems.Count;
end;
procedure TItemListBox.HitTest(const P: TPoint; out Index: Integer;
out Part: TPart);
var
i: Integer;
Q: TPoint;
begin
Q.X := MulDiv(P.X, 96, Screen.PixelsPerInch);
Q.Y := MulDiv(P.Y, 96, Screen.PixelsPerInch);
for i := 0 to FItems.Count - 1 do
if ItemRect(i).Contains(Q) then
begin
Index := i;
if CheckBoxRect(i).Contains(Q) then
Part := ilbpCheckBox
else if ClearButtonRect(i).Contains(Q) then
Part := ilbpClearButton
else
Part := ilbpText;
Exit;
end;
Index := -1;
Part := ilbpText;
end;
procedure TItemListBox.ItemChanged(Sender: TObject);
begin
Invalidate;
end;
function TItemListBox.ItemRect(Index: Integer): TRect;
begin
Result := Rect(0, Index * FItemHeight, CanvasWidth, (Index + 1) * FItemHeight);
end;
procedure TItemListBox.KeyDown(var Key: Word; Shift: TShiftState);
begin
inherited;
case Key of
VK_DOWN:
if Succ(FFocusIndex) <= FItems.Count - 1 then
begin
Inc(FFocusIndex);
Invalidate;
end;
VK_UP:
if Pred(FFocusIndex) >= 0 then
begin
Dec(FFocusIndex);
Invalidate;
end;
VK_HOME:
if FFocusIndex <> 0 then
begin
FFocusIndex := 0;
Invalidate;
end;
VK_END:
if FFocusIndex <> FItems.Count - 1 then
begin
FFocusIndex := FItems.Count - 1;
Invalidate;
end;
VK_SPACE:
if InRange(FFocusIndex, 0, FItems.Count - 1) then
FItems[FFocusIndex].Checked := not FItems[FFocusIndex].Checked;
VK_DELETE:
if InRange(FFocusIndex, 0, FItems.Count - 1) then
RemoveItem(FFocusIndex);
end;
end;
procedure TItemListBox.MouseDown(Button: TMouseButton; Shift: TShiftState; X,
Y: Integer);
begin
inherited;
if CanFocus then
SetFocus;
HitTest(Point(X, Y), FMouseDownIndex, FMouseDownPart);
if FFocusIndex <> FMouseDownIndex then
begin
FFocusIndex := FMouseDownIndex;
Invalidate;
end;
end;
procedure TItemListBox.MouseMove(Shift: TShiftState; X, Y: Integer);
var
NewIndex: Integer;
NewPart: TPart;
begin
inherited;
HitTest(Point(X, Y), NewIndex, NewPart);
StateChange(NewIndex, NewPart);
end;
procedure TItemListBox.MouseUp(Button: TMouseButton; Shift: TShiftState; X,
Y: Integer);
var
Index: Integer;
Part: TPart;
begin
HitTest(Point(X, Y), Index, Part);
if (Index <> -1) and (Index = FMouseDownIndex) and (Button = mbLeft) then
begin
if (Part = ilbpCheckBox) and (Part = FMouseDownPart) then
FItems[Index].Checked := not FItems[Index].Checked
else if (Part = ilbpClearButton) and (Part = FMouseDownPart) then
RemoveItem(Index);
end;
end;
procedure TItemListBox.Paint;
var
i: Integer;
begin
Canvas.RenderTarget.Clear(D2D1ColorF(clWhite));
for i := 0 to FItems.Count - 1 do
DrawItem(i, FItems[i]);
end;
procedure TItemListBox.RemoveItem(AIndex: Integer);
begin
FItems.Delete(AIndex);
FFocusIndex := EnsureRange(FFocusIndex, 0, FItems.Count - 1);
Invalidate;
end;
procedure TItemListBox.StateChange(ANewIndex: Integer; ANewPart: TPart);
var
OldIndex: Integer;
OldPart: TPart;
begin
OldIndex := FIndex;
OldPart := FPart;
FIndex := ANewIndex;
FPart := ANewPart;
if FIndex = OldIndex then
begin
if FPart <> OldPart then
begin
if ilbpCheckBox in [FPart, OldPart] then
InvalidateRect(Handle, CheckBoxRect(FIndex), True);
if ilbpClearButton in [FPart, OldPart] then
InvalidateRect(Handle, ClearButtonRect(FIndex), True);
end;
end
else
begin
InvalidateRect(Handle, ItemRect(OldIndex), True);
InvalidateRect(Handle, ItemRect(FIndex), True);
end;
end;
function TItemListBox.CanvasHeight: Integer;
begin
Result := MulDiv(ClientHeight, 96, Screen.PixelsPerInch);
end;
function TItemListBox.CanvasWidth: Integer;
begin
Result := MulDiv(ClientWidth, 96, Screen.PixelsPerInch);
end;
function TItemListBox.CheckBoxRect(Index: Integer): TRect;
begin
Result := Rect(0, Index * FItemHeight, 32, (Index + 1) * FItemHeight);
end;
function TItemListBox.TextRect(Index: Integer): TRect;
begin
Result := Rect(40, Index * FItemHeight, CanvasWidth - 40,
(Index + 1) * FItemHeight);
end;
procedure TItemListBox.WMEraseBkgnd(var Message: TWMEraseBkgnd);
begin
Message.Result := 1;
end;
procedure TItemListBox.WMGetDlgCode(var Message: TWMGetDlgCode);
begin
inherited;
Message.Result := Message.Result or DLGC_WANTARROWS;
end;
procedure TItemListBox.WMKillFocus(var Message: TWMKillFocus);
begin
inherited;
Invalidate;
end;
procedure TItemListBox.WMPaint(var Message: TWMPaint);
var
PaintStruct: TPaintStruct;
res: HRESULT;
begin
BeginPaint(Handle, PaintStruct);
try
if Assigned(FCanvas) then
begin
FCanvas.BeginDraw;
try
Paint;
finally
res := FCanvas.RenderTarget.EndDraw;
if res = D2DERR_RECREATE_TARGET then
CreateDeviceResources;
end;
end;
finally
EndPaint(Handle, PaintStruct);
end;
end;
procedure TItemListBox.WMSetFocus(var Message: TWMSetFocus);
begin
inherited;
Invalidate;
end;
procedure TItemListBox.WMSize(var Message: TWMSize);
var
S: TD2DSizeU;
begin
if Assigned(FCanvas) then
begin
S := D2D1SizeU(ClientWidth, ClientHeight);
ID2D1HwndRenderTarget(FCanvas.RenderTarget).Resize(S);
end;
Invalidate;
inherited;
end;
end.
示例(顶部有一个简单的 TEdit
):
但请注意,这是不是完成的控件;它只是一个非常原始的草图或原型。它没有经过全面测试。此外,真正的控件将具有滚动支持和键盘界面。由于现在在瑞典已经很晚了,我现在真的没有时间补充。
更新: 我添加了高 DPI 支持和键盘界面(向上、向下、主页、结束、space、删除):