Swift 自定义 UIView 子类中的 UIView 子视图不圆角
Swift UIView Subviews not rounding corners in Custom UIView Subclass
问候堆栈溢出。
我正在尝试使用彩色子视图和圆角半径构建“靶心”类型的视图。我遇到的问题是,只有我的第一个子视图的角变圆了,而内部视图仍然是正方形。黑色视图是我的自定义视图的子视图。红色视图是它的子视图,黄色视图是它的子视图。非常简单的层次结构。
结果如下所示:
我添加了视图并手动设置了它们的约束。我的测试应用程序只有一个视图控制器的 ThreeCircleView 死点,X、Y 居中,宽度、高度不变。我在 didLayoutSubViews 中对角进行了实际的舍入处理,因为视图的大小可能会发生变化,因此必须调整角的大小。
我写了一个测试视图来隔离这个,这里是
class ThreeCircleView: UIView {
var outerCircle: UIView = UIView()
var middleCircle: UIView = UIView()
var innerCircle: UIView = UIView()
override init(frame: CGRect) {
super.init(frame: frame)
translatesAutoresizingMaskIntoConstraints = false
addSubViews()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
translatesAutoresizingMaskIntoConstraints = false
addSubViews()
}
func addSubViews() {
outerCircle.backgroundColor = .black
middleCircle.backgroundColor = .red
innerCircle.backgroundColor = .yellow
self.addSubview(outerCircle)
outerCircle.addSubview(middleCircle)
middleCircle.addSubview(innerCircle)
let outerCenterY = outerCircle.centerYAnchor.constraint(equalTo: self.centerYAnchor)
let outerCenterX = outerCircle.centerXAnchor.constraint(equalTo: self.centerXAnchor)
let outerCenterWidth = outerCircle.widthAnchor.constraint(equalTo: self.widthAnchor, constant: -50.0 )
let outerCenterHeight = outerCircle.heightAnchor.constraint(equalTo: self.heightAnchor, constant: -50.0 )
outerCircle.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([outerCenterY,outerCenterX,outerCenterWidth,outerCenterHeight])
self.setNeedsLayout()
let middleCenterY = middleCircle.centerYAnchor.constraint(equalTo: self.centerYAnchor)
let middleCenterX = middleCircle.centerXAnchor.constraint(equalTo: self.centerXAnchor)
let middleCenterWidth = middleCircle.widthAnchor.constraint(equalTo: self.widthAnchor, constant: -100.0 )
let middleCenterHeight = middleCircle.heightAnchor.constraint(equalTo: self.heightAnchor, constant: -100.0 )
middleCircle.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([middleCenterY,middleCenterX,middleCenterWidth,middleCenterHeight])
let innerCenterY = innerCircle.centerYAnchor.constraint(equalTo: self.centerYAnchor)
let innerCenterX = innerCircle.centerXAnchor.constraint(equalTo: self.centerXAnchor)
let innerCenterWidth = innerCircle.widthAnchor.constraint(equalTo: self.widthAnchor, constant: -150.0 )
let innerCenterHeight = innerCircle.heightAnchor.constraint(equalTo: self.heightAnchor, constant: -150.0 )
innerCircle.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([innerCenterY,innerCenterX,innerCenterWidth,innerCenterHeight])
}
func makeCircle(v:UIView) {
v.layer.cornerRadius = v.frame.size.width * 0.50
v.clipsToBounds = true
}
override func layoutSubviews() {
super.layoutSubviews()
makeCircle(v: outerCircle)
makeCircle(v: middleCircle)
makeCircle(v: innerCircle)
}
}
使其看起来符合预期的一种简单方法是在 makeCircle(v:UIView)
方法中添加 layoutIfNeeded()
调用。这将确保您在应用视觉更改之前正确更新所有视图的框架:
func makeCircle(v:UIView) {
v.layoutIfNeeded()
v.layer.cornerRadius = v.frame.size.width * 0.50
v.clipsToBounds = true
}
问候堆栈溢出。
我正在尝试使用彩色子视图和圆角半径构建“靶心”类型的视图。我遇到的问题是,只有我的第一个子视图的角变圆了,而内部视图仍然是正方形。黑色视图是我的自定义视图的子视图。红色视图是它的子视图,黄色视图是它的子视图。非常简单的层次结构。
结果如下所示:
我添加了视图并手动设置了它们的约束。我的测试应用程序只有一个视图控制器的 ThreeCircleView 死点,X、Y 居中,宽度、高度不变。我在 didLayoutSubViews 中对角进行了实际的舍入处理,因为视图的大小可能会发生变化,因此必须调整角的大小。
我写了一个测试视图来隔离这个,这里是
class ThreeCircleView: UIView {
var outerCircle: UIView = UIView()
var middleCircle: UIView = UIView()
var innerCircle: UIView = UIView()
override init(frame: CGRect) {
super.init(frame: frame)
translatesAutoresizingMaskIntoConstraints = false
addSubViews()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
translatesAutoresizingMaskIntoConstraints = false
addSubViews()
}
func addSubViews() {
outerCircle.backgroundColor = .black
middleCircle.backgroundColor = .red
innerCircle.backgroundColor = .yellow
self.addSubview(outerCircle)
outerCircle.addSubview(middleCircle)
middleCircle.addSubview(innerCircle)
let outerCenterY = outerCircle.centerYAnchor.constraint(equalTo: self.centerYAnchor)
let outerCenterX = outerCircle.centerXAnchor.constraint(equalTo: self.centerXAnchor)
let outerCenterWidth = outerCircle.widthAnchor.constraint(equalTo: self.widthAnchor, constant: -50.0 )
let outerCenterHeight = outerCircle.heightAnchor.constraint(equalTo: self.heightAnchor, constant: -50.0 )
outerCircle.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([outerCenterY,outerCenterX,outerCenterWidth,outerCenterHeight])
self.setNeedsLayout()
let middleCenterY = middleCircle.centerYAnchor.constraint(equalTo: self.centerYAnchor)
let middleCenterX = middleCircle.centerXAnchor.constraint(equalTo: self.centerXAnchor)
let middleCenterWidth = middleCircle.widthAnchor.constraint(equalTo: self.widthAnchor, constant: -100.0 )
let middleCenterHeight = middleCircle.heightAnchor.constraint(equalTo: self.heightAnchor, constant: -100.0 )
middleCircle.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([middleCenterY,middleCenterX,middleCenterWidth,middleCenterHeight])
let innerCenterY = innerCircle.centerYAnchor.constraint(equalTo: self.centerYAnchor)
let innerCenterX = innerCircle.centerXAnchor.constraint(equalTo: self.centerXAnchor)
let innerCenterWidth = innerCircle.widthAnchor.constraint(equalTo: self.widthAnchor, constant: -150.0 )
let innerCenterHeight = innerCircle.heightAnchor.constraint(equalTo: self.heightAnchor, constant: -150.0 )
innerCircle.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([innerCenterY,innerCenterX,innerCenterWidth,innerCenterHeight])
}
func makeCircle(v:UIView) {
v.layer.cornerRadius = v.frame.size.width * 0.50
v.clipsToBounds = true
}
override func layoutSubviews() {
super.layoutSubviews()
makeCircle(v: outerCircle)
makeCircle(v: middleCircle)
makeCircle(v: innerCircle)
}
}
使其看起来符合预期的一种简单方法是在 makeCircle(v:UIView)
方法中添加 layoutIfNeeded()
调用。这将确保您在应用视觉更改之前正确更新所有视图的框架:
func makeCircle(v:UIView) {
v.layoutIfNeeded()
v.layer.cornerRadius = v.frame.size.width * 0.50
v.clipsToBounds = true
}