在虚幻引擎中构建游戏时出错

Error when make a build of the game in Uneral Engine

当我尝试构建时,出现错误

无法打开包含文件:'Actions/PawnAction.h': 没有那个文件或目录

但是我在 Visual Studio

中有这个文件

您需要在模块依赖项中包含 AIModule

来源:JamieDale from UE4 Q&A site

Right, so if your game was called "MyGame", then you'd have a file called "MyGame.Build.cs" inside the "Source\MyGame" folder.

This file tells the UnrealBuildTool (UBT) what to do when building your game.

In there you should see an array for PrivateDependencyModuleNames and/or PublicDependencyModuleNames - this tells UBT which modules need to be linked when building your game, so you'll need to add "AIModule" to one of those.