Discord js 通过 broadcastEval 发送消息
Discord js Send Messages via broadcastEval
我在谷歌上搜索了一下,但我找不到真正的答案,因为分片似乎不是一个很受欢迎的论点,那么我们就在这里。
我正在尝试处理我的机器人中的分片,但我遇到了问题。我有接受消息作为参数的自定义事件,我非常想让它们与 broadcastEval
一起工作
我已经尝试了 ${message} 但无法正常工作,因为它仅序列化文本,而我想要对象
我已经尝试了 JSON.stringify,但由于同样的原因也无法正常工作
我有点卡住了。我正在使用 Discord JS
这是调用函数
function test2(_guild_id, _args, _message, gameInfo, _originalMessage, reaction_id){
let msg = JSON.stringify(_message);
let cmd = "command";
let args = "args";
let rights = 0;
let stringToEval = `
this.emit("SHARE_DATA", "${_message}", {
guild_id: ${_guild_id},
cmd: ${cmd},
args: ${args},
rights: ${rights}
});
`;
log.debug(stringToEval);
/*
// this is not working. I receive any sort of exceptions related to the fact
// that it is serializing the text of the message only
discordClient.shard.broadcastEval(stringToEval);
/*/
// this is working as intended
discordClient.emit("SHARE_DATA", _message, {
guild_id: _guild_id,
cmd: cmd,
args: args,
rights: rights
});
//*/
}
这是监听器
client.on("SHARE_DATA", (message, support) => {
log.debug("Let's see if this shard id can be found .... it should be "+registered_shard_id);
log.debug(`received message ${message} with support ${support}`);
log.debug("we are on shard "+JSON.stringify(client.shard));
});
使用常规事件和单个分片应用程序,就像现在事件正确触发完全没有问题,我只需添加 discordClient.emit,一切都很好。
但是 broadcastEval 需要一个字符串,所以我需要序列化消息
编辑:
使用 msg 变量广播 eval (JSON.stringified) 产生此错误
[DEBUG] [2020-12-14_09:58:35] [1|GodCommands]:
this.emit("SHARE_DATA", "{"channelID":"752335384037294160","deleted":false,"id":"787981855374442526","type":"DEFAULT","content":",test2","authorID":"323030704348987404","pinned":false,"tts":false,"nonce":"787981857693106176","system":false,"embeds":[],"attachments":[],"createdTimestamp":1607939914316,"editedTimestamp":null,"webhookID":null,"applicationID":null,"activity":null,"flags":0,"reference":null,"guildID":"511487725849804804","cleanContent":",test2"}", {
guild_id: 511487725849804804,
cmd: command,
args: args,
rights: 0
});
[ERROR] [2020-12-14_09:58:35] [1|RotBot]: SyntaxError: missing ) after argument list
at Client._eval (E:\Sviluppo\Swgoh\Bot\RotBot2\node_modules\discord.js\src\client\Client.js:391:17)
at ShardClientUtil._handleMessage (E:\Sviluppo\Swgoh\Bot\RotBot2\node_modules\discord.js\src\sharding\ShardClientUtil.js:185:82)
at process.emit (events.js:326:22)
at emit (internal/child_process.js:906:12)
at processTicksAndRejections (internal/process/task_queues.js:81:21)
我结束时使用了不同的方法
我实际上将序列化对象保存在数据库中,只有数据,没有方法。
然后我只需发送 DB id,事件处理程序就会像这样重建消息
message = new Discord.Message(discordClient, {
id: msg.id,
type: msg.type,
content: msg.content,
author: usr,
pinned: msg.pinned,
tts: msg.tts,
embeds: msg.embeds,
attachments: msg.attachments,
nonce: "123" // idfk
}, channel
);
序列化只需
let serialMessage = JSON.stringify(message);
编辑(TNX 等离子鸡):解决方案的另一个版本:
let serialMessage = JSON.stringify(message);
// other code
message = new Discord.Message(discordClient, serialMessage, channel);
我在谷歌上搜索了一下,但我找不到真正的答案,因为分片似乎不是一个很受欢迎的论点,那么我们就在这里。
我正在尝试处理我的机器人中的分片,但我遇到了问题。我有接受消息作为参数的自定义事件,我非常想让它们与 broadcastEval
一起工作我已经尝试了 ${message} 但无法正常工作,因为它仅序列化文本,而我想要对象
我已经尝试了 JSON.stringify,但由于同样的原因也无法正常工作
我有点卡住了。我正在使用 Discord JS
这是调用函数
function test2(_guild_id, _args, _message, gameInfo, _originalMessage, reaction_id){
let msg = JSON.stringify(_message);
let cmd = "command";
let args = "args";
let rights = 0;
let stringToEval = `
this.emit("SHARE_DATA", "${_message}", {
guild_id: ${_guild_id},
cmd: ${cmd},
args: ${args},
rights: ${rights}
});
`;
log.debug(stringToEval);
/*
// this is not working. I receive any sort of exceptions related to the fact
// that it is serializing the text of the message only
discordClient.shard.broadcastEval(stringToEval);
/*/
// this is working as intended
discordClient.emit("SHARE_DATA", _message, {
guild_id: _guild_id,
cmd: cmd,
args: args,
rights: rights
});
//*/
}
这是监听器
client.on("SHARE_DATA", (message, support) => {
log.debug("Let's see if this shard id can be found .... it should be "+registered_shard_id);
log.debug(`received message ${message} with support ${support}`);
log.debug("we are on shard "+JSON.stringify(client.shard));
});
使用常规事件和单个分片应用程序,就像现在事件正确触发完全没有问题,我只需添加 discordClient.emit,一切都很好。 但是 broadcastEval 需要一个字符串,所以我需要序列化消息
编辑: 使用 msg 变量广播 eval (JSON.stringified) 产生此错误
[DEBUG] [2020-12-14_09:58:35] [1|GodCommands]:
this.emit("SHARE_DATA", "{"channelID":"752335384037294160","deleted":false,"id":"787981855374442526","type":"DEFAULT","content":",test2","authorID":"323030704348987404","pinned":false,"tts":false,"nonce":"787981857693106176","system":false,"embeds":[],"attachments":[],"createdTimestamp":1607939914316,"editedTimestamp":null,"webhookID":null,"applicationID":null,"activity":null,"flags":0,"reference":null,"guildID":"511487725849804804","cleanContent":",test2"}", {
guild_id: 511487725849804804,
cmd: command,
args: args,
rights: 0
});
[ERROR] [2020-12-14_09:58:35] [1|RotBot]: SyntaxError: missing ) after argument list
at Client._eval (E:\Sviluppo\Swgoh\Bot\RotBot2\node_modules\discord.js\src\client\Client.js:391:17)
at ShardClientUtil._handleMessage (E:\Sviluppo\Swgoh\Bot\RotBot2\node_modules\discord.js\src\sharding\ShardClientUtil.js:185:82)
at process.emit (events.js:326:22)
at emit (internal/child_process.js:906:12)
at processTicksAndRejections (internal/process/task_queues.js:81:21)
我结束时使用了不同的方法 我实际上将序列化对象保存在数据库中,只有数据,没有方法。
然后我只需发送 DB id,事件处理程序就会像这样重建消息
message = new Discord.Message(discordClient, {
id: msg.id,
type: msg.type,
content: msg.content,
author: usr,
pinned: msg.pinned,
tts: msg.tts,
embeds: msg.embeds,
attachments: msg.attachments,
nonce: "123" // idfk
}, channel
);
序列化只需
let serialMessage = JSON.stringify(message);
编辑(TNX 等离子鸡):解决方案的另一个版本:
let serialMessage = JSON.stringify(message);
// other code
message = new Discord.Message(discordClient, serialMessage, channel);