如何映射移动触摸事件以模拟 Javascript 中的按键 up/down?

How can I map mobile touch events to simulate key press up/down in Javascript?

我有两个类似按钮的 div 元素,我想将它们映射到键盘上的左右箭头键。

<div id="leftBtn" ontouchstart="simKeyDown(event, LEFT_KEYCODE);" ontouchend="simKeyUp(event, LEFT_KEYCODE);" onmspointerup="simKeyUp(event, LEFT_KEYCODE);" onmspointerdown="simKeyDown(event, LEFT_KEYCODE);"><img src="../images/left.png"></div>

<div id="rightBtn" ontouchstart="simKeyDown(event, RIGHT_KEYCODE);" ontouchend="simKeyUp(event, RIGHT_KEYCODE);" onmspointerup="simKeyUp(event, RIGHT_KEYCODE);" onmspointerdown="simKeyDown(event, RIGHT_KEYCODE);"><img src="../images/right.png"></div>

然后在我的 Javascript 我有:

//Key codes for simulating key events
var LEFT_KEYCODE = 37; //Left cursor key
var RIGHT_KEYCODE = 39; //Right cursor key
                    
//Simulate a key up event
function simKeyUp(e, keyCode) {
    //Suppress the default action
    e.preventDefault();

    //Send the event as a key up event
    queueKeyboardEvent('KeyUp', keyCode);
}

//Simulate a key down event
function simKeyDown(e, keyCode) {
    //Suppress the default action
    e.preventDefault();

    //Send the event as a key down event
    queueKeyboardEvent('KeyDown', keyCode);
}

function queueKeyboardEvent(eventType, keyCode) {

**something goes here**

}

我卡在了最后一个要将触摸事件映射到按键的函数上。任何帮助或指导将不胜感激。我也愿意接受其他实施方式。

您可以使用 2 个变量来跟踪 left/right 键是否被按下。基于此,您可以在 canvas 渲染动画方法中检查这些值以处理必要的操作。 例如:

var LEFT_KEY_PRESSED = false;
var RIGHT_KEY_PRESSED = false;

无论何时调用 keyUp 或 keyDown 方法,您都可以将变量更新为 ture/false

//Key codes for simulating key events
var LEFT_KEYCODE = 37; //Left cursor key
var RIGHT_KEYCODE = 39; //Right cursor key

var LEFT_KEY_PRESSED = false;
var RIGHT_KEY_PRESSED = false;

//Simulate a key up event
function simKeyUp(e, keyCode) {
    //Suppress the default action
    e.preventDefault();

    //Send the event as a key up event
    queueKeyboardEvent('KeyUp', keyCode);
}

//Simulate a key down event
function simKeyDown(e, keyCode) {
    //Suppress the default action
    e.preventDefault();

    //Send the event as a key down event
    queueKeyboardEvent('KeyDown', keyCode);
}

function queueKeyboardEvent(eventType, keyCode) {
  if (eventType === 'KeyUp') {
    if (keyCode == LEFT_KEYCODE) {
      LEFT_KEY_PRESSED = true
    }
    
    if (keyCode == RIGHT_KEYCODE) {
      RIGHT_KEY_PRESSED = true
    }
  }

  if (eventType === 'KeyDown') {
    if (keyCode == LEFT_KEYCODE) {
      LEFT_KEY_PRESSED = false
    }
    
    if (keyCode == RIGHT_KEYCODE) {
      RIGHT_KEY_PRESSED = false
    }
  }

}

如果您有任何 requestframe 方法或动画方法,您可以检查值并进行所需的更新。

例如:

function animate() {

  if (LEFT_KEY_PRESSED ) {
    player.left++
  }

  if (RIGHT_KEY_PRESSED ) {
    player.right++
  }

}