如何在不阻塞的情况下等待线程完成 UI

How to wait for thread to complete without blocking UI

我希望我的程序在下行之后等待

frmProgressBarObj = PullMSI.ExtractByMSIName("products.txt", false);

如上方法是通过StartProcessWithProgress()方法内部调用线程。我希望该线程在 //code logic -2 行被执行之前完成。同时,它不应该停止由 frmProgressBar.UpdateProgress() 完成的 UI 更新。我该怎么做呢?

namespace NS1
{
    public partial class frmMain : Form
    {                
        private void button1_Click(object sender, EventArgs e)
        {
            frmProgressBar frmProgressBarObj = PullMSI.ExtractByMSIName("products.txt", false);
            //code logic - 2
            MessageBox.Show("This is executing immediately. 
                             I want to wait until above thread is complete");
        }
    }

    public partial class frmProgressBar : Form
    {

        public void UpdateProgress(String strTextToDisplayOnProgress)
        {
            progressBar1.BeginInvoke(
                   new Action(() => 
                   { 
                       progressBar1.Value++; 
                       lblFileName.Text = strTextToDisplayOnProgress;
                       if (progressBar1.Value == progressBar1.Maximum)
                       {
                           this.Hide(); 
                        } 
                    }));
        }

        public delegate void DelProgress();

        public void StartProcessWithProgress(DelProgress delMethodCode, int maxCount)
        {
            InitializeProgress(maxCount);
            Thread backgroundThread = new Thread(new ThreadStart(delMethodCode));
            backgroundThread.Start();
        }
    }

    public static class PullMSI
    {
        public static frmProgressBar ExtractByMSIName(String strProductFilePath, bool reNameMSI)
        {
            frmProgressBar frmProgressBar = new frmProgressBar();

            frmProgressBar.StartProcessWithProgress(() =>
            {
                //StreamRader sr declaration and other code

                while (!sr.EndOfStream)
                {
                    //logic here
                    frmProgressBar.UpdateProgress("Copying sr.msiname");
                }
            }, 2);

            return frmProgressBar;
        }
    }
}

如果您使用的是 .NET 4.0(带有 VS2012)或更高版本,您可以使用 Task Parallel Library and async-await:

轻松完成此操作
private async void button1_Click(object sender, EventArgs e)
{
    frmProgressBar frmProgressBarObj = await Task.Run(() =>
                      PullMSI.ExtractByMSIName("products.txt", false));

    MessageBox.Show(string.Format("Returned {0}", frmProgressBarObj.ToString());
}

对于 .NET 4,您需要添加 Microsoft.Bcl.Async

我很惊讶你以前没有使用过这些东西,但我真的建议你阅读 C# 中的线程,因为理解复杂性和学习语言从根本上很重要。

您可以通过以下三种不同的方式实现您的目标:

1.使用重置事件(进一步阅读:https://msdn.microsoft.com/en-us/library/system.threading.manualreseteventslim(v=vs.110).aspx)。如果您的 C# 版本没有 ManualResetEventSlim,请将其替换为 ManualResetEvent,并将 Wait() 更改为 WaitOne()

class LockingWithResetEvents
{
    private readonly ManualResetEvent _resetEvent = new ManualResetEvent(false);

    public void Test()
    {
        MethodUsingResetEvents();
    }

    private void MethodUsingResetEvents()
    {
        ThreadPool.QueueUserWorkItem(_ => DoSomethingLong());
        ThreadPool.QueueUserWorkItem(_ => ShowMessageBox());
    }

    private void DoSomethingLong()
    {
        Console.WriteLine("Doing somthing.");
        Thread.Sleep(1000);
        _resetEvent.Set();
    }

    private void ShowMessageBox()
    {
        _resetEvent.WaitOne();
        Console.WriteLine("Hello world.");
    }
}

2)使用任务并行库(TPL)。进一步阅读:https://msdn.microsoft.com/en-us/library/dd460717(v=vs.110).aspx

class LockingWithTPL
{
    public void Test()
    {
        Task.Factory.StartNew(DoSomethingLong).ContinueWith(result => ShowMessageBox());
    }

    private void DoSomethingLong()
    {
        Console.WriteLine("Doing somthing.");
        Thread.Sleep(1000);
    }

    private void ShowMessageBox()
    {
        Console.WriteLine("Hello world.");
    }
}

3) 使用 Async/Await。延伸阅读: https://msdn.microsoft.com/en-us/library/hh191443.aspx

class LockingWithAwait
{
    public void Test()
    {
        DoSomething();
    }

    private async void DoSomething()
    {
        await Task.Run(() => DoSomethingLong());
        ShowMessageBox();
    }

    private async void DoSomethingLong()
    {
        Console.WriteLine("Doing somthing.");
        Thread.Sleep(10000);
    }

    private void ShowMessageBox()
    {
        Console.WriteLine("Hello world.");
    }
}

也很高兴知道:Mutex (https://msdn.microsoft.com/en-us/library/system.threading.mutex(v=vs.110).aspx), Semaphore (https://msdn.microsoft.com/en-us/library/system.threading.semaphore(v=vs.110).aspx), Lock (https://msdn.microsoft.com/en-us/library/c5kehkcz.aspx), SemaphoreSlim (https://msdn.microsoft.com/en-us/library/system.threading.semaphoreslim(v=vs.110).aspx), Monitor (https://msdn.microsoft.com/en-us/library/system.threading.monitor(v=vs.110).aspx) and Interlocked (https://msdn.microsoft.com/en-us/library/system.threading.interlocked(v=vs.110).aspx)。