使用指针访问嵌套结构中的数据
Accessing data in a nested structure using pointers
我正在做一项作业,要求我编写包含嵌套结构的代码。问题其实很简单。只是为了获得矩形角的坐标。我一直在网上研究,但大多数例子都没有 typedef 结构。我的问题主要是不确定访问和存储数据的正确语法是什么。我有如下结构模板:
typedef struct
{
double x;
double y;
} Point; // Create a Point datatype;
typedef struct // nested structure
{
Point topLeft; // topLeft is the variable name for "Point" structure with x&y property
Point botRight; // botRight is the variable name for "Point" structure with x&y property
} Rectangle; // Create a Rectangle datatype with Point structure within
void getRect(Rectangle *r); // function prototype
int main()
{
Rectangle r; // initializing rectangle;
getRect(&r); // call function to get inputs using call by reference
}
void getRect(Rectangle *r)
{
printf("Enter top left points:\n");
scanf("%lf %lf", r->topLeft.x,r->topLeft.y); // Not sure if this is correct as my program can compile and run up till this point and crashes.
printf("Enter bottom right points:\n");
scanf("%lf %lf", r->botRight.x,r->botRight.y);
}
求大家对此事的指点!
问题是调用scanf 的参数应该是指针。例如
scanf("%lf %lf", &r->topLeft.x, &r->topLeft.y);
和
scanf("%lf %lf", &r->botRight.x, &r->botRight.y);
那就是你需要通过引用传递对象 x 和 y,函数 scanf 可以处理原始对象而不是它们值的副本。
在 C 中,按引用传递意味着通过指向对象的指针间接传递对象。在这种情况下,被调用函数可以通过使用指针的取消引用操作来直接访问对象。
scanf()
不分配内存,因此您必须始终传递函数可以为每个说明符放置数据的地址,例如 %d
或 %lf
。因此,在您的情况下,您必须使用运算符 &
的地址来传递每个 double
字段的地址
始终 测试 scanf()
的 return。有一个点得不到就没有理由继续阅读数据
避免此类评论:
void getRect(Rectangle *r); // function prototype
很明显这是一个原型。您的代码中有一些这样的注释。更喜欢使用描述用途、参数、参数、算法的注释...
一个例子
下面的小程序以一些常用的方式声明您的结构,包括一个函数 return 一个 Rectangle
用于每次调用和一个打印数据的函数。通常用于测试。这只是一个例子。我不是说它好或最好或什么。
SO Police:我总是将指针指向 malloc()
因为,好吧,我这样做了。
#include <stdio.h>
#include <stdlib.h>
typedef struct
{
double x;
double y;
} Point;
typedef struct
{
Point tL; // top left
Point bR; // bottom right
} Rectangle;
Rectangle* rFactory();
int showR(Rectangle*);
int main(void)
{
Point A = { 2., 3. };
Point B =
{
.y = 3.4,
.x = 0.
};
Point* pP = &A;
printf( "Point is (%lf,%lf)\n", pP->x, pP->y ); // using pointer
printf( "Point is (%lf,%lf)\n", A.x, A.y ); // using data directly
Rectangle R0 = { A,B };
Rectangle R1 =
{
{
.x = 0.,
.y = 2.
}, // tL
{ 3.,4. } // bR
};
Rectangle R2 =
{
.bR = { 1.,2. },
.tL = { -4.,-5 }
};
Rectangle* pR = &R0;
pR = &R1;
pR = &R2; // :) just to get rid of the unused-var warnings
printf( "(via pointer) Rectangle is [(%lf,%lf), (%lf,%lf)]\n",
pR->tL.x, pR->tL.y,
pR->bR.x, pR->bR.y ); // using pointer
printf( "(via data) Rectangle is [(%lf,%lf), (%lf,%lf)]\n",
R2.tL.x, R2.tL.y,
R2.bR.x, R2.bR.y ); // using data directly
R2.bR.x = 0.;
R2.bR.y = 0.;
printf( "(Changed bR) Rectangle is [(%lf,%lf), (%lf,%lf)]\n",
pR->tL.x, pR->tL.y,
pR->bR.x, pR->bR.y ); // using pointer
printf( "(Using function)\n\n");
showR( &R2);
// using a 'factory function gets a new one
printf( "\n\n(Using factory function)\n\n");
Rectangle* other = rFactory();
showR( other );
free(other); // this one was allocated
return 0;
}
Rectangle* rFactory()
{
Rectangle* one = (Rectangle*) malloc(sizeof(Rectangle));
if ( one == NULL ) return NULL; // could not alloc
int res = 0;
printf("\
\tEnter points like '3., -2.3' separated by at least one space\
\n\tTop Left point: ");
res = scanf("%lf %lf", &one->tL.x,&one->tL.y);
if ( res != 2 )
{
free(one);
return NULL;
}; // if()
printf("\
\n\tBottom Right point: ");
res = scanf("%lf %lf", &one->bR.x,&one->bR.y);
if ( res != 2 )
{
free(one);
return NULL;
}; // if()
return one;
};
int showR( Rectangle* pR)
{
if ( pR == NULL ) return -1;
printf( "\n\t[using showR()] Rectangle is [(%lf,%lf), (%lf,%lf)]\n",
pR->tL.x, pR->tL.y,
pR->bR.x, pR->bR.y ); // using pointer
return 0;
}
输出
PS C:\src\bases> gcc -o tst -std=c17 -Wall sh.c
PS C:\src\bases> ./tst
Point is (2.000000,3.000000)
Point is (2.000000,3.000000)
(via pointer) Rectangle is [(-4.000000,-5.000000), (1.000000,2.000000)]
(via data) Rectangle is [(-4.000000,-5.000000), (1.000000,2.000000)]
(Changed bR) Rectangle is [(-4.000000,-5.000000), (0.000000,0.000000)]
(Using function)
[using showR()] Rectangle is [(-4.000000,-5.000000), (0.000000,0.000000)]
(Using factory function)
Enter points like '3., -2.3' separated by at least one space
Top Left point: 1. 2.
Bottom Right point: 3. 4.
[using showR()] Rectangle is [(1.000000,2.000000), (3.000000,4.000000)]
PS C:\src\bases>
我正在做一项作业,要求我编写包含嵌套结构的代码。问题其实很简单。只是为了获得矩形角的坐标。我一直在网上研究,但大多数例子都没有 typedef 结构。我的问题主要是不确定访问和存储数据的正确语法是什么。我有如下结构模板:
typedef struct
{
double x;
double y;
} Point; // Create a Point datatype;
typedef struct // nested structure
{
Point topLeft; // topLeft is the variable name for "Point" structure with x&y property
Point botRight; // botRight is the variable name for "Point" structure with x&y property
} Rectangle; // Create a Rectangle datatype with Point structure within
void getRect(Rectangle *r); // function prototype
int main()
{
Rectangle r; // initializing rectangle;
getRect(&r); // call function to get inputs using call by reference
}
void getRect(Rectangle *r)
{
printf("Enter top left points:\n");
scanf("%lf %lf", r->topLeft.x,r->topLeft.y); // Not sure if this is correct as my program can compile and run up till this point and crashes.
printf("Enter bottom right points:\n");
scanf("%lf %lf", r->botRight.x,r->botRight.y);
}
求大家对此事的指点!
问题是调用scanf 的参数应该是指针。例如
scanf("%lf %lf", &r->topLeft.x, &r->topLeft.y);
和
scanf("%lf %lf", &r->botRight.x, &r->botRight.y);
那就是你需要通过引用传递对象 x 和 y,函数 scanf 可以处理原始对象而不是它们值的副本。
在 C 中,按引用传递意味着通过指向对象的指针间接传递对象。在这种情况下,被调用函数可以通过使用指针的取消引用操作来直接访问对象。
scanf()
不分配内存,因此您必须始终传递函数可以为每个说明符放置数据的地址,例如 %d
或 %lf
。因此,在您的情况下,您必须使用运算符 &
double
字段的地址
始终 测试 scanf()
的 return。有一个点得不到就没有理由继续阅读数据
避免此类评论:
void getRect(Rectangle *r); // function prototype
很明显这是一个原型。您的代码中有一些这样的注释。更喜欢使用描述用途、参数、参数、算法的注释...
一个例子
下面的小程序以一些常用的方式声明您的结构,包括一个函数 return 一个 Rectangle
用于每次调用和一个打印数据的函数。通常用于测试。这只是一个例子。我不是说它好或最好或什么。
SO Police:我总是将指针指向 malloc()
因为,好吧,我这样做了。
#include <stdio.h>
#include <stdlib.h>
typedef struct
{
double x;
double y;
} Point;
typedef struct
{
Point tL; // top left
Point bR; // bottom right
} Rectangle;
Rectangle* rFactory();
int showR(Rectangle*);
int main(void)
{
Point A = { 2., 3. };
Point B =
{
.y = 3.4,
.x = 0.
};
Point* pP = &A;
printf( "Point is (%lf,%lf)\n", pP->x, pP->y ); // using pointer
printf( "Point is (%lf,%lf)\n", A.x, A.y ); // using data directly
Rectangle R0 = { A,B };
Rectangle R1 =
{
{
.x = 0.,
.y = 2.
}, // tL
{ 3.,4. } // bR
};
Rectangle R2 =
{
.bR = { 1.,2. },
.tL = { -4.,-5 }
};
Rectangle* pR = &R0;
pR = &R1;
pR = &R2; // :) just to get rid of the unused-var warnings
printf( "(via pointer) Rectangle is [(%lf,%lf), (%lf,%lf)]\n",
pR->tL.x, pR->tL.y,
pR->bR.x, pR->bR.y ); // using pointer
printf( "(via data) Rectangle is [(%lf,%lf), (%lf,%lf)]\n",
R2.tL.x, R2.tL.y,
R2.bR.x, R2.bR.y ); // using data directly
R2.bR.x = 0.;
R2.bR.y = 0.;
printf( "(Changed bR) Rectangle is [(%lf,%lf), (%lf,%lf)]\n",
pR->tL.x, pR->tL.y,
pR->bR.x, pR->bR.y ); // using pointer
printf( "(Using function)\n\n");
showR( &R2);
// using a 'factory function gets a new one
printf( "\n\n(Using factory function)\n\n");
Rectangle* other = rFactory();
showR( other );
free(other); // this one was allocated
return 0;
}
Rectangle* rFactory()
{
Rectangle* one = (Rectangle*) malloc(sizeof(Rectangle));
if ( one == NULL ) return NULL; // could not alloc
int res = 0;
printf("\
\tEnter points like '3., -2.3' separated by at least one space\
\n\tTop Left point: ");
res = scanf("%lf %lf", &one->tL.x,&one->tL.y);
if ( res != 2 )
{
free(one);
return NULL;
}; // if()
printf("\
\n\tBottom Right point: ");
res = scanf("%lf %lf", &one->bR.x,&one->bR.y);
if ( res != 2 )
{
free(one);
return NULL;
}; // if()
return one;
};
int showR( Rectangle* pR)
{
if ( pR == NULL ) return -1;
printf( "\n\t[using showR()] Rectangle is [(%lf,%lf), (%lf,%lf)]\n",
pR->tL.x, pR->tL.y,
pR->bR.x, pR->bR.y ); // using pointer
return 0;
}
输出
PS C:\src\bases> gcc -o tst -std=c17 -Wall sh.c
PS C:\src\bases> ./tst
Point is (2.000000,3.000000)
Point is (2.000000,3.000000)
(via pointer) Rectangle is [(-4.000000,-5.000000), (1.000000,2.000000)]
(via data) Rectangle is [(-4.000000,-5.000000), (1.000000,2.000000)]
(Changed bR) Rectangle is [(-4.000000,-5.000000), (0.000000,0.000000)]
(Using function)
[using showR()] Rectangle is [(-4.000000,-5.000000), (0.000000,0.000000)]
(Using factory function)
Enter points like '3., -2.3' separated by at least one space
Top Left point: 1. 2.
Bottom Right point: 3. 4.
[using showR()] Rectangle is [(1.000000,2.000000), (3.000000,4.000000)]
PS C:\src\bases>