"mousePressed/mouseClicked" 出于任何原因无法正常工作
"mousePressed/mouseClicked" is not working for any reason
所以基本上,我在做一个打砖块,我希望当我点击我的程序时,一个动作开始。
到目前为止,这是我的代码:
canvas.addMouseMotionListener(new MouseAdapter() {
public void mousePressed(MouseEvent e) {
super.mousePressed(e);
player.mousePressed(e);
}
@Override
public void mouseMoved(MouseEvent e) {
super.mouseMoved(e);
player.mover(e.getX());
}
});
mouseMoved 正在运行。
Player.mousePressed =
public void mousePressed(MouseEvent e) {
this.setSpace(true);
switch (e.getButton()) {
case MouseEvent.BUTTON1 : space = true; break;
}
//This is only for test
System.out.println(e.getButton());
if (this.isSpace() == true) {
//This is only for test
System.out.println("test");
}
}
如果这可行,它应该给我发送两个 syso,但它没有发送。我也用 MouseClicked 试过了,但还是不行。
canvas.addMouseMotionListener(new MouseAdapter() {
public void mousePressed(MouseEvent e) {
Component.addMouseMotionListener
声明为:
public void addMouseMotionListener(MouseMotionListener l)
MouseMotionListener
扩展 EventListener
并添加方法 mouseDragged
和 mouseMoved
但不添加 mousePressed
.
所以你想要 addMouseListener
以及 addMouseMotionListener
。 MouseAdapter
实现两个不同的接口已经成功了。
所以基本上,我在做一个打砖块,我希望当我点击我的程序时,一个动作开始。
到目前为止,这是我的代码:
canvas.addMouseMotionListener(new MouseAdapter() {
public void mousePressed(MouseEvent e) {
super.mousePressed(e);
player.mousePressed(e);
}
@Override
public void mouseMoved(MouseEvent e) {
super.mouseMoved(e);
player.mover(e.getX());
}
});
mouseMoved 正在运行。
Player.mousePressed =
public void mousePressed(MouseEvent e) {
this.setSpace(true);
switch (e.getButton()) {
case MouseEvent.BUTTON1 : space = true; break;
}
//This is only for test
System.out.println(e.getButton());
if (this.isSpace() == true) {
//This is only for test
System.out.println("test");
}
}
如果这可行,它应该给我发送两个 syso,但它没有发送。我也用 MouseClicked 试过了,但还是不行。
canvas.addMouseMotionListener(new MouseAdapter() {
public void mousePressed(MouseEvent e) {
Component.addMouseMotionListener
声明为:
public void addMouseMotionListener(MouseMotionListener l)
MouseMotionListener
扩展 EventListener
并添加方法 mouseDragged
和 mouseMoved
但不添加 mousePressed
.
所以你想要 addMouseListener
以及 addMouseMotionListener
。 MouseAdapter
实现两个不同的接口已经成功了。