如何在openlayers中测量从圆心到边缘的距离

How to measure the distance from center of a circle to the edge in openlayers

我想让用户能够了解他们从兴趣点到地图上半径边缘的距离。我还想将该单位转换为公里、米或海里。 我知道所有多边形都是以米为单位绘制的。 我正在使用 fromCircle 将圆转换为几何多边形。请帮我。我记得在 openlayers 2 中有一个 getbound() 函数,但我找不到它来计算兴趣点或地图中心到边缘的距离。我已经通过 Whosebug 搜索了好几天,但找不到确切的需求或适用于新版本 openlayers 的解决方案。

 var vectorSource = vectorLayer.getSource();
    var centerLongitudeLatitude = map.getView().getCenter();
    var viewProjection = map.getView().getProjection();
    var pointResolution = olProj.getPointResolution(viewProjection, 1, centerLongitudeLatitude);
    console.log('pointResolution', pointResolution)
    function addCirclePolygon(coordinates, radius=1600) {
        var _radius = radius/pointResolution;
        // var circle = new Feature(new Circle(coordinates, _radius));
        var circle = new Feature(new Circle(coordinates, _radius));
        circle.setStyle(new Style({
            stroke: new Stroke({
                color: 'blue',
                width: 3
            }),
            fill: new Fill({
                color: 'rgba(0, 0, 255, 0.1)'
            })
        }));
        var geom=circle.get('geometry');
        if (circle instanceof Circle) {
            circle.set('geometry', fromCircle(geom));
        }
        vectorSource.addFeature(circle);
    }

点到圆心的距离等于点到圆心的距离减去半径。

但是 OpenLayers 有一个 getClosestPoint 方法可以处理任何几何:

var point1 = point.getGeometry().getCoordinates();

var point2 = circle.getClosestPoint(point1);

然后您可以使用毕达哥拉斯计算距离并调整点分辨率:

var dx = point1[0] - point2[0];
var dy = point1[1] - point2[1];

var meters = Math.sqrt(dx * dx + dy * dy) * pointResolution;

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8"/>
    <link rel="stylesheet" href="https://openlayers.org/en/v6.4.3/css/ol.css" type="text/css">
    <script src="https://openlayers.org/en/v6.4.3/build/ol.js"></script>
</script>
    <style>
      html, body, .map {
        margin: 0;
        padding: 0;
        width: 100%;
        height: 100%;
      }
    </style>
</head>
<body>
<div id="map" class="map"></div> 
<script>

var vectorLayer = new ol.layer.Vector({
      source: new ol.source.Vector()
    });

var map = new ol.Map({
  layers: [
    new ol.layer.Tile({
      source: new ol.source.OSM()
    }),
    vectorLayer
  ],
  target: 'map',
  view: new ol.View({
    center: ol.proj.fromLonLat([0, 52]),
    maxZoom: 20,
    zoom: 12,
  }),
});

 var vectorSource = vectorLayer.getSource();
    var centerLongitudeLatitude = map.getView().getCenter();
    var viewProjection = map.getView().getProjection();
    var pointResolution = ol.proj.getPointResolution(viewProjection, 1, centerLongitudeLatitude);
    console.log('pointResolution', pointResolution);
    var circle;
    function addCirclePolygon(coordinates, radius=1600) {
        var _radius = radius/pointResolution;
        circle = new ol.Feature(new ol.geom.Circle(coordinates, _radius));
        circle.setStyle(new ol.style.Style({
            stroke: new ol.style.Stroke({
                color: 'blue',
                width: 3
            }),
            fill: new ol.style.Fill({
                color: 'rgba(0, 0, 255, 0.1)'
            })
        }));
        var geom=circle.get('geometry');
        if (circle instanceof ol.geom.Circle) {
            circle.set('geometry', fromCircle(geom));
        }
        vectorSource.addFeature(circle);
    }

addCirclePolygon(centerLongitudeLatitude);

map.on(
  'click',
  function (event) {
    var point1 = event.coordinate;
    var point2 = circle.getGeometry().getClosestPoint(point1);
    console.log(point1, point2);
    var line = new ol.Feature(new ol.geom.LineString([point1, point2]));
    vectorSource.addFeature(line);
    var dx = point1[0] - point2[0];
    var dy = point1[1] - point2[1];
    var meters = Math.sqrt(dx * dx + dy * dy) * pointResolution;
    console.log('meters to edge = ' + meters);
    var dx = point1[0] - centerLongitudeLatitude[0];
    var dy = point1[1] - centerLongitudeLatitude[1];
    var toCenter = Math.sqrt(dx * dx + dy * dy) * pointResolution;
    console.log('to center = ' + toCenter);
  }
);

   </script>
</body>
</html>