如何在 angular 中实现翻转时钟

How to implement flipclock in angular

我正在尝试使用 angular 实现倒数计时器,如 this

中所实现的那样

问题是动画没有应用于值的更改,我缺少什么?

html

<div>
  <div class="flipclock" *ngIf="timer$ | async as timer">
    <div id="container" class="flipclock">
      <ul class="flip " *ngFor="let time of timer">
        <li
          *ngFor="let item of time.split(''); let i = index"
          [class.d1]="i === 1"
          [class.d2]="i === 0"
        >
          <section class="ready">
            <div class="up">
              <div class="shadow"></div>
              <div class="inn">{{ item }}</div>
            </div>
            <div class="down">
              <div class="shadow"></div>
              <div class="inn">{{ item }}</div>
            </div>
          </section>
          <section class="active">
            <div class="up">
              <div class="shadow"></div>
              <div class="inn">{{ item }}</div>
            </div>
            <div class="down">
              <div class="shadow"></div>
              <div class="inn">{{ item }}</div>
            </div>
          </section>
        </li>
      </ul>
    </div>
  </div>
</div>

export class AppComponent  {
  name = 'Angular ' + VERSION.major;
    initialMinutes$ = new BehaviorSubject(30);
  expired$ = new Subject();

  @Input()
  set minutes(val) {
    this.initialMinutes$.next(val);
  }

  timer$ = this.initialMinutes$.pipe(
    switchMap(minutes => timer(0, 1000).pipe(
      map(t => minutes * 60 - t),
      tap(seconds => {
        if (seconds < 0) {
          this.expired$.next();
        }
      }),
      takeUntil(this.expired$),
      map(seconds => ({
        hr: Math.max(Math.floor(seconds / 3600), 0),
        min: Math.max(Math.floor((seconds % 3600) / 60), 0),
        s: (seconds % 60)
      })),
      map(({hr, min, s}) => ([
        hr > 9 ? hr.toString() : '0' + hr.toString(),
        min > 9 ? min.toString() : '0' + min.toString(),
        s > 9 ? s.toString() : '0' + s.toString(),
      ]))
    ))
  );
}

css



.flipclock {
}
.flipclock hr {
  position: absolute;
  left: 0;
  top: 65px;
  width: 100%;
  height: 3px;
  border: 0;
  background: #000;
  z-index: 10;
  opacity: 0;
}
ul.flip {
  position: relative;
  float: left;
  margin: 10px;
  padding: 0;
  width: 90px;
  height: 60px;
  font-size: 60px;
  font-weight: 400;
  line-height: 60px;
}

ul.flip li {
  float: left;
  margin: 0;
  padding: 0;
  width: 49%;
  height: 100%;
  -webkit-perspective: 200px;
  list-style: none;
}

ul.flip li.d1 {
  float: right;
}

ul.flip li section {
  z-index: 1;
  position: absolute;
  left: 0;
  top: 0;
  width: 100%;
  height: 100%;

}

ul.flip li section:first-child {
  z-index: 2;
}

ul.flip li div {
  z-index: 1;
  position: absolute;
  left: 0;
  width: 100%;
  height: 49%;
  overflow: hidden;
}

ul.flip li div .shadow {
  display: block;
  position: absolute;
  width: 100%;
  height: 100%;
  z-index: 2;
}

ul.flip li div.up {
  -webkit-transform-origin: 50% 100%;
  top: 0;
}

ul.flip li div.down {
  -webkit-transform-origin: 50% 0;
  bottom: 0;
}

ul.flip li div div.inn {
  position: absolute;
  left: 0;
  z-index: 1;
  width: 100%;
  height: 200%;
  color: #fff;
  text-shadow: 0 0 2px #fff;
  text-align: center;
  background-color: #000;
  border-radius: 6px;
}

ul.flip li div.up div.inn {
  top: 0;

}

ul.flip li div.down div.inn {
  bottom: 0;
}

/*--------------------------------------
 PLAY
--------------------------------------*/

.play ul section.ready {
  z-index: 3;
}

.play ul section.active {
  -webkit-animation: index .5s .5s linear both;
  z-index: 2;
}

@-webkit-keyframes index {
  0% {
    z-index: 2;
  }
  5% {
    z-index: 4;
  }
  100% {
    z-index: 4;
  }
}

.play ul section.active .down {
  z-index: 2;
  -webkit-animation: flipdown .5s .5s linear both;
}

@-webkit-keyframes flipdown {
  0% {
    -webkit-transform: rotateX(90deg);
  }
  80% {
    -webkit-transform: rotateX(5deg);
  }
  90% {
    -webkit-transform: rotateX(15deg);
  }
  100% {
    -webkit-transform: rotateX(0deg);
  }
}

.play ul section.ready .up {
  z-index: 2;
  -webkit-animation: flipup .5s linear both;
}

@-webkit-keyframes flipup {
  0% {
    -webkit-transform: rotateX(0deg);
  }
  90% {
    -webkit-transform: rotateX(0deg);
  }
  100% {
    -webkit-transform: rotateX(-90deg);
  }
}

/*--------------------------------------
 SHADOW
--------------------------------------*/

.play ul section.ready .up .shadow {
  background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, rgba(0, 0, 0, .1)), color-stop(100%, rgba(0, 0, 0, 1)));
  background: linear-gradient(to bottom, rgba(0, 0, 0, .1) 0%, rgba(0, 0, 0, 1) 100%);
  -webkit-animation: show .5s linear both;
}

.play ul section.active .up .shadow {
  background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, rgba(0, 0, 0, .1)), color-stop(100%, rgba(0, 0, 0, 1)));
  background: linear-gradient(to bottom, rgba(0, 0, 0, .1) 0%, rgba(0, 0, 0, 1) 100%);
  -webkit-animation: hide .5s .3s linear both;
}

/*DOWN*/

.play ul section.ready .down .shadow {
  background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, rgba(0, 0, 0, 1)), color-stop(100%, rgba(0, 0, 0, .1)));
  background: linear-gradient(to bottom, rgba(0, 0, 0, 1) 0%, rgba(0, 0, 0, .1) 100%);
  -webkit-animation: show .5s linear both;
}

.play ul section.active .down .shadow {
  background: -webkit-gradient(linear, left top, left bottom, color-stop(0%, rgba(0, 0, 0, 1)), color-stop(100%, rgba(0, 0, 0, .1)));
  background: linear-gradient(to bottom, rgba(0, 0, 0, 1) 0%, rgba(0, 0, 0, .1) 100%);
  -webkit-animation: hide .5s .3s linear both;
}

@-webkit-keyframes show {
  0% {
    opacity: 0;
  }
  90% {
    opacity: .10;
  }
  100% {
    opacity: 1;
  }
}

@-webkit-keyframes hide {
  0% {
    opacity: 1;
  }
  80% {
    opacity: .20;
  }
  100% {
    opacity: 0;
  }
}

See this Demo on stackblitz

编辑 1

我已经设法让动画反映出来,但它现在反映在所有项目上

enter link description here

我做了一个类似于'this' link的计时器。(不要看图片的fps 输出的 fps 更高)

这对你有用。

var h = document.getElementsByClassName('hours');

var m = document.getElementsByClassName('min');

var s = document.getElementsByClassName('sec');
var now = new Date().getTime();

var distance = now;
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);

var prev_sec = seconds;
var prev_min = minutes;
var prev_hour = hours;
h[0].innerHTML = h[2].innerHTML = parseInt(hours / 10);
h[1].innerHTML = h[3].innerHTML = parseInt(hours % 10);
m[0].innerHTML = m[2].innerHTML = parseInt(minutes / 10);
m[1].innerHTML = m[3].innerHTML = parseInt(minutes % 10);
s[0].innerHTML = s[2].innerHTML = parseInt(seconds / 10);
s[1].innerHTML = s[3].innerHTML = parseInt(seconds % 10);

var x = setInterval(function() {

  // Get today's date and time
  var now = new Date().getTime();

  // Find the distance between now and the count down date
  var distance = now;

  // Time calculations for days, hours, minutes and seconds



  var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
  var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
  var seconds = Math.floor((distance % (1000 * 60)) / 1000);



  h[0].innerHTML = h[2].innerHTML = parseInt(hours / 10);
  h[1].innerHTML = h[3].innerHTML = parseInt(hours % 10);
  m[0].innerHTML = m[2].innerHTML = parseInt(minutes / 10);
  m[1].innerHTML = m[3].innerHTML = parseInt(minutes % 10);
  s[0].innerHTML = s[2].innerHTML = parseInt(seconds / 10);
  s[1].innerHTML = s[3].innerHTML = parseInt(seconds % 10);
  h[4].innerHTML = parseInt(prev_hour / 10);
  h[5].innerHTML = parseInt(prev_hour % 10);
  m[4].innerHTML = parseInt(prev_min / 10);
  m[5].innerHTML = parseInt(prev_min % 10);
  s[4].innerHTML = parseInt(prev_sec / 10);
  s[5].innerHTML = parseInt(prev_sec % 10);


  h[2].style.animation = parseInt(prev_hour / 10) != parseInt(hours / 10) ? "reflect 1s infinite" : "stay 1s infinite";
  h[3].style.animation = parseInt(prev_hour % 10) != parseInt(hours % 10) ? "reflect 1s infinite" : "stay 1s infinite";
  m[2].style.animation = parseInt(prev_min / 10) != parseInt(minutes / 10) ? "reflect 1s infinite" : "stay 1s infinite";
  m[3].style.animation = parseInt(prev_min % 10) != parseInt(minutes % 10) ? "reflect 1s infinite" : "stay 1s infinite";
  s[2].style.animation = parseInt(prev_sec / 10) != parseInt(seconds / 10) ? "reflect 1s infinite" : "stay 1s infinite";
  s[3].style.animation = "reflect 1s infinite";


  prev_sec = seconds;
  prev_min = minutes
  prev_hour = hours;
}, 1000);
* {
  font-family: 'arial';
  font-weight: bold;
}

.main_Timer {
  position: absolute;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
}

.time {
  clip-path: polygon(0 0, 100% 0, 100% 50%, 0 50%);
}

.time span,
.time_reflection span,
.time_prev span {
  color: white;
  font-size: 120px;
  background-color: #252525;
  border-radius: 10px;
  padding: 5px 10px 0px 10px;
  transition: 0.4s;
  text-align: center;
  margin-right: 3px;
}

@keyframes time {
  0% {
    filter: brightness(70%);
  }
  90%,
  100% {
    filter: brightness(100%);
  }
}

.line_hor {
  position: absolute;
  background-color: white;
  width: 650px;
  height: 2px;
  margin-top: -72px;
  z-index: 10;
}

.perspective {
  position: absolute;
  perspective: 1400px;
  perspective-origin: 10% 0;
  z-index: 5;
  margin-top: -143px;
}

.perspective .time_reflection {
  position: absolute;
  transform-style: preserve-3d;
  display: flex;
}

.time_reflection span {
  display: inline-block;
  clip-path: polygon(0 50%, 100% 50%, 100% 100%, 0 100%);
}

.time_prev {
  display: flex;
  margin-top: -143px;
  position: absolute;
  clip-path: polygon(0 50%, 100% 50%, 100% 100%, 0 100%);
  z-index: 4;
  filter: brightness(50%);
}

.time_prev span {}

@keyframes stay {
  from {
    transform: rotateX(0deg);
  }
  to {
    transform: rotateX(0deg);
  }
}

@keyframes reflect {
  0% {
    transform: rotateX(130deg);
    opacity: 1;
  }
  45% {
    transform: rotateX(0deg);
  }
  50% {
    transform: rotateX(7deg);
  }
  53% {
    transform: rotateX(0deg);
  }
  56% {
    transform: rotateX(5deg);
  }
  60% {
    transform: rotateX(0deg);
  }
  95% {
    transform: rotateX(0deg);
  }
  100% {
    transform: rotateX(0deg);
  }
}

.hours:nth-child(2n),
.min:nth-child(2n),
.sec:nth-child(2n) {
  margin-right: 25px;
}
<div class="main_Timer">
  <div class="clock">

    <div class="time">

      <span class="hours">0</span><span class="hours">0</span><span class="min">0</span><span class="min">0</span><span class="sec">0</span><span class="sec">0</span>
    </div>

  </div>
  <div class="perspective">
    <div class="time_reflection">

      <span class="hours">0</span><span class="hours">0</span><span class="min">0</span><span class="min">0</span><span class="sec">0</span><span class="sec">0</span>
    </div>
  </div>
  <div class="time_prev">

    <span class="hours">0</span><span class="hours">0</span><span class="min">0</span><span class="min">0</span><span class="sec">0</span><span class="sec">0</span>
  </div>
  <div class="line_hor"></div>
</div>

我们可以使用 angular 动画来做到这一点。一种方法(它与您的 css 不同)是从边框按钮进行“垂直翻转”。在你的一张脸上有一个数字,在另一张脸上有另一个数字。好吧,我们真的需要 ot 有完整的数字,否则只有一半的数字。

假设你有一些像

<div class="content">
    <div class="flip">
        <div class="up">
            <div>{{oldvalue}}</div>
        </div>
        <div class="down">
            <div>
                <div>{{oldvalue}}</div>
            </div>
        </div>
    </div>
</div>

.css 就像

.content {
  font-family: "Droid Sans Mono", monospace;
  height: 60px;
  display:inline-block;
  margin-left:10px;
}
.flip {
  position: relative;
  height: 60px;
  width: 45px;
}
.up,
.down {
  text-align: center;
  height: 30px;
  overflow: hidden;
}
.up > div,
.down > div {
  font-size: 50px;
  font-weight: 800;
  line-height: 60px;
  align-self: center;
}
.down > div > div {
  margin-top: -30px;
}

有了这个你就有了一个分成两半的数字

然后我们可以使用经典的垂直翻转

<div class="content">
    <div class="flip-card">
        <div class="flip-card-inner" [@flip]="value">
            <div class="flip-card-front">
                <div class="up">
                    <div>{{oldvalue}}</div>
                </div>
            </div>
            <div class="flip-card-back">
                <div class="down">
                    <div>
                        <div>{{newvalue}}</div>
                    </div>
                </div>
            </div>
        </div>
    </div>
</div>

.css

.flip-card {
  perspective: 300px;
  position: relative;
  height: 30px;
  width: 45px;
  box-shadow: 0 4px 8px 0 rgba(0, 0, 0, 0.2);
}

.flip-card-inner {
  width: 100%;
  height: 100%;
  text-align: center;
  transform-style: preserve-3d;
  -ms-transform-origin: 50% 100%; /* IE 9 */
  transform-origin: 50% 100%; /* IE 9 */
}

.flip-card-front,
.flip-card-back {
  position: absolute;
  width: 100%;
  height: 100%;
  -webkit-backface-visibility: hidden;
  backface-visibility: hidden;
  overflow: hidden;
}
.flip-card-back {
  transform: rotateX(180deg);
}

动画真的很简单

  animations:[
    trigger("flip",[
      transition('*=>*',[
      animate(".6s",keyframes([
        style({transform:"rotateX(0deg)",offset: 0}),
        style({transform:"rotateX(-90deg)",offset: .5}),
        style({transform:"rotateX(-180deg)",offset: 1}),
      ]))
    ])
  ])]

嗯,完整的数字现在是divs之前的两位

<div class="content">
    <div style="position:absolute">
        <--here the digit-->
    </div>
    <div style="position:absolute">
        <---here the flip-card--->
    </div>
</div>

你可以看到 first stackblitz,看看当你点击按钮时,它如何为数字设置动画

嗯,如何使用这一切。正如 Ac_mmi 所说,您需要具有旧值和新值。您可以使用代码将映射添加到 return 六个数字的数组,成对管道以获取旧值和值,并将映射添加到 return 具有两个属性的对象数组:

map(val => val.map(i => i.split("")).reduce((a, b) => [...a, ...b], [])),
pairwise(),
map(([old,value])=>{
  return value.map((x,index)=>({value:x,old:old[index]}))
})

然后我们在 [0,1,2,3,4,5] 上做一个简单的循环来得到数字

<ng-container *ngIf="timer$ |async as timer">
  <div class="content" *ngFor="let i of [0,1,2,3,4,5]">
  ....
</ng-container>

finnal stackblitz

更新

使用@Ac_mmi提供的class和动画,你定义了一个类似

的动画
  animations:[
    trigger("flip",[
      transition('*=>*',[
      animate(".6s",keyframes([
        style({transform:"rotateX(130deg)",offset: 0}),
        style({transform:"rotateX(0deg)",offset: .45}),
        style({transform:"rotateX(7deg)",offset: .50}),
        style({transform:"rotateX(0deg)",offset: .53}),
        style({transform:"rotateX(5deg)",offset: .56}),
        style({transform:"rotateX(0deg)",offset: .60}),
        style({transform:"rotateX(0deg)",offset: .95}),
        style({transform:"rotateX(0deg)",offset: 1}),
      ]))
    ])
  ])]

并且动画元素变得像,例如对于“小时”

<span class="hours" [@flip]="timer[0].value">
   {{timer[0].value}}
 </span>

你有another stackblitz

Update2 获取小时、分钟和秒,我们可以使用 formatDate - 函数使用 Angular for DatePipe - 计时器变得更简单:

  timer$ = this.initialMinutes$.pipe(
    map(minutes => minutes * 60000 + new Date().getTime()),
    switchMap(minutes =>
      timer(0, 500).pipe(
        map(t => formatDate((minutes - new Date().getTime()),"HHmmss","en-US","+0000").split('')),
        takeUntil(this.expired$),
        pairwise(),
        map(([old,value])=>{
          return value.map((x,index)=>({value:x,old:old[index]}))
        })
      )
    )
  );