tkinter:使用相同的框架但具有不同的命令按钮?
tkinter: Using same frame but having different command button?
请原谅我糟糕的语法或解释,因为我不知道如何正确解释。
我尝试构建一些可以在框架之间切换的图形用户界面,以此为基础使用脚本 Switch between two frames in tkinter。
在这种情况下,我将有几个设计相似但按下按钮时功能不同的框架。例如,我有 2 个帧,它们具有相似的 2 个条目和 1 个按钮,但按钮执行不同的命令(在 sub01 帧它将相乘,在 sub02 帧将相除)
这是我的代码:
class SampleApp(tk.Tk):
def __init__(self, *args, **kwargs):
tk.Tk.__init__(self, *args, **kwargs)
container = tk.Frame(self)
container.grid(row=1,columnspan=4,sticky='nsew')
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames = {}
for F in (sub01, sub02):
page_name = F.__name__
frame = F(parent=container, controller=self)
self.frames[page_name] = frame
frame.grid(row=1,sticky="nsew")
self.choices = {'sub01','sub02'}
self.tkvar = tk.StringVar()
self.tkvar.set('sub01')
self.popMenu = tk.OptionMenu(self,self.tkvar,*self.choices)
self.popMenu.grid(row=0)
self.show_frame()
self.button1 = tk.Button(self, text="Go to Layer",command=lambda: self.show_frame())
self.button1.grid(row=0, column=1)
def show_frame(self):
'''Show a frame for the given page name'''
page_name = self.tkvar.get()
frame = self.frames[page_name]
frame.tkraise()
class sub01(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.controller = controller
label = tk.Label(self, text="This SubLayer 1")
label.grid(row=0)
self.entries=[]
i = 0
while i < 2:
self.entries.append(tk.Entry(self,width=10))
self.entries[i].grid(row=i+1,columnspan=2,sticky='we')
i += 1
self.btn = tk.Button(self,text="multiply", command=lambda : self.multiply())
self.btn.grid(row=i+1, columnspan=2,sticky='we')
def multiply(self):
pass
class sub02(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.controller = controller
label = tk.Label(self, text="This SubLayer 2")
label.grid(row=0)
self.entries=[]
i = 0
while i < 2:
self.entries.append(tk.Entry(self,width=10))
self.entries[i].grid(row=i+1,columnspan=2,sticky='w')
i += 1
self.btn = tk.Button(self,text="divide",command=lambda : self.divide())
self.btn.grid(row=i+1, columnspan=2,sticky='we')
def divide(self):
pass
if __name__ == "__main__":
app = SampleApp()
app.mainloop()
这段代码本身可以工作,但是当我需要创建更多这样的框架时,它就变得不方便了。我怎样才能使这段代码更简单?就像具有与 class 相似的框架,以及与其他 class 不同的按钮一样,它们的行为取决于显示的层。
提前致谢
做这类事情的规范方法是为您的页面 classes 创建一个 class 层次结构,并将通用功能放在基础 classes 中并派生子classes 指定了它们之间不同的行为。以下是您如何使用问题中的示例代码执行此操作。
因为它们之间的不同点是:
Label
上显示的文字。
Button
上显示的文字。
- 单击
Button
时执行的代码。
这意味着派生的 classes 只需要知道在一般命名的 btn_func()
方法中要 运行 的代码以及要在两个小部件上显示的文本。下面的代码说明了如何做到这一点。
请注意,我已经更改了您的 class 名称的拼写,以符合 PEP 8 - Style Guide for Python Code 中描述的命名约定。
import Tkinter as tk
class SampleApp(tk.Tk):
def __init__(self, *args, **kwargs):
tk.Tk.__init__(self, *args, **kwargs)
container = tk.Frame(self)
container.grid(row=1,columnspan=4,sticky='nsew')
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames = {}
for F in (Sub01, Sub02):
page_name = F.__name__
frame = F(parent=container, controller=self)
self.frames[page_name] = frame
frame.grid(row=1,sticky="nsew")
self.choices = {'Sub01','Sub02'}
self.tkvar = tk.StringVar()
self.tkvar.set('Sub01')
self.popMenu = tk.OptionMenu(self,self.tkvar,*self.choices)
self.popMenu.grid(row=0)
self.show_frame()
self.button1 = tk.Button(self, text="Go to Layer",command=lambda: self.show_frame())
self.button1.grid(row=0, column=1)
def show_frame(self):
'''Show a frame for the given page name'''
page_name = self.tkvar.get()
frame = self.frames[page_name]
frame.tkraise()
class BaseSubLayer(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.controller = controller
label = tk.Label(self, text=self.lbl_text)
label.grid(row=0)
self.entries=[]
i = 0
while i < 2:
self.entries.append(tk.Entry(self,width=10))
self.entries[i].grid(row=i+1,columnspan=2,sticky='we')
i += 1
self.btn = tk.Button(self,text=self.btn_func_name, command=self.btn_func)
self.btn.grid(row=i+1, columnspan=2,sticky='we')
def btn_func(self):
raise NotImplementedError
class Sub01(BaseSubLayer):
lbl_text = 'This SubLayer 1'
btn_func_name = 'multiply'
def btn_func(self):
print('Running multiply() method.')
class Sub02(BaseSubLayer):
lbl_text = 'This SubLayer 2'
btn_func_name = 'divide'
def btn_func(self):
print('Running divide() method.')
if __name__ == "__main__":
app = SampleApp()
app.mainloop()
请原谅我糟糕的语法或解释,因为我不知道如何正确解释。
我尝试构建一些可以在框架之间切换的图形用户界面,以此为基础使用脚本 Switch between two frames in tkinter。
在这种情况下,我将有几个设计相似但按下按钮时功能不同的框架。例如,我有 2 个帧,它们具有相似的 2 个条目和 1 个按钮,但按钮执行不同的命令(在 sub01 帧它将相乘,在 sub02 帧将相除)
这是我的代码:
class SampleApp(tk.Tk):
def __init__(self, *args, **kwargs):
tk.Tk.__init__(self, *args, **kwargs)
container = tk.Frame(self)
container.grid(row=1,columnspan=4,sticky='nsew')
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames = {}
for F in (sub01, sub02):
page_name = F.__name__
frame = F(parent=container, controller=self)
self.frames[page_name] = frame
frame.grid(row=1,sticky="nsew")
self.choices = {'sub01','sub02'}
self.tkvar = tk.StringVar()
self.tkvar.set('sub01')
self.popMenu = tk.OptionMenu(self,self.tkvar,*self.choices)
self.popMenu.grid(row=0)
self.show_frame()
self.button1 = tk.Button(self, text="Go to Layer",command=lambda: self.show_frame())
self.button1.grid(row=0, column=1)
def show_frame(self):
'''Show a frame for the given page name'''
page_name = self.tkvar.get()
frame = self.frames[page_name]
frame.tkraise()
class sub01(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.controller = controller
label = tk.Label(self, text="This SubLayer 1")
label.grid(row=0)
self.entries=[]
i = 0
while i < 2:
self.entries.append(tk.Entry(self,width=10))
self.entries[i].grid(row=i+1,columnspan=2,sticky='we')
i += 1
self.btn = tk.Button(self,text="multiply", command=lambda : self.multiply())
self.btn.grid(row=i+1, columnspan=2,sticky='we')
def multiply(self):
pass
class sub02(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.controller = controller
label = tk.Label(self, text="This SubLayer 2")
label.grid(row=0)
self.entries=[]
i = 0
while i < 2:
self.entries.append(tk.Entry(self,width=10))
self.entries[i].grid(row=i+1,columnspan=2,sticky='w')
i += 1
self.btn = tk.Button(self,text="divide",command=lambda : self.divide())
self.btn.grid(row=i+1, columnspan=2,sticky='we')
def divide(self):
pass
if __name__ == "__main__":
app = SampleApp()
app.mainloop()
这段代码本身可以工作,但是当我需要创建更多这样的框架时,它就变得不方便了。我怎样才能使这段代码更简单?就像具有与 class 相似的框架,以及与其他 class 不同的按钮一样,它们的行为取决于显示的层。
提前致谢
做这类事情的规范方法是为您的页面 classes 创建一个 class 层次结构,并将通用功能放在基础 classes 中并派生子classes 指定了它们之间不同的行为。以下是您如何使用问题中的示例代码执行此操作。
因为它们之间的不同点是:
Label
上显示的文字。Button
上显示的文字。- 单击
Button
时执行的代码。
这意味着派生的 classes 只需要知道在一般命名的 btn_func()
方法中要 运行 的代码以及要在两个小部件上显示的文本。下面的代码说明了如何做到这一点。
请注意,我已经更改了您的 class 名称的拼写,以符合 PEP 8 - Style Guide for Python Code 中描述的命名约定。
import Tkinter as tk
class SampleApp(tk.Tk):
def __init__(self, *args, **kwargs):
tk.Tk.__init__(self, *args, **kwargs)
container = tk.Frame(self)
container.grid(row=1,columnspan=4,sticky='nsew')
container.grid_rowconfigure(0, weight=1)
container.grid_columnconfigure(0, weight=1)
self.frames = {}
for F in (Sub01, Sub02):
page_name = F.__name__
frame = F(parent=container, controller=self)
self.frames[page_name] = frame
frame.grid(row=1,sticky="nsew")
self.choices = {'Sub01','Sub02'}
self.tkvar = tk.StringVar()
self.tkvar.set('Sub01')
self.popMenu = tk.OptionMenu(self,self.tkvar,*self.choices)
self.popMenu.grid(row=0)
self.show_frame()
self.button1 = tk.Button(self, text="Go to Layer",command=lambda: self.show_frame())
self.button1.grid(row=0, column=1)
def show_frame(self):
'''Show a frame for the given page name'''
page_name = self.tkvar.get()
frame = self.frames[page_name]
frame.tkraise()
class BaseSubLayer(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.controller = controller
label = tk.Label(self, text=self.lbl_text)
label.grid(row=0)
self.entries=[]
i = 0
while i < 2:
self.entries.append(tk.Entry(self,width=10))
self.entries[i].grid(row=i+1,columnspan=2,sticky='we')
i += 1
self.btn = tk.Button(self,text=self.btn_func_name, command=self.btn_func)
self.btn.grid(row=i+1, columnspan=2,sticky='we')
def btn_func(self):
raise NotImplementedError
class Sub01(BaseSubLayer):
lbl_text = 'This SubLayer 1'
btn_func_name = 'multiply'
def btn_func(self):
print('Running multiply() method.')
class Sub02(BaseSubLayer):
lbl_text = 'This SubLayer 2'
btn_func_name = 'divide'
def btn_func(self):
print('Running divide() method.')
if __name__ == "__main__":
app = SampleApp()
app.mainloop()