从 python 管理 QML Repeater
manage QML Repeater from python
我一直在尝试制作 10 个不同的元素(例如按钮),我可以使用转发器做到这一点,但我在为每个新元素设置文本时遇到了问题。
我正在从 Python 中的列表中获取要设置的文本,并通过 QStringListModel
将它们发送到 qml。文本按照我的意愿从列表中转到 qml,但不知何故,转发器将所有元素的文本设置为 Python.
给出的列表中的最后一个字符串
我稍后会提供代码以进行额外解释,但现在我想看看是否有人知道我该怎么做...(问题是代码在另一个设备中,我正在等待它)。基本上我想做的是,例如,我在 python a_list = {buttonName, buttonAge, buttonHeight}
中有一个列表,我想在 qml
中制作多个按钮作为列表的大小(在这种情况下 3) 并将我在转发器中制作的按钮的每个文本更改为列表中的字符串)。
这是main.py
import sys
from PySide2.QtCore import QUrl
from PySide2.QtGui import QGuiApplication
from PySide2.QtQml import QQmlApplicationEngine
from foo import FooController
if __name__ == '__main__':
app = QGuiApplication(sys.argv)
engine = QQmlApplicationEngine()
fooController = FooController()
engine.rootContext().setContextProperty("fooController", fooController)
engine.load(QUrl.fromLocalFile('main.qml'))
if not engine.rootObjects():
sys.exit(-1)
sys.exit(app.exec_())
这是foo.py
from PySide2.QtCore import QObject, Property, Slot
class x:
def __init__(self, name, age):
self.name = name
self.age = age
class FooController(QObject):
def __init__(self, parent=None):
QObject.__init__(self, parent)
self.__text = "Foo"
self.__name = s1.name
self.__age = s1.age
@Property(str)
def text(self):
return self.__name
@Slot()
def clickListener(self):
print(self.__name)
这是foo.qml
import QtQuick 2.9
import QtQuick.Controls 2.2
Button {
text: fooController.text
onClicked: fooController.clickListener()
}
这里是包含中继器的 qml window
import QtQuick 2.0
import "../components"
//import QtQuick.Timeline 1.0
import QtQuick.Controls 2.15
import QtQuick 2.15
import QtQuick.Window 2.15
import QtGraphicalEffects 1.15
import QtQuick.Layouts 1.15
import "../main.py"
window{
width: 1500
height: 920
minimumWidth: 1100
minimumHeight: 650
visible: true
color: "#00000000"
id: mainWindow
title: qsTr("--")
Rectangle{
id: rectangle
anchors.fill: parent
anchors.rightMargin: 0
anchors.bottomMargin: 0
anchors.leftMargin: 0
anchors.topMargin: 0
radius: 10
color: "#4642b6"
Flickable {
id: flickable
contentHeight: gridLayoutBottom.height
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.topMargin: 96
anchors.rightMargin: 8
anchors.leftMargin: 8
anchors.bottomMargin: 8
clip: true
ListModel {
id: imageModel
ListElement { _id: "tile0" }
}
Repeater {
model: imageModel
delegate: CustomMenuType{
ListView{
model: s
delegate: Text {
text: model.display
font.family: "Segoe UI"
color: "#ffffff"
}
}
//text: ListView.delegate.Text.text
font.pointSize: 9
Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
}
}
}
}
}
免责声明:您提供的代码是无用的,因为它没有显示任何解决您问题的尝试,此外还有未定义的元素,我不会将其作为我回答的基础,并且它很遗憾,因为您总是通过纠正错误来学习更多。
如果你想处理 Repeater 使用的来自 Python 的信息,那么你必须使用一个模型。中继器支持3种型号:
- 一个数,
- 列表或
- 继承自 QAbstractItemModel 的对象。
在这种情况下,第一个不提供重要信息,因为它仅指示元素的数量,因此不会显示它,因为它是一个微不足道的示例。
在列表的情况下,逻辑是创建一个类型为“QVariantList”的Q_PROPERTY(在 PyQt5 列表中就足够了)并且它有一个关联的信号,每次列表更改时都会发出该信号,以便视图收到通知并更新绘画。
import os.path
import sys
from PySide2.QtCore import Property, QObject, QDateTime, QTimer, QUrl, Signal
from PySide2.QtGui import QGuiApplication
from PySide2.QtQml import QQmlApplicationEngine
CURRENT_DIRECTORY = os.path.dirname(os.path.realpath(__file__))
class Controller(QObject):
modelChanged = Signal()
def __init__(self, parent=None):
super().__init__(parent)
self._model = ["Text1", "Text2", "Text3"]
@Property("QVariantList", notify=modelChanged)
def model(self):
return self._model
def update_model(self, l):
self._model = l[:]
self.modelChanged.emit()
if __name__ == "__main__":
app = QGuiApplication(sys.argv)
controller = Controller()
engine = QQmlApplicationEngine()
engine.rootContext().setContextProperty("controller", controller)
filename = os.path.join(CURRENT_DIRECTORY, "main.qml")
engine.load(QUrl.fromLocalFile(filename))
if not engine.rootObjects():
sys.exit(-1)
def on_timeout():
dt = QDateTime.currentDateTime()
l = [dt.addSecs(i).toString() for i in range(3)]
controller.update_model(l)
timer = QTimer(timeout=on_timeout, interval=1000)
timer.start()
sys.exit(app.exec_())
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Controls 2.15
Window{
width: 640
height: 480
visible: true
Column {
Repeater {
model: controller.model
Button {
text: model.modelData
}
}
}
}
在 QAbstractItemModel 的情况下,逻辑是创建 QObject 类型的 QProperty 并使其保持不变,因为模型本身不会改变,但它管理的信息不会改变。在 QML 端,必须使用关联的角色访问 属性,例如在 QStringListModel 的情况下,角色是“display”:
import os.path
import sys
from PySide2.QtCore import Property, QDateTime, QObject, QStringListModel, QTimer, QUrl
from PySide2.QtGui import QGuiApplication
from PySide2.QtQml import QQmlApplicationEngine
CURRENT_DIRECTORY = os.path.dirname(os.path.realpath(__file__))
class Controller(QObject):
def __init__(self, parent=None):
super().__init__(parent)
self._model = QStringListModel()
self.model.setStringList(["Text1", "Text2", "Text3"])
def get_model(self):
return self._model
model = Property(QObject, fget=get_model, constant=True)
if __name__ == "__main__":
app = QGuiApplication(sys.argv)
controller = Controller()
engine = QQmlApplicationEngine()
engine.rootContext().setContextProperty("controller", controller)
filename = os.path.join(CURRENT_DIRECTORY, "main.qml")
engine.load(QUrl.fromLocalFile(filename))
if not engine.rootObjects():
sys.exit(-1)
def on_timeout():
dt = QDateTime.currentDateTime()
l = [dt.addSecs(i).toString() for i in range(3)]
controller.model.setStringList(l)
timer = QTimer(timeout=on_timeout, interval=1000)
timer.start()
sys.exit(app.exec_())
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Controls 2.15
Window{
width: 640
height: 480
visible: true
Column {
Repeater {
model: controller.model
Button {
text: model.display
}
}
}
}
您也可以创建自定义模型,但必须声明与数据关联的角色,一个简单的示例是使用 QStandardItemModel class。
import os.path
import sys
from PySide2.QtCore import (
Property,
QDateTime,
QObject,
Qt,
QTimer,
QUrl,
)
from PySide2.QtGui import QGuiApplication, QStandardItem, QStandardItemModel
from PySide2.QtQml import QQmlApplicationEngine
CURRENT_DIRECTORY = os.path.dirname(os.path.realpath(__file__))
TEXT_ROLE = Qt.UserRole + 1000
DATA_ROLE = TEXT_ROLE + 1
class Controller(QObject):
def __init__(self, parent=None):
super().__init__(parent)
self._model = QStandardItemModel()
self.model.setItemRoleNames({TEXT_ROLE: b"text", DATA_ROLE: b"data"})
for i in range(3):
item = QStandardItem()
item.setData("Text{}".format(i), TEXT_ROLE)
item.setData(i, DATA_ROLE)
self.model.appendRow(item)
def get_model(self):
return self._model
model = Property(QObject, fget=get_model, constant=True)
if __name__ == "__main__":
app = QGuiApplication(sys.argv)
controller = Controller()
engine = QQmlApplicationEngine()
engine.rootContext().setContextProperty("controller", controller)
filename = os.path.join(CURRENT_DIRECTORY, "main.qml")
engine.load(QUrl.fromLocalFile(filename))
if not engine.rootObjects():
sys.exit(-1)
def on_timeout():
dt = QDateTime.currentDateTime()
for i in range(controller.model.rowCount()):
item = controller.model.item(i)
item.setData(dt.addSecs(i).toString(), TEXT_ROLE)
item.setData(dt.addSecs(i), DATA_ROLE)
timer = QTimer(timeout=on_timeout, interval=1000)
timer.start()
sys.exit(app.exec_())
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Controls 2.15
Window{
width: 640
height: 480
visible: true
Column {
Repeater {
model: controller.model
Button {
text: model.text
onClicked: console.log(model.data)
}
}
}
}
您还可以创建一个 class 继承自 QAbstractListModel 并覆盖数据、setData、roleNames、rowCount 方法。
我一直在尝试制作 10 个不同的元素(例如按钮),我可以使用转发器做到这一点,但我在为每个新元素设置文本时遇到了问题。
我正在从 Python 中的列表中获取要设置的文本,并通过 QStringListModel
将它们发送到 qml。文本按照我的意愿从列表中转到 qml,但不知何故,转发器将所有元素的文本设置为 Python.
我稍后会提供代码以进行额外解释,但现在我想看看是否有人知道我该怎么做...(问题是代码在另一个设备中,我正在等待它)。基本上我想做的是,例如,我在 python a_list = {buttonName, buttonAge, buttonHeight}
中有一个列表,我想在 qml
中制作多个按钮作为列表的大小(在这种情况下 3) 并将我在转发器中制作的按钮的每个文本更改为列表中的字符串)。
这是main.py
import sys
from PySide2.QtCore import QUrl
from PySide2.QtGui import QGuiApplication
from PySide2.QtQml import QQmlApplicationEngine
from foo import FooController
if __name__ == '__main__':
app = QGuiApplication(sys.argv)
engine = QQmlApplicationEngine()
fooController = FooController()
engine.rootContext().setContextProperty("fooController", fooController)
engine.load(QUrl.fromLocalFile('main.qml'))
if not engine.rootObjects():
sys.exit(-1)
sys.exit(app.exec_())
这是foo.py
from PySide2.QtCore import QObject, Property, Slot
class x:
def __init__(self, name, age):
self.name = name
self.age = age
class FooController(QObject):
def __init__(self, parent=None):
QObject.__init__(self, parent)
self.__text = "Foo"
self.__name = s1.name
self.__age = s1.age
@Property(str)
def text(self):
return self.__name
@Slot()
def clickListener(self):
print(self.__name)
这是foo.qml
import QtQuick 2.9
import QtQuick.Controls 2.2
Button {
text: fooController.text
onClicked: fooController.clickListener()
}
这里是包含中继器的 qml window
import QtQuick 2.0
import "../components"
//import QtQuick.Timeline 1.0
import QtQuick.Controls 2.15
import QtQuick 2.15
import QtQuick.Window 2.15
import QtGraphicalEffects 1.15
import QtQuick.Layouts 1.15
import "../main.py"
window{
width: 1500
height: 920
minimumWidth: 1100
minimumHeight: 650
visible: true
color: "#00000000"
id: mainWindow
title: qsTr("--")
Rectangle{
id: rectangle
anchors.fill: parent
anchors.rightMargin: 0
anchors.bottomMargin: 0
anchors.leftMargin: 0
anchors.topMargin: 0
radius: 10
color: "#4642b6"
Flickable {
id: flickable
contentHeight: gridLayoutBottom.height
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.topMargin: 96
anchors.rightMargin: 8
anchors.leftMargin: 8
anchors.bottomMargin: 8
clip: true
ListModel {
id: imageModel
ListElement { _id: "tile0" }
}
Repeater {
model: imageModel
delegate: CustomMenuType{
ListView{
model: s
delegate: Text {
text: model.display
font.family: "Segoe UI"
color: "#ffffff"
}
}
//text: ListView.delegate.Text.text
font.pointSize: 9
Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
}
}
}
}
}
免责声明:您提供的代码是无用的,因为它没有显示任何解决您问题的尝试,此外还有未定义的元素,我不会将其作为我回答的基础,并且它很遗憾,因为您总是通过纠正错误来学习更多。
如果你想处理 Repeater 使用的来自 Python 的信息,那么你必须使用一个模型。中继器支持3种型号:
- 一个数,
- 列表或
- 继承自 QAbstractItemModel 的对象。
在这种情况下,第一个不提供重要信息,因为它仅指示元素的数量,因此不会显示它,因为它是一个微不足道的示例。
在列表的情况下,逻辑是创建一个类型为“QVariantList”的Q_PROPERTY(在 PyQt5 列表中就足够了)并且它有一个关联的信号,每次列表更改时都会发出该信号,以便视图收到通知并更新绘画。
import os.path
import sys
from PySide2.QtCore import Property, QObject, QDateTime, QTimer, QUrl, Signal
from PySide2.QtGui import QGuiApplication
from PySide2.QtQml import QQmlApplicationEngine
CURRENT_DIRECTORY = os.path.dirname(os.path.realpath(__file__))
class Controller(QObject):
modelChanged = Signal()
def __init__(self, parent=None):
super().__init__(parent)
self._model = ["Text1", "Text2", "Text3"]
@Property("QVariantList", notify=modelChanged)
def model(self):
return self._model
def update_model(self, l):
self._model = l[:]
self.modelChanged.emit()
if __name__ == "__main__":
app = QGuiApplication(sys.argv)
controller = Controller()
engine = QQmlApplicationEngine()
engine.rootContext().setContextProperty("controller", controller)
filename = os.path.join(CURRENT_DIRECTORY, "main.qml")
engine.load(QUrl.fromLocalFile(filename))
if not engine.rootObjects():
sys.exit(-1)
def on_timeout():
dt = QDateTime.currentDateTime()
l = [dt.addSecs(i).toString() for i in range(3)]
controller.update_model(l)
timer = QTimer(timeout=on_timeout, interval=1000)
timer.start()
sys.exit(app.exec_())
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Controls 2.15
Window{
width: 640
height: 480
visible: true
Column {
Repeater {
model: controller.model
Button {
text: model.modelData
}
}
}
}
在 QAbstractItemModel 的情况下,逻辑是创建 QObject 类型的 QProperty 并使其保持不变,因为模型本身不会改变,但它管理的信息不会改变。在 QML 端,必须使用关联的角色访问 属性,例如在 QStringListModel 的情况下,角色是“display”:
import os.path
import sys
from PySide2.QtCore import Property, QDateTime, QObject, QStringListModel, QTimer, QUrl
from PySide2.QtGui import QGuiApplication
from PySide2.QtQml import QQmlApplicationEngine
CURRENT_DIRECTORY = os.path.dirname(os.path.realpath(__file__))
class Controller(QObject):
def __init__(self, parent=None):
super().__init__(parent)
self._model = QStringListModel()
self.model.setStringList(["Text1", "Text2", "Text3"])
def get_model(self):
return self._model
model = Property(QObject, fget=get_model, constant=True)
if __name__ == "__main__":
app = QGuiApplication(sys.argv)
controller = Controller()
engine = QQmlApplicationEngine()
engine.rootContext().setContextProperty("controller", controller)
filename = os.path.join(CURRENT_DIRECTORY, "main.qml")
engine.load(QUrl.fromLocalFile(filename))
if not engine.rootObjects():
sys.exit(-1)
def on_timeout():
dt = QDateTime.currentDateTime()
l = [dt.addSecs(i).toString() for i in range(3)]
controller.model.setStringList(l)
timer = QTimer(timeout=on_timeout, interval=1000)
timer.start()
sys.exit(app.exec_())
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Controls 2.15
Window{
width: 640
height: 480
visible: true
Column {
Repeater {
model: controller.model
Button {
text: model.display
}
}
}
}
您也可以创建自定义模型,但必须声明与数据关联的角色,一个简单的示例是使用 QStandardItemModel class。
import os.path
import sys
from PySide2.QtCore import (
Property,
QDateTime,
QObject,
Qt,
QTimer,
QUrl,
)
from PySide2.QtGui import QGuiApplication, QStandardItem, QStandardItemModel
from PySide2.QtQml import QQmlApplicationEngine
CURRENT_DIRECTORY = os.path.dirname(os.path.realpath(__file__))
TEXT_ROLE = Qt.UserRole + 1000
DATA_ROLE = TEXT_ROLE + 1
class Controller(QObject):
def __init__(self, parent=None):
super().__init__(parent)
self._model = QStandardItemModel()
self.model.setItemRoleNames({TEXT_ROLE: b"text", DATA_ROLE: b"data"})
for i in range(3):
item = QStandardItem()
item.setData("Text{}".format(i), TEXT_ROLE)
item.setData(i, DATA_ROLE)
self.model.appendRow(item)
def get_model(self):
return self._model
model = Property(QObject, fget=get_model, constant=True)
if __name__ == "__main__":
app = QGuiApplication(sys.argv)
controller = Controller()
engine = QQmlApplicationEngine()
engine.rootContext().setContextProperty("controller", controller)
filename = os.path.join(CURRENT_DIRECTORY, "main.qml")
engine.load(QUrl.fromLocalFile(filename))
if not engine.rootObjects():
sys.exit(-1)
def on_timeout():
dt = QDateTime.currentDateTime()
for i in range(controller.model.rowCount()):
item = controller.model.item(i)
item.setData(dt.addSecs(i).toString(), TEXT_ROLE)
item.setData(dt.addSecs(i), DATA_ROLE)
timer = QTimer(timeout=on_timeout, interval=1000)
timer.start()
sys.exit(app.exec_())
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Controls 2.15
Window{
width: 640
height: 480
visible: true
Column {
Repeater {
model: controller.model
Button {
text: model.text
onClicked: console.log(model.data)
}
}
}
}
您还可以创建一个 class 继承自 QAbstractListModel 并覆盖数据、setData、roleNames、rowCount 方法。